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Returning for Pre-CU

I find myself troubled by the many "I'd return for Pre-CU" or similar comments I often see on this board.  This is the development team that cancelled the CURB for the CU.  This is the team that thought the NGE was fraggin' awesome and that we'd love it.  This is the team that, by way of the NGE, figured we didn't want to read (thank you Ms. MacIntyre) and that all our hard work wasn't worth preserving.  This is the management that released ToOW without letting us know what horrors the NGE was bringing because of their unethical money-grab mentality.  This is the same leadership that forced the rushing out of updates and expansions such that they were highly buggy - fix one thing, break two more in the process.  This is the agency that had us paying $15 per month to play what in the end was a friggin' beta version.  This is the company that has lied to us at nearly every opportunity they've been given.  And worst of all, despite all the player protests, losses of subscriptions, derrogatory comments from other game development companies and industry professionals, etc., they still have publicly steadfastly refused thus far to even consider a roll back.  All in all, $OE and staff have been screwing their subscription base nearly every possible way for as long as possible.

Now with the new year approaching, rumors (yet again) are swirling that $OE will make the BIG change most of you have been hoping for - a roll back.  Assuming, of course, that the complimentary annual "sunset of the game is imminent" rumor is false.  The cyclical annual nature of the ritual of these two rumors makes the cultural anthropologist in me wonder about studying the phenomenon, but I digress.  I ask - why the heck would you go back?!?!?!  Yes, the game was once great.  It won't be again, at least not for long.  The morons who destroyed it the last few times are still there, we have every reason to believe they'd screw it up again.  Why put yourselves through this again?  Masochism?  I long for a quality SW MMO as much as any of you, but I cannot and will not trust $OE in any way ever again, as long as the same people (Smedley, Cao, the LEC twit whose name currently escapes me, MacIntyre, Dork Lord Helios, Thunderchicken) are in place.  I'm interested in hearing why you'd go back despite what I detail above as well as the full history most of us know, why you'd be willing to trust $OE again, and why you believe they wouldn't tamper with the game again (assuming you believe that).  No flaming or trolling please, just honest discussion.

SWG Veteran and Refugee, Intrepid server
NGE free as of Nov. 22, 2005
Now Playing: World of Warcrack
Forum Terrorist
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Comments

  • dookseiddookseid Member Posts: 282

    Why would I go back?  Simple.  It's not that much money to start with and if nothing else,  sometimes it helps to rub peoples (SOE's) noses in the shit they made.  I know people who rub their dogs nose in their own feces when they do it in the house.  While I think that is a poor training technique,  I think it might work with the group at SOE.

    Do I like that those guys will still be in charge,  no!  But if the rumors I am hearing are true,  I think even that argument may not have merit.

  • AlboinAlboin Member Posts: 64
    Well... All in all this is the same ppl who actually created the game you're calling "great".
    Yes  they raped the game later for some rather obvoius reasons, which are very far from masochism, sadism or any other sexual perversity. I know, some of the original developers are gone, but overall impression that SWG: empire divided was hijacked somehow by a random group of gangsters is not reflecting true situation.
    Sadly the game in a state it was back to pre-CU didn't answer commercial expectations which franshise owners and developer's company owners had for a Star Wars tm MMORPG game. Sadly becouse we loved that game, but the roll-back ain't going to happen - pre-cu system didn't bring them SOE and LA amounts of money they expected to get from sw mmorpg.



  • MrArchyMrArchy Member Posts: 643



    Originally posted by Alboin
    Well... All in all this is the same ppl who actually created the game you're calling "great".
    Yes  they raped the game later for some rather obvoius reasons, which are very far from masochism, sadism or any other sexual perversity. I know, some of the original developers are gone, but overall impression that SWG: empire divided was hijacked somehow by a random group of gangsters is not reflecting true situation.
    Sadly the game in a state it was back to pre-CU didn't answer commercial expectations which franshise owners and developer's company owners had for a Star Wars tm MMORPG game. Sadly becouse we loved that game, but the roll-back ain't going to happen - pre-cu system didn't bring them SOE and LA amounts of money they expected to get from sw mmorpg.



    Some are, but not all of them. See next comment.

    Only the most important of the former developers are gone - the ones with vision, understanding, and skills.

    As for the rest - yes, I know and generally agree with you.  That's not my question though.  I seek to understand why people who understand the history of horrible, often repeated, ill-considered, and almost innumerable missteps would consider returning.  Please stay on topic, no thread hijacking.  

    SWG Veteran and Refugee, Intrepid server
    NGE free as of Nov. 22, 2005
    Now Playing: World of Warcrack
    Forum Terrorist
    image

  • MrArchyMrArchy Member Posts: 643



    Originally posted by dookseid

    Why would I go back?  Simple.  It's not that much money to start with and if nothing else,  sometimes it helps to rub peoples (SOE's) noses in the shit they made.  I know people who rub their dogs nose in their own feces when they do it in the house.  While I think that is a poor training technique,  I think it might work with the group at SOE.
    Do I like that those guys will still be in charge,  no!  But if the rumors I am hearing are true,  I think even that argument may not have merit.



    .....you do realize that they're going to be thumbing their noses at you all the way to bank, right?  Further, to use your dog training example, you'll be rewarding them by resubbing, not punishing them. 

    SWG Veteran and Refugee, Intrepid server
    NGE free as of Nov. 22, 2005
    Now Playing: World of Warcrack
    Forum Terrorist
    image

  • sienosieno Member Posts: 119

    mrarchey i have to agree with you  on this if it was a different company though  well then we would have something

    one can hope that is all we have

    You want loot? Go kill some npcs, you wanna visit hades? come find ME, and dont forget to bring coins for the ferryman,

  • ShadowLordsShadowLords Member Posts: 186



    Originally posted by MrArchy

    I find myself troubled by the many "I'd return for Pre-CU" or similar comments I often see on this board.  This is the development team that cancelled the CURB for the CU.  This is the team that thought the NGE was fraggin' awesome and that we'd love it.  This is the team that, by way of the NGE, figured we didn't want to read (thank you Ms. MacIntyre) and that all our hard work wasn't worth preserving.  This is the management that released ToOW without letting us know what horrors the NGE was bringing because of their unethical money-grab mentality.  This is the same leadership that forced the rushing out of updates and expansions such that they were highly buggy - fix one thing, break two more in the process.  This is the agency that had us paying $15 per month to play what in the end was a friggin' beta version.  This is the company that has lied to us at nearly every opportunity they've been given.  And worst of all, despite all the player protests, losses of subscriptions, derrogatory comments from other game development companies and industry professionals, etc., they still have publicly steadfastly refused thus far to even consider a roll back.  All in all, $OE and staff have been screwing their subscription base nearly every possible way for as long as possible.
    Now with the new year approaching, rumors (yet again) are swirling that $OE will make the BIG change most of you have been hoping for - a roll back.  Assuming, of course, that the complimentary annual "sunset of the game is imminent" rumor is false.  The cyclical annual nature of the ritual of these two rumors makes the cultural anthropologist in me wonder about studying the phenomenon, but I digress.  I ask - why the heck would you go back?!?!?!  Yes, the game was once great.  It won't be again, at least not for long.  The morons who destroyed it the last few times are still there, we have every reason to believe they'd screw it up again.  Why put yourselves through this again?  Masochism?  I long for a quality SW MMO as much as any of you, but I cannot and will not trust $OE in any way ever again, as long as the same people (Smedley, Cao, the LEC twit whose name currently escapes me, MacIntyre, Dork Lord Helios, Thunderchicken) are in place.  I'm interested in hearing why you'd go back despite what I detail above as well as the full history most of us know, why you'd be willing to trust $OE again, and why you believe they wouldn't tamper with the game again (assuming you believe that).  No flaming or trolling please, just honest discussion.



    I agree 150%. I could never go back to any version of SWG as long as $OE is involved. I once thought I could do it but not anymore. $OE is the devil and to go back and pay them to play preCU??? NO WAY.

    Only way i would go back is if Smedley and all the management there was fired and new president make a public appology.

    Remember, all this that you mention ... then they blamed US for the failure.

  • stevesmithjrstevesmithjr Member Posts: 257

    As I said in another post... 3 things that would have to happen before I'd even consider going back:

    1) SWG2 done "PreCU" by a new Dev team headed up by Koster.

    2) An official appology from the people at SOE and LA for totally fucking up SWG and screwing the playerbase out of a lot of good money.

    3) Smedley's resignation. (or lynching)

     

    Translated = prolly never

    Classic SWG > CUNGE

  • AlboinAlboin Member Posts: 64

    Originally posted by MrArchy
    Originally posted by Alboin
    Well... All in all this is the same ppl who actually created the game you're calling "great".
    Yes  they raped the game later for some rather obvoius reasons, which are very far from masochism, sadism or any other sexual perversity. I know, some of the original developers are gone, but overall impression that SWG: empire divided was hijacked somehow by a random group of gangsters is not reflecting true situation.
    Sadly the game in a state it was back to pre-CU didn't answer commercial expectations which franshise owners and developer's company owners had for a Star Wars tm MMORPG game. Sadly becouse we loved that game, but the roll-back ain't going to happen - pre-cu system didn't bring them SOE and LA amounts of money they expected to get from sw mmorpg.

    Some are, but not all of them. See next comment.

    Only the most important of the former developers are gone - the ones with vision, understanding, and skills.

    As for the rest - yes, I know and generally agree with you.  That's not my question though.  I seek to understand why people who understand the history of horrible, often repeated, ill-considered, and almost innumerable missteps would consider returning.  Please stay on topic, no thread hijacking.  


    Hmm... I had no intention to hijack your thread, perhaps just didn't finish my thought, which was they are same company, same license holders. partially same developers who did pre-cu game we loved once - that's why I would consider returning, but they never gonna give me a reason to return (PRE-CU server). And if they would, I hardly can imagine Raph not doing anything in such a project.


  • therain93therain93 Member UncommonPosts: 2,039



    Originally posted by dookseid

    Why would I go back?  Simple.  It's not that much money to start with and if nothing else,  sometimes it helps to rub peoples (SOE's) noses in the shit they made.  I know people who rub their dogs nose in their own feces when they do it in the house.  While I think that is a poor training technique,  I think it might work with the group at SOE.
    Do I like that those guys will still be in charge,  no!  But if the rumors I am hearing are true,  I think even that argument may not have merit.



    How exactly is it "rubbing their noses" in it?  You will still be paying them to play.  *boggle*  The logic behind paying for your satisfcation defies me.
  • Vodoo-13Vodoo-13 Member Posts: 8

    Greetings,

    For me, and perhaps sadly, it's very simple:  there just isn't anything out there that I've found that compares to it.  I absolutley agree with everything you said, and it is it completely frustrating what they did to the game.  But I voted with my wallet before and will do so again just as quickly. 

    Maybe I am just a fickle gamer, but I do play for fun and escape.  As long as I am having fun, I will continue to play the game.  I left pre-Cu just before CU came into effect.  The balance issues and bugs could have been easily corrected, but everything I was reading appeared to be changing and taking too much away for what was giving me "fun".  I think I made a wise choice....:).

    I tried the NGE for about three hours on a free trial basis earlier this year, but as has been said many times, much more eloquently than I can write...it just is not fun for me.  To take a beach and move it to a sandbox was not something I wished or still wish to play in knowing what the game had before.

    SWG (pre-cu....two months after release) was my first experience with a MMORPG and I play WOW now... and have tried several others.  I am a wiser and more experienced gamer today.  But, there is something to be said about your "first" game.  So yes I will give  SWG another try, but just as quickly as I left before, I will do so again if it appears that the direction it is going once again leads to a lack of fun for me.

    In a way I guess it could be said that SOE/ LA and myself are both losers....they took away my fun, and I took away their business.  But that is perhaps the nature of the beast and I don't want to get into a who lost more contest.  I use the first person "I" but it could just as easily be backed by 20+ friends and family who all discuss and play (or played) a game.  So I believe that "I" do carry some weight as a paying customer...;).

    I hope I have addressed this question presented by the topic of this thread.  I would also like to add that while I seldom post, I do appreciate places like this to read others thoughts.  Its comforting in a small way to recognize many others that are in the same boat...hoping for a change to come about.

    V


  • ChessackChessack Member Posts: 978

    Originally posted by MrArchy
     I ask - why the heck would you go back?!?!?!  Yes, the game was once great.  It won't be again, at least not for long.  The morons who destroyed it the last few times are still there, we have every reason to believe they'd screw it up again.  Why put yourselves through this again?  Masochism?  I long for a quality SW MMO as much as any of you, but I cannot and will not trust $OE in any way ever again, as long as the same people (Smedley, Cao, the LEC twit whose name currently escapes me, MacIntyre, Dork Lord Helios, Thunderchicken) are in place.


    I can't answer why because I agree with you... I will not go back as long as the Keystone Cops are still running it. I would need what amounts to an absolute, iron-clad guarantee that they are not going to change the game over yet again. It's hard for me to imagine anything the current batch of fools over there would be able to say or do, that would allow me to trust that I've got an iron-clad guarantee from them.

    So as much as I would love to play the launch version of SWG over again... I don't trust SOE with it anymore, so I doubt I'd go back.

    C
  • pjskullpjskull Member Posts: 65

    I would go back because I have not found an MMO that I like even remotely in the 10 months since I quit.  Pre-CU was fun and I enjoyed it.  All the others just plain SUCK to anyone with half a brain.  (The only exception I found was EVE, but I have to admit, the lack of a player character drove me to quit.  I like being a person, not a ship.  But EVE is an intelligent, well designed game...)

    The bottom line is that not playing it (because of SOE's insulting business decisions) would really only hurt me.

    No other game had the depth and complexity that Pre CU SWG had.

    But each person has to do what they have to do...

     

    Altre Monserrat - MBH/MP
    Aaden Monserrat - Elder Jedi
    Starsider - <DFC> - Dark Force Clan

  • dgenemdgenem Member Posts: 47
    Correction, this team you keep placing the sole blame on has changed many times since launch. Now all that is left is a rat's nest trying to float the bloated corpse of SWG. 


  • KzinKillerKzinKiller Member Posts: 625
    I'm with the OP and Chessack ... I have no desire to pay Smed's salary, and I have no desire to play a pre-CU run worse than ever by people who don't believe in it and aren't competent to code it.

    I quit once during pre-CU over quality issues, I have no reason whatsoever to believe that a new pre-CU would even approach the quality of the original.

    When they hand that code to a completely new team managed by somebody besides Helios and Smed, and vets tell me that they really know their stuff and are making sensible, small, constant tweaks to the systems that were problematic pre-CU, I'll think about it.

    In the meantime, if the usual suspects are trying to get my business again, I'll just put on my copy of Who's Next and crank it up ..... won't get fooled again.



    image

  • ChessackChessack Member Posts: 978

    Originally posted by KzinKiller
    I'm with the OP and Chessack ... I have no desire to pay Smed's salary, and I have no desire to play a pre-CU run worse than ever by people who don't believe in it and aren't competent to code it.



    That is exactly correct. You said it better than I've been able to express it. The people they have over there now would not believe in the pre-CU version, but be doing it as a fall-back because what they (astoundingly) do believe in, the NGE, has failed. This is not a recipe for success.

    There is an old saying. Fool me once, shame on you. Fool me twice, shame on me.

    I not letting 'em fool me twice.

    C
  • lassiterlassiter Member Posts: 94

    Well just speaking for myself, I'd give a pre/cu a try, if even half my friends list filled up, it would be worth it to me.

    Besides ive played about 25 mmo's and not one held my attention over a month except swg. I liked it, it was fun,and i wouldnt think about $oe for one moment as long as i could enjoy the game again, But i would walk in a heartbeat if they tried changing or "improving" the game in a way i didnt like, I did it before and i would do it again if they do.

  • matraquematraque Member Posts: 1,431

    Hmmm i'm not playing anymore... but saying the previous team was better when nothing was done in the game is pretty lame.  If koster liked if project so much, he should have stayed and fixed it.  He did not, he choosed the easy way.... accept a "higher" profile job.

    Koster days are over.


    eqnext.wikia.com

  • CerethCereth Member Posts: 23

    SWG will never be what it was again. SWG will forever be tainted and ruined in my eyes. The people are gone and are not coming back, no matter what $OE does. The community will never be like it was. Too much has happened. Star Wars Galaxies is dead. All we have left are the memories of what was. I have never had as much fun playing a game as I had with SWG. For all of its numerous and frustrating flaws, it was lightening in a bottle. $OE had a dedicated and loyal player base, and took a massive $h*t on them. I knew people that had eight accounts...eight freaking accounts! Most of the people I knew had at least two. I hope the f*cking chimps that ran that game into the ground never work in the industry again.

    I will never pay $OE another cent, for any game.

    I only hope that another game comes along that offers the depth, freedom, and community that SWG did. It won't be the same but it would be something.

    image

  • feldrinfeldrin Member UncommonPosts: 210
    The bottom line is that there were problems with the game pre-cu, customer service sucked pre-cu, there were bugs pre-cu, they lied to us pre-cu, devs came and went pre-cu, and smedley was incharge pre-cu. The difference I LIKED pre-cu. I kiked it then and I'm sure I would like it now. If they openned pre-cu servers tonight I would resub with in 15 minutes.

    I don't claim to be right, I'm just posting.

  • BushMonkeyBushMonkey Member Posts: 1,406

     This is a great topic  today. But its all about a hypothetical "if there were preCU servers"   Well the only other game i have had as much fun in was and is Renegade. So if there were preCU and if they were getting good reports of the handling of the game. I would probally give it a go But as a shafted vet i would need somethings.

     Like a free month to see if i can capture the fire again, a free respec to 1 elite prof of my choice{no way im taking my time with CH to master it and have them screw me again{ in otherwords i want it now for all of SOEs BS. And maybe a Free high level pet of my choice image i always  wanted a GPS. Yep Soe would have to kiss some serious ... to get my business again.

     Wonder how long before the stars line up and  all that can happen image

  • ZorgoZorgo Member UncommonPosts: 2,254

    I believe that the Star Wars franchise is large enough that a game could be created that would draw potentially millions of avid subscribers.

    The fact is that pre-CU/NGE SWG did not have the numbers it should have with the 'Star Wars' name backing it.

    It is a logical business assumption that, while they had a dedicated stable player base for SWG, they wanted the millions they should have and logically tried to change the game to accomodate what the 'entire' Star Wars fan base would accept. Needless to say in this forum, they failed in their mission.

    I, being a rabid Star Wars fanatic, like most of us fans,  was completely let down by SWG twice.

    My desire? Re-establish the pre-cu game to get you griefers to shut up. Stop dominating these forums with your pet cause. You are not the keepers of the arcane knowledge of true Star Wars gaming, you are fanbois of a crappy game that failed to entice the millions upon millions of SW fans.

    Let Lucas make a brand new mmorpg that will actually speak to the millions of us fans.

  • jrscottjrscott Member Posts: 1,252

    So, why do people get so altruistic when discussing coming back or not?  Do you like the GAME?  Because not playing it and not paying these guys isn't necessarily going to rehabilitate them.  And why is that our job anyhow?  I just want a fun game.  Pre-CU was fun for me.  Every play session stands on its own.

    Who the heck cares if they pull the Pre-CU AGAIN in 6 months?  Quit again!  It's not that hard.  I bet it's easier the second time around.  Maybe this time, all of us heart broken vets can play the game as a game, instead of thinking it is a second life that would last for Eternity.  Are we supposed to bitch and whine to God Almighty when you die about all the lost effort and time?  Then when he says, "Fine, go back then and take care of your loved ones, but you WILL die later" are we supposed to refuse on principle?

    If you want an altruistic reason for going back I will give you one.  You will be sending a message to the gaming industry that only World of Warcraft is the World of Warcraft.  You will protect future generations of gamers from unethical game alterations that are not in the playerbase's best interest.

     

    I realize I said I quit. I never said it was forever :)

  • jrscottjrscott Member Posts: 1,252



    Originally posted by Zorgo
    It is a logical business assumption that, while they had a dedicated stable player base for SWG, they wanted the millions they should have and logically tried to change the game to accomodate what the 'entire' Star Wars fan base would accept. Needless to say in this forum, they failed in their mission.



    Respectfully Zorgo, I disagree.  It is not logical to risk 150,000 or more subscribers to gain 6 million.  It just isn't.  If you want the 6 million, then go after them by all means....with an additional game.  Why lose revenue and generate hatred towards your brand?  No, I am afraid it was very illogical.  All it required was watching the reaction on their own forums to see what was going to happen. 

    I realize I said I quit. I never said it was forever :)

  • akevvakevv Member Posts: 208
    The vet forums are about 8x more popular than the current forums. I do not know of any company that would turn its back on 8x the revenue, except SOE. It just doesn't make practical sense that NGE will prevail. image


    Akevv Ostone
    No Longer SWG Free :(

  • mehhemmehhem Member Posts: 653
    Even with all the crap SOE pulled I'd probably still try the game.  Though it probably wouldn't live up to the memories I have previously with it and I'd quit.  I'm a different gamer now.  Bugs and bad CS didn't bother me then, but it might bother me with the new game.  Waiting 10 min for a shuttle, I hated it.  But it was a great way to talk to fellow gamers, grab a drink/food, and or read up on the forums.  Its the little things that I loved and hate about the game that would make me go back and also ultimately make me quit again. 

    Like other posters said before me, MMO's since SWG are games whereas SWG was a different life.  It consumed too much of me at that time.  I almost flunked out of school, lost my gf, and almost didn't graduate college.  Thankfully SWG tanked when it did and I was able to recover, but I can only imagine the people that didn't recover.  I pity and feel bad for them. 

    So in conclusion, I'd try the new SWG out, but it'd just be a game, not my new life...



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