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WoW Counteract

ZorlokZorlok Member UncommonPosts: 132

I'm just curious about something.  For those people who are still playing WoW, has there been anytthing "in game" that Blizzard has done to the game to make people more attracted to keep playing?  Perhaps there are more drops in raids or there is more experience given for completing quests? I know blizzard sent out 7 day game passes via email to people who canceled their accounts a while ago.  I guess, what I'm wondering is, how blizzard is counteracting the success rate of Trion.  It makes sense because Rift is relatively successful so, buisnees speaking, blizzard has to do something to keep their accounts.  Has anything happened in the WoW game to keep poeple playing?

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  • just1opinionjust1opinion Member UncommonPosts: 4,641

    I personally don't think Blizzard with their 12 million paying accounts are all too terribly worried with Rift and their what...1 million....or do we still not really have a REAL number? Yeah, that's what I thought.  We don't even have a real number of paying accounts yet. Regardless, not all 1 million (I'm being VERY generous is using that number) came from Blizzard. Some came from SoE, some came from Turbine, some came from NO other game, etc.  So I just find it hard to believe that Blizzard execs are sitting in an office somewhere sweating bullets right now.

     

    And all of that said....is not to demean Rift's seeming success. It's good to have ANY game successful on the market.  It makes it better for all of us when game developers can succeed.  I hope Rift DOES have 1 million paying accounts, but I'm not holding my breath this early on in the game, so to speak.

    President of The Marvelously Meowhead Fan Club

  • XasapisXasapis Member RarePosts: 6,337

    I don't think that Blizzard can copy anything from Rift at the moment. They already did it with WAR and they did it with SW:TOR. The thing is, they won't open up their skill trees, since they've gone the entirely opposite direction and hold firm control on them instead of letting the players decide. 

    So unless you see a content patch that offers dynamic content, no, there won't be any reaction to Rift. In any case, I believe most people were taken by surprise by Trion's success, no matter how ephimeral it may end up being.

  • dreamscaperdreamscaper Member UncommonPosts: 1,592

    Originally posted by Zorlok

    I'm just curious about something.  For those people who are still playing WoW, has there been anytthing "in game" that Blizzard has done to the game to make people more attracted to keep playing?  Perhaps there are more drops in raids or there is more experience given for completing quests? I know blizzard sent out 7 day game passes via email to people who canceled their accounts a while ago.  I guess, what I'm wondering is, how blizzard is counteracting the success rate of Trion.  It makes sense because Rift is relatively successful so, buisnees speaking, blizzard has to do something to keep their accounts.  Has anything happened in the WoW game to keep poeple playing?

     

    There is no success yet, and there won't be until the launch hype has died down. There are several games that have launched in the past few years that could boast 1mil+ subs at launch, so Rift is hardly a special little butterfly because it can claim the same. Their success will be measured by retention, which will take several months to ascertain.

    <3

  • tkoreapertkoreaper Member UncommonPosts: 412

    I don't think there's still 12 million active subs (was it even active?) in WoW... that was what... 2 years ago?

  • Germaximus_SGermaximus_S Member UncommonPosts: 1,061

    There is absolutely zero need tor Blizzard to worry about Rift. WoW has already blown the world away and is floating along in a river of money.

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  • feiritedfeirited Member Posts: 57

    Originally posted by Robokapp

    it was two years ago and again in end of 2010. watch the mmo-data graphs and press releases.

     

    but let's say its not 12. lets say its 10 or 8 or 6.

     

    next mmo has 1. it's still giganticly large. large enough that no single new mmo can be a threat. Unlike new mmo's it has very established playerbase and social structure within guilds. social reasons always give an 'old game' the edge over a 'new game'.

     

    many want wow to fail, but even those "many" are still few compared to wow's playerbase. only wow can kill wow.

    Yes... But only Blizzard can kill wow :D 

  • MMO.MaverickMMO.Maverick Member CommonPosts: 7,619

    I once said there'll be no WoW killer, no other elephant that'll just kill and replace the elephant that dominates the others; but what you would have, the most likely situation, was a pack of wolves, lions and the occasional rhino that would hunt up the elephant and bite its heels and flanks.

    With the pack referring to the MMO titles of this and next year.

    Rift is doing quite alright so far. Add to that some potentially even larger juggernauts as GW2 and SWTOR that are almost here, some MMO's that have the potential to surprise as TERA and The Secret World, and next year the first true AAA sandbox hybrid since many years ArcheAge, followed by CCP's World of Darkness.

     

    That's quite a pack  that's arriving on the scene, with Rift merely having been the first of a killer line up image

    The ACTUAL size of MMORPG worlds: a comparison list between MMO's

    The ease with which predictions are made on these forums:
    Fratman: "I'm saying Spring 2012 at the earliest [for TOR release]. Anyone still clinging to 2011 is deluding themself at this point."

  • jusomdudejusomdude Member RarePosts: 2,706

    I don't think Rift really even phased WoW. I'm pretty much the only one from my WoW guild playing Rift.

    I like Rift more for the time being, but that's probably just because it's new. I'll probably unsub from Rift after hitting max level on a character or two... I'm not much for end game raiding/carrot chasing.

  • XasapisXasapis Member RarePosts: 6,337

    One thing that WoW can easily copy from Rift is the AoE loot mechanism. Let me know when they do it ;)

    You can also loot without dismounting.

  • NelothNeloth Member Posts: 249

    Originally posted by MMO.Maverick

    I once said there'll be no WoW killer, no other elephant that'll just kill and replace the elephant that dominates the others; but what you would have, the most likely situation, was a pack of wolves, lions and the occasional rhino that would hunt up the elephant and bite its heels and flanks.

    With the pack referring to the MMO titles of this and next year.

    Rift is doing quite alright so far. Add to that some potentially even larger juggernauts as GW2 and SWTOR that are almost here, some MMO's that have the potential to surprise as TERA and The Secret World, and next year the first true AAA sandbox hybrid since many years ArcheAge, followed by CCP's World of Darkness.

     

    That's quite a pack  that's arriving on the scene, with Rift merely having been the first of a killer line up image

    Indeed quite interesting times ahead, TOR is a rhino allright, maybe a hippo, not sure yet, but it's big and mad image

    GW2 more like a sneaking lion, AA pack of hyenas playing in the sand image

    Had to lol tough at Secret World and WoD, we know like nothing at all about them, just the odd trailer and video, maybe in 2015.

  • MMO.MaverickMMO.Maverick Member CommonPosts: 7,619

    Originally posted by Neloth

    Had to lol tough at Secret World and WoD, we know like nothing at all about them, just the odd trailer and video, maybe in 2015.

    Heh, not true. TSW's beta is over 2 months, planned release Fall of this year  to start of next year tops.

    Besides, for those who followed it know quite a lot about TSW: the Stephen King-like zombie infested starter area of Kingsmouth has been quite detailed elaborated upon, there have been ARG's (alternate reality games) regarding TSW for 2-3 years now, we know a lot about its world and we know mechanics like its spell combo system and it being class-less and level-less.

    Oh, and ofc that Tornquist, the maker of the great games The Longest Journey and Dreamfall is the game director for TSW image

    The ACTUAL size of MMORPG worlds: a comparison list between MMO's

    The ease with which predictions are made on these forums:
    Fratman: "I'm saying Spring 2012 at the earliest [for TOR release]. Anyone still clinging to 2011 is deluding themself at this point."

  • MothanosMothanos Member UncommonPosts: 1,910
    WoW has a very very big lore playerbase, they also have Arena where alot of youngsters duje it out in a sandbox for titles and gear.
    They have the best PVE raids ever seen in terms of smoothness and difficulty.
    I have been there for 6 years before i quited.


    For me WoW was the ultimate mmo ever and i have played alot of mmo's people.
    6 years is a long time, and i can tell you now, if it was a shit game i had quited after 6 months ;)



    Rift endgame is where the game will win or lose subs, is pvp fun ? is pve challeging ? is it balanced ?
    Thats what rift needs to focus on if they want to stay in this hard world of spoiled gamers.
    you cannot compete with blizzard on their ground, not ever going to happpen, things like this mmo will kil wow ? this is a wow killer needs to scratch behind their ears.
    WoW still has around 11 mil Active supscriptions....WoW is Big like Mcdonalds.
    You can argue about the qaulity blizzard is giving the players base after their main developers left for Titan the new mmo.



    But fact remains and i hate to admit it, WoW will still be on top after many many years from now.
    Once blizzard grasp you by the balls, its very hard to turn around and walk away, iam one of the few who got away ^^

    strange i cannot put a paragraph between my story -_- ?
  • manakanamanakana Member Posts: 75

    yeah it's not like when Aion and Warhammer released when they released new content patches (and wotlk expansion) and crushed the other games :P

    Noone is talking about rift, none of my friends are going to play it so i'll stay in wow =)

  • MMO.MaverickMMO.Maverick Member CommonPosts: 7,619

    Well... they do keep an eye on Rift forums, apparently.

     

    See here:

     

    Is Blizzard watching Rift forums?

    The ACTUAL size of MMORPG worlds: a comparison list between MMO's

    The ease with which predictions are made on these forums:
    Fratman: "I'm saying Spring 2012 at the earliest [for TOR release]. Anyone still clinging to 2011 is deluding themself at this point."

  • majypoomajypoo Member Posts: 52

    Originally posted by MMO.Maverick

    Well... they do keep an eye on Rift forums, apparently.

     

    See here:

     

    Is Blizzard watching Rift forums?

    Irvine has 200,000 people I think that might be clutching at straws a bit but I am sure Blizzard would be keeping tabs on Rift and many other MMO's.

  • easternstormeasternstorm Member Posts: 76

    i highly doubt wow still has 12 million subs some fudging going on there everyone i know quit a long time ago unless wow counting inactive accounts

    image

  • DeathofsageDeathofsage Member UncommonPosts: 1,102

    Blizzard is like a juggernaut of wrong. Once they've decided the path they'll take, they stick with it blindly for an as long as they chooe..

    Cataclysm has made some negative choices. Choices that anyone playing the game could see were bad choices. Wrath felt more like a *game* than Cataclysm or Vanilla. Wrath was too easy but it was closer to the mark of a game's ideal difficulty than Cataclysm. My case for this? The several hundred/thousands of guilds that disbanded frankly because the content was too hard for certain people in their group.

    Healers told them since early beta that the direction they were taking healing was stupid. Not hard, just stupid and they blindly proceeded forward.

    The geek in me says Juggernaut and I think of the marvel character

    when in fact, Kool-Aid is probably closer to accuracy.

    * * *

    I do believe a large part of the reason RIFT has been well received (and good for them!) is Cataclysm's reception. There's nothing that destroys the fun in a game like discovering your wrath raiding buddies are too "bad" to complete a heroic.

    Spec'ing properly is a gateway drug.
    12 Million People have been meter spammed in heroics.

  • meleemadnessmeleemadness Member Posts: 592

    Originally posted by manakana

    yeah it's not like when Aion and Warhammer released when they released new content patches (and wotlk expansion) and crushed the other games :P

    Noone is talking about rift, none of my friends are going to play it so i'll stay in wow =)

     Well, I agree with your statement regarding Aion.  Funny thing is, I have played several other games but always went back to WoW after a few months.  I usually have about three different game accounts active I jump from one to the other.  WoW was alway one of them but I  canceled my account several months ago and will probably never return. 

    I never really liked WOW the way I did some other games, it was just simple and easy.  It didn't offer much compared to the other games I played, just simplicity. 

    Now I have no games active (Afghanistan) but I will Buy Rift and reactivate Champions Online.  I might reactivate EQ on a progressive server or EQ2.  However, once GW2 launches, I will drop whatever Fantasy game I am playing.  When SW:TOR launches i will probably drop CO and then when AA launches, I will drop all of them!  lol

    Actually, I like the super hero games cause they are simple and easy, like WOW.  I used to have CoX but I like the customization in CO soooo much better!

    But, like someone stated before.  I like when companies succeed cause that keeps the MMO industry alive.  I would hate to see MMOs go the way of the Tasmanian Tiger.

  • PhryPhry Member LegendaryPosts: 11,004

    I dont know why people think Rift is a threat to WoW, its too complementary a game to be that, Rift is a game that people who play WoW will probably add as a casual addition to their gameplay, its fun, but its not WoW... the games that Rift is a threat to however, havent been released yet, and tbh.. i think they'll be watching what happens at Rift extremely closely, and i wouldnt mind betting that one of the reasons that SW:TOR is getting delayed again, is because of Rift..  as Rift is the biggest threat to SW:TOR and GW2 that currently exists, why.. because in terms of subs, a lot of gamers will probably sub to 2.. or perhaps at a stretch 3 games, and if one of them is definitely WoW, which is almost a certainty..  and yes theres no getting away from the elephant in the room.. it means that the contender for those second subs are Rift and SW:TOR, and at the moment.. i don't rate SW:TOR's chances too highly, if Rift continues to grow apace, and GW2 has a really good launch.. then SW:TOR is going to suffer.. very severely.. its probably a nightmare scenario that EA are keeping an eye on, which makes me wonder if they will push SW:TOR's release to 2012 in order to try and let the furore surrounding those games die down, the alternative would be to release before their ready.. and we've seen how badly that can go.... if Blizzard is watching whats happening.... you can bet its because their laughing. image

  • madroxymadroxy Member Posts: 53

               I love how everyone uses that number for WOW.... 12 million people play this game it owns you! WOWCN is a completly thing that WOWNA. WOWCN has over 7 million subs and WOWNA has maybe 4 million. Those 4 million took over five years to accumulate where as Rift has I would say 500K active subs in two week? Don't undermind RIFTS success.

  • PhryPhry Member LegendaryPosts: 11,004

    Originally posted by madroxy

               I love how everyone uses that number for WOW.... 12 million people play this game it owns you! WOWCN is a completly thing that WOWNA. WOWCN has over 7 million subs and WOWNA has maybe 4 million. Those 4 million took over five years to accumulate where as Rift has I would say 500K active subs in two week? Don't undermind RIFTS success.

    how many WoW players in NA is just a portion of the total playerbase, UK/Europe etc, if you hadnt noticed, is at least as big in terms of subs, and then theres China etc, there may be a few people who refuse to accept this, but, thats their problem, this doesnt detract from Rift in any way, Rift is just starting out and its doing extremely well imo, and i can only see it doing better in the future.. as i sub to both WoW and Rift (and Eve....) i've no doubt that there are probably quite a few other Rift players who also play WoW - they may not play Eve. .. but they might get good enough to try it image i'd say personally that WoWs success actually helps Rifts, because WoW players will like it. image

  • marquisk2marquisk2 Member Posts: 141

    Originally posted by Zorlok

    I'm just curious about something.  For those people who are still playing WoW, has there been anytthing "in game" that Blizzard has done to the game to make people more attracted to keep playing?  Perhaps there are more drops in raids or there is more experience given for completing quests? I know blizzard sent out 7 day game passes via email to people who canceled their accounts a while ago.  I guess, what I'm wondering is, how blizzard is counteracting the success rate of Trion.  It makes sense because Rift is relatively successful so, buisnees speaking, blizzard has to do something to keep their accounts.  Has anything happened in the WoW game to keep poeple playing?

    Yeah they're rushing out their first content patch with three new instances two of them being rehashed old dungeons.   That's all cata has been.  Rehash of this and that, and for the worst.

  • The_KorriganThe_Korrigan Member RarePosts: 3,460

    Originally posted by Zorlok

    I'm just curious about something.  For those people who are still playing WoW, has there been anytthing "in game" that Blizzard has done to the game to make people more attracted to keep playing?  Perhaps there are more drops in raids or there is more experience given for completing quests? I know blizzard sent out 7 day game passes via email to people who canceled their accounts a while ago.  I guess, what I'm wondering is, how blizzard is counteracting the success rate of Trion.  It makes sense because Rift is relatively successful so, buisnees speaking, blizzard has to do something to keep their accounts.  Has anything happened in the WoW game to keep poeple playing?

    WoW does everything except rifts better than rift. Quests are better and way more varied. You have racial lore, race specific starter areas. Raids and dungeons are just so much better it's not even funny to mention it.

    And rifts... well, it's just "fake dynamism". Once the rift is gone, the world is exactly like it was before it. WoW's world is not only bigger (even in 2004 at release), but has more "dynamism" than Rift through their phasing technology. Granted, it's "individual dynamism", percieved by the player, but at least the player has a visible impact on the world. In Rift, the world is static.

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  • ZorlokZorlok Member UncommonPosts: 132

    I should be a little more clear, especially when I write at 1 am after a night on the town.  I too don't think that WoW is "worried" so to speak about Rift. but I do think they notice the success of Rift, and they have to be losing some players becuase of it.  Even if it is, lets say, 5% of players, that's a lot of money.  They still should couteract that loss with some type of business plan to get players back..  HMmm.. Too bad.  I was hoping that all people were walking around with end game gear.. wait.. they already are ;) Heh.. I'm just playing..

  • XasapisXasapis Member RarePosts: 6,337

    It would be true if WoW actually used that map. WoW 2011 is a lobby game, where you join random groups for arenas, battlegrounds or instances with the anonymous multishard random dungeon matcher. The world is pretty much useless for those at max level, while for those not there, you get to speed through it so fast, you don't get to see much of the world at the appropriate level to make it challenging.

This discussion has been closed.