The games industry in general has a high turnover rate. If a project another company is doing catches someone's eye they'll go for it or if a new company has a lot of established names other people will apply to work with them. It's not uncommon.
========== SWG - 1st Gen MBH (Closed) EVE (Closed) WoW (61 Orc Hunter - Blackwing Lair) GuildWars (Boring...)
Most professions inside of the technology industry do not stay in one place for too long, they go were money is as a rule, there are exceptions in some cases but for most it is were the money is until they get a better offer some place else. Bring it on down now.
Damn byotch dat aint no friggn moon fool, dat be a friggn space station byotch.
Originally posted by BlazinBlades Most professions inside of the technology industry do not stay in one place for too long, they go were money is as a rule, there are exceptions in some cases but for most it is were the money is until they get a better offer some place else. Bring it on down now.
We've had guys that have been in our software dev organization for years, and most of the guys who left did so not for money, but for projects they were more interested in working on.
If salary is competitive, you keep creative talent by letting them work on things they enjoy working on.
So yes, I'd expect SWG's engineering turnover to be high ..... really high, considering both the state of the product and the likelihood that they'll be looking for new work soon regardless. Better to have a job and look than be out of work and looking.
Originally posted by tillamook Click here to subscribe to this thread I'm gonna keep an eye on this thread! only if this guy in Austin can give us some real news. Email him back and see if he knows anything about SWG2 Bioware ect. ect. That's all I care about now.
Actually, he's one of my SWG sources. We've been friends for over 10 years now, and would play Tie Fighter ALL night back in the day. He moved down to Austin a few years back for a gig, and loved the weather so decided to stay. I guess it's the place to be for coders. He doesn't work in gaming, but I guess it's a samll community for coders and you end up meeting folks. A new friend of his works for SOE, and he's the guy who's been feeding him what he hears / sees since my friend told him I was a "disgruntled SWG vet". I'll keep you in the loop if I hear anything new.
That is true Austin is full of coders and coding jobs. I'm a developer myself (not game development). But I moved here for an awesome coding gig and the town is full of them. Alot of the companies intertwine with each other so you end up working and networking with alot of developers from alot of the different companies.. Unfortunately since I don't do game development my mingling hasn't been with SOE so I'm out of the loop on what goes on over there.
That is true Austin is full of coders and coding jobs. I'm a developer myself (not game development). But I moved here for an awesome coding gig and the town is full of them. Alot of the companies intertwine with each other so you end up working and networking with alot of developers from alot of the different companies.. Unfortunately since I don't do game development my mingling hasn't been with SOE so I'm out of the loop on what goes on over there.
I was surprised. Last time I visited him we went to a burlesque show at some eat in movie theater by some college. We had dinner, some beers and a show with some coders he knew from a bunch of different places. Then we took a few of the girls to a Hard / Bluegrass show at a local bar. That's what I call networking...
I'll start my own SWG... with Black Jack... and Hookers!!!
Originally posted by BlazinBlades Most professions inside of the technology industry do not stay in one place for too long, they go were money is as a rule, there are exceptions in some cases but for most it is were the money is until they get a better offer some place else. Bring it on down now.
We've had guys that have been in our software dev organization for years, and most of the guys who left did so not for money, but for projects they were more interested in working on.
If salary is competitive, you keep creative talent by letting them work on things they enjoy working on.
So yes, I'd expect SWG's engineering turnover to be high ..... really high, considering both the state of the product and the likelihood that they'll be looking for new work soon regardless. Better to have a job and look than be out of work and looking.
That is true I have seen the same sort of experience happen in some cases, and in many of those instances the companies are usually a company with a loyal ethical attitude, unfortunately it is not the norm, I do not blame people for looking around and running off to other projects or companies for more money.
I had a mate who was a contractor, he figures there will be no packages for anyone when he gets older to retire with, he feels companies will cut you before hand or try to screw you over one way or the other, which unfortunately is actually happen today sadly already, and he feels their will be no old age pension when he gets older as well, so his thinking is go to whoever is going to pay the most money and just keep on racking it up and stock pilling it away for later on in life, because that is all your going to have when you get older. But that is his thinking, not everyone thinks that way.
Unfortunately in todays business world, loyal ethical businesses to become part of are hard to come by or find, if you have found one then thats a good thing I hope it works out in the end for you. Bring it on down now.
Damn byotch dat aint no friggn moon fool, dat be a friggn space station byotch.
Originally posted by broadzilla Originally posted by MX13
Actually, he's one of my SWG sources. We've been friends for over 10 years now, and would play Tie Fighter ALL night back in the day. He moved down to Austin a few years back for a gig, and loved the weather so decided to stay. I guess it's the place to be for coders. He doesn't work in gaming, but I guess it's a samll community for coders and you end up meeting folks. A new friend of his works for SOE, and he's the guy who's been feeding him what he hears / sees since my friend told him I was a "disgruntled SWG vet". I'll keep you in the loop if I hear anything new.
That is true Austin is full of coders and coding jobs. I'm a developer myself (not game development). But I moved here for an awesome coding gig and the town is full of them. Alot of the companies intertwine with each other so you end up working and networking with alot of developers from alot of the different companies.. Unfortunately since I don't do game development my mingling hasn't been with SOE so I'm out of the loop on what goes on over there.
High demand, even higher supply.
Not always a good thing, often a very bad one, since you're extremly expendable. It's one of the reasons that fuels SOE's revolving door/temp agency employment policy.
Many serious and competent engineers moved out of Austin into areas with less demand, but even less supply (apparently, everyone was in Austing).
But yea, networking is probably the only overwhealmingly good thing you get out of it.
That is true Austin is full of coders and coding jobs. I'm a developer myself (not game development). But I moved here for an awesome coding gig and the town is full of them. Alot of the companies intertwine with each other so you end up working and networking with alot of developers from alot of the different companies.. Unfortunately since I don't do game development my mingling hasn't been with SOE so I'm out of the loop on what goes on over there.
I was surprised. Last time I visited him we went to a burlesque show at some eat in movie theater by some college. We had dinner, some beers and a show with some coders he knew from a bunch of different places. Then we took a few of the girls to a Hard / Bluegrass show at a local bar. That's what I call networking...
Oh yes networking, you know a discussion about networking should be a thread all on to its own. Networking is such a wonderful adventure so filled with naked women it just makes feel really happy. Bring it on down now.
Damn byotch dat aint no friggn moon fool, dat be a friggn space station byotch.
I have to tell you the first time I was on my way to Austin I wasnt sure if I would like the place, but it is a nice city, and it is also one of the fittest cities in the United States. Bring it on down.
Damn byotch dat aint no friggn moon fool, dat be a friggn space station byotch.
Actually, he's one of my SWG sources. We've been friends for over 10 years now, and would play Tie Fighter ALL night back in the day. He moved down to Austin a few years back for a gig, and loved the weather so decided to stay. I guess it's the place to be for coders. He doesn't work in gaming, but I guess it's a samll community for coders and you end up meeting folks. A new friend of his works for SOE, and he's the guy who's been feeding him what he hears / sees since my friend told him I was a "disgruntled SWG vet". I'll keep you in the loop if I hear anything new.
That is true Austin is full of coders and coding jobs. I'm a developer myself (not game development). But I moved here for an awesome coding gig and the town is full of them. Alot of the companies intertwine with each other so you end up working and networking with alot of developers from alot of the different companies.. Unfortunately since I don't do game development my mingling hasn't been with SOE so I'm out of the loop on what goes on over there.
High demand, even higher supply.
Not always a good thing, often a very bad one, since you're extremly expendable. It's one of the reasons that fuels SOE's revolving door/temp agency employment policy.
Many serious and competent engineers moved out of Austin into areas with less demand, but even less supply (apparently, everyone was in Austing).
But yea, networking is probably the only overwhealmingly good thing you get out of it.
on the flipside...
I moved here from a city with lower demand and less supply. All I can say to that is that it took them a very long time to replace me. And when I worked there I wasn't sure where I would go if the company went under or I was let go.. I was stuck in the job I had because it was the only gig in town.
At least here I was able to pick and choose and get the job I "wanted" and not the job I "needed". With the right skills and experience it's nice to be able to pick and choose.
And I can certainly understand SOE Dev's wanting to move on. There are many options here (unfortunately the NGE on their resume won't help them). But if I was on that sinking ship believe me I'd be sending out some resumes to see what else was available.
Of course if they are a good developer they should be able to blame their looking for a new job due to poor management. After all the Dev's aren't the ones making all the crappy decisions. Most of them just do what they are told and have not much choice in the matter.
Austin was an interesting town, worked there for 9 years. Yes in the IT sector, but note a coder. I was sent down there to "validate" builds and then left high and dry, so i found a few places to work over my time there. All in all I have to say that the IT community down there is a very rich one. The companies? shrug, some good some bad. As Broadzilla siad in Austin your past work history is paramount, with all the talent there HR departments really check you out. (still have a new clipping of a couple on the street corner with a sigh "will code for food.")
I honestly do not miss Austin, I moved to spokane (of all places) and i prefer a much more laid back work and social enviroment.
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==========
SWG - 1st Gen MBH (Closed)
EVE (Closed)
WoW (61 Orc Hunter - Blackwing Lair)
GuildWars (Boring...)
Only if it's Greenmarine. I don't think even Raph would tell it straight as Green.
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Kote lo'shebs'ul narit
Most professions inside of the technology industry do not stay in one place for too long, they go were money is as a rule, there are exceptions in some cases but for most it is were the money is until they get a better offer some place else. Bring it on down now.
Damn byotch dat aint no friggn moon fool, dat be a friggn space station byotch.
If salary is competitive, you keep creative talent by letting them work on things they enjoy working on.
So yes, I'd expect SWG's engineering turnover to be high ..... really high, considering both the state of the product and the likelihood that they'll be looking for new work soon regardless. Better to have a job and look than be out of work and looking.
That is true Austin is full of coders and coding jobs. I'm a developer myself (not game development). But I moved here for an awesome coding gig and the town is full of them. Alot of the companies intertwine with each other so you end up working and networking with alot of developers from alot of the different companies.. Unfortunately since I don't do game development my mingling hasn't been with SOE so I'm out of the loop on what goes on over there.
That is true Austin is full of coders and coding jobs. I'm a developer myself (not game development). But I moved here for an awesome coding gig and the town is full of them. Alot of the companies intertwine with each other so you end up working and networking with alot of developers from alot of the different companies.. Unfortunately since I don't do game development my mingling hasn't been with SOE so I'm out of the loop on what goes on over there.
I was surprised. Last time I visited him we went to a burlesque show at some eat in movie theater by some college. We had dinner, some beers and a show with some coders he knew from a bunch of different places. Then we took a few of the girls to a Hard / Bluegrass show at a local bar. That's what I call networking...
I'll start my own SWG... with Black Jack... and Hookers!!!
In fact, forget the SWG!!!!
If salary is competitive, you keep creative talent by letting them work on things they enjoy working on.
So yes, I'd expect SWG's engineering turnover to be high ..... really high, considering both the state of the product and the likelihood that they'll be looking for new work soon regardless. Better to have a job and look than be out of work and looking.
That is true I have seen the same sort of experience happen in some cases, and in many of those instances the companies are usually a company with a loyal ethical attitude, unfortunately it is not the norm, I do not blame people for looking around and running off to other projects or companies for more money.
I had a mate who was a contractor, he figures there will be no packages for anyone when he gets older to retire with, he feels companies will cut you before hand or try to screw you over one way or the other, which unfortunately is actually happen today sadly already, and he feels their will be no old age pension when he gets older as well, so his thinking is go to whoever is going to pay the most money and just keep on racking it up and stock pilling it away for later on in life, because that is all your going to have when you get older. But that is his thinking, not everyone thinks that way.
Unfortunately in todays business world, loyal ethical businesses to become part of are hard to come by or find, if you have found one then thats a good thing I hope it works out in the end for you. Bring it on down now.
Damn byotch dat aint no friggn moon fool, dat be a friggn space station byotch.
That is true Austin is full of coders and coding jobs. I'm a developer myself (not game development). But I moved here for an awesome coding gig and the town is full of them. Alot of the companies intertwine with each other so you end up working and networking with alot of developers from alot of the different companies.. Unfortunately since I don't do game development my mingling hasn't been with SOE so I'm out of the loop on what goes on over there.
High demand, even higher supply.
Not always a good thing, often a very bad one, since you're extremly expendable. It's one of the reasons that fuels SOE's revolving door/temp agency employment policy.
Many serious and competent engineers moved out of Austin into areas with less demand, but even less supply (apparently, everyone was in Austing).
But yea, networking is probably the only overwhealmingly good thing you get out of it.
A** Still Raw From Your Last SWG Subscription? Come join us at RLMMO.com
That is true Austin is full of coders and coding jobs. I'm a developer myself (not game development). But I moved here for an awesome coding gig and the town is full of them. Alot of the companies intertwine with each other so you end up working and networking with alot of developers from alot of the different companies.. Unfortunately since I don't do game development my mingling hasn't been with SOE so I'm out of the loop on what goes on over there.
I was surprised. Last time I visited him we went to a burlesque show at some eat in movie theater by some college. We had dinner, some beers and a show with some coders he knew from a bunch of different places. Then we took a few of the girls to a Hard / Bluegrass show at a local bar. That's what I call networking...
Oh yes networking, you know a discussion about networking should be a thread all on to its own. Networking is such a wonderful adventure so filled with naked women it just makes feel really happy. Bring it on down now.
Damn byotch dat aint no friggn moon fool, dat be a friggn space station byotch.
I have to tell you the first time I was on my way to Austin I wasnt sure if I would like the place, but it is a nice city, and it is also one of the fittest cities in the United States. Bring it on down.
Damn byotch dat aint no friggn moon fool, dat be a friggn space station byotch.
That is true Austin is full of coders and coding jobs. I'm a developer myself (not game development). But I moved here for an awesome coding gig and the town is full of them. Alot of the companies intertwine with each other so you end up working and networking with alot of developers from alot of the different companies.. Unfortunately since I don't do game development my mingling hasn't been with SOE so I'm out of the loop on what goes on over there.
High demand, even higher supply.
Not always a good thing, often a very bad one, since you're extremly expendable. It's one of the reasons that fuels SOE's revolving door/temp agency employment policy.
Many serious and competent engineers moved out of Austin into areas with less demand, but even less supply (apparently, everyone was in Austing).
But yea, networking is probably the only overwhealmingly good thing you get out of it.
on the flipside...
I moved here from a city with lower demand and less supply. All I can say to that is that it took them a very long time to replace me. And when I worked there I wasn't sure where I would go if the company went under or I was let go.. I was stuck in the job I had because it was the only gig in town.
At least here I was able to pick and choose and get the job I "wanted" and not the job I "needed". With the right skills and experience it's nice to be able to pick and choose.
And I can certainly understand SOE Dev's wanting to move on. There are many options here (unfortunately the NGE on their resume won't help them). But if I was on that sinking ship believe me I'd be sending out some resumes to see what else was available.
Of course if they are a good developer they should be able to blame their looking for a new job due to poor management. After all the Dev's aren't the ones making all the crappy decisions. Most of them just do what they are told and have not much choice in the matter.
Austin was an interesting town, worked there for 9 years. Yes in the IT sector, but note a coder. I was sent down there to "validate" builds and then left high and dry, so i found a few places to work over my time there. All in all I have to say that the IT community down there is a very rich one. The companies? shrug, some good some bad. As Broadzilla siad in Austin your past work history is paramount, with all the talent there HR departments really check you out. (still have a new clipping of a couple on the street corner with a sigh "will code for food.")
I honestly do not miss Austin, I moved to spokane (of all places) and i prefer a much more laid back work and social enviroment.