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Each mmo lists "Retail Price" and "Monthly Fee". I think there's another relevant field that belongs with these two - whether or not the game charges players for in-game items.
Personally I'm one of those players who objects to this form of revenue raising and I won't even consider playing a game that does it. I'm happy to fork out money for a subscription but tieing real money to in-game items/abilities/etc. is somewhere I won't go.
I think there are enough of this type of game now to warrant their type being flagged on their Overview screen.
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