if you are gonna go and be a good trader i recommend you start reading this guide made by a player. It take all the thoughts you need to have and how to play the game to make as much isk possible.
I'm mining now to get some cash you know. I haven't put any skills in mining yet so it's just for cash and if this character is just so i can get wait until the xpac comes out then getting as much cash as possible will be very helpful.
I mined enough last night to buy a 95k ship and also buy analytical mind/learning skills. And I'l mine and level up skills looking at the market and then i'll try a transport job of my own doing, see if someone is buying high and another one selling low.
I saw in the market i had a cahce to make a .17 isk per unit profit. It wasn't worth it, but it's just a start. I only have 100k isk.
One thing i know is if you odn't hav emuch cash it's slow to build it up, it took me forever in lineage 2 to build enough cash, i lost out on so many deals it was crazy.
But overall it seems fun, im just getting my feet wet. Also, before I get hired out, I do background checks on alliances and people so I don't get ganked. I want a good reputation so i'll never screw anyone. I guess i'll wait until either the 28th where i can make a new char with 800k skill points and/or i can buy the full game and the monthly service.
Also, do you think it would be non-legit if i trade lineage 2 currency for EVE currency through a friend that plays both? I think it is cheap. And much to my chagrine my friend who'll play with me told me he ebayed 250m isk . . . blah. Now i can't ask him for help.
This game should be fun, i'll be out in full force whenever xpac comes out, till then i'm on a rented mule. LOL.
Cryomatrix
If you only have 100k isk you must not have completed the tutorial. At the end of the tutorial you should received an implant that is worth around 1mil Isk. That's after the tutorial carrier missions.
Mining in eve is a pretty poor way to make cash. You might be better off hunting NPCs "rats" in the belts. In eve it's pretty tough to avoid some sort of ship-to-ship pvp, you might want to use your time in your cheap ship and throw-away character to get a little experience in learning how to avoid getting killed in low-sec as well. I find the best buying opportunities are in low-sec. And always be aware that although high-sec is generally pretty safe, some people suicide gank people with expensive cargos, so it would be good to know how to avoid that kind of loss.
As far as your character goes, I would HIGHLY recommend that you balance all your atributes except maybe a little less charisma. Put a decent ammount of atributes into perception. The trade skills don't really take very long to train up, but if you want to fly a tech 2 transport ship or a freighter (needed to keep your cargo decently safe once you get to the really valuable stuff), you'll need ship skills, which need perception.
A lot of other skills take intelligence, so it's good to have it decently high. It seems charisma is more necessary for leadership and fleet command skills (group ship-to-ship pvp) than trading as a profession.
The eve-online.com "Market Discussions" forums are pretty good as they contain some nice trading guides and some very helpful people.
Anyway, I'm a trader in eve (or at least, I trade to finance a pvp habit). If you want some advice, maybe a loan to get you started, contact me ingame "TheDevilsJury".
THe thing about mining, is that I can do it passively.
Undock, click on asteroid belt, go there, set up my probe to mine, mine . . . then read
when mining is done, dock at station, read, when i get to station, put it in inventory, and go back. It allows me to play but still do other things, and i discovered ratting and that's a good way as well. I like both.
When I feel like it, I rat, when i don't i read and or study and mine because i can do it passively. Man, the tutorial gives a chip? Is it different everytime. Because i'll do the tutorial on this temporary char and i'm making a new char come wednesday. I'm just getting cash.
But thanks for your help. I think i'm going to go focus on perception, will power, intelligence, the charisma, memory. but i'll keep Perc/will power high.
I've already upgraded to normal account so i can fly mny hoarder. Right now i'm buying low/selling high. Is there a way i can remotely buy at one station and then remotely sell at a station 1 jump away without ever moving?.
I can't wait until revelations 1 comes out, i feel like i'm working on a fake character now. We'll see, i'm very excited at the possibilites, this game rocks.
Cryomatrix
Catch me streaming at twitch.tv/cryomatrix You can see my sci-fi/WW2 book recommendations.
Well the tutorial is really 2 agents. you have your instructor and then at the end He'll refrence another agent. go to that person and he gives a fairly large string of missions, 7+, and the last one should give you the implant. The missions do a bit of everything with a little more story line involved. now you may not get alot for the implant but if you get Science 3, and Cybernetics it may be more worth while to use it then to sell it.
With the selling you can't physically move the items you want to sell between stations with just trade skills. You can however change the distance away that people will see your goods that your selling or the orders for what you want to buy. hopefully that makes sense.
I found an area where in one system they were selling an item for 2.10 isk and the next one was buying it at 2.35. So i sat there for a few hours going back and forth and made like 3m total. I got 7m total and i'm just hoarding the cash in my hoarder .
Then when my xpac comes out, i'll transfer everything over and invest in a full set of implants? like +1 or something or should i get my cybernetics crap up and invest in like a +2 in the skills that i want.
I'm going for trader/transporter and i'm making a 2nd account for PvP as well. So i'm fully into this game now and i'm loving it. I love the options, i love the ability to role play in it.
But thanks for your help. This game will rock, i can't bloody wait till this xpac comes out. I'm playing on a rented mule right now.
Cryomatrix
Catch me streaming at twitch.tv/cryomatrix You can see my sci-fi/WW2 book recommendations.
You can do it. You just can't move any goods without actually using a ship to move them.
- You can buy goods straight from the market anywhere in the region without any skills. - You can set up buy orders with any range that are centered in the station you're currently in without any skills. - To sell goods that are in another station, you need the skill "Marketting". Read the skill description for more information. - To set up buy orders centered at a station you are not in, you need the skill "Procurement". - To increase the range of a buy order set up using "Procurement", you need "Visibility". - One more good skill to have is "Daytrading". This lets you change the prices on your buy and sell orders without setting up a new order and being charged more broker fees.
I find Procurement and Visibility pretty useless to be honest.
To debunk a common myth, anyone can "see" any buy order in the region. They just can't sell to the buy order unless you set the range to include the station they are in. (Buy orders that are in range are highlighted in green) For remote buy orders this requires the skill "Visibility". For buy orders set up in the station you are in, setting a high range requires no skill.
Hey Snakey, for some reason i like the way you post.
If i can get rich in lineage 2 by playing the market, i am quite confident i can be super rich in EVE. I find it a much easier game market-wise (SO FAR) than Lineage 2 was.
I love this game, i jus twatched the patriots game, and i mined 9000 cubic space with one crappy mining turret during the football game, i come back, now i check the market, i can buy pyrerite for 4 isk and sell it at 4.6 isk, a nice 15% margin and it's only one jump away, that should let me eclipse 9m isk. It's so lovely.
Now, i'll set my auto-pilot and go read while my ship SO BLOODY SLOW BBQ at 99 m/s waddles its way to the space station. Overall, i'm having a blast, i just can't wait for the xpac and i acn start my char aldhkfjahskldjfhakljfdhsalkfjhaskjf.
haha.
Cryomatrix
Catch me streaming at twitch.tv/cryomatrix You can see my sci-fi/WW2 book recommendations.
Originally posted by Cryomatrix If i can get rich in lineage 2 by playing the market, i am quite confident i can be super rich in EVE. I find it a much easier game market-wise (SO FAR) than Lineage 2 was.
Maybe, I'm sure you'll do pretty good in EVE if that's what you're really into. But unlike L2, alot of ppl in EVE are playing the market and quite a few trade and do money managing IRL as a profession.
I wtfpwn'd WoW's market when I played that. I quit the game at lvl 35 with 5,000g after about 3.5weeks, which is like an UBER amount of money for even a lvl 60. In EVE i'm nothing though.
The reason I only had 4mil because I made some poor investment decisions. I can easily get my money back, but I grossly(sp?) underestimated how quickly my items would sell. It's been like 4 days and I haven't sold anything. lol it sucks.
I was trading T2 weapons and equipment though. When I get some money back I might give minerals a whirl.
The name in my sig is my ingame name, read it backwards.
Yeah, i tired to WTFpwn the WoW economy. I chose the wrong professions for sure. Enchanting/tailoring, like worst ever combination.
I tired to play the market, but i ended up losing, i still managed to get around 300-400 gold with crappy professions at my max, then i blew it on twinking a battlegrounds character to lvl 19 and a few other stuff. I tried to make my money on golden pearls but that went awash.
Then I quit and played diablo 2 lol.
I am dealing with minerals, basically, buy low, jump, sell high, rinse and repeat. It's slow, but i need to get money quickly before wednedsasy. I plan on wednesday to make my char, buy implants for both accounts (tough to do) and still have money left over to play the market some.
Cryomatrix
Catch me streaming at twitch.tv/cryomatrix You can see my sci-fi/WW2 book recommendations.
Originally posted by Cryomatrix Yeah, i tired to WTFpwn the WoW economy. I chose the wrong professions for sure. Enchanting/tailoring, like worst ever combination.
I was a miner/eng.
Stacks of 20 Bronze Ingots sold for 1g-1.5g each. I get me a few stacks, go to the AH. Look at everyone selling and if they were selling for less than 90s for a stack of 20 (of course I did a little math on the short stacks) then I would buy it out and resell it.
The trick was.... Lvl 60s who were trying to raise their skill would just go in and buy everything on the market without even looking at it.
Originally posted by Cryomatrix Yesterday was great,
I found an area where in one system they were selling an item for 2.10 isk and the next one was buying it at 2.35. So i sat there for a few hours going back and forth and made like 3m total. I got 7m total and i'm just hoarding the cash in my hoarder .
Then when my xpac comes out, i'll transfer everything over and invest in a full set of implants? like +1 or something or should i get my cybernetics crap up and invest in like a +2 in the skills that i want.
I'm going for trader/transporter and i'm making a 2nd account for PvP as well. So i'm fully into this game now and i'm loving it. I love the options, i love the ability to role play in it.
But thanks for your help. This game will rock, i can't bloody wait till this xpac comes out. I'm playing on a rented mule right now.
Cryomatrix
I wouldn't bother with the implants, you're better off buying the advanced learning skills on your new main. They're about 4 mill a piece but if you train them from 1-4 it only takes a week or so to do them all, and it's like a permanent set of +4 implants. They lowered the requirements to train them from level 5 to level 4 of the basic learning skills, so you can fairly quickly get a +8 to all your stats.
Here are some trading tips for you as ive been doing this for 3 years now
1. Get yourself a decent hauler [basically one that has racial industrial skil to 4 in the least]
2. Train thise trading skills so you dont ahve to travel at all to trade.
3. When it comes out paly areound witht he new contracts system to see how that helps with getting people to haul for you.
4. Try a much used product such as medium missile ammo [mission runners always need cheap ammo].
If you can get your navigation skills to a good level so you travel faster and fit a module to increase your turning speed so you warp off faster [makes for faster travel and safer gatecamp running].
Also if you need a lot of cash one way to earn it is by farming courier agents. Basically every 16 missions you get a storyline mission thats easy to doa nd gives you a level 4 implant as reward......sell those. Also when your loyaltie points go to 15000 to 24000 you are liable to get offered a conection book thats worth between 50-75 million each. If you dont get offered it decline the offer and sdo a mission to reset things till you get he book.
I make at least a billion amonth now doing 4 hours every other day per month now just from missions.
Hmm, i have a mission called worlds collide and it just owned me but if i continue wiht that, i'll get a 4 million isk implant? I believe the trick to worlds collide is to run around eveyrthing, but after the first gate, i got WTFpwned in a matter of seconds. Then again my frigate is also a piece of crap, i'm treating my character like a true rented mule or a red-headed step child.
I'm still confused about the trading.
If there is X item at station joe, i can buy it remotely i know that, but i have to pick it up from station joe. With the trading skills, can i buy from station joe and sell it at station steve? Just a bit confused. Because i'm going into trading.
Also, one thing i did notice in EVE is that it seems kind of ridiculously easy to make cash. If you can make a billion a month then it doesn't seem like it's that tough. I've played for 5 days and i've made 10m i think it's good considering i have had noob ships.
Yeha, i feel like i'm in statis regarding my char, because it's as i say, a rented mule, and i don't know where my 800,000 skill point will be allocated.
Another question I have is what do i do with my mid-level slots. I have a hauler the slowest piece of crap (literally and figuratively) known to mankind. I have 3 expanded cargo slots (18% increase) and 1 mining turret. (AND YES I AM MINING WHILE I AM AT WORK, it'll be 900k isk by the time i finish work woot). But what do i do with my mid-level slots?
Could I use afterburners? Could i make my flying piece of feces move faster? Should i get a nosferatu?
I'm also making a conventional PvP character, i'll have 2 accounts, i'll play the market one primarily i believe, and then go pirate with my other account iwth my RL freind when he's on. But thanks for the help. When I decide my main characters i'll start to fly and then i'll start meeting you guys in-game.
Also, why are there so many types of cargo expanders, alpha, beta Type E. I looked at their attributes, I guess there are just little differences in them but it's a bit vague.
So I'll respond with my plan once i realize what the hell skills i get on wednesay, what i can do with it.
This game rocks so far. I hope it maintains my interest.
Cryomatrix
Catch me streaming at twitch.tv/cryomatrix You can see my sci-fi/WW2 book recommendations.
Originally posted by Cryomatrix Hmm, i have a mission called worlds collide and it just owned me but if i continue wiht that, i'll get a 4 million isk implant? I believe the trick to worlds collide is to run around eveyrthing, but after the first gate, i got WTFpwned in a matter of seconds. Then again my frigate is also a piece of crap, i'm treating my character like a true rented mule or a red-headed step child.
If you get an important mission your mission journal will say it's important. The WC mission is regarded as the toughest level 1 mission. There is a level 4 I believe which is even more difficult.
I'm still confused about the trading.
If there is X item at station joe, i can buy it remotely i know that, but i have to pick it up from station joe. With the trading skills, can i buy from station joe and sell it at station steve? Just a bit confused. Because i'm going into trading.
Once you buy from station Joe in order to Sell at station Steve, assuming thereis an open buy order, SOMEONE has to fly it there, whether it is you or someone you pay to do it. However, if you place a sell order for the item at station Joe and someone at station Steve see's it, they can buy it from you at station Joe, they will just have to go pick it up at Joe.
Also, one thing i did notice in EVE is that it seems kind of ridiculously easy to make cash. If you can make a billion a month then it doesn't seem like it's that tough. I've played for 5 days and i've made 10m i think it's good considering i have had noob ships.
It is easy to make cash, but you need a lot of it for skills/ships/modules/etc. So while it may seem like you make cash fast, you'll notice you spend it fast as well, at least for the first little while. Add that onto the cost of losing ships and it's not really that fast.
Yeha, i feel like i'm in statis regarding my char, because it's as i say, a rented mule, and i don't know where my 800,000 skill point will be allocated.
Another question I have is what do i do with my mid-level slots. I have a hauler the slowest piece of crap (literally and figuratively) known to mankind. I have 3 expanded cargo slots (18% increase) and 1 mining turret. (AND YES I AM MINING WHILE I AM AT WORK, it'll be 900k isk by the time i finish work woot). But what do i do with my mid-level slots?
AB is definitely handy. Also remember that Cargo Expanders reduce your speed by 15 m/s (soon to be 15%) each so they aren't helping your speed any. The other thing you can look into if you have a lot of mids is shield extenders, they will help you should someone decide they want to try and gank you, fill up with as many shield extenders as you can fit and it just might give you enough time to escape.
Could I use afterburners? Could i make my flying piece of feces move faster? Should i get a nosferatu?
I'm also making a conventional PvP character, i'll have 2 accounts, i'll play the market one primarily i believe, and then go pirate with my other account iwth my RL freind when he's on. But thanks for the help. When I decide my main characters i'll start to fly and then i'll start meeting you guys in-game.
Also, why are there so many types of cargo expanders, alpha, beta Type E. I looked at their attributes, I guess there are just little differences in them but it's a bit vague.
So I'll respond with my plan once i realize what the hell skills i get on wednesay, what i can do with it.
This game rocks so far. I hope it maintains my interest.
Just think of the EVE market like the real market. If u buy something at point A, u need to pick it up there. If u want to sell it again u can put it up for sale , but whoever buys it need to pick it up there. And if u want to put it up for sale at point B, u need to transport it from A to B and needless to say, the buyer will now need to go to point B to pick it up.
U will in time find the market VERY complex, challenging and "like the real one" im sure of, once u get a hang on it The rabbit hole goes very deep...
For mid-slots, I would put in ECM moduls. For protection... Everyone can kill a hauler and warpscramble one. So more shield or armor will only give u a few more sec to live. U need to think defensive in a hauler besides the cargo extenders ofcause. U can put a small tractor beam in your high slot, ECM and a afterburner in mid and extenders in low. ECM like a ECM burst. U need no target to activate that, unllike the ECM jammers who on the other hand has a greater range. So maybe just a few jammers or a single (depending on how many mid slots u have) and bursts for the rest beside the afterburner.
EDIT:
Just to be sure: U need to have a targetlock to warpscramble another ship. ECM = The hostile(s) looses their targetlock for a small period of time. And at that time, u will be traveling in full speed hopefully towards your escape destination (A star, planet - whatever), and when the hostile(s) loose the targetlock, u hit the warp key and bye bye
EDIT 2:
And for the more safe one: Some warp stabilizers (stabbers) for protection against scramblers on the expensive of a few cargo extenders or them all for max projection imo. But hey... It all depends on where u going. If your not involved in a empire war, every +0.5 and above system should be very safe indeed.
Worlds Collide: I assume you're doing this in your rookie ship. That probably wont cut it. You need a frigate with decent speed and tanking abilities (best ones: Caldari - Merlin or Kestrel. Amarr - Punisher. Minmatar - Rifter. Gallente - Tristan).
An afterburner is a MUST (not just for this mission, but for everything in EVE, even trading). Some sort of decent shield booster or armor repairer (tech 1, not civilian) is also a must for this mission. Just turn on your AB and head straight for the next acceleration gate, if you chose the side that shoots missiles it was probably the wrong one.
Trading: Items will never move without them being in the cargohold of someone's ship. So if you haven't moved the item, it'll be in the station you bought it at, no matter what.
Normally to sell an item you need to be in the same station as the item. Trading skills allow you to sell the item from the station the item is in, when you are at another station.
So in your example, you are at Steve, you buy X item at Joe. - without trade skills, you fly to Joe and sell the item there, or you fly to Joe and move the item to Steve, then sell it at Steve - with trade skills, you can sell the item from Joe without leaving Steve
You don't always have to be the one moving in EVE. Your customers are sometimes willing to fly to where the item is. You can do "buy low, sell high" without ever undocking, but you'll need good control over the market (which takes billions of isk). Which brings me to...
Isk is easy to make?: Yes and no. Yes, isk is easy to make if you devote all your time to that. But buying things for your personal consumption will mean it's not so easy. I have to say missions (especially couriers), while they might be good isk, are soooo incredibly boring. You might find it easy to make isk 1 mil at a time, but when you have 400 mil isk, is that a good return anymore? Opportunities worth your time get scarcer as you move up. I've had up to 450 mil isk, been down from that to 9 mil, and right now am at 150 mil. And even at the 450 mil point, I really wasn't a player in the EVE market. So if you want to be truely wealthy, the threshold is extremely high.
If you are using your trading to finance any kind of combat PvP, it's probably safe to say once you start using tech 2 that you'll be working hard to keep up with your losses.
Hauler Fitting: For the low slots, Cargo Expanders aren't the end all. Usually I fit on my hauler 2 Warp Core Stabilizers, 2+ Nanofiber Internal Structures. I then carry my cargo expanders in my cargo hold and fit them in when I need them (usually I'm flying 1/2 full). I lose 20m3 of cargo space but I have the flexibility to fly fast/safe when empty.
In your mids you should fit a 10mn Afterburner. It's pretty much a must on any hauler. After that either fit Shield Extenders and Hardners, a Sensor Booster and targetted ECM, or burst ECM. Targetted ECM on it's own is no good. Haulers have an INSANELY LONG lock time, so you'll never lock before dying. Burst ECM is good but has a very low range, and also there is a risk of jamming the wrong person and getting CONCORD'd. I would stick with Sheild Extenders and Hardners.
In the high slots a Tractor Beam is handy. A Cloaking Device is good but has rather advanced uses (and required skills).
Cargo Expander Types: The difference is the % increased cargo. Your Cargo Expander Is have a certain %, the "named" items have a better %. And hence they are more expensive (look up Local Hull Conversion Expanded Cargo).
Nosf: Useless on haulers, but pretty pwn on close-range combat ships.
Comments
if you are gonna go and be a good trader i recommend you start reading this guide made by a player. It take all the thoughts you need to have and how to play the game to make as much isk possible.
http://myeve.eve-online.com/ingameboard.asp?a=topic&threadID=135178
enjoy
/trustus
ps!
when you get rich like a bitch please dont forget about us poor players
Cryo:
Mining in eve is a pretty poor way to make cash. You might be better off hunting NPCs "rats" in the belts. In eve it's pretty tough to avoid some sort of ship-to-ship pvp, you might want to use your time in your cheap ship and throw-away character to get a little experience in learning how to avoid getting killed in low-sec as well. I find the best buying opportunities are in low-sec. And always be aware that although high-sec is generally pretty safe, some people suicide gank people with expensive cargos, so it would be good to know how to avoid that kind of loss.
As far as your character goes, I would HIGHLY recommend that you balance all your atributes except maybe a little less charisma. Put a decent ammount of atributes into perception. The trade skills don't really take very long to train up, but if you want to fly a tech 2 transport ship or a freighter (needed to keep your cargo decently safe once you get to the really valuable stuff), you'll need ship skills, which need perception.
A lot of other skills take intelligence, so it's good to have it decently high. It seems charisma is more necessary for leadership and fleet command skills (group ship-to-ship pvp) than trading as a profession.
The eve-online.com "Market Discussions" forums are pretty good as they contain some nice trading guides and some very helpful people.
Anyway, I'm a trader in eve (or at least, I trade to finance a pvp habit). If you want some advice, maybe a loan to get you started, contact me ingame "TheDevilsJury".
THe thing about mining, is that I can do it passively.
Undock, click on asteroid belt, go there, set up my probe to mine, mine . . . then read
when mining is done, dock at station, read, when i get to station, put it in inventory, and go back. It allows me to play but still do other things, and i discovered ratting and that's a good way as well. I like both.
When I feel like it, I rat, when i don't i read and or study and mine because i can do it passively. Man, the tutorial gives a chip? Is it different everytime. Because i'll do the tutorial on this temporary char and i'm making a new char come wednesday. I'm just getting cash.
But thanks for your help. I think i'm going to go focus on perception, will power, intelligence, the charisma, memory. but i'll keep Perc/will power high.
I've already upgraded to normal account so i can fly mny hoarder. Right now i'm buying low/selling high. Is there a way i can remotely buy at one station and then remotely sell at a station 1 jump away without ever moving?.
I can't wait until revelations 1 comes out, i feel like i'm working on a fake character now. We'll see, i'm very excited at the possibilites, this game rocks.
Cryomatrix
You can see my sci-fi/WW2 book recommendations.
With the selling you can't physically move the items you want to sell between stations with just trade skills. You can however change the distance away that people will see your goods that your selling or the orders for what you want to buy. hopefully that makes sense.
I found an area where in one system they were selling an item for 2.10 isk and the next one was buying it at 2.35. So i sat there for a few hours going back and forth and made like 3m total. I got 7m total and i'm just hoarding the cash in my hoarder .
Then when my xpac comes out, i'll transfer everything over and invest in a full set of implants? like +1 or something or should i get my cybernetics crap up and invest in like a +2 in the skills that i want.
I'm going for trader/transporter and i'm making a 2nd account for PvP as well. So i'm fully into this game now and i'm loving it. I love the options, i love the ability to role play in it.
But thanks for your help. This game will rock, i can't bloody wait till this xpac comes out. I'm playing on a rented mule right now.
Cryomatrix
You can see my sci-fi/WW2 book recommendations.
I tried trading the other day.
I had like 50m
I'm down to 4m.
I'm not good at trading.
(got about 100m worth of stuff on the market though )
A Work in Progress.
Add Me
About remote buying and selling.
You can do it. You just can't move any goods without actually using a ship to move them.
- You can buy goods straight from the market anywhere in the region without any skills.
- You can set up buy orders with any range that are centered in the station you're currently in without any skills.
- To sell goods that are in another station, you need the skill "Marketting". Read the skill description for more information.
- To set up buy orders centered at a station you are not in, you need the skill "Procurement".
- To increase the range of a buy order set up using "Procurement", you need "Visibility".
- One more good skill to have is "Daytrading". This lets you change the prices on your buy and sell orders without setting up a new order and being charged more broker fees.
I find Procurement and Visibility pretty useless to be honest.
To debunk a common myth, anyone can "see" any buy order in the region. They just can't sell to the buy order unless you set the range to include the station they are in. (Buy orders that are in range are highlighted in green) For remote buy orders this requires the skill "Visibility". For buy orders set up in the station you are in, setting a high range requires no skill.
Hey Snakey, for some reason i like the way you post.
If i can get rich in lineage 2 by playing the market, i am quite confident i can be super rich in EVE. I find it a much easier game market-wise (SO FAR) than Lineage 2 was.
I love this game, i jus twatched the patriots game, and i mined 9000 cubic space with one crappy mining turret during the football game, i come back, now i check the market, i can buy pyrerite for 4 isk and sell it at 4.6 isk, a nice 15% margin and it's only one jump away, that should let me eclipse 9m isk. It's so lovely.
Now, i'll set my auto-pilot and go read while my ship SO BLOODY SLOW BBQ at 99 m/s waddles its way to the space station. Overall, i'm having a blast, i just can't wait for the xpac and i acn start my char aldhkfjahskldjfhakljfdhsalkfjhaskjf.
haha.
Cryomatrix
You can see my sci-fi/WW2 book recommendations.
Maybe, I'm sure you'll do pretty good in EVE if that's what you're really into. But unlike L2, alot of ppl in EVE are playing the market and quite a few trade and do money managing IRL as a profession.
I wtfpwn'd WoW's market when I played that. I quit the game at lvl 35 with 5,000g after about 3.5weeks, which is like an UBER amount of money for even a lvl 60. In EVE i'm nothing though.
The reason I only had 4mil because I made some poor investment decisions. I can easily get my money back, but I grossly(sp?) underestimated how quickly my items would sell. It's been like 4 days and I haven't sold anything. lol it sucks.
I was trading T2 weapons and equipment though. When I get some money back I might give minerals a whirl.
The name in my sig is my ingame name, read it backwards.
A Work in Progress.
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I tired to play the market, but i ended up losing, i still managed to get around 300-400 gold with crappy professions at my max, then i blew it on twinking a battlegrounds character to lvl 19 and a few other stuff. I tried to make my money on golden pearls but that went awash.
Then I quit and played diablo 2 lol.
I am dealing with minerals, basically, buy low, jump, sell high, rinse and repeat. It's slow, but i need to get money quickly before wednedsasy. I plan on wednesday to make my char, buy implants for both accounts (tough to do) and still have money left over to play the market some.
Cryomatrix
You can see my sci-fi/WW2 book recommendations.
I was a miner/eng.
Stacks of 20 Bronze Ingots sold for 1g-1.5g each. I get me a few stacks, go to the AH. Look at everyone selling and if they were selling for less than 90s for a stack of 20 (of course I did a little math on the short stacks) then I would buy it out and resell it.
The trick was.... Lvl 60s who were trying to raise their skill would just go in and buy everything on the market without even looking at it.
Did the same for Linen and cooking ingredients.
A Work in Progress.
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wouldn't bother with the implants, you're better off buying the
advanced learning skills on your new main. They're about 4 mill a piece
but if you train them from 1-4 it only takes a week or so to do them
all, and it's like a permanent set of +4 implants. They lowered the
requirements to train them from level 5 to level 4 of the basic
learning skills, so you can fairly quickly get a +8 to all your stats.
Here are some trading tips for you as ive been doing this for 3 years now
1. Get yourself a decent hauler [basically one that has racial industrial skil to 4 in the least]
2. Train thise trading skills so you dont ahve to travel at all to trade.
3. When it comes out paly areound witht he new contracts system to see how that helps with getting people to haul for you.
4. Try a much used product such as medium missile ammo [mission runners always need cheap ammo].
If you can get your navigation skills to a good level so you travel faster and fit a module to increase your turning speed so you warp off faster [makes for faster travel and safer gatecamp running].
Also if you need a lot of cash one way to earn it is by farming courier agents. Basically every 16 missions you get a storyline mission thats easy to doa nd gives you a level 4 implant as reward......sell those. Also when your loyaltie points go to 15000 to 24000 you are liable to get offered a conection book thats worth between 50-75 million each. If you dont get offered it decline the offer and sdo a mission to reset things till you get he book.
I make at least a billion amonth now doing 4 hours every other day per month now just from missions.
I hope this helps
I'm still confused about the trading.
If there is X item at station joe, i can buy it remotely i know that, but i have to pick it up from station joe. With the trading skills, can i buy from station joe and sell it at station steve? Just a bit confused. Because i'm going into trading.
Also, one thing i did notice in EVE is that it seems kind of ridiculously easy to make cash. If you can make a billion a month then it doesn't seem like it's that tough. I've played for 5 days and i've made 10m i think it's good considering i have had noob ships.
Yeha, i feel like i'm in statis regarding my char, because it's as i say, a rented mule, and i don't know where my 800,000 skill point will be allocated.
Another question I have is what do i do with my mid-level slots. I have a hauler the slowest piece of crap (literally and figuratively) known to mankind. I have 3 expanded cargo slots (18% increase) and 1 mining turret. (AND YES I AM MINING WHILE I AM AT WORK, it'll be 900k isk by the time i finish work woot). But what do i do with my mid-level slots?
Could I use afterburners? Could i make my flying piece of feces move faster? Should i get a nosferatu?
I'm also making a conventional PvP character, i'll have 2 accounts, i'll play the market one primarily i believe, and then go pirate with my other account iwth my RL freind when he's on. But thanks for the help. When I decide my main characters i'll start to fly and then i'll start meeting you guys in-game.
Also, why are there so many types of cargo expanders, alpha, beta Type E. I looked at their attributes, I guess there are just little differences in them but it's a bit vague.
So I'll respond with my plan once i realize what the hell skills i get on wednesay, what i can do with it.
This game rocks so far. I hope it maintains my interest.
Cryomatrix
You can see my sci-fi/WW2 book recommendations.
Just think of the EVE market like the real market. If u buy something at point A, u need to pick it up there. If u want to sell it again u can put it up for sale , but whoever buys it need to pick it up there. And if u want to put it up for sale at point B, u need to transport it from A to B and needless to say, the buyer will now need to go to point B to pick it up.
U will in time find the market VERY complex, challenging and "like the real one" im sure of, once u get a hang on it The rabbit hole goes very deep...
For mid-slots, I would put in ECM moduls. For protection... Everyone can kill a hauler and warpscramble one. So more shield or armor will only give u a few more sec to live. U need to think defensive in a hauler besides the cargo extenders ofcause. U can put a small tractor beam in your high slot, ECM and a afterburner in mid and extenders in low. ECM like a ECM burst. U need no target to activate that, unllike the ECM jammers who on the other hand has a greater range. So maybe just a few jammers or a single (depending on how many mid slots u have) and bursts for the rest beside the afterburner.
EDIT:
Just to be sure: U need to have a targetlock to warpscramble another ship. ECM = The hostile(s) looses their targetlock for a small period of time. And at that time, u will be traveling in full speed hopefully towards your escape destination (A star, planet - whatever), and when the hostile(s) loose the targetlock, u hit the warp key and bye bye
EDIT 2:
And for the more safe one: Some warp stabilizers (stabbers) for protection against scramblers on the expensive of a few cargo extenders or them all for max projection imo. But hey... It all depends on where u going. If your not involved in a empire war, every +0.5 and above system should be very safe indeed.
Worlds Collide:
I assume you're doing this in your rookie ship. That probably wont cut it. You need a frigate with decent speed and tanking abilities (best ones: Caldari - Merlin or Kestrel. Amarr - Punisher. Minmatar - Rifter. Gallente - Tristan).
An afterburner is a MUST (not just for this mission, but for everything in EVE, even trading). Some sort of decent shield booster or armor repairer (tech 1, not civilian) is also a must for this mission. Just turn on your AB and head straight for the next acceleration gate, if you chose the side that shoots missiles it was probably the wrong one.
Trading:
Items will never move without them being in the cargohold of someone's ship. So if you haven't moved the item, it'll be in the station you bought it at, no matter what.
Normally to sell an item you need to be in the same station as the item.
Trading skills allow you to sell the item from the station the item is in, when you are at another station.
So in your example, you are at Steve, you buy X item at Joe.
- without trade skills, you fly to Joe and sell the item there, or you fly to Joe and move the item to Steve, then sell it at Steve
- with trade skills, you can sell the item from Joe without leaving Steve
You don't always have to be the one moving in EVE. Your customers are sometimes willing to fly to where the item is. You can do "buy low, sell high" without ever undocking, but you'll need good control over the market (which takes billions of isk). Which brings me to...
Isk is easy to make?:
Yes and no. Yes, isk is easy to make if you devote all your time to that. But buying things for your personal consumption will mean it's not so easy. I have to say missions (especially couriers), while they might be good isk, are soooo incredibly boring. You might find it easy to make isk 1 mil at a time, but when you have 400 mil isk, is that a good return anymore? Opportunities worth your time get scarcer as you move up. I've had up to 450 mil isk, been down from that to 9 mil, and right now am at 150 mil. And even at the 450 mil point, I really wasn't a player in the EVE market. So if you want to be truely wealthy, the threshold is extremely high.
If you are using your trading to finance any kind of combat PvP, it's probably safe to say once you start using tech 2 that you'll be working hard to keep up with your losses.
Hauler Fitting:
For the low slots, Cargo Expanders aren't the end all. Usually I fit on my hauler 2 Warp Core Stabilizers, 2+ Nanofiber Internal Structures. I then carry my cargo expanders in my cargo hold and fit them in when I need them (usually I'm flying 1/2 full). I lose 20m3 of cargo space but I have the flexibility to fly fast/safe when empty.
In your mids you should fit a 10mn Afterburner. It's pretty much a must on any hauler. After that either fit Shield Extenders and Hardners, a Sensor Booster and targetted ECM, or burst ECM. Targetted ECM on it's own is no good. Haulers have an INSANELY LONG lock time, so you'll never lock before dying. Burst ECM is good but has a very low range, and also there is a risk of jamming the wrong person and getting CONCORD'd. I would stick with Sheild Extenders and Hardners.
In the high slots a Tractor Beam is handy. A Cloaking Device is good but has rather advanced uses (and required skills).
Cargo Expander Types:
The difference is the % increased cargo. Your Cargo Expander Is have a certain %, the "named" items have a better %. And hence they are more expensive (look up Local Hull Conversion Expanded Cargo).
Nosf:
Useless on haulers, but pretty pwn on close-range combat ships.