Tuesday,05 December , 2006 at 19:00 UTC
"As you may already know, there was a hearing at the commerce tribunal today about the future of Nevrax. The discussion was short and went as expected.
As a number of serious take over offers had been officially presented, the court decided that we continue our activity normally until Ryzom is passed over to its new owner.
The name of the prospective buyers are still secret, however we should be able to tell you more between December the 12th and the 19th."
Comments
Ok, Holding breath for another week. Still sounds positive. This game
finally broke my 4 year addiction to my previous MMO and I"ll be
heartbroken if my new home is shutdown.
-kwong
I just started getting into this game because of the freeness factor.
I hope they don't start charging again, but I'm afraid they will.
I'm gonna end up subscribing though, I think.
I'm still on the island and I'm hooked. I've been wailing and moaning about wanting a skill based, sandbox game and it's been there all along.
I beta tested this game and wasn't impressed, but now I'd much rather play this than WoW, EQ2, EVE, and many other MMOs.
dimensional?. It doesn't allow you to jump or fall off ledges
etc. You can appear to be 50 feet below someone but you have to
take a ramp down to it. Its not very realistic but its a limitation of
the engine.
Thats why you have 'walls'. If it was 3d you wouldnt need those walls to stop you falling off ledges.
Beta Tested: Lineage 2, Ryzom, City of Heroes, RYL, EverQuest 2 World Of Warcraft European
Truly Loved: World of Warcraft
Actually ytou are fairly sadly mistaken, things may have been "kinda" like that at some point, I doubt it, but w/e
Either way, it DOES have a z axis, you simply cannot jump or fall, it is fully 3 dimensional, you can walk up and down hils, over under and around, all thre dimensions are present, if something looks 50 feet below me, it has ALWAYS been 50 feet below me, it it looks above me it is ....actually above me, if there was no Z axis then creatures 50 feet above me, but right ABOVE me, would be able to hit me....het they can't....I honestly have no idea what game you are refering to.......and if you still think the engine is not 3d, set your max and min view distance to 1000 you can zoom through and away so far that you can get a truely unique picture of how 3d the engine truely is......
Very good news, I just wish Seed was given that chance.
ryzom any better if you say its good it doesn't mean it is good just
means your delusional.
I beta tested this game for 6
months... i know what the engine is like it's not something you can fix
easily... considering they don;'t even develop NEL at Nevrax anymore...
as its an open source engine. Its flawed for true 3d.
Yes.. you can climb hills but you can't exist at the same point in
space above and below. If you do.... you will be on the exact
same spot. Try any of the tunnels north of Matis capital.
When i played there were lots of kippee there. We went into an
expedition down these tunnels and got attack by mobs 'beneath' and
'above' us. We couldn't see them there were 70m above us but
there were killing us.
Why did this happen? Because the
game engine is 2d, we and the kipee appeared to be 70m appart but the
x,y axis were the same and hence the kippee could freely attack us
through walls and on the surface when we were under the ground.
Combine this with the fact you can't jump, and there are often invisble
walls as the original poster i replied pointed out (often these walls
are on boundaries but you can't seem to get past terrain that appears
passable). Hence the engine is 3d.
If they have
the old bug reports still open you'll probably be able to see my bug
report for this... if you don;t believe me.
Beta Tested: Lineage 2, Ryzom, City of Heroes, RYL, EverQuest 2 World Of Warcraft European
Truly Loved: World of Warcraft
But they fixed this bug it looong ago. Probably even thanks to his report.
The engine behaviour he describes does not happen anymore, so why bother?
And, who knows. Maybe the new Owners will put in a "true" Z Axis.
I´d be all for it. But I´m ok with it the way it is now to.
MaDSaM
Do you dare to adapt?
~Q~
Well, if you have any ideas or problems you see with the current engine, then why not support the Free Ryzom Campaign? They are one of the groups putting in serious offers to buyout the licenses for Ryzom, and even have gotten funding recently from the Free Software Foundation, because of their efforts.
If you want to be a part, why not give a little bit? Making Ryzom free for all, and developed by a communal essence is just what the game needs.
Heh, she is probably used to playing Korean games where she can't understand anyone anyhow, plenty of those kinda games out there, heh. Either way, I cAN see the bonus of merging servers, but I definately see the language nbarrier as a problem, I just know my english speaking server needs more people........
and I am not even talking about cho.......
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