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Lol,Archlord review on Gamespot

TheGhostlordTheGhostlord Member Posts: 30
It's so true...couldnt have made a better review myself. 2.4 outta 10,yeah that sounds about right!
http://www.gamespot.com/pc/rpg/archlord/review.html?sid=6162258

"You probably shouldn't play ArchLord.


ArchLord can be summed up with two words: "dull" and "repetitive."

It's possible that players who have very little experience with this
sort of game might find the treadmill-like game of killing, looting,
and buying better stuff to be somewhat addictive, but there are
more-compelling, more-enjoyable games out there by now that offer more.
Yes, the game has halfhearted quest and crafting systems, but the quest
system just gives you some bland missions that boil down to killing
monsters or delivering items as one-off tasks that don't seem connected
to each other with any kind of context or story, and the crafting
system is simplistic and not all that interesting.


What you're left with when playing ArchLord is a whole lot of grinding
away, repeatedly fighting off both monsters and the urge to stop
playing ArchLord. There are already plenty of other decent massively
multiplayer games out there that offer a better experience, and you'd
probably be better off playing one of those right now."


Beautiful. Finally some justice getting done to this game, it died in korea and looks like it's about to do no better in the western world.



«13

Comments

  • GameloadingGameloading Member UncommonPosts: 14,182

    Excellent review...of the beginning PVE part of the game. The reviewer didn't even TRY the pvp, which is what the game is all about. This review can be packed right along with the other reviews made by other reviewers who spend limited amount of time in the game and spend all of its time in the PVE part of the game.

    "Familiar role-playing gameplay of "kill, loot, buy stuff" for players who might be happy with that. "

    This little sentence proves the reviewer ignored what the game is all about.

     

    Its extremely sad good games receive low scores because reviewers are not given enough time to fully explore the game. pretty sad.

     

    Although, a bit off-topic and maybe a bit flamish, but I think the fact someone becomes so happy (and even finds it beautiful) over a low score for a that has been worked on for so much, is really extremely sad

  • GoluhGoluh Member Posts: 374



    Originally posted by Gameloading

    Excellent review...of the beginning PVE part of the game. The reviewer didn't even TRY the pvp, which is what the game is all about. This review can be packed right along with the other reviews made by other reviewers who spend limited amount of time in the game and spend all of its time in the PVE part of the game.
    "Familiar role-playing gameplay of "kill, loot, buy stuff" for players who might be happy with that. "
    This little sentence proves the reviewer ignored what the game is all about.
     
    Its extremely sad good games receive low scores because reviewers are not given enough time to fully explore the game. pretty sad.
     
    Although, a bit off-topic and maybe a bit flamish, but I think the fact someone becomes so happy (and even finds it beautiful) over a low score for a that has been worked on for so much, is really extremely sad



    Games are supposed to be good from the start, i think you have personal problems?

    Maybe you should start by looking up the definition of " a game "

    This review is 100% true so dont moan.

    image

  • GameloadingGameloading Member UncommonPosts: 14,182



    Originally posted by Goluh



    Originally posted by Gameloading

    Excellent review...of the beginning PVE part of the game. The reviewer didn't even TRY the pvp, which is what the game is all about. This review can be packed right along with the other reviews made by other reviewers who spend limited amount of time in the game and spend all of its time in the PVE part of the game.
    "Familiar role-playing gameplay of "kill, loot, buy stuff" for players who might be happy with that. "
    This little sentence proves the reviewer ignored what the game is all about.
     
    Its extremely sad good games receive low scores because reviewers are not given enough time to fully explore the game. pretty sad.
     
    Although, a bit off-topic and maybe a bit flamish, but I think the fact someone becomes so happy (and even finds it beautiful) over a low score for a that has been worked on for so much, is really extremely sad


    Games are supposed to be good from the start, i think you have personal problems?

    Maybe you should start by looking up the definition of " a game "

    This review is 100% true so dont moan.




    indeed, and they should, and that should cost them points. however that does not mean the entire review should be based on that. and I don't need you to tell me what to do, thank you.
  • TheGhostlordTheGhostlord Member Posts: 30

    Originally posted by Gameloading
    Excellent review...of the beginning PVE part of the game. The reviewer didn't even TRY the pvp, which is what the game is all about. This review can be packed right along with the other reviews made by other reviewers who spend limited amount of time in the game and spend all of its time in the PVE part of the game. "Familiar role-playing gameplay of "kill, loot, buy stuff" for players who might be happy with that. " This little sentence proves the reviewer ignored what the game is all about.   Its extremely sad good games receive low scores because reviewers are not given enough time to fully explore the game. pretty sad.   Although, a bit off-topic and maybe a bit flamish, but I think the fact someone becomes so happy (and even finds it beautiful) over a low score for a that has been worked on for so much, is really extremely sad
    The review is beautiful because it hits the nail on the head, what 90% of the people that play the game will feel,see,hear and experience. They're not gonna get to the lvl 80+ blessed pvp/guildwar subplot because the game is so flawed for the 80 first levels.
    I'm glad to see a review like it because unlike Dark and Light that was hyped,crashed and burned and never even got a review on gamespot (why do you think that is?), heres a game that got hyped and its about to dawn on the consumers how utterly flawed,shallow and poorly designed it is.
    It was crap in Korea,it is crap here.

    And you mention a few things that are extremely sad,how about i mention something i find extremely sad - the fact that piece of s-it games like these are even released onto the market again and again and again, same can of crap,different label. Whats also extremely sad are the fanboi's that continue to praise this game like its the second coming of christ (the fanbois who STILL praise dark and light are hilarious as well).

    It's like a bad relationship where you're getting beaten every day but continue to stay. Maybe someday fanbois can realize how bad a game really turned out (despite how good the concept is, how good the hype was or how good it was on paper) and abandon it. Let the companies that produce piles of dog feces like this learn what works and what doesnt - vote with your money, let them go bankrupt.


  • GameloadingGameloading Member UncommonPosts: 14,182
    How somebody can become so happy over a bad rating of someone else's hard work is downright sad. I feel sorry for you.  and it doesn't hit the nail on the head, for the reasons I mentioned above. the reviewer played only the first part of the game. its NOT a game that you can review in 1 week.
  • tetsultetsul Member Posts: 1,020
    Out of curiousity (since it's not the first game I've heard it), if the fun part is PvP and guild fights why don't they just make the entire game PvP and guild fights instead of have 80 levels of mob farming to get to it? Is the concept of "having fun in games" lost on some developers? I earn my right to have fun playing the instant the charge hits my credit card.
  • GameloadingGameloading Member UncommonPosts: 14,182
    Because it would lose all feeling of accomplishment. if it would be like that, it would turn into shadowbane. no matter how many city's you can take over in shadowbane, its all pointless. its one big FPS-like game.
  • JelloB2000JelloB2000 Member CommonPosts: 1,848


    Originally posted by Gameloading
    How somebody can become so happy over a bad rating of someone else's hard work is downright sad. I feel sorry for you. and it doesn't hit the nail on the head, for the reasons I mentioned above. the reviewer played only the first part of the game. its NOT a game that you can review in 1 week.
    wth. Its a commercial product, they are out to earn money, not save humanity.

    Seriously what kind of backwars argument is that? EVERYTHING in a industry of any kind is made by someone else, objects just dont appear out nowhere. What do you say to the people that waste money on this game? They too nedeed to work to get their money & somehow the companys money is more important for you.

    Well if you can only stand a game for a week that usually means the game is crap the weeks after the first anyway. Also the "its fun later on" just means the developers took the easy way out ny only focusing on endgame & its not really an argument that addresses the issue: NOT FUN.

  • tetsultetsul Member Posts: 1,020



    Originally posted by Gameloading
    Because it would lose all feeling of accomplishment. if it would be like that, it would turn into shadowbane. no matter how many city's you can take over in shadowbane, its all pointless. its one big FPS-like game.


    Where you see accomplishment, I see chore. And they're all pointless, the important thing is to have fun doing it.
  • GameloadingGameloading Member UncommonPosts: 14,182



    Originally posted by JelloB2000




    Originally posted by Gameloading
    How somebody can become so happy over a bad rating of someone else's hard work is downright sad. I feel sorry for you. and it doesn't hit the nail on the head, for the reasons I mentioned above. the reviewer played only the first part of the game. its NOT a game that you can review in 1 week.

    wth. Its a commercial product, they are out to earn money, not save humanity.

    Seriously what kind of backwars argument is that? EVERYTHING in a industry of any kind is made by someone else, objects just dont appear out nowhere. What do you say to the people that waste money on this game? They too nedeed to work to get their money & somehow the companys money is more important for you.

    Well if you can only stand a game for a week that usually means the game is crap the weeks after the first anyway. Also the "its fun later on" just means the developers took the easy way out ny only focusing on endgame & its not really an argument that addresses the issue: NOT FUN.


    To all the people that "wasted" money on this game, all I really have to say is tough luck. There were about 2 months of open beta + its easy as pie to get a free trial for the game.  You could have easily learn what the first 2 weeks of gameplay would be like if you put a little effort in it.  You can fully agree that a game is crap, but being HAPPY and getting joy about a bad rating is just downright sad.


    Its also pretty obvious that the reviewer either had a bad day or just had to give AL a bad rating just to keep the good-bad scores balanced. for example, look at the sound score. a 3. Good job Gamespot, you just insulted the London Symphony Orchestra (for more info, look here: http://en.wikipedia.org/wiki/London_Symphony_Orchestra)

    Also look at the graphic ratings. a 4.  while at the same time, RF Online gets a 7. i'm sorry, but imo, you can't say Al deservers a 4 in graphics and RFO a 7 with a straigth face (with all the respect to RFO ofcourse)

  • RyuukoGoRyuukoGo Member Posts: 235

    My review of Gamespot 2.5/10 image

    Archlord has been out about two months in the "western" market...players who like it are still playing...those who do not...are still bashing it and posting negative reviews..aka Trolling...some of you remind me of players who still want AC2 to come back...which shut down over a year ago.

    I do not understand why some of you get so emotional when you read that someone likes Archlord.

  • RudedawgCDNRudedawgCDN Member UncommonPosts: 507

     

    Gameloading your posts are inaccurate and misleading to new players.

    Archlord pvp is dog doo and there are much better pvp games out there L2, Shadowbane, EVE and DAOC. Not only do these games have much better pvp they also have much better pve.

    Archlord bounty system penalizes players heavily for pvping. If you kill someone they can put a bounty on your head - if someone kills you (and they will) you lose 10% exp which at lvl 50+ takes a long time to get back.

    1) your ascertion that everyoen who rates the game has never played it more than a couple of weeks.

    Is false. I played for one month in the top guild in the game and I was lvl 52 when I quit.

    The reviewer got it spot on this game deserves its low scores here and at other review sites, the pvp sucks and the pve is repetitive and BORING.

    If you like the game fine, there's a few players still playing it - but please don't mislead other players by saying that it has good pvp or pve, because your lieing.

    If all the reviews by professional review sites are bad, and the score here on this site is 5.8 and dropping, and the reviews here are bad - well maybe just maybe - their right and your wrong.

    Just a guess.

  • GameloadingGameloading Member UncommonPosts: 14,182

    I am not lying, and I recommend you don't name people a liar again. The clan politics are already going on, and with the AL system comming out any minute now, PVP will only get better and better. the PVP is actually a lot of fun and there are lots of people who are enjoying clan warfare everyday. in fact, Now is the best time to start the game, so you will be ready for when the castle sieges come out.  Your opinion is NOT fact, try to remember that.

     

    Again, look at my comment about those reviews before. they perfectly describe the beginner levels of the game, but not the later levels and what the game is all about.

  • GorukhaGorukha Member Posts: 1,441
      WoW guess gamespot didnt get their cash on time for the interview LOL.


    It's better be hated for who you are, than loved for who you aren't.
    image

  • TheGhostlordTheGhostlord Member Posts: 30

    Originally posted by Gameloading
    I am not lying, and I recommend you don't name people a liar again. The clan politics are already going on, and with the AL system comming out any minute now, PVP will only get better and better. the PVP is actually a lot of fun and there are lots of people who are enjoying clan warfare everyday. in fact, Now is the best time to start the game, so you will be ready for when the castle sieges come out.  Your opinion is NOT fact, try to remember that.   Again, look at my comment about those reviews before. they perfectly describe the beginner levels of the game, but not the later levels and what the game is all about.


    "your opinion is NOT fact" ...gameloading i think your taperecorder is stuck,or your clipboard is malfunctioning,stop pasting that into every reply you make.

    Also,try read the posts before you go off on your frantic fanboi defence of a horrible disaster of a game - he said youre misinformed,mistaken,wrong,delusional,maybe a little blind because you love and hyped the game so much...but he never ONCE called you a liar. Not once.

    The reason the review is all about the early game is because thats all people will see before gouging their eyes out in boredom going thru the horribly flawed and repetitive "content".

    Before the game came out you frantically spammed every thread with "its only beta!" and now its "You've not played the game to level 80+!" or "at least they're trying to improve the game!".

    Oh and how come you're the only one on the forums (aside from your fangirlfriend Lilithishtar) who's allowed to have an opinion? huh? Guess what,E V E R Y O N E is entitled to their opinion and exactly everyone is allowed to say what they think about the game. You keep spouting off as if your opinions are set in stone facts - they're not.

    Pvp is alot of fun? compared to what? pong?
    Clan warfare? gimme a break,a bunch of clones ganking each other to the left and right serving no purpose whatsoever except being a secondrate counterstrike game with swords and spells because there are no areas to control,no resources to guard/control and...well,no persistant world you can affect with your efforts. Warfare my a$$. Eve online,sure. DAoC,Sure. Hell even shadowbane as well. Archlord,not in its current state and not likely any time soon.

    Don't make me list all the things that are wrong with the game,i hate repeating myself although you apparently love doing it.



  • GameloadingGameloading Member UncommonPosts: 14,182



    Originally posted by TheGhostlord



    Originally posted by Gameloading

    I am not lying, and I recommend you don't name people a liar again. The clan politics are already going on, and with the AL system comming out any minute now, PVP will only get better and better. the PVP is actually a lot of fun and there are lots of people who are enjoying clan warfare everyday. in fact, Now is the best time to start the game, so you will be ready for when the castle sieges come out.  Your opinion is NOT fact, try to remember that.
     
    Again, look at my comment about those reviews before. they perfectly describe the beginner levels of the game, but not the later levels and what the game is all about.





    "your opinion is NOT fact" ...gameloading i think your taperecorder is stuck,or your clipboard is malfunctioning,stop pasting that into every reply you make.

    Also,try read the posts before you go off on your frantic fanboi defence of a horrible disaster of a game - he said youre misinformed,mistaken,wrong,delusional,maybe a little blind because you love and hyped the game so much...but he never ONCE called you a liar. Not once

    "If you like the game fine, there's a few players still playing it - but please don't mislead other players by saying that it has good pvp or pve, because your lieing."
    I hope you do realize the irony of this? Maybe you should read a little more carefully.


    The reason the review is all about the early game is because thats all people will see before gouging their eyes out in boredom going thru the horribly flawed and repetitive "content".

    Incorrect, there are quite a few players that are up at higher levels, get your facts right please.

    Before the game came out you frantically spammed every thread with "its only beta!" and now its "You've not played the game to level 80+!" or "at least they're trying to improve the game!".

    1:the its only beta comment was in reply to the complaints of the bugs during beta time.
    2:I never named level 80+ as a required level, again, get your facts right before you post.


    Oh and how come you're the only one on the forums (aside from your fangirlfriend Lilithishtar) who's allowed to have an opinion? huh? Guess what,E V E R Y O N E is entitled to their opinion and exactly everyone is allowed to say what they think about the game. You keep spouting off as if your opinions are set in stone facts - they're not.

    Thanks you cap'n obvious, but if you give a voice to your opinion, then make sure YOU POST IT AS AN OPINION, and not as a fact.

    Pvp is alot of fun? compared to what? pong?
    Clan warfare? gimme a break,a bunch of clones ganking each other to the left and right serving no purpose whatsoever except being a secondrate counterstrike game with swords and spells because there are no areas to control,no resources to guard/control and...well,no persistant world you can affect with your efforts. Warfare my a$$. Eve online,sure. DAoC,Sure. Hell even shadowbane as well. Archlord,not in its current state and not likely any time soon.

    Actually, many people seem to enjoy the clanwarfave. Oh excuse me, there are no recources to guard/control. I honnestly could give a crap about recources. Area's to controll will be the castle sieges,which will be implanted soon, just in time for when many guild reach the level 50's.

    Don't make me list all the things that are wrong with the game,i hate repeating myself although you apparently love doing it.

    Nobody is forcing you to do anything besides for your Ego who can't stand it people are playing and enjoying a game you don't enjoy. You played the game, you didn't like it, fine, get over it. yet you still seem to find it important to tell everyone how much the game sucks over and over and over and over again, As if AL raped your wife or something. its just a game.





  • ottaconottacon Member Posts: 13

    i will be shot for this, but i don't really care :)

    i have to fully agree with Gameloading,

    i have been anoyed with those reviews every day now, they seem to review games completly wrong. As a matter a fact, they don't even give some mmorpg's a chance to live.

    Archlord isn't a bad game. I'm playing it for 3 months now, and i'm still enjoying it. The grinding is a hassle, but when u see urself grow in pvp it makes it all worth it. If u don't have to do anything to achieve something u will get bored very easy. So i like the way it's handled here.

    Like gameloading said, there developing the game as we speak, Guildrankings / Castle seiges will be implemented very soon. It would be stupid to be implementing them when u have only lvl 20's on the servers isn't it.

    Ur talking about lvl 80? why u even mention lvl 80, u don't need that lvl to achieve something. Atleast not in the early stage of this game, i my opinion people focus to much in beeing the best. Why? there is no need to be the best, the only need there is for u is to enjoy the game, in the end everyone who is active will achieve that lvl. Like many mmorpg this game is very guild based, if u have a good active guild it keeps u busy and u don't even notice the hr's of grinding u do, compared to the fun of dooing 3-4 guildbattles a day.

    For ppl who like pvp this game is very nice, if u like story's and pve, then this game isn't ur piece of cake.

    About the fact that people keep mentioning the bounty issue, i think ur dumb to say that bounty's are ruining the game.

    1) if u agree with someone to battle u will never achieve a bounty, if i meat someone daring me to battle, and we start on a fair way, not a single hair on my head would be thinking about giving this player a bounty.

    2) If  u keep ganking players @ low lvl because u feel better then everyone else, then it's more then normal that u get a bounty. The game is about wanted pvp, not just ganking players that are fighting in the fields trying to get some lvl's.

    3) If u really wanne pvp go to the Battle Square and u'll have lotsa fun and u  can't recieve a bounty there. Because it's created for pvp.

    That's just my 2cents about the game. Players who like the game should be defending this game more. respect for Gameloading

    Greetz

    otta

     

  • VanguardeVanguarde Member Posts: 198
    This game is worse then lineage 2 by far.
  • ottaconottacon Member Posts: 13

    Originally posted by Vanguarde
    This game is worse then lineage 2 by far.
    can u state ur opinion?

    greetz
    otta


  • Ake_GamerAke_Gamer Member Posts: 112


    Originally posted by ottacon
    Originally posted by Vanguarde
    This game is worse then lineage 2 by far.
    can u state ur opinion?

    greetz
    otta



    He stated his opinion, as he seems to do in all of these posts, but neglects to try to convince anyone of it. But he get's his post count up.

    Here's two analogies for you to consider.

    1. Guy says he doesn't like a tootsie roll pop. You ask him why and then he busts out a tootsie roll pop and gives it a lick. He then spits, tosses the pop on the ground and starts to utter every curse imaginable. His conclusion is that the tootsie roll pop is dog doo when he never even got to the center.

    2. Same guy is finally convinced to try the center. He licks a 1, a 2, a 3....crunch and then crushes the whole thing in his mouth. His conclusion is that the pop sucks because there is nothing to it. It's too easily finished. And when you try to explain to the guy that he can enjoy it more slowly, he can't comprehend where you are coming from.

    Such is how I see this review and most of the critics of AL. I've been playing since open beta and still am enjoying the game. It's not perfect, it's not finished, there's no guarantee of it's future development, but I'm buying into the AL concept and will continue to fund it as long as I can continue to experience it.

    So for the review, it's accurate, but the author never explains the limitations in it's scope and I consider that professionally negligent. The review is of a pve game, which AL is not. Qualify the review as the first day or three experience and I've have no further comment. The reader should understand how little effort was put into preparing the review.

    And as for Ziggy, of who I am a tremendous fan ::::15:: , you are certainly entitled to your opinion, but "the grind" has always been about and will continue to be about perspective. Every MMO has a treadmill to it and as long as developers stick to the concept of levels and xp per mob kill, the treadmill will persist. Whether the treadmill is apparent to the player is all about immersion and "slight of hand". Are the game elements which surround the grind sufficient to distract the player from watching the xp bar? In every game, the answer eventually becomes no. It's just a function of time and the willingness of the player to buy into the distractions. Now we all know that the min/maxer overachievers never buy into any windowdressing. They go right to the cheat site and get the walkthrough to make their experience as efficient as possible. If they have fun doing that, great. But proclaiming that an experience is boring based on the approach you took is extremely misleading. Not everyone plays games the same way.

    Grinding is a choice. In every MMO, you WILL grind, if you choose to find the most efficient/productive way to play. And in a PvP game, to some that is everything. Those people level the fastest, burn out the quickest, accomplish nothing and then have nothing good to proclaim of the experience. In many cases they feel jaded. Same shyte, different title. Others level slower, are called nubs by the min/maxers, but never complain about said grind and have fun playing the game for a long time. They usually get the chance to experience end game content and accomplish something meaningful in game terms. (Levelling is not an accomplishment to everyone. Experiencing becoming the guild with the Archlord would be.)

    Let's face it, the MMO publishing model is borked and we continue to feed it. I'm guilty of it. I pay to play betas. Frankly, if we didn't, we'd be stuck with the highly polished dumbed down MMO for the masses that is WoW. I'm tired of their vision of PvP. I like NHN's. So, I choose to invest in it by subscribing to the further development of their unfinished product.

    Dec 20,1999: AC1(DT).Since then:DAoC,SB,AC2,L2,EvE,WoW,SoR
    ====================
    Currently playing: ArchLord - L58 Knight
    LoTRo - L13 Dwarf Guardian
    image

  • VanguardeVanguarde Member Posts: 198



    Originally posted by Ake_Gamer




    Originally posted by ottacon





    Originally posted by Vanguarde
    This game is worse then lineage 2 by far.

    can u state ur opinion?

    greetz
    otta




    He stated his opinion, as he seems to do in all of these posts, but neglects to try to convince anyone of it. But he get's his post count up.

    Here's two analogies for you to consider.

    1. Guy says he doesn't like a tootsie roll pop. You ask him why and then he busts out a tootsie roll pop and gives it a lick. He then spits, tosses the pop on the ground and starts to utter every curse imaginable. His conclusion is that the tootsie roll pop is dog doo when he never even got to the center.

    2. Same guy is finally convinced to try the center. He licks a 1, a 2, a 3....crunch and then crushes the whole thing in his mouth. His conclusion is that the pop sucks because there is nothing to it. It's too easily finished. And when you try to explain to the guy that he can enjoy it more slowly, he can't comprehend where you are coming from.

    Such is how I see this review and most of the critics of AL. I've been playing since open beta and still am enjoying the game. It's not perfect, it's not finished, there's no guarantee of it's future development, but I'm buying into the AL concept and will continue to fund it as long as I can continue to experience it.

    So for the review, it's accurate, but the author never explains the limitations in it's scope and I consider that professionally negligent. The review is of a pve game, which AL is not. Qualify the review as the first day or three experience and I've have no further comment. The reader should understand how little effort was put into preparing the review.

    And as for Ziggy, of who I am a tremendous fan ::::15:: , you are certainly entitled to your opinion, but "the grind" has always been about and will continue to be about perspective. Every MMO has a treadmill to it and as long as developers stick to the concept of levels and xp per mob kill, the treadmill will persist. Whether the treadmill is apparent to the player is all about immersion and "slight of hand". Are the game elements which surround the grind sufficient to distract the player from watching the xp bar? In every game, the answer eventually becomes no. It's just a function of time and the willingness of the player to buy into the distractions. Now we all know that the min/maxer overachievers never buy into any windowdressing. They go right to the cheat site and get the walkthrough to make their experience as efficient as possible. If they have fun doing that, great. But proclaiming that an experience is boring based on the approach you took is extremely misleading. Not everyone plays games the same way.

    Grinding is a choice. In every MMO, you WILL grind, if you choose to find the most efficient/productive way to play. And in a PvP game, to some that is everything. Those people level the fastest, burn out the quickest, accomplish nothing and then have nothing good to proclaim of the experience. In many cases they feel jaded. Same shyte, different title. Others level slower, are called nubs by the min/maxers, but never complain about said grind and have fun playing the game for a long time. They usually get the chance to experience end game content and accomplish something meaningful in game terms. (Levelling is not an accomplishment to everyone. Experiencing becoming the guild with the Archlord would be.)

    Let's face it, the MMO publishing model is borked and we continue to feed it. I'm guilty of it. I pay to play betas. Frankly, if we didn't, we'd be stuck with the highly polished dumbed down MMO for the masses that is WoW. I'm tired of their vision of PvP. I like NHN's. So, I choose to invest in it by subscribing to the further development of their unfinished product.


       Played lineage 2 up to level 76 and when that game came out it was "Polished", Archlord is unpolished no end content either just grind grind grind. Hell, lineage 2 was 10x more enjoyable then this piece of dung. Castle siege is funner then this unfinished beta product that was implemented in 2 month after release (lineage 2) Customization is nowhere to be found while lineage 2 offers both facial, female and male for each different races, even hairs and such. Archlord offers female mages Only, while i can understand elementalist female only race, others are just forcing you to choose female mages, males only archers, knights berserkers. While Lineage 2 had antharas, archlord has none to offer besides grind grind grind then pk and more pk and then theres the bounty system which again is broken. 

    And here is the funny part, when you pk and camp them you get warned by the gm. For a game to be touted as a pure pvp game it sure as hell doesnt feel like one. Where as in lineage 2 you can pk the people over and over and the gm wouldn't care since it is also a pvp game.

    And dont think I would consider myself to be a newbie in mmorpg ive played EQ,EQ2,WOW,FFXI, UO, LINEAGE 2, HERO ONLINE, CONQUER ONLINE, CITY OF HEROS, CITY OF VILLIANS, GUILD WARS, SHADOWBANE,  with all extremely high level characters on all  the games mentioned. Ive played enough mmorpg to know this is a pile of dung.  

    While lineage 2 has many skill sets for each classes, Archlord offers very limited class skill sets per classes. Lineage 2 offers class advancement branching path example: A warrior can advance into either gladiator or paladin.

    Archlord does not offer class advancement option, basically your just a knight is a knight period.

    Oh by the way this game is dark & light 2. image

    And do you really want to wonder why Lineage 2 is successful in the western market, then this? Both game can be considered as pvp game. Which is why I am comparing the two games. Already in Lineage 2 is working on toward new expansions, while Archlord is struggling to gain western audience and failed at doing it. In the end, Lineage 2 is much much better then this crap. Lineage 2 gives players tons of options right from the start, while Archlord limits players options as mentioned reasons above.

     

  • Ake_GamerAke_Gamer Member Posts: 112

    [quote]Originally posted by Vanguarde
    Played lineage 2 up to level 76 and when that game came out it was "Polished", Archlord is unpolished no end content either just grind grind grind. Hell, lineage 2 was 10x more enjoyable then this piece of dung. Castle siege is funner then this unfinished beta product that was implemented in 2 month after release (lineage 2) Customization is nowhere to be found while lineage 2 offers both facial, female and male for each different races, even hairs and such. Archlord offers female mages Only, while i can understand elementalist female only race, others are just forcing you to choose female mages, males only archers, knights berserkers. While Lineage 2 had antharas, archlord has none to offer besides grind grind grind then pk and more pk and then theres the bounty system which again is broken.
    And here is the funny part, when you pk and camp them you get warned by the gm. For a game to be touted as a pure pvp game it sure as hell doesnt feel like one. Where as in lineage 2 you can pk the people over and over and the gm wouldn't care since it is also a pvp game.
    And dont think I would consider myself to be a newbie in mmorpg ive played EQ,EQ2,WOW,FFXI, UO, LINEAGE 2, HERO ONLINE, CONQUER ONLINE, CITY OF HEROS, CITY OF VILLIANS, GUILD WARS, SHADOWBANE, with all extremely high level characters on all the games mentioned. Ive played enough mmorpg to know this is a pile of dung.
    While lineage 2 has many skill sets for each classes, Archlord offers very limited class skill sets per classes. Lineage 2 offers class advancement branching path example: A warrior can advance into either gladiator or paladin.
    Archlord does not offer class advancement option, basically your just a knight is a knight period.
    Oh by the way this game is dark & light 2. image
    And do you really want to wonder why Lineage 2 is successful in the western market, then this? Both game can be considered as pvp game. Which is why I am comparing the two games. Already in Lineage 2 is working on toward new expansions, while Archlord is struggling to gain western audience and failed at doing it. In the end, Lineage 2 is much much better then this crap. Lineage 2 gives players tons of options right from the start, while Archlord limits players options as mentioned reasons above.
    [/b][/quote]


    Thanks for offering your perspective, but again you offer no argument as to why you feel the way you do other than saying that you have extensive experience with MMOs. I believe many of us in this community do. I too played L2 from open beta through the launch of C2. Were sieges in C1? I don't think so, but I may have forgotten.

    L2 was polished in C1? What about the myriad of bugs, class imbalances, exploits? There were never GMs around to help and botting/farming started to affect the economy + pvp culture from day 1. From what I read now, the economy has never recovered and the RTM industry thrives in L2, albeit with some temporary setbacks from bannings.

    It wasn't complete either. It being C1. But I will agree that it was more feature complete than AL is at the same point in the lifecycle which is retail + 2 months.

    I take the argument part back a bit. Just hard to read your writing style. Seems like character customization is very important for you. I'd say the Korean developed MMOs offer the least in terms of character cutomization. That's a known and is partially due to their culture of uniformity. I find the standardization of character models has tremendous performance impact in PvP. When the server can tell your client to load in 100 other characters with no lag, then you appreciate the lack of customization. I suggest you look at Western MMOs like the CoX series if you really enjoy it.

    You mention Antharas, which I think is a PvE raid boss? A dragon? AL is not a PvE game. While there are a myriad of named mobs throughout the world that take concerted efforts to take out, that's not the focus of the game. If you are looking for end game PvE raiding, I suggest the EQ series of games with WoW as a second choice.

    GM warnings are issued in PvP situations when players do not follow the In Game Combat rules. They include things like training, camping starter city exits and forms of griefing. GMs are VERY accessbile in AL and they do investigate reports enthusiastically. PK is not against the rules, but there are rules of engagement to follow.

    The bounty system is working as intended. The community is still feeling it out and getting used to it. In the US/EU market, the penalties associated with bounties are very light compared to the Korean marketplace. XP loss is harsh and people have been complaining because some players bounty extremely liberally. That doesn't mean it's broken. Just means people in this marketplace like to bounty. That will change in time as people learn to hate the xp loss. Tough lesson, but many are slow to learn.

    Lineage 2 is on it's 5th retail expansion, I believe, and has been in retail for over 2 years. Trying to compare the class progressions between it and AL right now doesn't make sense. Now if you looked at C1 at retail + 2 months and compared it to AL in terms of class development, I'd argue that. Currently L2 is much more mature and SHOULD be superior.

    Where L2 has failed AL has yet to be tested. I gave up on L2 due to the publisher's (NC) lackadaisical approach to handling the RTM industry in their game. Botting and farming to this day are rampant and adversely affect the daily playing experience. The game has drastically changed due to that culture both economically and in PvP. I don't want to have to buy adena and bot to "play" a game. I find it rediculous.

    So while L2 is superior in terms of it's completeness and it's maturity I choose to invest my money with the game that has a lot more potential. Potential for PvP and politics though the Archlord System, potential for economics without the destructive RTM industry participating.

    "A rich man's garbage is a poor man's fortune."

    Dec 20,1999: AC1(DT).Since then:DAoC,SB,AC2,L2,EvE,WoW,SoR
    ====================
    Currently playing: ArchLord - L58 Knight
    LoTRo - L13 Dwarf Guardian
    image

  • ChuckNorrisChuckNorris Member Posts: 24
    I think everyone knows by now is garbage. So I say let the 10 fanbois left playign continue to play and lets head somewhere else
  • VanguardeVanguarde Member Posts: 198



    Originally posted by Ake_Gamer

    [quote]Originally posted by Vanguarde
    Played lineage 2 up to level 76 and when that game came out it was "Polished", Archlord is unpolished no end content either just grind grind grind. Hell, lineage 2 was 10x more enjoyable then this piece of dung. Castle siege is funner then this unfinished beta product that was implemented in 2 month after release (lineage 2) Customization is nowhere to be found while lineage 2 offers both facial, female and male for each different races, even hairs and such. Archlord offers female mages Only, while i can understand elementalist female only race, others are just forcing you to choose female mages, males only archers, knights berserkers. While Lineage 2 had antharas, archlord has none to offer besides grind grind grind then pk and more pk and then theres the bounty system which again is broken.
    And here is the funny part, when you pk and camp them you get warned by the gm. For a game to be touted as a pure pvp game it sure as hell doesnt feel like one. Where as in lineage 2 you can pk the people over and over and the gm wouldn't care since it is also a pvp game.
    And dont think I would consider myself to be a newbie in mmorpg ive played EQ,EQ2,WOW,FFXI, UO, LINEAGE 2, HERO ONLINE, CONQUER ONLINE, CITY OF HEROS, CITY OF VILLIANS, GUILD WARS, SHADOWBANE, with all extremely high level characters on all the games mentioned. Ive played enough mmorpg to know this is a pile of dung.
    While lineage 2 has many skill sets for each classes, Archlord offers very limited class skill sets per classes. Lineage 2 offers class advancement branching path example: A warrior can advance into either gladiator or paladin.
    Archlord does not offer class advancement option, basically your just a knight is a knight period.
    Oh by the way this game is dark & light 2. image
    And do you really want to wonder why Lineage 2 is successful in the western market, then this? Both game can be considered as pvp game. Which is why I am comparing the two games. Already in Lineage 2 is working on toward new expansions, while Archlord is struggling to gain western audience and failed at doing it. In the end, Lineage 2 is much much better then this crap. Lineage 2 gives players tons of options right from the start, while Archlord limits players options as mentioned reasons above.
    [/b][/quote]

    Thanks for offering your perspective, but again you offer no argument as to why you feel the way you do other than saying that you have extensive experience with MMOs. I believe many of us in this community do. I too played L2 from open beta through the launch of C2. Were sieges in C1? I don't think so, but I may have forgotten.
    L2 was polished in C1? What about the myriad of bugs, class imbalances, exploits? There were never GMs around to help and botting/farming started to affect the economy + pvp culture from day 1. From what I read now, the economy has never recovered and the RTM industry thrives in L2, albeit with some temporary setbacks from bannings.
    It wasn't complete either. It being C1. But I will agree that it was more feature complete than AL is at the same point in the lifecycle which is retail + 2 months.
    I take the argument part back a bit. Just hard to read your writing style. Seems like character customization is very important for you. I'd say the Korean developed MMOs offer the least in terms of character cutomization. That's a known and is partially due to their culture of uniformity. I find the standardization of character models has tremendous performance impact in PvP. When the server can tell your client to load in 100 other characters with no lag, then you appreciate the lack of customization. I suggest you look at Western MMOs like the CoX series if you really enjoy it.
    You mention Antharas, which I think is a PvE raid boss? A dragon? AL is not a PvE game. While there are a myriad of named mobs throughout the world that take concerted efforts to take out, that's not the focus of the game. If you are looking for end game PvE raiding, I suggest the EQ series of games with WoW as a second choice.
    GM warnings are issued in PvP situations when players do not follow the In Game Combat rules. They include things like training, camping starter city exits and forms of griefing. GMs are VERY accessbile in AL and they do investigate reports enthusiastically. PK is not against the rules, but there are rules of engagement to follow.
    The bounty system is working as intended. The community is still feeling it out and getting used to it. In the US/EU market, the penalties associated with bounties are very light compared to the Korean marketplace. XP loss is harsh and people have been complaining because some players bounty extremely liberally. That doesn't mean it's broken. Just means people in this marketplace like to bounty. That will change in time as people learn to hate the xp loss. Tough lesson, but many are slow to learn.
    Lineage 2 is on it's 5th retail expansion, I believe, and has been in retail for over 2 years. Trying to compare the class progressions between it and AL right now doesn't make sense. Now if you looked at C1 at retail + 2 months and compared it to AL in terms of class development, I'd argue that. Currently L2 is much more mature and SHOULD be superior.
    Where L2 has failed AL has yet to be tested. I gave up on L2 due to the publisher's (NC) lackadaisical approach to handling the RTM industry in their game. Botting and farming to this day are rampant and adversely affect the daily playing experience. The game has drastically changed due to that culture both economically and in PvP. I don't want to have to buy adena and bot to "play" a game. I find it rediculous.
    So while L2 is superior in terms of it's completeness and it's maturity I choose to invest my money with the game that has a lot more potential. Potential for PvP and politics though the Archlord System, potential for economics without the destructive RTM industry participating.
    "A rich man's garbage is a poor man's fortune."



    When lineage 2 launched in the U.S It was polished and complete, which Archlord doesn't. Its incomplete with lack of options to players. Its destined to fail. And you wonder why lineage 2 was launched with success then this pile of dung. Not just in U.S but worldwide. Yes weeks prior to c2 siege began before c2 was updated. Because L2 is an eastern market game, I compare this to L2. Which i think its reasonable and western mmorpg playstyle is different then asian style gameplay i will not compare them both. By the way, You want a really really really hardcore open pvp where anything goes? Try shadowbane where you lose all your equipment when you die against player killers. I actually had fun grieving players in that game. image

    Hence why Shadowbane isnt really really popular its pk heaven in that game, few players survive at low levels. Now thats what i call "HARDCORE" PVP western game. If i were to compare a western pvp game versus archlord and lineage 2 pvpv system. Shadowbane PVP is the most harsh system ever implemented in all of mmorpg to date. Shadowbane really tests your skill to survive to the highest level, you die from a pk you loose all your equipment, equipments can be looted at anytime and anyday in that game. Compare that Pvp system that L2 and archlord combined ,Shadowbane's pvp system is truely The ultimate pvp GVG system to date bar none, theres no mercy or forgiving, or even compromise  in SB.

  • RyuukoGoRyuukoGo Member Posts: 235




    Originally posted by ChuckNorris
    I think everyone knows by now is garbage. So I say let the 10 fanbois left playign continue to play and lets head somewhere else

    So you speak for everyone? image

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