Originally posted by Oprah2 I need to no which one has better community quests armor weapons races etc
Community: Horde Quests: Horde (I like the Horde Ony Quest line better) Armor: Even when BC comes out. Weapons: Even when BC comes out. Races: Give me an Undead over a Gnome any day.
To be honest both sides are just about equal. The only thing that is different is that most people play Alliance and the Horde typically has shorter BattleGround queues. After the BC. both sides will have Paladins and Shaman.
is a great tool to find out about a sever before you roll on it. BG's aren't so much of an issue with cross realm pvp now, however grouping and finding as raid guild will be effected.
Even though I play Alliance more often (I'm a retard basher) I prefer the horde community a bit more because since there usually the underdogs in the server (Alliance pop > Horde Pop) they come together more as a global team then a bunch of naked elves and retarded gnomes.
On most servers the Alliance is much moe populated. Taht means you'll find more players of eveery sort, both cool and annoying.
Oddly, the horde community does seem to generally be a bit more mature on the three servers I've tried horde on. They are generally more serious and friendlier than on the allaince side. It seems like horde players will go out of their way to help you much mroe frequently than alliance players, and are much mroe willing to form pickup groups or whatever. They also tend to be more organized and effective in the battle grounds.
All that said, I actually generally prefer the alliance side. Becuse there are more players, it seems more lively. The economy also tends to be better on the alliance side. The quests and starting areas seem better designed and generally more polished than the horde quests (at least to me). I also hate haveing 3/4 of my characters having to go through the barrens. At least on the allaince side you get three lowbie areas (Loch Modan, Westfall, and Darkshore). On the horde side there are really only two, and three out of the four races (troll, orc, tauren) all get funnelled through the barrens as their second zone. Overall the allaince side just has more variatey and replayability for me.
I don't want to write this, and you don't want to read it. But now it's too late for both of us.
I gotta say.. I lvl'd an undead priest up to 60 on a PVE server. Had alot of fun. It's was my home for over a year. The people were truely awesome. Then I got bored with the whole "60s blues" and quit WoW.
I recently re-sub'd and created some alliance toons on an RP-PVP server to try something different. I got a gnome mage up to 23, and a bunch of alts up to 10-14. I am in Lakeshire right now, and it just feels different. I feel much more isolated and alone. This could be because I played the day WoW went live, and started a guild so that I/We can bang out quests much faster. Before people actually hit 60 and raid-fever hit of course. Then the game kinda changed for me... everyone wanted to raid, no one wanted to help organize. The main problem was that I wasn't into raiding. Organizing 40 people, listening to "he ninja'd that!", "You need to set up DKP", getting ignored when I asked for people to step up and help with getting these raids underway... bleh. Just a huge pain.
But back to my point, I do find Alliance to be quite different, though I am not sure if this is because I am not in a good guild yet, or because the environment is indeed socially different. Any insight into this point would be much appreciated. I am so close to re-rolling a horde mage on an RP-PVP server. But I invested about a month into my current alliance set up.
"...and with that cryptic comment, I'm off to bed!"
alliance advantages: numbers (alliance usually outnumbers horde), some racials and class advantages pve wise (human + weapon skills for warriors, fearward, etc), paladins in pve raids (being balanced out in BC).
alliance disadvantages: pvp queues, large numebr of immature players.
horde advantages: pvp favoring racials, good flightpath and zeppelin spread, easy gamestart as a non undead player (you can level to your mid/high 20s from your startup area and the barrens), smaller and a bit more mature community (due to horde pve endgame content being harder)
horde disadvantages: lack of paladins for pve raids (being balanced in BC), lack of several pve skills and racials.
I have to say that Horde is better than Alliance even if I play Alliance. I've tried both but I already had a lvl 60 and 50 Alliance. Alliance is good too tho but I prefer the community on horde side... more mature in my opinion.
I prefer Horde, although I don't necessarily think it's better. I just enjoy the fact that generally it's the minority. I do have a couple of Alliance characters, and speaking strictly from a female point of view, I love little female gnomes with the two ponytails. To me they're just too cute.
For end game raids I think Alliance has a bit of an overall advantage because of Paladins, but that will change once TBC comes out.
"Touch the M&Ms on my desk and you're fired from the design team." "No really! You're fired!" "Oh, you brought a refill. You're promoted."
Comments
Quests: Horde (I like the Horde Ony Quest line better)
Armor: Even when BC comes out.
Weapons: Even when BC comes out.
Races: Give me an Undead over a Gnome any day.
To be honest both sides are just about equal. The only thing that is different is that most people play Alliance and the Horde typically has shorter BattleGround queues. After the BC. both sides will have Paladins and Shaman.
Also, the horde community is a little better in my server imo.
wow census
is a great tool to find out about a sever before you roll on it. BG's aren't so much of an issue with cross realm pvp now, however grouping and finding as raid guild will be effected.
Starwars Galaxies, An Empier Diveded, That's what it says on my box anyway.
Oddly, the horde community does seem to generally be a bit more mature on the three servers I've tried horde on. They are generally more serious and friendlier than on the allaince side. It seems like horde players will go out of their way to help you much mroe frequently than alliance players, and are much mroe willing to form pickup groups or whatever. They also tend to be more organized and effective in the battle grounds.
All that said, I actually generally prefer the alliance side. Becuse there are more players, it seems more lively. The economy also tends to be better on the alliance side. The quests and starting areas seem better designed and generally more polished than the horde quests (at least to me). I also hate haveing 3/4 of my characters having to go through the barrens. At least on the allaince side you get three lowbie areas (Loch Modan, Westfall, and Darkshore). On the horde side there are really only two, and three out of the four races (troll, orc, tauren) all get funnelled through the barrens as their second zone. Overall the allaince side just has more variatey and replayability for me.
I don't want to write this, and you don't want to read it. But now it's too late for both of us.
I recently re-sub'd and created some alliance toons on an RP-PVP server to try something different. I got a gnome mage up to 23, and a bunch of alts up to 10-14. I am in Lakeshire right now, and it just feels different. I feel much more isolated and alone. This could be because I played the day WoW went live, and started a guild so that I/We can bang out quests much faster. Before people actually hit 60 and raid-fever hit of course. Then the game kinda changed for me... everyone wanted to raid, no one wanted to help organize. The main problem was that I wasn't into raiding. Organizing 40 people, listening to "he ninja'd that!", "You need to set up DKP", getting ignored when I asked for people to step up and help with getting these raids underway... bleh. Just a huge pain.
But back to my point, I do find Alliance to be quite different, though I am not sure if this is because I am not in a good guild yet, or because the environment is indeed socially different. Any insight into this point would be much appreciated. I am so close to re-rolling a horde mage on an RP-PVP server. But I invested about a month into my current alliance set up.
"...and with that cryptic comment, I'm off to bed!"
all in all, both factions are balanced, but...
alliance advantages: numbers (alliance usually outnumbers horde), some racials and class advantages pve wise (human + weapon skills for warriors, fearward, etc), paladins in pve raids (being balanced out in BC).
alliance disadvantages: pvp queues, large numebr of immature players.
horde advantages: pvp favoring racials, good flightpath and zeppelin spread, easy gamestart as a non undead player (you can level to your mid/high 20s from your startup area and the barrens), smaller and a bit more mature community (due to horde pve endgame content being harder)
horde disadvantages: lack of paladins for pve raids (being balanced in BC), lack of several pve skills and racials.
MMORPG addict since 1995.
For end game raids I think Alliance has a bit of an overall advantage because of Paladins, but that will change once TBC comes out.
"Touch the M&Ms on my desk and you're fired from the design team."
"No really! You're fired!"
"Oh, you brought a refill. You're promoted."