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I was just wondering, once u have payed for the game, will you have to pay a monthly fee or not.
And if you do know that you have to pay, how much is it?
Do you think LOTRO should be completely free, that you have to pay monthly (if your wierd and want to do that willingly) or should people be able to pay for certain privilages over others.
Thnx
~~~~~Co-Founder of The Guards of Lorien~~~~~
Comments
What Sly said.
Based on other games that have recently launched it should be anywhere between $12 to $14.99 (US). I don't think the payment model, or non-payment model, that Guild Wars used is widely liked by game companies. Their job is to make money, after all. It isn't just to make games so we can play them. After reading an article the other day that higlighted the cost of making/running these type games (MMOs) is rising, I highly doubt the pay once and play free forever model will last long.
I mean, from what I've heard, the amount of content updates and bug fixes is less than most other MMOs where there is a monthly fee.
"Many nights, my friend... Many nights I've put a blade to your throat while you were sleeping. Glad I never killed you, Steve. You're alright..."
Chavez y Chavez
No, it is not free. Yes, it should be pay-to-play because free-to-play ruins games. A monthly fee keeps a lot of the asshats out.
Why is it that every week someone comes in here begging for the game to be free?
NO IT SHOULDN'T BE FREE.
Paying for the game every month ensures active GM's, constant updates, continual patches, and the creations of expansions. Not to mention, it helps weed out some of the kiddies.
It should never ever be free.
The problem I have with pay-to-play is, NOT everyone game that is p2p has active GMs, more updates, ect ect. Take EverQuest for example, they soaked up money like crazy, cutting every corner they could. Not to mention nerfing the game to make it harder and harder until they finally decided to just go for creating more Expansions. Anyway, the whole idea of pay-to-play makes game devs antagonists to the players. They think of more and more ways to keep you from progressing, in order to keep you in the game longer. (So long as that end-game is always just out of your reach, you will work towards it... except you never get there because just before you do they add or nerf.
Guild Wars got people to stay forever with PVP (NOT because it was free), and this is what Pay-to-play games should be concentrating on. A way to keep players entertained instead of just endlessly grinding. I think these game devs think they have a winner on their hands, I mean LOTR will sell the game for them, and the role-playing aspect will be sure to keep hardcore fans for years to come, even when they all reach end-game and become bored. They probably won't even bother with the casual players, why design the game for them when they already have single-player LOTR games out.
Don't get me wrong, they are working to build a popular MMORPG and thus have to allow many types of players an enjoyable experience that will keep them playing for a while. I just think this game isn't going to be the game to sit on for the next several years.
Well, in my opinion, the game should at first be f2p, like:
1st month: f2p everything;
2nd month: p2p for a certain amount of things;
3rd month: full p2p...
if not months, weeks, i mean, people should be able to check out the game before... besides, when it comes out it will have few stuff, so it shouldnt be p2p for at least a month after release, cause paying like 10€ for a game that still doesnt have much, is bad.......
However, i do think ppl should pay, but not necessarily 10-12€ but like 5 instead......... this way, many assholes wouldnt go in, and the demand for accounts would not be as big as with more expensive ones..... just an idea
PS: if not a time to free play, like 15 days of free trial (15 during school, 7 if in during holidays)
Thanks all for ur replys, they have been very useful for me!
Cheers
~~~~~Co-Founder of The Guards of Lorien~~~~~
compared to......
$15 down the drain every month.
laggy servers (in the case of WoW) and huge downtime every week
GMs that tell you most times that all is working as expected.
WoW = noobs concentrate, they still play the game, how much you pay doesnt make them go away, the game difficulty does.
so tell me again... is there a good sound reason for charging a monthly fee? no. its only extra money, which is obviously a good business model, but dont give me this crap that it improves the game, while others that dont have it dont improve their game.
With a monthly fee, you get updates constantly (new quests, etc), fixes to bugs dailey, and (except in the case of Blizzard) new expansions fairly often. You also get active GM's, and better customer service.
I'd rather pay for the game than not when you don't get those things with games that don't have a fee.
You can't seriously compare a new PvP map to the content patches of other games. A map is just...well, a map. Big deal. Other games give you the "map" in the form of dungeon (same thing) and add multiple dungeons at a time. Add to this the actual quests that they put in and, providing you have a good quest dev team, the daily bug fixes and updates (and not to mention with Turbine, in the past, they have given free monthly content updates instead of boxing it in an expansion) as Moirae mentioned, yeah. The good sound reason is you should research the cost in developing a MMORPG today and then realize that you also have to pay for bandwidth (What's GW subscription base again?) and salaries of the folks making this happen. I mean, how would you like to go to work and not get paid?
That and , sheesh, it's $15(US). You blow more than that of crap stuff each month that you don't even keep or that provides only momentary amusement where as a MMOG can provide entertainment 30/31 days a month. Course, you did say you only log in every 2 weeks, so I guess GW would be enough "content" for you.
"Many nights, my friend... Many nights I've put a blade to your throat while you were sleeping. Glad I never killed you, Steve. You're alright..."
Chavez y Chavez
the only difference I see is that they need to maintain servers. youre telling me that it costs $15(US) X 3000+ ppl to upkeep a server?
also, about the GW player base, if they had more ppl, more ppl would buy their product, therefore they would make the same proportion of money, how would that affect their ability to give service?
and for the idea that you get more content when you pay, the companies arent guarunteeing anyone that new free content will be released
wow - no upgrades made except blizzard fixing their own mistakes
coh/cov - only upgrade i ever remember was adding 10 lvls really early on in the game
EQ - even the smallest of upgrades seemed to be through one of 20000 expansions
EQ2 - same company, same idea, only in fewer expansions
what game do you play that adds multiple dungeons?
and about the cost... im the consumer, if they deem it neccessary to charge a monthly fee, thats up to them, they are a company and i dont know of one thats not in it for profit, heck i know if they had a way to keep players paying theyd charge twice what they do.
but it still goes to show that if i find a game that has the same service or better for free why would i ever deem it neccessary to pay? im not a name brand shopper, i look for quality for the cheapest i can get it.
"Many nights, my friend... Many nights I've put a blade to your throat while you were sleeping. Glad I never killed you, Steve. You're alright..."
Chavez y Chavez
note: i usually dont go on about monthly fees.... started my comments after a server crash heh. times like that where you wonder..... why do i pay these ppl?
Meh, sometimes I get going and can't shut up.
I've been fortunate. Haven't had an outage since I've gotten my Fios. *knocks on wood*
"Many nights, my friend... Many nights I've put a blade to your throat while you were sleeping. Glad I never killed you, Steve. You're alright..."
Chavez y Chavez
YAY
i have made another hot topic thnx to all of you who have contributed to this discussion
Cheers!
~~~~~Co-Founder of The Guards of Lorien~~~~~
Jack XL