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The best part in MMORPG games.

The PvP system is with no doubt, for me, the best thing for a MMORPG to be a succesfull game..
Ive played a few MMORPG's. But most of em, ive played Lineage2. And imo its the best MMORPG out there today. And the PvP system/graphics is the best . It totally pwnz the other MMORPG's.. If you compare to like World of warcraft -.-

Yes, i also played World of Warcraft for awhile. The pvp
was interesting in it's design but the graphic quality was, to say the
least, disappointing. In Lineage when you get hit with a skill you can
almost feel it. There is an explosion of color and noise that assaults
your senses. In world of warcraft getting hit means a small yellow
number appears above your head. It was almost like playing a card game
but on my computer.






Comments

  • PetoPeto Member Posts: 12
    Best part about MMORPGs? Definately community, followed by good PvP.
    Boring as WoW got towards the end, I'd still be playing if my old guild
    had stayed together. Before I quit, the guys I had hooked up with
    in-game were the biggest reason I logged on. I wouldn't mind playing a
    slighty worse game with a bunch of good guys, but playing the greatest
    game without cool people would get old quickly.


  • Prestig3Prestig3 Member Posts: 5

    Ye i totally agree.

    (lineage > WoW, to clear my earlier post ajajaja)


  • andeeznutzandeeznutz Member Posts: 6
    Agreed, I'd choose Lineage over WoW anyday!  I really like PvP in Lineage too and the community is much better than most other ones as well.

    Pop Goes the Weasel

  • tirallumtirallum Member UncommonPosts: 205

    Unfortunately Lineage2 glorious game also has its problems: economic, grind, and bot.

  • jimmyman99jimmyman99 Member UncommonPosts: 3,221
    IMO, there is no single "best" part of MMORPG. If a game has one or two
    "best" parts at the expence of the other "parts" then that game will be
    a niche game, limited to a certain (and usualy a small) circle of
    people.



    What a realy good MMORPG will have is many parts which are not
    necessarily great, but at least good. Thats how that game will attract
    much larger audience, thus making it a better game.



    I say all aspects of an MMORPG are equaly important: questing, PvPing,
    crafting, raiding, traveling, combat, PvE, leveling... probably some
    other aspects that I cant think of atm. Any game that hits all of those
    aspects will become a PERFECT MMORPG, and there will be no other MMORPG
    o nthe market, we will all be playing "xxxxxx online".



    I am the type of player where I like to do everything from time to
    time, sometimes do quests, sometimes PvE, sometimes PvP, sometimes even
    grind to get that rare item or two. Thats why I dont last long playing
    a game and thats why I never play only one game. Hmmm, i  guess I
    just came up with a quote for myself. WOOOT, GO ME!  *cheers*




    I am the type of player where I like to do everything and anything from time to time.
    image
    http://en.wikipedia.org/wiki/Holodomor - pre-WW2 genocide.
    imageimage

  • brutotalbrutotal Member Posts: 276
    Community is the best part of MMo's. If I lived for the thrill of
    knowing I'm the best in a pvp struggle I'd play rts and fps games.
    They're more skill based and less time intensive.



    Community is when you log on and work together to make your guild the
    best, when you log in and help others or work as a group towards that
    goal your working on.




  • Synyster777Synyster777 Member Posts: 301

    Originally posted by brutotal
    Community is the best part of MMo's. If I lived for the thrill of knowing I'm the best in a pvp struggle I'd play rts and fps games. They're more skill based and less time intensive.

    Community is when you log on and work together to make your guild the best, when you log in and help others or work as a group towards that goal your working on.

    QFT


    ______________________________________________________________________

    Lend a hand and break the chains of regularity you lean so closely upon

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