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I keep reading comments from eve players saying "You can start to pvp after a week or so of playing in just a frigate!, if you're with 10-15 other players you can even take someone out that's in a battleship!". Am I missing something? why would I want to have to be with that many other players to be able to compete against ONE seasoned player? I'm interested in eve but I can't get past the fact that you have no control over how fast you advance and the time it takes you to become seriously viable in pvp
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You really can't start PvP against another player in about a week. You can when it's just one battleship and 15 or so frigates and those other people have skills- but if they are new people and only have been playing a week, I doubt it.
The chances of just 1 battleship just flying around like nothing of it.... nil.
The chances of 15 noobs really knowing what to do, and all working together to do it.... nil.
The chances you will have to wait weeks for 1 skill to go up, so you can be anything decent in pvp to find out at the end of that time that the person you killed also got their skill and you are back to square one... 99.9999%
Also a ship is only ever as good as the person sitting at the keyboard, and in eve you never win a battle, the other person just looses. Its up to you to outwit your target and make sure it's them that make the mistakes not you.
3-4 t1 frigs CAN perhaps not destroy but at least force a battleship to disengage. It does take more to kill it though as well some Battleships can have a hellish tank.
There is actually a very good chance of a solo battleship flying around. Most times when you rat in 0.0 your flying solo. Now nobody says that 5-15 newby frigates can attack with out impunity. They will have to have some idea of whats a winnable fight and what should be avoided. Add one trained PVPer into the wolf pack as command and the remaining player's can be relatively new as long as they don't panic and listen to the lead.
Now I really wish when you looked at ship info you could see how many SP is effecting your current ship out of the max that can effect it. That way people can start realizing 1.5 year 13million SP vets are no longer "improving" the current ships we are flying. For the most part after about 6-8 months you start spreading your capabilites out in the game not continuing to improve in the current ship you are flying. It is 100% possible to max out the effectiveness of any 1 ship in the game. So while your improving the effectiveness of your ship the older vet is only increasing his options.
In fact it would be very hard to determine how skills played effects with out having a complete breakdown of each playes skills. In the end though If your going up against someone who has alot of SP in skills that are beneficial in PVP, He probably hasn't been sitting around mining all day so he's not going to go down easy; however, He CAN and WILL be destroyed eventually it may take a little bit more than a couple of new players thrown together but it can be done.
1 You can do alot of things Solo
2. You can do most things with a small group/corp
3. You can do anything with a large corp/Alliance
So Solo you can take out another frig and perhaps a destroyer/cruiser if your lucky
In a small gang(3-6) you can take out most Cruisers/Battlecruisers and you probably worry a lone BS pilot
In a Larger gang (10-20) you can rip most non capital ships to shreads and possible cause some serious havoc against a small gang.
Currently with skills that would take you a few weeks to get I think about 5 you can get into an Assualt frig and be able to stalemate a BS with him unable to kill you and you unable to him.
As for why you cant advance faster then others well....EVE is done for people who are bizy during days, who can maybe dedicate 2 hours at best a day to the game. I am myself one of those people and I am very happy that EVE is there for me. That way I can still play with my friends during the weekend and not having to worry that I am behind them. Some of us go full time go to school full time, work, go out and try to play MMOGs at the same time. We have bizy lives and I am very happy that EVE is there to fit our bizy schedules.
Think of it this way:
How many lvl 10s would it take to take out a lvl 60 in WoW?
It would probably take several THOUSAND since it's pretty much impossible to kill a lvl 60 in WoW at lvl 10.
Ok lets talk about EVE in WoW talk.
A single lvl 20 could take out a lvl 250 (yes comparing this to WoW, I know 60 is max that's the point) if he knows EXACTLY what he's doing. Or if he didn't really know, it wouldn't be hard for 10-15 lvl 20s to take out the lvl 250.
(there are no levels in EVE btw)
A Work in Progress.
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Originally posted by Nicoli
Originally posted by tcommguy
You
really can't start PvP against another player in about a week. You can
when it's just one battleship and 15 or so frigates and those other
people have skills- but if they are new people and only have been
playing a week, I doubt it. The chances of just 1 battleship just flying around like nothing of it.... nil. The chances of 15 noobs really knowing what to do, and all working together to do it.... nil. The
chances you will have to wait weeks for 1 skill to go up, so you can be
anything decent in pvp to find out at the end of that time that the
person you killed also got their skill and you are back to square
one... 99.9999% Most of this is wrong.
Yep. For example, Agony Unleashed takes players new to eve or new to pvp (some just trial accounts) and teaches them the dynamics of combat and pvp and how to use teamwork and tactics to defeat their opponents.
1 battleship flying solo? I see it all the time in 0.0. Depends on where though and how many people in that area are smart (don't fly battleships solo through 0.0).
I agree with you that the chances of 15 newbies knowing what to do and doing it are next to nothing. Unless of course they've had training.
There isn't any skill you'd have to wait weeks to train up for that is required to pvp. Of course other players train skills too but new players accellerate faster than older ones. Older players are training skills to level 5 while newer players can train several skills to lvl 4 or many skills to lvl 3 in the same ammount of time. Also, you get ot a point where you start investing your training time into different ships. Sure, someone can fly Battleships, All T2 ships, and even dreadnaughts, but are his millions of invested skillpoints in HACs or Battleships or Command Ships or even Dreadnaughts doing him ANY good when he's flying his interceptor? No.
As for the OP's questions... firstly, don't assume that someone who flys a heavy ship (Battleship/Battlecruiser) is a "seasoned player". Its not like all new players fly frigates and cruisers and all veterans fly battleships. Every ship has a purpose and a different role. Some players who have been playing for 3 years and can fly almost every ship still prefer to fly interceptors or T1 cruisers as they like how those ships fly. That being said, a battleship whether flown by a seasoned player or flown by a 2 month old character takes more firepower to take down. Its also slower, more expensive, and can be caught easier as it doesn't have the option to deny a fight. I've seen battleships taken with just 8 pilots all in T1 frigates in about 2 minutes with no losses. Get into T2 and now you have even more options. Just last night I saw 2 Ishkur pilots (assault frigates) kill a megathron with some insane drone micromanagement as the mega had a rocket launcher or two he was using to attack the drones.
At any rate, the first 2 months usually most players spend getting used to and exploring the game. Finding ways to make money, trying out different styles of gameplay, training up skills and accessing new ships and modules, finding and getting involved in player corps and such. However, you can compete with older more experienced players if you have friends, teamwork, and training as I mentioned. As you progress in the game you'll find yourself becomming more flexible or dynamic. One of my current enjoyable pvp activities is going around 0.0 in my thrasher (T1 destroyer) and finding gatecamps to harrass. Depending on the situation, I may not engage, I may kill an interceptor or other frig, or I may harrass the whole gatecamp away. (Yes, I've had a gatecamp of a battleship, several cruisers, several interceptors, and an interdictor leave because of a T1 destroyer).
EvE online is not a "solo" game first of and I think yo need to re think your way of playing abit
trash that LvL and exp hysteria.
Guides & Trials for EvE Online:
Here is a bit of free advice to give you some incentive on how to solo PvP.
I once fitted my battlecruiser with the folowing.
1 Warp jammer
2-3 multi spectrall jammers.
Now with these you can not only stop most ships from running away from you but you can also with the jammers stop most from targeting you. What this lets you do is effectivly solo v any ship i did this a few times verses severall 1v1 battles verses a gate camping battleship.
To be able to use these modules doesant take much.
However within a weeks training you wont be able to do this but you can get a deent frigate fit a warp jammer or a ecm module or 2 and be part of a small wolf pack.
So as for the idea of being able to solo pvp within 1 week well the skills can be done but you need the cash and it takes more than a week for a newvbie to earn that kind of money [ 7 million].
"A ship-of-war is the best ambassador." - Oliver Cromwell
"A ship-of-war is the best ambassador." - Oliver Cromwell
What you say is true but then again what i sujested stemms from the fact that i consider ive won a battle if the oponent runs away
I something similar to this all the time with a Thrasher T1 destroyer. Its fun harrassing a camp solo and making them go elsewhere even if I don't kill anything.