hey everyone i play wow and my time just ran out and ive been thinking i mite go back to coh so what my question is whats new in the coh game good and bad
I would check the new issues and their patch notes...I'll quote them here:
Issue 8: To Protect and Serve
Headlines
Veteran Rewards: Now players will receive rewards for the time spent playing the game. New costume pieces, badges, powers, pets and more! Something new every 3 months!
Police Band and Safeguard Missions: Calling all Heroes! Bank Robberies, Sewer Bombings, Jail Breakouts and more villainous attacks are in progress! Monitor the police scanner and come to the rescue to thwart these diabolical schemes!
Fautlline: Rebuilding of ruined sections of Paragon City has been a long time goal for the city. The old Overbrook area, known today as Faultline, has made significant restoration progress. However, crime and crisis plague the area, requiring the vigilance of the cities Heroes.
COMBINED NOTES
Veteran Rewards
New powers are available across Paragon City and the Rogue Isles: Veteran Rewards! Now, as your account accrues time, in 3 month intervals, your characters will gain access to all new badges, abilities, costume pieces and more! For complete details please visit the Official City of Heroes or City of Villains web site.
Additionally, you can now visit PlayNC.coms Account Management Page to view details of your account and a listing of which Veteran Rewards are available to it!
Updater
If the update client fails to connect, it will cycle through ports 13094, 6994, 80 and 23094 until it connects. Alternatively the -port command line parameter can be used to specify one of these ports (for example: CohUpdater.exe port 23094).
Pocket D Changes
Arena Kiosks: These Kiosks will allow Heroes and Villains to fight against each other more easily if they want to settle personal issues.
In front of the bars are two arena officials, an "Arena Information Operator", who will provide information on how to use the kiosks; and a "Games Information Operator", who will provide detailed information on each of the game types of the arena.
Rikti Monkey Fight Club: Due to a combination of the Family cutting in to the RMFC profits in Sharkhead, and an offer from DJ Zero to expand their enterprise, Joe Young and Cornelius have moved their "entertainment concern" on up to the Pocket D. They have set up a new "Lounge" on the hero side of the club. Its a lot classier than the old place, says Joe Young.
Its loud in Pocket D! Local chat in Pocket D will only be heard by players within 50ft of each other now.
Powers
Many objects in the game which were meant to be immune to Teleportation have been made so. This affects several powers in the Traps Secondary and Devices secondary for players.
A large number of powers, most those that involved ground hugging or wall crawling type visual effects, were adjusted to perform better.
Dark Miasma's Tar Patch, Dark Miasma's Dark Servant, and Dark Blast's Life Drain will now play animation and effects when cast.
Altered Moment of Glory to insure that the -Regen portion goes away at the end of the duration of the power.
Added -Fly to Gravity Control Gravity Distortion power.
Jump Kick from the Leaping pool set now does Knock Up instead of Knockback. The chance of Knock Up occurring has increased to 20% (from 15%.)
Removed hesitation from the Mental Blast animation. There was a pause that prevented the character from acting, even after the power had finished animating.
Fixed missing animation for Ice Sword when used with Fly.
Various Build Up and Aim powers now have a new look.
Increased the base flight speed of Hover by 10%.
Added a slight delay to the usage of Team Teleport. This should alleviate the issue of Teammates randomly being left behind after a Teleport.
Soul Storm is now escapable. There is still a bit of delay after you escape before you can move or attack again, but its much less of an I win power.
Rikti ambushers will once again show teleportation FX.
The Helmet enhancement (Mutation/Magic - Range) was giving twice the bonus of other Range DOs. It has been reduced to match.
Rebalanced the powers used by some of the high end Longbow critters to make them less frustrating to fight.
Fixed some animation issues with the Jump Jet Pack power granted from the Good vs. Evil Edition.
Tailor
Characters can have tails and wear trenchcoats at the same time
Chest patterns added to have as backdrop for chest emblems
Emblem Blend
Emblem Circle
Emblem Diamond
Emblem Heart
Emblem Shield
Emblem Square
Emblem Star 1
Emblem Star 2
Hair Style "ice" added to huge and male
Hair style "Buzz cut" revamped and added to huge and male
Zombie texture added to the monstrous legs
Jackets and Robes have had there shoulder geometry unified to work better with cape mantles
"Over Shoulder Cape" is available for all types
"Cellular" pattern added to gloves and boots
Military coat for huge and female revamped to fit better, prevent clipping, and to better work with other costume pieces
Some broaches moved to prevent hovering
Samurai belt added to all huge categories
Hoods and Hair reweighed to prevent bald spots when head scaling
New costume pieces are available at the Tailor and at Character Generation:
Male/Huge/Female
(Head Detail 1): Galactic Glasses, Government Glasses, Blast Goggles up
(Head Ears): Floppy, Bunny, Cat, Rat, Teddy, Wildcat
Female
(Upper Body - Chest - Tops with Skin): Angelic, Assassin, Excess, Savage, Tanker
(Lower body - Legs - Bottoms with Skin): Angelic, Assassin, Excess, Savage
Face masks revamped to prevent texture neck streaking.
Face masks "Ghost" & "Neck Cover"
A few female hair styles tweaked to fit better.
"Ponytails Fat" added to female hair styles.
Thin stripes 1 & 2 added.
Assassin pattern added to gloves and boots.
Titles
Players may now change their title at levels 15, 25, 35, and 45. These title changes do not stack (if you do not use the one you get at level 25 when you reach level 35, you only have the level 35 change, and lose the level 25 one). At 50, players may change their title without restriction. Talk to any trainer to change your title in this manner.
Bases
Autonomous Expert System can now take a Mission Computer as an Aux Item, and Mystic Orrery can now take an Oracle as an Aux Item. These changes will allow Supergroups that only have those Control sources to run the Cathedral of Pain.
Tasks
An icon will appear on a Contact in the Contact Window when you are on a Story Arc with that Contact. This will let you better manage the Story Arcs you are doing.
Set all PvP zone mission rewards down to the normal mission completion levels.
Titles
Fixed bug that prevented players from being able to reset their second title to "none".
List of new or updated emotes:
Emote Invent
Emote Dance1
Emote Dance2
Emote Dance3
Emote Dance4
Emote Dance5
Emote Dance6
Emote EatDonut
Emote Donut
Emote EatFood
Emote Eat
Emote Food
Emote ListenPoliceBand (Heroes only)
Emote SitChair1
Emote SitChair2
Emote SitChair3
Emote SitBench1
Emote SitBench2
Emote SitBench3
Emote SitBench4
Emote SitExecutiveChair
Emote SitStool
Emote SitTable1
Emote SitTable2
Emote Teabag
Changes specific toCITY OF HEROES:
Faultline Redux
Faultline officials recently provided funding for reconstruction and work was underway in the first neighborhood, when major disaster struck. Due to strange seismic activity on the moon, tidal anomalies caused the Overbrook Dam to rupture flooding the zone. Additional crews have been called in to assess the Dam and shore up the rest of the zone, however, they are continually thwarted by the recent arrival of new villain groups to the area and one group, in particular, that no one expected: Arachnos. It appears Arachnos has been poking around supergroup base wreckage in Faultline for some time, searching for technology that will further Lord Recluses nefarious plans. Paragon Officials have called in small detachments of the Paragon Police Department and Freedom Corps, but are also asking heroes to come forward and protect the new city.
Features of the new Faultline:
Transition from Trial Zone to a City Zone (with Overbrook Dam as a Hazard area)
Level range has been adjusted to 15 25
Missions have been added (see Jim Temblor in New Overbrook at the Memorial statue in the park as your initial contact)
New Villain groups added: Arachnos, Freakshow, The Lost, Sky Raiders and something lurking in the water.
More plaques and badges
Entrance to Pocket D
Stores, Trainer (Mirror Spirit), and a hospital have been added to Faultline
Police Band Missions
Paragon Police Department contacts have been added to all City Zones except for Atlas Park and Galaxy City. They will be added to a Heros contact list as soon as they enter a zone. These contacts will direct characters to missions aiding the PPD in fighting crime in Paragon City.
Once you talk to a PPD Contact, your contact list will have a "Police Band Tuner" added to the top of the list. Clicking this will bring up an assortment of crimes-in-progress.
You will fight level-appropriate Villain Groups in random maps and random mission objectives. Once you have outlevelled a zone, however, you will no longer be able to get Police Band missions in that zone.
In addition to normal missions, the PPD will give out Safeguard Missions. You get Safeguard missions after performing three to five Police Band missions.
Safeguard Missions
Safeguard missions allow the Hero player to enter a large outdoor mission map and defend the city from invading villains. The goal is to defeat the Villain behind the attack, preventing a bank robbery, but there are lots of other things going on, too. Safeguard missions are set up for single players and teams.
Safeguard missions will issue a door in the zone the player is in when mission is accepted (i.e Kings Row Safeguard mission will lead the player to the Kings Row PPD truck door).
When you enter the instance, the bank is immediately being robbed. Dont delay in getting to the bank, or the crooks could get away with the cash, failing the mission.
A 15 minute timer starts once the bank heist has been stopped and the mission is completed. At this point you can use the given time to secure the map, explore and fight for additional badges and rewards. This allows the players to end the mission quickly, or hunt for additional XP and rewards if they choose.
There are several goals and multiple side missions that can be unlocked and played once the bank robbery has been thwarted. Completing any section of goals or each side mission rewards the players with a special bonus (such as extra XP, temp powers, or unique salvage) and will add some time back to the counter. The more they complete the longer they have to try and complete more goals, so the better they do the higher their rewards.
Comments
I would check the new issues and their patch notes...I'll quote them here:
Issue 8: To Protect and Serve
Headlines
Veteran Rewards: Now
players will receive rewards for the time spent playing the game. New
costume pieces, badges, powers, pets and more! Something new every 3
months!
Police Band and Safeguard Missions: Calling
all Heroes! Bank Robberies, Sewer Bombings, Jail Breakouts and more
villainous attacks are in progress! Monitor the police scanner and
come to the rescue to thwart these diabolical schemes!
Fautlline: Rebuilding
of ruined sections of Paragon City has been a long time goal for the
city. The old Overbrook area, known today as Faultline, has made
significant restoration progress. However, crime and crisis plague the
area, requiring the vigilance of the cities Heroes.
COMBINED NOTES
Veteran Rewards
New
powers are available across Paragon City and the Rogue Isles: Veteran
Rewards! Now, as your account accrues time, in 3 month intervals, your
characters will gain access to all new badges, abilities, costume
pieces and more! For complete details please visit the Official City of Heroes or City of Villains web site.
Additionally, you can now visit PlayNC.coms Account Management Page to view details of your account and a listing of which Veteran Rewards are available to it!
Updater
the update client fails to connect, it will cycle through ports 13094,
6994, 80 and 23094 until it connects. Alternatively the -port command
line parameter can be used to specify one of these ports (for example:
CohUpdater.exe port 23094).
Pocket D Changes
Arena Kiosks: These Kiosks will allow Heroes and Villains to fight
against each other more easily if they want to settle personal issues.
front of the bars are two arena officials, an "Arena Information
Operator", who will provide information on how to use the kiosks; and a
"Games Information Operator", who will provide detailed information on
each of the game types of the arena.
Monkey Fight Club: Due to a combination of the Family cutting in to the
RMFC profits in Sharkhead, and an offer from DJ Zero to expand their
enterprise, Joe Young and Cornelius have moved their "entertainment
concern" on up to the Pocket D. They have set up a new "Lounge" on the
hero side of the club. Its a lot classier than the old place, says
Joe Young.
Powers
objects in the game which were meant to be immune to Teleportation have
been made so. This affects several powers in the Traps Secondary and
Devices secondary for players.
number of powers, most those that involved ground hugging or wall
crawling type visual effects, were adjusted to perform better.
Kick from the Leaping pool set now does Knock Up instead of Knockback.
The chance of Knock Up occurring has increased to 20% (from 15%.)
hesitation from the Mental Blast animation. There was a pause that
prevented the character from acting, even after the power had finished
animating.
a slight delay to the usage of Team Teleport. This should alleviate the
issue of Teammates randomly being left behind after a Teleport.
Storm is now escapable. There is still a bit of delay after you escape
before you can move or attack again, but its much less of an I win
power.
Tailor
(Lower body - Legs - Bottoms with Skin): Angelic, Assassin, Excess, Savage
Titles
may now change their title at levels 15, 25, 35, and 45. These title
changes do not stack (if you do not use the one you get at level 25
when you reach level 35, you only have the level 35 change, and lose
the level 25 one). At 50, players may change their title without
restriction. Talk to any trainer to change your title in this manner.
Bases
Expert System can now take a Mission Computer as an Aux Item, and
Mystic Orrery can now take an Oracle as an Aux Item. These changes will
allow Supergroups that only have those Control sources to run the
Cathedral of Pain.
Tasks
icon will appear on a Contact in the Contact Window when you are on a
Story Arc with that Contact. This will let you better manage the Story
Arcs you are doing.
Titles
List of new or updated emotes:
Emote Invent
Emote Dance1
Emote Dance2
Emote Dance3
Emote Dance4
Emote Dance5
Emote Dance6
Emote EatDonut
Emote Donut
Emote EatFood
Emote Eat
Emote Food
Emote ListenPoliceBand (Heroes only)
Emote SitChair1
Emote SitChair2
Emote SitChair3
Emote SitBench1
Emote SitBench2
Emote SitBench3
Emote SitBench4
Emote SitExecutiveChair
Emote SitStool
Emote SitTable1
Emote SitTable2
Emote Teabag
Changes specific to CITY OF HEROES:
Faultline Redux
Faultline officials recently provided funding for reconstruction and
work was underway in the first neighborhood, when major disaster
struck. Due to strange seismic activity on the moon, tidal anomalies
caused the Overbrook Dam to rupture flooding the zone. Additional crews
have been called in to assess the Dam and shore up the rest of the
zone, however, they are continually thwarted by the recent arrival of
new villain groups to the area and one group, in particular, that no
one expected: Arachnos. It appears Arachnos has been poking around
supergroup base wreckage in Faultline for some time, searching for
technology that will further Lord Recluses nefarious plans. Paragon
Officials have called in small detachments of the Paragon Police
Department and Freedom Corps, but are also asking heroes to come
forward and protect the new city.
Features of the new Faultline:
More plaques and badges
Entrance to Pocket D
Stores, Trainer (Mirror Spirit), and a hospital have been added to Faultline
Police Band Missions
Paragon Police Department contacts have been added to all City Zones
except for Atlas Park and Galaxy City. They will be added to a Heros
contact list as soon as they enter a zone. These contacts will direct
characters to missions aiding the PPD in fighting crime in Paragon City.
a PPD Contact, your contact list will have a "Police Band Tuner" added
to the top of the list. Clicking this will bring up an assortment of
crimes-in-progress.
level-appropriate Villain Groups in random maps and random mission
objectives. Once you have outlevelled a zone, however, you will no
longer be able to get Police Band missions in that zone.
In
addition to normal missions, the PPD will give out Safeguard Missions.
You get Safeguard missions after performing three to five Police Band
missions.
Safeguard Missions
Safeguard missions allow the Hero player to enter a large outdoor
mission map and defend the city from invading villains. The goal is to
defeat the Villain behind the attack, preventing a bank robbery, but
there are lots of other things going on, too. Safeguard missions are
set up for single players and teams.
missions will issue a door in the zone the player is in when mission is
accepted (i.e Kings Row Safeguard mission will lead the player to the
Kings Row PPD truck door).
the instance, the bank is immediately being robbed. Dont delay in
getting to the bank, or the crooks could get away with the cash,
failing the mission.
starts once the bank heist has been stopped and the mission is
completed. At this point you can use the given time to secure the map,
explore and fight for additional badges and rewards. This allows the
players to end the mission quickly, or hunt for additional XP and
rewards if they choose.
goals and multiple side missions that can be unlocked and played once
the bank robbery has been thwarted. Completing any section of goals or
each side mission rewards the players with a special bonus (such as
extra XP, temp powers, or unique salvage) and will add some time back
to the counter. The more they complete the longer they have to try and
complete more goals, so the better they do the higher their rewards.
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All Your Base Are Belong To Us
Achiever 86%
Killer 80%
Explorer 26%
Socializer 6%