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Pirates of the Burning Sea: Exclusive Screens, Week #30

A night and day shot populate this week's serving of screenshots from the piratey-folks at Flying Lab Software in Seattle, WA. Enjoy this week's images and check back next week as we bring you more.


image image

Thanks to FlyingLabs for this.

Dana Massey
Formerly of MMORPG.com
Currently Lead Designer for Bit Trap Studios

Comments

  • atamboatambo Member Posts: 21
    the first picture with the two frigates facing off looks epic...


  • bobothewizarbobothewizar Member Posts: 56
    yeah, if they ever release it.
  • 0over00over0 Member UncommonPosts: 488
    Anyone know if we'll be able to see representations of a crew in "third-person" ship shots like these? They look a bit inhuman with no one visible aboard.

    Apply lemon juice and candle flame here to reveal secret message.

  • atamboatambo Member Posts: 21
    I've seen screenshots with crew and without crew so I'm guessing they probably have the option to turn it on and off


  • isildurisildur Lead Designer, PotBSMember Posts: 84
    Correct.  You can toggle crew visibility for your ship, and for
    other ships.  Crew are a massive performance hit, so we give you
    lots of options to hide them.  In the left (daytime) shot, though,
    there are crew on the ship on the left side... the ship is just really
    big, so they're hard to see.


  • scaramooshscaramoosh Member Posts: 3,424
    looks crap

    ---------------------------------------------
    image
    Don't click here...no2

  • isildurisildur Lead Designer, PotBSMember Posts: 84
    I'll forward your cogent and well-reasoned critique on to our art director.


  • GonodilGonodil Member Posts: 335

    are you planning to add wake effects?

    Ships just floating in the water with no wake, making no waves or spray, is realy fake looking.

  • fastback67fastback67 Member Posts: 14
    They have wake bro, but look at the sails, those ships are holding still.
  • JK_jeanJK_jean Member Posts: 11

    The game is very good. It tell the history of the pirates. It's very interisting, and is free...

                              Here is a image of this game:



    image

    Go to the official web site: http://www.piratesoftheburningsea.com

    enter at the foruns and found news nice things. See you there...

  • h4x0rn4bsk1h4x0rn4bsk1 Member Posts: 82

    Originally posted by scaramoosh
    looks crap
    Maybe it's crap, but it looks crap? People saying that you think all games normal player like suck, are right. The graphics of this game are great, I'm waiting for this game...

    Scaramoosh, nothing personal...


    Inactive:
    World of Warcraft - Level 13 Human Paladin
    Dungeons & Dragons Online - Level 2 Rank 6 Halfling Rogue
    image

  • SaenjainaSaenjaina Member Posts: 24
    After watching many pirate movies, these screens at first disappoint me a little. I mean, in that time and age, I would expect things to look dirty, worn etc. But everything seems so streamlined and clean. I speak of both the boats and the harbor.



  • titanicbbb67titanicbbb67 Member Posts: 25

    here is some more ship models I found.. from a devs portfolio

    http://www2.slothworks.com/portfolio/gallery.php

  • redfishredfish Member Posts: 7


    Originally posted by Saenjaina
    After watching many pirate movies, these screens at first disappoint me a little. I mean, in that time and age, I would expect things to look dirty, worn etc. But everything seems so streamlined and clean. I speak of both the boats and the harbor.

    I suspect Hollywood do that just to add atmosphere. A Navy ship would have been cleaned regularly by the crew to keep it in good shape...


    Originally posted by titanicbbb67
    here is some more ship models I found.. from a devs portfolio http://www2.slothworks.com/portfolio/gallery.php

    Thats not a dev, matey - thats a member of the community who's built a ship model for the PotBS User Content program ... visit the UC forum on the burningsea.com forums to read more about that.

  • SaenjainaSaenjaina Member Posts: 24

    That might be true, yes. But there is still something to it. I mean, things do get worn down by age etc. Streets get dirty, lower parts of building-walls should be dirty (just to mention a few). It all adds to the realism/authenticity.

    I see it also in many other "persistent world" games. Where everything looks so fake because it's too clean etc. Just look at a game like Dark and Light. Games that promote beautiful landscapes and sceneries often lack the small details that add authenticity when you get up close and in front.

    Though, I know this does not mean a game does not have a "feel". But from an outside perspective, and without having experienced the game's world first-hand, this is what I consider the most right now.


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