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titles have a meaning in pve now

QSatuQSatu Member UncommonPosts: 1,796

Now titles give us bonuses in pve.
Wisdom and treasure hunter titles increase chance of salvaging mod without destroying a weapon. We will have 100% to salvage a mod but at the same time we destroy weapon. With those titles we have a chance of not destroying it.
Lightbrigner title will give us bonus against demon type mobs and some pve only skills.
What do you think about those changes?
Personally I like them, those bonuses aren't that big. We can live without titles but if we get some we get a little reward.


Comments

  • yojimbo24yojimbo24 Member Posts: 11
    I think that this change would be interesting. It would be a nice reward for the players who worked so hard to earn those titles. I also think that more players would work harder to earn the titles if they knew that a bonus would be involved.
  • DookzDookz Member UncommonPosts: 562

    thats awesome...where did you get this info btw.

    nvm found it in Guild Wars insider in the mailbox


    Playing now: Cities: Skyline / Ori and the Blind Forest / Banished

  • hadzhadz Member Posts: 712

    I think it's a great change...

    I've already designated one of my characters as CRAFTER, they'll get all the Unid'ed Gold Items and do all my salvaging.

  • NFWolfDudeNFWolfDude Member Posts: 304

    My only thought about this when I was reading about it for the first time was, "It's about time.". It's definately a positive for the game.

    -=-=-=-=-=-=-=-=-
    NFWolfDude

  • VGJusticeVGJustice Member Posts: 640

    Honestly, I'm not so sure about this. I don't like the idea of having a title that makes your damage go up for any reason. It'll just add more elitism to the game, and that's something we can really do without.

    Although, I do like the idea of the Wisdom title giving the chance of not breaking the weapon when you salvage off mods. That's kinda nice (and should make some mods much cheaper on the market due to flooding).

    I guess I'm just really 50/50 on this one and will need to see it implimented before I can make a more informed judgement.

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  • exanimoexanimo Member UncommonPosts: 1,301


    Originally posted by VGJustice
    Honestly, I'm not so sure about this. I don't like the idea of having a title that makes your damage go up for any reason. It'll just add more elitism to the game, and that's something we can really do without.Although, I do like the idea of the Wisdom title giving the chance of not breaking the weapon when you salvage off mods. That's kinda nice (and should make some mods much cheaper on the market due to flooding).I guess I'm just really 50/50 on this one and will need to see it implimented before I can make a more informed judgement.

    anet god is called BALANCE .. im sure no title will give you more damage

  • tl481tl481 Member Posts: 27

    I think the idea is pretty cool, and I know it only invovles in PvE.

    But now it seems that in order to gain those cool bonuses you have to invest a lot of time image
    like everything else. What ever happend to their mission of, not needing to spend countless hours just to get super cool armors/ weapons! Instead now its called spend countless hours to get cool titles in order to get cool bonuses, thats just real cool... :|

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