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First look at ingame footage!

2

Comments

  • WickershamWickersham Member UncommonPosts: 2,379

    My 1st impression was that they stole the sound from one of those old video pinball games.  I will hold my fingers crossed with the hope that that element does not survive alpha.  That Wooooooosh! with every swing of your sword will get on your nerves after a few hours i'm sure.

    Did you all see the dwarfs beard swing when he was attacking?  Nice little detail i think image

    Good to see that you can knockdown a player in this one.  Nice animation that comes with it too.

    As far as it being boring...when is watching another person play a video game not boring?  "Forget going to a movie tonight, do you wanna come over and watch me play this game?"

    Ya it needs polish and yes it's in alpha...what more is there to say?

     

    "The liberties and resulting economic prosperity that YOU take for granted were granted by those "dead guys"

  • AseenusAseenus Member UncommonPosts: 1,844
    that video turned me off WAR im really not interested anymore :S


  • ArielAriel Member UncommonPosts: 33

    I came to MMORPG.com specifically to post about how utterly boring (or annoying) this video was. They proudly proclaim that it is all in-game footage.
    This is two minutes of them putting together the most exciting footage they could find...and it's incredibly painful.

    I would not be surprised if that video is removed from the website within a month. Of course the damage will be done, and a lot of us will still have copies of it.

    This looks like a single-player RPG I would have played in 1994, probably on a console (except that I don't play console games).

    The OP should make a poll.

    Edit: Oops. Should have said I've played WFRP for about 15 years, and it is my favorite fantasy RPG. I don't play it that much, mostly I'm stuck playing D&D, but even so, I was ready to love this game. The original version of this game looked a lot more like the table-top RPG than this sort of hodge-podge of ... nothing.

    I'd say this game will be the DDO of Europe: a big seller, yet utter disaster at launch. It will take 6-12 months to be a viable game.


  • PolrpgPolrpg Member Posts: 71
    For as much as it hurts me i must admit .. footage was desapointing, they shouldnt never showed that but on the other hand the cinematics is the best i´ve ever seen ... i dare someone to show us better cinematics then the one they did.
  • Distortion0Distortion0 Member Posts: 668



    Originally posted by Ariel
    I came to MMORPG.com specifically to post about how utterly boring (or annoying) this video was. They proudly proclaim that it is all in-game footage.
    This is two minutes of them putting together the most exciting footage they could find...and it's incredibly painful.

    I would not be surprised if that video is removed from the website within a month. Of course the damage will be done, and a lot of us will still have copies of it.

    This looks like a single-player RPG I would have played in 1994, probably on a console (except that I don't play console games).

    The OP should make a poll.

    Edit: Oops. Should have said I've played WFRP for about 15 years, and it is my favorite fantasy RPG. I don't play it that much, mostly I'm stuck playing D&D, but even so, I was ready to love this game. The original version of this game looked a lot more like the table-top RPG than this sort of hodge-podge of ... nothing.

    I'd say this game will be the DDO of Europe: a big seller, yet utter disaster at launch. It will take 6-12 months to be a viable game.



    They're trying to show 2 things here. 

    A. How amazingly fast they can build a game. They are a third of the way done already! Imagine how fast content updates could be done at this rate! Also this goes to show that the game isn't vapor. When they said the game would be done by next year from start to finish, everyone laughed.

    B. Establish trust. WoW didn't show alpha footage. Connan hoards it's footage and info to reiculious extent. You can't find alpha vids of Vanguard OR ANY OTHER GAME ON THE MARKET! They're saying, "Hey fans, go ahead, ask us stuff. You want incomplete videos. Okay, we trust you. Here's what we got so far, even if it's not polished."

     

    Honestly, yeah it wasn't interesting. BUT IT'S IN FRICKEN DEVELOPMENT! If you want info hid from you, then don't watch the game when it comes out. But I don't know how exsiting you want to be without the interface anyway. Go turn off the interface and watch a WoW vid or even a Connan vid(that is if you can find Connan gameplay)

  • checkthis500checkthis500 Member Posts: 1,236

    Originally posted by Ariel
    I came to MMORPG.com specifically to post about how utterly boring (or annoying) this video was. They proudly proclaim that it is all in-game footage.
    This is two minutes of them putting together the most exciting footage they could find...and it's incredibly painful.

    I would not be surprised if that video is removed from the website within a month. Of course the damage will be done, and a lot of us will still have copies of it.

    This looks like a single-player RPG I would have played in 1994, probably on a console (except that I don't play console games).

    The OP should make a poll.

    Edit: Oops. Should have said I've played WFRP for about 15 years, and it is my favorite fantasy RPG. I don't play it that much, mostly I'm stuck playing D&D, but even so, I was ready to love this game. The original version of this game looked a lot more like the table-top RPG than this sort of hodge-podge of ... nothing.

    I'd say this game will be the DDO of Europe: a big seller, yet utter disaster at launch. It will take 6-12 months to be a viable game.

    You're pretty ignorant if you think they're going to remove that off the site, or if you think they didn't expect the comments they got.  Here's my point.  This is from the ARt Director:

    "War=wip







    Hello everyone.

    I wanted to take a minute to confirm what Adam said and add a few additional notes regarding the state of WAR at this time.



    Although we are building WAR one pairing at a time, there are MANY
    layers of code and art, and, yes, polish that remain ahead of us. Is is
    tempting to look at the visuals and start projecting what you see
    versus what it will become. Imagine, however, what any game would be
    like with only half the code done! Take a gold stamp of any game at
    this stage and send it out to Wal-mart. It won't be pretty will it?



    That actually is one of the more heartening things about WAR right now,
    is that it is FUN and so much of it looks great (yea. I am unbiased).
    This game ain't done yet and we have a ways to go, but I'm proud of how
    well it stands up already. Its a testament to the talent and drive of
    the team, the strength of the IP, and the experience and knowledge we
    pull from having been down this road before, receiving feedback, not
    unlike this for many, many years now.



    The general point here being, that a lot of what goes into making
    something look great, is the iterations of tweaking PLUS having all the
    systems in place to make the art shine.



    As far as specific things mentioned around here, there are just a few
    more animation systems our Lead Animator, Jeremy, is waiting for like
    an expectant father to have unleashed. Then true glory will be found. I
    could spout off some specifics about timers, and blendings, but in
    general the animators have done well with what we have coded thusfar.
    (As a bit of a teaser our cloak animations look AWESOME and exemplify
    cool stuff that just isnt in yet.)



    As far as the sounds, well I aint a sound guy. I will say that in PvE
    (ie a much slower pace affair) the audio is suitable to the action. In
    a mosh pit fight, however, there are some issues that need addressing.
    I'll just reiterate that the audio sound systems, just like everything
    else, need more time in the development womb to birth into glory!



    The effects show a similar phenomina. In PvE they feel good (albiet
    some tweaks and polish are needed once the abilities are finalized).
    You can tell what your group mates are doing. The effects are also
    racial appropriate in shape and color. However, as you can see in this
    very first RvR video, that when the action gets furious the FX dominate
    and fight too much visually, almost to the point of becoming noise. We
    certainly will reevaluate what we are doing with these effects moving
    forward. Thats why early testing and feedback is import to see how
    things scale in RVR combat.



    Finally, keep your critiques coming! Oftentimes your comments act as
    affirmations of our own thoughts here in the studio or shead light on
    some things we were concerned about internally. I personally appreciate
    how posts on this site, unlike some others, are actually constructive!
    So thank you all for this dialog, the time spent with the thoughtful
    feedback, and please stay tuned cuz its only going to get better!



    Cheers!



    -Greg"

    Considering the line where it says "Oftentimes your comments act as
    affirmations of our own thoughts here in the studio or shead light on
    some things we were concerned about internally."

    My take from that is that they released this alpha video so that they could get player feedback on what looks good, what doesn't, etc.  I highly doubt they thought everyone would be stunned or awestruck by the footage at the alpha stage.  I mean they don't even have the lighting/shadows turned up.  I think they released it because they want the followers of the game and other gamers alike to see what the game looks like in alpha.





    ---------------------------------------------
    I live to fight, and fight to live.

  • ArielAriel Member UncommonPosts: 33

    Originally posted by Distortion0
    A. How amazingly fast they can build a game.
    They are a third of the way done already!
    B. Establish trust. WoW didn't show alpha footage.
    Go turn off the interface and watch a WoW vid or even a Connan vid(that is if you can find Connan gameplay)

    A -- Building games too quickly is the problem with MMORPG's and has been for at least 3 years.
    A2 -- IIRC, this game has been in development since the Iraq War started. True, it wasn't at Mythic that whole time, but even so, I wouldn't hold up Warhammer as an industry icon for development speed.

    B -- It obviously ruined WoW. Whatever happened to that game, anyway?
    B2 -- If you want to prove the game is in development, post static screen shots, if the game isn't ready for public consumption in real-time.

    C -- I've seen Conan gameplay footage. You can see it, too. Their big movie/trailer/preview is all made from game footage. Go watch it then come back and tell me that WAR's video is amazing.
    [It might be at gamespot or someplace like that, I don't remember. Other people can probably tell you, especially in the AoC forum. It's not the newest one. I think it came out in late summer, maybe early September? It starts out with people being chased by a bunch of brigands or something, and ends with a kind of hydra thing in a lake.]


    To
    CheckThis500
    With all due respect, I never said anything about the graphics being poor. I only skimmed the replies in this thread, but I didn't see anybody else complaining, either, except to say that the art looked derivative of other games. I very, very seriously doubt that at this point in development you are about to give the game's art a complete stylistic makeover because of one or two posts at MMORPG.com.

    The graphics are not at issue here. I have tested three major games in alpha, and one other that didn't make it to launch. I know what alphas look like. I'm not concerned about that. I'm talking about gameplay.

    Let's say for argument's sake that "half the code is done" as was said. It's not like the game code is finished and ready to go, but the other half that remains is all brand new, never-before-seen code: the part that makes the game fun, except that they just haven't added it yet.

    50% of the code is 90% of the game. You can argue about the percentages, but that is about the sum of it.
    Most of what happens in beta is tweaking (as admitted by others including CheckThis500). Balancing and re-balancing. Testing level rate, wealth accumulation, finding bugs, fixing bugs. Closing exploits. Fixing typos. Testing the social/chat features. Lots and lots and lots of tweaks to the UI. Streamlining character generation, powers/advancement, and yes, adding in bells and whistles...but the train is already built.

    On a 1 to 10, let's say to be fair, I rate this game a 4. You can tweak that to a 6. You can't tweak it to an 8, let alone a 10.

    It's like a director's cut/special edition of a movie. It's still the same movie, but if you look closely, you might notice a few differences. In rare cases, they change the ending. But not the story, the characters, the setting, the photography, the music, etc, etc. Nobody turns "Ernest Goes to Camp" into "Borat" through careful editing.

    Again, I've played 3 major alphas. Every one of those games...the gameplay and content was 75% (or more) the same as what came out at launch. In Beta, I'd say more like 90%. Yes, lots and lots and lots of little gears were set to spin faster or slower and some lights went off while others were turned on. But the game still played the same way. It just ran more smoothly by the time of launch. Control panels and features became more intuitive. Descriptive text became more clear. Abilities gain focus. Wealth and XP rewards became more balanced. Combat becomes more fluid. But the game that I played at launch was still the same game that I played in alpha.

    I don't need to ask anyone during development, "When you played the game, what did it look like?"
    All I need to know is, "When you play, what do you do?"


  • VideoXPGVideoXPG Member Posts: 268

    B -- It obviously ruined WoW. Whatever happened to that game, anyway?

    It got huge, broke 7 Million subscribers and has become a mainstream staple for MMORPGs, doing this while ripping the market open. Where have you been?
  • diaboyosdiaboyos Member Posts: 209
    I too was disappointed with the video.  I'm glad it's only an alpha video!  They've definitely gotta do something with the annoying sounds!  Just got Warhammer - Mark of Chaos to introduce me to the Warhammer world while waiting for this to come out.  I like it so far.


    ====================
    Remember man that passes by,
    as you are now so once was I.
    And as I am so must you be,
    prepare yourself to follow me.

  • waverat81waverat81 Member Posts: 287
    There are a few videos of actual players playing and killing each other at the roadshows on youtube and google, I'm just too lazy to find em.  Watch those and some of you might sing a different tune.  Seeing actual players play the game and not devs/testers its a totally different experience.





  • CelestianCelestian Member UncommonPosts: 1,136
    If you guys think that combat animation looked bad you're gunna absolutely hate VG.

    In anycase for a alpha it looks pretty decent. Look forward to more movies.




  • FormlessFormless Member Posts: 37

    lo all hype kiddys

    whats up today with all of you?
    cmon, cant you hype that stuff just atlast alittle more?

    yknow, like you did with d&l, auto assault, d&do all that stuff. its just some vid, its only beta, all will change, etc. (add anything random you please here)

    hype that shit, hype it hard! i know you can do it.
  • waverat81waverat81 Member Posts: 287
    The biggest problem with the footage is, no one is absolutely sure what they were trying to show. 

    Title says early RvR.......but what about it?



  • Thedude-Thedude- Member Posts: 5
    Omgz, rz u hyping this shiat f0 real? That's just another WoW Clone! (See WoW Grinding Guide)

    I'm sure all of u gonna play the beta.. another grindfest.. how's teh grind, how iZ it?



  • VolkmarVolkmar Member UncommonPosts: 2,501



    Originally posted by Distortion0






    Originally posted by Ariel
    I came to MMORPG.com specifically to post about how utterly boring (or annoying) this video was. They proudly proclaim that it is all in-game footage.
    This is two minutes of them putting together the most exciting footage they could find...and it's incredibly painful.

    I would not be surprised if that video is removed from the website within a month. Of course the damage will be done, and a lot of us will still have copies of it.

    This looks like a single-player RPG I would have played in 1994, probably on a console (except that I don't play console games).

    The OP should make a poll.

    Edit: Oops. Should have said I've played WFRP for about 15 years, and it is my favorite fantasy RPG. I don't play it that much, mostly I'm stuck playing D&D, but even so, I was ready to love this game. The original version of this game looked a lot more like the table-top RPG than this sort of hodge-podge of ... nothing.

    I'd say this game will be the DDO of Europe: a big seller, yet utter disaster at launch. It will take 6-12 months to be a viable game.





    They're trying to show 2 things here. 
    A. How amazingly fast they can build a game. They are a third of the way done already! Imagine how fast content updates could be done at this rate! Also this goes to show that the game isn't vapor. When they said the game would be done by next year from start to finish, everyone laughed.
    B. Establish trust. WoW didn't show alpha footage. Connan hoards it's footage and info to reiculious extent. You can't find alpha vids of Vanguard OR ANY OTHER GAME ON THE MARKET! They're saying, "Hey fans, go ahead, ask us stuff. You want incomplete videos. Okay, we trust you. Here's what we got so far, even if it's not polished."
     
    Honestly, yeah it wasn't interesting. BUT IT'S IN FRICKEN DEVELOPMENT! If you want info hid from you, then don't watch the game when it comes out. But I don't know how exsiting you want to be without the interface anyway. Go turn off the interface and watch a WoW vid or even a Connan vid(that is if you can find Connan gameplay)

    B. uhm... no?

    http://www.gamespot.com/pc/rpg/worldofwarcraft/media.html

    check that gameplay trailer dated 2001. that is THREE YEARS before release.

    Yes, the UI is not there, the graphics are a bit less advanced, but it is basically the same game.

    I'm a great supporter of WAR, I love the concept and the stuff and i will still follow development and things, But even *I* think that video wasn't very good. The youtube ones are actually better!

    the latter makes me think that was a dumbed down version specifically to show "hey! look! we have pvp!" so i've still wagonloads of faith in this game, but you have to admit the movie wasn't very impressive overall.

    "If you give a man a fish, you feed him for a day, if you teach him how to fish, you feed him for a lifetime"



  • newbinatornewbinator Member Posts: 780



    Originally posted by scaramoosh

    games do not change much from beta tbh.
     
     


     

    You're an R-tard, it's not in beta yet, it's in alpha... and yes they do change a lot in alpha and beta. And even if it didn't change at all it would still look and play a whole helluva a lot better than WOW.

  • VideoXPGVideoXPG Member Posts: 268
    I have to agree with the admission that the videos of people playing the game on YouTube make the game look a whole lot better. I guess this was just maybe a stress test or some sort to see performance while players are engaged in PvP.


  • Maybe take a look at this

    http://www.youtube.com/watch?v=XgnK1_yBQ5s

    But for now I have to agree that it looks alot like wow in gameplay, but maybe that´s good. It is a good consept and if it works why fix it?

    The one thing I want, is more of guild and group dynamic like age of conan trying to do.

  • sjonasjona Member Posts: 194

    wow's old screenshots were REAL funny :D

    that was 1.5-2 years before WoW actually came out.
    even the interface was rather crappy.

    edit: proof: http://www.blizzard.com/wow/screenshot.aspx?ImageIndex=1&Set=18

  • ZorgoZorgo Member UncommonPosts: 2,254



    Originally posted by Thedude-
    Omgz, rz u hyping this shiat f0 real? That's just another WoW Clone! (See WoW Grinding Guide)

    I'm sure all of u gonna play the beta.. another grindfest.. how's teh grind, how iZ it?



     What did that video have to do with grinding? Nothing...you just tagged your pet issue onto a thread so that you could show us how good you are at 733t speak. When you grow up, you will look back at this way of typing with embarassment. If you are already an adult....you have my sympathy.

    The game looks good to me, I'm more excited after seeing the footage than before, not sure why people are saying it looks like crap. What many people call cartoon-y graphics, I call stylized. I think putting a little art direction into the game makes it more immersive. EQ2 has some of the best graphics with some of the worst art direction, WoW has some of the worst graphics with some of the best art direction. As they smooth out the engine and start adding tone mapping and hdr and some other things, hopefully this will be a game with some of the best graphics and some of the best art direction. And if you don't agree with me you all suXXorz.

  • PantasticPantastic Member Posts: 1,204

    I found it hard to tell what's going on, I'd much rather have footage with the interface showing because that gives me a better idea of what the player is actually controlling; there's a big difference between watching an autoattack that switches animation and throwing different abilities. I'd also like some feeling of whether the fights are starting with wounded guys or if you can expect a whole fight to be 4-5 hits. It didn't turn me off to the game, but I can't see much to get excited about since I can't really tell what's going on.

    I think it's kind of silly to complain about sound at this point, they don't usually finalize sound until sometime in beta since it's pretty easy to change later. Same thing with detail levels, early on they have graphics that are more of placeholders than what they'll end with.

    EDIT: A big question of mine that probably won't be answered until beta is why the guys are standing still. Is there some reason in game to stay still, or are actual fights going to be messy circle-strafe extravaganzas like WOW? Personally I like less movement than WOW, it's just pretty hard to tell from video since players in promo videos tend to stand still regardless of what they do in a real fight.

  • Thedude-Thedude- Member Posts: 5
    He Zargo, r u a converted rpglzi soul from south hampton or mississippi? Cuz u really sound like that huckel berry joe!

    The video was FULL of grinding, of grinding those and these mobs over there without stopping the mouse grindfest of all. I rather go and play sum Zelda on my new Nintendo Wii FTW!!

    eZe for teh mastah



  • waverat81waverat81 Member Posts: 287

    Originally posted by Thedude-
    He Zargo, r u a converted rpglzi soul from south hampton or mississippi? Cuz u really sound like that huckel berry joe!

    The video was FULL of grinding, of grinding those and these mobs over there without stopping the mouse grindfest of all. I rather go and play sum Zelda on my new Nintendo Wii FTW!!

    eZe for teh mastah

    You sir, make absolutely no sense at all.


  • Shaman64Shaman64 Member Posts: 399

    The video wasn't meant to make our eyes fall out due to its awsomeness. It was released to give us a feel at how the game is progressing. It showed dwarfs and greenskins fighting using simple attacks. And for a game in ALPA, I repeat ALPHA stage. It looks smooth, and they are proceeding ahead of schedule,which they have said many many times. And they weren't mobs. I am getting tired of ..people who don't know what thier replying about. That was a video of the development team fighting eachother, which they do almost every day to test the game out. Like I said it is in ALPHA, and shouldn't be that impressive, if anyone based thier opion on this..what was it two minutes of footage, then don't plan on going into the career of criticism.

    image

  • Distortion0Distortion0 Member Posts: 668



    Originally posted by Thedude-
    He Zargo, r u a converted rpglzi soul from south hampton or mississippi? Cuz u really sound like that huckel berry joe!

    The video was FULL of grinding, of grinding those and these mobs over there without stopping the mouse grindfest of all. I rather go and play sum Zelda on my new Nintendo Wii FTW!!

    eZe for teh mastah



    It was PvP, dumbass. Most people don't consider fighting other players 'grinding'. Maybe if they were NPCs but I think you missed the whole RvR of the video.
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