If you're a carebear I just want to inform you that you will never ever experience the following great things that FFA PVP with item looting brings.
- You'll never ever experience what it is like to truly help other players.
- You'll never ever be "Good" or "Evil". You'll be nuetral which means you'll never get involved with any great struggle bigger than yourself. You're either "Good" fighting against "Evil", "Evil fighting against good" or just a frickin carebear who is too cowardly to risk anything.
- You'll never know what its like to have awesome friends in a mmorpg. Do you think friendships are stronger in an environment with FFA PVP or carebear pvp? Think about it.
- You'll never ever experience what it's like to avenge your best friends death and return his loot that he lost in PVP. You'll never ever experience what its like to defeat a Player Killer and return stolen loot back to the victim the PK killed.
- You'll never ever experience what its like to be ambushed at random by enemy pk's or to setup an ambush against unsuspecting enemies and taking all the loot that they have.
- You'll never ever feel the "adrenaline rush" that is associated with FFA PVP knowing if you die you will drop all the items on your body.
- You'll never get to truly experience what its like to actually "win" and actually "lose".
- You'll never ever get to experience how awesome it is to kill a PK who has been on a killing spree and low & behold he has so much loot on him you don't know what to do with.
- You'll never ever get to experience what its like to walk into town and people come up to you saying "Wow you're that one guy who kills all the pk's and helps other players"..
- You'll never get to experience a true community where players mold the game and not a stupid NPC quest.
- You'll never ever get to experience a mmorpg where player crafting is of the utmost importance.
In conclusion....
Keep playing your carebear games and you will never ever experience any of the above things.
Here is a quote you should think about..
"How do you know if someone is truly your friend if they haven't even had the chance to betray you?.. FFA PVP FTW".....
Think... Use your brain....
Visit www.darkfallonline.com ... Time to step up and become a man....
LuzArius
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I sleep with a pillow under my gun.
Which FF Character Are You?
Very very nice post man. Very nice. I commend you.
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Darkfall is rumored to contain these features. I suggest you pay attention to the fact that this thread is just more or less an advertisement.
You also don't get to experience the following:
-- Getting jumped when you're coming back from mining or some other gathering profession, and having to risk bagfulls of valuable stuff against a guy with empty pockets ('risk vs reward' LOL)
-- Getting ambushed by the inevitable gangs of 'hardcore' PVPers who will camp any chokepoints ('looking for challenge, LOL' EVE gatecamps)
-- Losing stuff you care about when you get jumped by someone in disposeable gear ('risk vs reward' LOL)
-- Wondering where the fights close enough to equal to be interesting are in a game that attracts so many 'hardcore' PVPers ('challenging gameplay' LOL)
-- Joining a pickup group to mess around for a while, then getting ganked and losing your stuff because all or some of the group gets their jollies that way ('risk vs reward' LOL)
-- Hearing the 'hardcores' whine like crazy about anything in the game that allows the gankee to turn the tables or escape ('looking for challenge' LOL, EVE warp stabalizers)
This is only true if by 'truly help' you mean 'gank them and take their stuff'
Which is a silly criticism since it's not like FFA PVP games develop a 'good' vs 'evil' vibe anyway.
I don't think the type of game makes much difference to the friendship formed. Bes
Like any of these 'hardcore' guys keep bunches of loot on them.
That's kind of the point.
I can get a real adrenaline rush and better health by excercising, as far as video game enjoyment goes I can get more by
I manage to experience winning in my video games by playing ones that are actually enjoyable, and you appear to have experienced the 'lose' side of being so obnoxious no one wants to play or make your kind of game.
You've definitally never played a game like this. Players who go on killing sprees and bad alignment DO infact keep TONS of loot on them because it's so far to walk back to where their Evil Banks are.
You need to seriously play a game with alignment before ever replying to a PVP thread again.
FFA PVP is fun. Alignment keeps everyone from being a ganker. Devs need to start putting it back in.
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OK, so what FFA PVP games have this alignment system you're talking about; I guess none from the last five years, but which of the older ones? And does this alignment system give something about 'good' vs 'evil' or just 'ganks people' vs 'doesn't gank people' like the old UO system, or the even weaker EVE security system?
Yeah, sure, the guy who ganked your friend will still have that loot sitting in his inventory as little out as next day, I certainly believe you. Sure, if you catch the guy a very short time after he killed your buddy he might not have dropped the loot off, but it's not like he's going to mention it to you when you're out one night, then you both login the next day and take revenge.
So what you're saying is that I need to play a game of a sort that hasn't even been made for five years (according to you) before replying to threads about PVP because... why exactly? It's not like you've articulated anything remotely sensible about alignment systems, just mentioned it like it's the super-secret answer.
In general, when someone fails to make a sensible argument for their position and tries to declare that someone else isn't qualified or shouldn't be posting on the topic, the truth of the matter is that they have no real argument and that what they are saying is bunk.
For gankers, sure. Declaring that it's fun doesn't work at actually making other people think it's fun though, and that seems to be the best that your crowd can pull off in these threads. That means you're not really going to convince anyone to play your games, you're just going to get mocked.
You completely missed the entire point. Replying to anything else would just be a waste of time.
Lets say you were a sniper. You were shooting at a guy 800m away. You missed him so badly, you actually turned the gun around and shot yourself.
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Although I'm not a carebear as I do like to cause people pain dropping everything isn't all that great.
Unless they had a safety level where you dont drop items until you are roughly 60% "through" the game.
EG: everyone in WoW would drop stuff at level 36+
This system is not only good for the victim, it is also good for the pker so he/she doesnt have to go through bags of garbage only to get snuck up on and killed themselves.
Darkfall the only real game (if it comes out)
Oh no, I hit right where I was aiming with my post. It's proven by the fact that you can't actually come up with counters to anything that I said, so you're just going to toss a smokescreen and run off.
Oh no, I hit right where I was aiming with my post. It's proven by the fact that you can't actually come up with counters to anything that I said, so you're just going to toss a smokescreen and run off.
Dude, you don't even know wth you're talking about. In most games that contain alignment, where PKers hunt is a LONG walk from where they can drop their loot in some place safe. So, they then carry tons of crap on them till they can't carry anymore before making the trip back, only keeping the good stuff.
There is no point in arguing with you or even coming up with a counter to you because you have absolutely no idea in the world what it's like to play a game like that, so why even bother?
It would be better to argue with a brick wall. Because if you haven't played a game like that, then you haven't played a game like that. There is nothing I can do to show you what it's like or to prove to you that it actually happens unless you go out and actually level up to a decent level in a game that contains that sort of system. Unfortounatly, in the last 5yrs we really haven't had a whole lot of good MMOs released. The only one that comes close is EVE. But in EVE they can't hunt in high sec, and can dock in the low sec systems where they do hunt.
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In other words, I was completely right - they might keep the stuff on them for an hour or even a few hours, but you're practically never going to see one keep it even so far as the next day. So the whole 'get your friend's stuff back' quest is something that you can only do if you happen to be logged on shortly after it happened.
I seem to have quite a good idea of what it's like to play a game like that, since I was dead on. If you happen to be online shortly after your friend lost his stuff, you might be able to go kill the guy and take it back. But if you're not, forget it. It's something you might get lucky and be able to do, but unless you live in the game it's not really a normal part of gameplay.
Do you really think you're going to convince ANYONE that your game is fun when your best argument is 'oh, well, you haven't played the game, so I'm not going to explain how it's fun''? The 'hardcore' crowd manages to provide the worst PR for their playstyle.
Ahh yes, the old 'I can't actually argue against what you've said, so I'll just declare that if you haven't spent months or years playing a game that's over five years old then I win because I said so'. Not that I expect much from the hardcore crowd in general, but I really figured you'd have something better to offer.
"- You'll never know what its like to have awesome friends in a mmorpg.
Do you think friendships are stronger in an environment with FFA PVP or
carebear pvp? Think about it."
"- You'll never ever experience what it is like to truly help other players."
We can make good friends in non ffa pvp but it's much easier to find a cool guild/group of friends in ffa pvp game. I played L2 for few months and had more friends then in any other game (wow,gw,eq2,ro). The feeling of helping someone from being killed by pk is superior to helping some1 from being killed by mob.
Oh that's what you're talking about? So in other words you never read the OP's OP then? Of course you're not going to get it back the next day. You would have to be an idiot to even think that, but you can get it back when you go to guild chat and get all your buddies to go out there and get him while he's still out there.
Like I said, you have no idea what you're talking about. You're so off the target it's not even funny.
Or you could extract revenge the next day and take some of his shit. Because what he's carrying is probably going to be better than what you're buddy lost, since he's already sold what you're buddy lost, and everything he's gotten from everyone else.
Like I said, a brick wall. Because you really truely believe you know what you're talking about when in reality you're not even close on any the arguments you have presented. You're so far off, you don't even have to play the game to realize what the OP is talking about, you simply have to read it.
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From personal experience there's too much cheating/exploiting in all the pvp mmorpg's I've played. You can spend hours and hours building up your toon and developing your skills only to get ganked by hackers and exploiters who ruin the game for everyone.
I will continue to get my PvP kicks from FPS/RTS games and my PvE from mmorpg's. If I'm playing something like BF2 and I suspect someone is cheating I can easily get that person kicked or change servers, you can't do this on an mmorpg server.
Why would you agree with such blatant ignorance? I happen to have several dozen awesome friends from online gaming. I live with one and if I was into marriage, I'd marry her in a heartbeat. Another is now a great personal IRL friend.
You are lead to this misconception mainly because of context. Yes, in a mostly PvP-oriented game you're going to meet more of the same-minded people than a regular MMO, so naturally it will seem as though you're making more 'awesome friends'.
It's a phallacy though. Kiddies, FFA PvP does not necessarily mean 'more uber awsum greet frends'...
Games I've played/tried out:WAR, LOTRO, Tabula Rasa, AoC, EQ1, EQ2, WoW, Vangaurd, FFXI, D&DO, Lineage 2, Saga Of Ryzom, EvE Online, DAoC, Guild Wars,Star Wars Galaxies, Hell Gate London, Auto Assault, Grando Espada ( AKA SoTNW ), Archlord, CoV/H, Star Trek Online, APB, Champions Online, FFXIV, Rift Online, GW2.
Game(s) I Am Currently Playing:
GW2 (+LoL and BF3)
EVE has been quite successful.
Carebears are essential in FFA PVP Games, but really to create a good market for the carebear crafters you need a constant flow of items through the system. Where as in games that don't support PVP Item Drop, you never lose your stuff. Never! So, then you get games like WoW where crafting is essentially completely and utterly useless. Nothing but a time and money sink.
Where as EVE, crafting is the core of the game. Without the FFA PVP, there would be no crafters. Those crafters keep everyone in supply while they go out and fight their battles against whoever they see as the enemy at the time. Undoubtably, EVE has the best economy of any MMO to date, as it should it was designed around the economy.
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EVE has been quite successful.
Carebears are essential in FFA PVP Games, but really to create a good market for the carebear crafters you need a constant flow of items through the system. Where as in games that don't support PVP Item Drop, you never lose your stuff. Never! So, then you get games like WoW where crafting is essentially completely and utterly useless. Nothing but a time and money sink.
Where as EVE, crafting is the core of the game. Without the FFA PVP, there would be no crafters. Those crafters keep everyone in supply while they go out and fight their battles against whoever they see as the enemy at the time. Undoubtably, EVE has the best economy of any MMO to date, as it should it was designed around the economy.
Of course you compeletly ignored EQ2 which has the best crafting system for traditional PVE games right now in which you can make and sell items people want.
Games I've played/tried out:WAR, LOTRO, Tabula Rasa, AoC, EQ1, EQ2, WoW, Vangaurd, FFXI, D&DO, Lineage 2, Saga Of Ryzom, EvE Online, DAoC, Guild Wars,Star Wars Galaxies, Hell Gate London, Auto Assault, Grando Espada ( AKA SoTNW ), Archlord, CoV/H, Star Trek Online, APB, Champions Online, FFXIV, Rift Online, GW2.
Game(s) I Am Currently Playing:
GW2 (+LoL and BF3)