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Star Wars Galaxies: Jake Rodgers' Letter

AdminAdmin Administrator RarePosts: 5,623

Recently, Jake Rodgers - the Art Director for Star Wars Galaxies posted a letter to the community.  He details the present and future states of the visuals in SWG.  Below is his letter:


Jake Rodgers - Art Director for SWGI'm happy to have another opportunity to say hello. My name is Jake Rodgers- Art Director of Star Wars Galaxies. For those of you who have been with the game since the beginning, you've seen many, many changes- we thank you for being part of the journey. If you're just joining us- welcome, and let me say you have only seen the beginning...

After the launch of the game last June, we didn't slow down. We had very high expectations of what we wanted to create, to finish what we thought would complete the foundation. In short, we've created a universe full of possibility- a place where you can not only live in the Star Wars universe, but you can chose from an array of professions, drive your own landspeeder, build your own house, and even be mayor of your own city.

We have gained new focus in our production process and our publish cycles. We now are making publishes more concentrated, more focused, and more thematic, so we can really combine the efforts of art, programming, and design. It has been such a rewarding experience to not only work with the development team, but with you as well. Having the community more and more involved has been a very positive experience, and has made the game immensely better.

We've been planning for the next several months with these things in mind, and it just keeps getting more exciting. What is next for the art team? The space expansion, for one. You'll see images from the space expansion soon. We have been busy designing and building all the ships you'd expect to see, and many you've never seen before. Soon you'll not only see them, you'll be able to craft, customize, and fly them!

In the next several publishes, you should also expect to see new art going in with each profession revamp. The first pass will be for Image Designers, but you can also expect new dance animations, clothing, armor, weapons (lots of weapons!), furniture, droids, mounts, some great new bunkers and caves, and some very special surprises coming as well.

Once again, we hope to go beyond your expectations for the look of the game. See you there...

/wave

Jake Rodgers
Art Director

- MMORPG.COM Staff -

- MMORPG.COM Staff -

The dead know only one thing: it is better to be alive.

Comments

  • Matt_UKMatt_UK Member Posts: 420

    Nice to know the graphics team are on the ball... hang on graphics was never a problem in SWG was it? Can you please tell the development and content team to get there act together.. and as so many people have said about SWG, great graphics nothing to do...

    Continues to be the best looking but most boring MMORPG ever made.

    Matt

     

    image
  • BremboBrembo Member Posts: 1
    They need to do something.  The gameplay is terrible.

  • ShreddiShreddi Member UncommonPosts: 320
    Yes I agree with ya SWG is boring and the gameplay sucks.  Sony needs to start playing Anarchy Online or the other top rated games and get some ideas.  Get off there egos and figure out why there rated so low.

    This post is intentionally written as to not make any sense what so ever. Thank You Very Much.

  • Ender20kEnder20k Member Posts: 4

    I'm sure SOE woul'd love to make SWG more fun, if only they could get by Lucas Arts...

    Tired of people blaming SOE for SWG, SOE is the top dog in the MMORPG industry, don't kid yourself.

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