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General: Stargate: Worlds - AGC Interview

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Comments

  • MartinmasMartinmas Member UncommonPosts: 239

    I am relieved to hear that it is not going to be a FPS game.  I dig the Battlefield and Quake games but I would not pay a monthly fee to play those  games  like I have/do for Everquest, WoW, DaoC,  CoH and WoW.

     If they made this game in the FPS genre it would lose a huge amount of roleplay feel and just become another shooter in my opinion. I would still give it a try but I really could not see myself staying with it for very long.

  • Ammon777Ammon777 Member Posts: 308

    Uh... Stargate Worlds needs FPS stuff. Thats all was saying in the first place. :-(

  • CopelandCopeland Member Posts: 1,955

    I'm glad it's and MMO and not an FPS. I'm glad Zeb is in charge. With him involved it will be a solid game. I'm really looking forward to playing it in 4 or 5 years.

  • P3282P3282 Member Posts: 2
    do we have a timelime as to when this will go live to the public???
  • sly220sly220 Member UncommonPosts: 607

    Kewl this could be a fun game  ill be following it for a long time im gonna suppose

    image

  • vgmaster5vgmaster5 Member Posts: 3
    this sounds really awesome. it looks very promising. this is one of only two games i wuold ever actually pay for to play. assuming its good that is. but you know what they say about assuming right? anyhow, cook has a lot of responsiblity to live up to, and im hoping he can do it. he will certainly have a lot of help from the fans.

  • apocalanceapocalance Member UncommonPosts: 1,073

    Glad to see they're progressing, but I don't have warm and fuzzies over it yet.. btw, huge SG fan here, I mean, I buy the dvd's and everything..

    so...

  • UnshraUnshra Member UncommonPosts: 381


    Originally posted by apocalance

    Glad to see they're progressing, but I don't have warm and fuzzies over it yet.. btw, huge SG fan here, I mean, I buy the dvd's and everything..


    In the same boat, I like where they are progressing and the visuals they has shown are nice. However I am waiting to here more about the core gameplay system before I give it a second thought. I am not a huge fan but I enjoyed the orginal SG (not the shows they just seemed to slowly kill the image I has of SG) hopefully this will not turn into another SWG. ^_^

    -Unshra

    image
    Because flying a Minmatar ship is like going down a flight of stairs on an office chair while firing an Uzi.

  • GurlokGurlok Member Posts: 8
    Way to early to speculate what it'll be like.

    As I'm a SG fan, i'll keep an eye on the evolution of the game before deciding if i'll buy it.


  • BendrixBendrix Member Posts: 25
      I'm not much of a fan of SG.  The show is nothing but technobabble dessed with a VERY predictable story line.  But my partner is keen on it for some reason.  I've been trying to get him interested in OL gaming for ages.  Perhaps this will be the the one he'll like.
  • WardropWardrop Member Posts: 462
    Not a fps... then its not Stargate. No matter how you try to spin it. Its not Stargate. It may look like stargate, but it wont PLAY like Stargate. And thats what matters to me.

  • KjarlKjarl Member Posts: 76

    Cook is not a fan of grinding and says missions are going to be very
    important. Random encounters are not a thing of the past though.

    This kinda worries me.  One of the things World of Warcraft did RIGHT! was to make it casual player friendly.  I have a level 60 Dwarf warrior that was in EXACTLY 11 groups 1-60 and I still leveled faster than some of my group heavy friends.

    Some people call it grinding, I call it playing at my own pace.  I  !!H  A  T  E!! having to stand around for 3 freaking hours waiting on a group to get together to go out and do a mission,quest,task or whatever!  World of warcraft did this part right, end game, well thats a whole different story.

    Just as an aside, I wanted with GREAT anticipation for the Matrix online game, I beta tested that total waste of game space.  So I am not getting overly excited just because I am a Huge fan of the movie/tv series.  SHOW ME THE COMBAT! :)  if its not rock/paper/scissor,  then I might get excited.



  • kopemakopema Member Posts: 263


    Originally posted by Wardrop
    Not a fps... then its not Stargate. No matter how you try to spin it. Its not Stargate. It may look like stargate, but it wont PLAY like Stargate. And thats what matters to me.


    I think it is largely a Shooter game; just not First Person.  I don't recall that much of the TV show involved looking down the barrel of a rifle.

    A lot of the situations I recall involved were more like standoff situations than hunt-and-kill assaults.  The fighter-types would hold the enemy at bay while the scientists/archeologists/engineers would be working on turning something on, deciphering something, finding something, etc.  In a game, that could make every class equally important to a mission.

    Those fighting situations involved quite a bit more strategy than simple point-and-shoot contests.  Of course all that is changing now that the show is becoming "Fargate," but I'm kinda hoping that's not the direction they take with the game.

  • kopemakopema Member Posts: 263


    Originally posted by Kjarl
    Cook is not a fan of grinding and says missions are going to be very important. Random encounters are not a thing of the past though.  ...I  !!H  A  T  E!! having to stand around for 3 freaking hours waiting on a group to get together to go out and do a mission,quest,task or whatever! 

    Some of the early info on the game talked about the use of 'bots:  for example, you could have a fighter character and take a bunch of techs to do that part of the job, or vice-a-versa.  It even implied that different types of missions would require different breakdowns of classes, so even a regular group might want to add a few 'bots from time to time.  They also said there would be a generalist class, which could imply a class suited to soloing and/or pickup groups.

    But that was before that whole FUBAR situation where they ended up with the new developer.  Does anybody know whether they started over completely from scratch, or did they try to hold on to some of the original concepts and/or code?


  • Wolfgar83Wolfgar83 Member Posts: 1

    "Recently, waves were made when the Sci-Fi Network cancelled Stargate, the television series that the game is based on. Cook is unsure of what the future may hold for the TV series, but didn’t seem overly concerned.

    “We were always aware that this was a possibility,” he noted. “[The cancellation] doesn’t change much.” "

    This is untrue, not only has scifi channel been advertising the next season of Stargate SG-1 (season 10) but also Stargate Atlantis. Season 9 of SG-1 ended with a to be continued. The website also has not made any annoucements any place of a cancellation. Only thing to come close is mentioning they are discussing whether or not to keep it going on scifi after season 10 or pass it on to fox, or possibly cancel it. NO FINAL descision has been announced officially on website in thier news section or else where as yet to be seen.

  • MartinmasMartinmas Member UncommonPosts: 239

    Stargate's 10th season has already started and they just had their mid-season cliff hanger episode a few weeks ago. The second half of the season will more than likely start back in January like it has been doing for the past few years.

    Sci-fi also announced months ago that they are not going to pick the series back up.

    http://www.scifi.com/scifiwire/index.php?category=2&id=37607

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