It looks like you're new here. If you want to get involved, click one of these buttons!
Does anyone know how much it costs to develope a game like .... DnL or somthing. This would be initial development, through beta, and before "shipping". total price ranges if you have a good idea would be nice (including paying of people (programers, moderaters gm's, marketing, ect), servers, equipment/software .......ect)
-(woot topic 19001!)
Comments
No man is an island, entire of itself; every man is a piece of the continent, a part of the main. any man's death diminishes me, because I am involved in mankind, and therefore never send to know for whom the bell tolls; it tolls for thee.
Hemingway
I know that, what i mean is a game like DnL in the stage it is in.....
www.darkandlight.com
this game..... how much would development cost.... any clues?
DnL ??? Hehe, bad example, that was like what... a few hundreds and a cost to rent a gerbal to run the servers?
Anyways! It's alot, like alot alot. It's also depends on the size and scope your going for, whether you want to build an engine from scratch or buy it, how many R&D, Development and tester people you want. Then woudl you Q&A in house or outsrouce, the type of game... I mean, list goes on and on.
Best thing for you do would probably google a Business Proposal for a video game, this tends to be what development companies bring to investors when looking for funding, you might be able to get a good idea of everything involved.
Important Information regarding Posting and You
Damn it !!! Plus the Gerbal... don't forget the gerbal!
Important Information regarding Posting and You
Several million dollars, at least.
If you really need to know, for whatever reason, you already listed all of the things you should start pricing.
EDIT: When the OP says "DnL," I'm giving him the benefit of the doubt and assuming he means "mainstream MMO" and not "useless unplayable garbage."
Several million dollars, at least.
If you really need to know, for whatever reason, you already listed all of the things you should start pricing.
EDIT: When the OP says "DnL," I'm giving him the benefit of the doubt and assuming he means "mainstream MMO" and not "useless unplayable garbage."
Yes. DnL is trash, but i liked the ideas behind it....... its more of a curious intrest then anything serious, could become serious in a few years tho.
Well i sent an e-mail to farlan very politely asking them about their costs. Chances are i wont get anything, but you never know.
*crosses fingers*
If i do get somthing i'll give u guys an idea.
-----------------
Kibs
Avatar by Ema
Playing: The Saga of Ryzom since march 2004
Between $100,000 and $10 million, depending on so many factors that's it's a preposterous question to begin with.
What if i DO want to make a MMO????
Well....not really, but im sick of games that have good potential and end up being virtual trash that i wouldn't wipe my arse with *cough* darnkandlight *cough*
What greater tribute to free will than the power to question the highest of authority? What greater display of loyalty than blind faith? What greater gift than free will? What greater love than loyalty?
"Published: December 6, 2005, 4:00 AM PST
Traditional approaches to making online games can lead to development costs as high as $20 million. As a result, few small publishers can compete with game giants like Sony Online and NCSoft."
Linkage
-------------------------------
"On the subject of the PC game industry as a whole, Sullivan feels the biggest problem, as on the console, is rapidly rising development costs. Games, he said, have to sell a lot more copies now to cover their development costs, and he knows getting all those extra sales can be difficult."
Linkage-
-------------------------------
So about half or equal what it costs to develop, you need to put into PR to make your money back.
A Work in Progress.
Add Me
Notice: The views expressed in this post are solely those of the author and do not necessarily reflect the reviews of MMORPG.com or its management.