Vanguard will probly attract a different group of people then WoW. Seeing as it is only PvE, whereas WoW has both PvE and PvP content. Personaly I will not be buying Vanguard because I enjoy PvP too much.
Originally posted by Dem3trius Vanguard will probly attract a different group of people then WoW. Seeing as it is only PvE, whereas WoW has both PvE and PvP content. Personaly I will not be buying Vanguard because I enjoy PvP too much.
Vanguard will have PvP servers at launch, they have already said.
Now playing: VG (after a long break from MMORPGS) Played for more than a month: Darkfall online, Vanguard SOH, Everquest, Horizons, WoW, SWG, Everquest II, Eve
I have V:SoH on Preorder. I hope the game turns out good. But I seriously doubt it is going to be the game to dethrone WoW. Even if it does eventually, it will not happen anytime soon. I really don't think you are going to want to keep this /bumped until the year 2009 do you?
-------------------------------- Currently Playing: Guild Wars 2 and Path of Exile
Vanguard will probly attract a different group of people then WoW. Seeing as it is only PvE, whereas WoW has both PvE and PvP content. Personaly I will not be buying Vanguard because I enjoy PvP too much.
Vanguard will have PvP servers at launch, they have already said.
Seeing as PvP is no were in their FAQ, as far as I can tell, and it isnt listed as a major part of the game. That means if it is in the game they will be working very little towards developing it. This generaly leads to PvP being an afterthought and makes it quite bad.
Vanguard to dethrown WoW eventually? Thats gotta be a joke. I cant imagine Vanguard getting 800k subs, let alone 8million. Especially without PVP. GG another game for the trashcan.
Nomatter what game comes out. WOW will still have 6 mill+ asian players. WOW will always wave this flag until the end of time. It's all they have going for them. It's thier gimmick.
Join WOW now and play with 7 million other people online!!! Except that they didn't mention other Asian games have far more players, they're just not released in the U.S. and Europe so they are unheard of.
They also don't mention that the majority of the 1 million U.S. and European players get bored within the first 2 months and leave or only play because there is nothing else to do.
I think the U.S and European market for WOW will fall. But they will still wave that flag to attract new players.
And its hard to believe that the MMO industry and the U.S. and European market went from the average of 250k-500k active accounts in major titles to 1 million upon the release of one game.
The only game that compete with WOW as far as boxes sold over time, is the one who releases the game in Asia.
Originally posted by Dem3trius Originally posted by metalcore
Originally posted by Dem3trius Vanguard will probly attract a different group of people then WoW. Seeing as it is only PvE, whereas WoW has both PvE and PvP content. Personaly I will not be buying Vanguard because I enjoy PvP too much.
Vanguard will have PvP servers at launch, they have already said. Seeing as PvP is no were in their FAQ, as far as I can tell, and it isnt listed as a major part of the game. That means if it is in the game they will be working very little towards developing it. This generaly leads to PvP being an afterthought and makes it quite bad.
They have said, there will be pvp servers at launch and they will improve the ruleset after release (much the same model as WoW).
I guess we will know more near release.
Now playing: VG (after a long break from MMORPGS) Played for more than a month: Darkfall online, Vanguard SOH, Everquest, Horizons, WoW, SWG, Everquest II, Eve
Originally posted by nakedone Nomatter what game comes out. WOW will still have 6 mill+ asian players. WOW will always wave this flag until the end of time. It's all they have going for them. It's thier gimmick.Join WOW now and play with 7 million other people online!!! Except that they didn't mention other Asian games have far more players, they're just not released in the U.S. and Europe so they are unheard of.They also don't mention that the majority of the 1 million U.S. and European players get bored within the first 2 months and leave or only play because there is nothing else to do.I think the U.S and European market for WOW will fall. But they will still wave that flag to attract new players.
The mention of other asian games having far more players is merely an assumptions. Most asian MMORPG's use a free to play model, and only count the accounts created, Nobody knows how many of those are still actually playing. and if we look in terms of subscribers, we see that WoW is on top with almost 8 million subscribers, the next mmorpg is Lineage, with 1,5 million players. the majority of those 1 million players got bored? You have anything to base that numbers on, or are you making pointless assumptions? I bet you do.
Originally posted by nakedone Nomatter what game comes out. WOW will still have 6 mill+ asian players. WOW will always wave this flag until the end of time. It's all they have going for them. It's thier gimmick.
Join WOW now and play with 7 million other people online!!! Except that they didn't mention other Asian games have far more players, they're just not released in the U.S. and Europe so they are unheard of.
They also don't mention that the majority of the 1 million U.S. and European players get bored within the first 2 months and leave or only play because there is nothing else to do.
I think the U.S and European market for WOW will fall. But they will still wave that flag to attract new players.
The mention of other asian games having far more players is merely an assumptions. Most asian MMORPG's use a free to play model, and only count the accounts created, Nobody knows how many of those are still actually playing. and if we look in terms of subscribers, we see that WoW is on top with almost 8 million subscribers, the next mmorpg is Lineage, with 1,5 million players. the majority of those 1 million players got bored? You have anything to base that numbers on, or are you making pointless assumptions? I bet you do.
Show me an official link that states that there are 7mill or 8mill (of whatever the number is this week) active subs in WOW. Until you can find proof, you are assuming numbers based on units sold since it's release.
Originally posted by nakedone Originally posted by GameloadingOriginally posted by nakedone Nomatter what game comes out. WOW will still have 6 mill+ asian players. WOW will always wave this flag until the end of time. It's all they have going for them. It's thier gimmick.Join WOW now and play with 7 million other people online!!! Except that they didn't mention other Asian games have far more players, they're just not released in the U.S. and Europe so they are unheard of.They also don't mention that the majority of the 1 million U.S. and European players get bored within the first 2 months and leave or only play because there is nothing else to do.I think the U.S and European market for WOW will fall. But they will still wave that flag to attract new players.
The mention of other asian games having far more players is merely an assumptions. Most asian MMORPG's use a free to play model, and only count the accounts created, Nobody knows how many of those are still actually playing. and if we look in terms of subscribers, we see that WoW is on top with almost 8 million subscribers, the next mmorpg is Lineage, with 1,5 million players. the majority of those 1 million players got bored? You have anything to base that numbers on, or are you making pointless assumptions? I bet you do.
Show me an official link that states that there are 7mill or 8mill (of whatever the number is this week) active subs in WOW. Until you can find proof, you are assuming numbers based on units sold since it's release.
"In addition, Blizzard today announced that the subscriber base for World of Warcraft has reached a new milestone, with 7.5 million players worldwide."
" World of Warcraft customers include individuals who have paid a subscription fee or purchased a prepaid card to play World of Warcraft, as well as those who have purchased the installation box bundled with one free month access. Internet Game Room players who have accessed the game over the last thirty days are also counted as customers. The above definition excludes all players under free promotional subscriptions, expired or cancelled subscriptions, and expired prepaid cards. Customers in licensees' territories are defined along the same rules.
I personnally think that Vanguard, as of now, would have problems to break 50k subscribers.
If they implement raid-free servers, I think they would achieve many times that amount, but I doubt they would compete with WoW whatever happens; at least in the short term.
To beat WoW numbers, there is only 1 way, that the peoples playing it remain in LOOOOOVE with the game, for more than 1 year. And I am sorry to tell you, but that isn't the way Brad designs his games. Peoples would often be frustrated and unhappy about some features in the game, that will be "working as intended". It may or not keep these players hooked, but it will turn away many potential new recruits, who will see this hatred/frustration and pick another game. Brad, like to design it hard...I know...I do the same...he prolly find pleasure when a player have a hard time and he is watching, unable to prevent a wide grin. I do the same. See, he build something challenging and when play testers find it hard, it make him happy and sleep well. He ain't a bad guy, and challenge is indeed needed, but sometimes, someone have to put some limits, to stop at the right moment. And I think Brad will never learn when to stop...
- "If I understand you well, you are telling me until next time. " - Ren
Originally posted by Anofalye I personnally think that Vanguard, as of now, would have problems to break 50k subscribers.
If they implement raid-free servers, I think they would achieve many times that amount, but I doubt they would compete with WoW whatever happens; at least in the short term.
To beat WoW numbers, there is only 1 way, that the peoples playing it remain in LOOOOOVE with the game, for more than 1 year. And I am sorry to tell you, but that isn't the way Brad designs his games. Peoples would often be frustrated and unhappy about some features in the game, that will be "working as intended". It may or not keep these players hooked, but it will turn away many potential new recruits, who will see this hatred/frustration and pick another game. Brad, like to design it hard...I know...I do the same...he prolly find pleasure when a player have a hard time and he is watching, unable to prevent a wide grin. I do the same. See, he build something challenging and when play testers find it hard, it make him happy and sleep well. He ain't a bad guy, and challenge is indeed needed, but sometimes, someone have to put some limits, to stop at the right moment. And I think Brad will never learn when to stop...
Ano,
While i respect your quest for raid free servers and certainly think Sigil should have servers that are raid free (afterall if you want it other surely do too and therefore should be appeased) you don't understand what Vanguard will be. For that matter not many do. I've been playing MMO's for a long time and i've been a part of this community for a long time and when i say Vanguard will rule this genre i don't say it out of any since of self pride. It's simply a fact. If Vanguard doesn't top WoW i will be very very surprised.
Brad if you're reading this please have at least 1 raid free server for our pal Ano. He deserves it.
Originally posted by Dem3trius Vanguard will probly attract a different group of people then WoW. Seeing as it is only PvE, whereas WoW has both PvE and PvP content. Personaly I will not be buying Vanguard because I enjoy PvP too much.
Vanguard will have PvP servers at launch, they have already said.
rumor has it, pvp server went into testing yesterday *shrugs*
"If you want a picture of the future, imagine a robot foot stomping on a human face -- forever."
Originally posted by baldbrad sigh,if you even read about the game you'd Know that SoE is in charge of server's and advertisment,they have no say so about creative stuff.
Not saying at some point Brad wont sell the game but atm they have no say so.
Curiuos as to why you think SoE suck's.Instead of giving a blanket statement that a 3 year old could say,why not give us some example's?
It's been explained so many times that I feel there is no need to explain it again at this point. BTW have you played the beta? Well, I can't say if I have played the beta or not, but if I had I would probably think that it's the same ol' shit, and a WoW wanna-be. There's no way that Vanguard is going to topple WoW... no way in hell!
And its hard to believe that the MMO industry and the U.S. and European market went from the average of 250k-500k active accounts in major titles to 1 million upon the release of one game. The only game that compete with WOW as far as boxes sold over time, is the one who releases the game in Asia.
Here we go, another one who has no idea of the history of Blizzard. BEFORE any of the major mmorpgs ever came out, before UO, M59, and a billion years before EQ.... Blizzard already had an online presence. Blizzard was already successful. Heck, YOU right now can view the WoW trailor for free. At the very start, they say 10 YEARS . And that trailor came out when WoW came out.
While the US and European mmorpg market had roughly 1-2 million players (UO, EQ, M59, Lin1, RS). And the Asian mmorpg market had only Lineage 1, and other very minor mmorpgs like El Karidian, with roughly 1-2 million players.....
..............Blizzard during the SAME time period had 10 million (minimum) to 25 million (liberal) O-N-L-I-N-E players. Did you ever hear of Diablo 1? Diablo 2? Starcraft? Warcraft? These are some of the best ever selling computer games in history. Ancient Diablo 1 is still being sold in computer stores! The majority of Blizzard's players were not mmorpg players. All WoW simply did was attract Blizzard's already existing fanbase. WoW did not go after the existing mmorpg market - UO, AC, EQ, DAoC, M59, RS, etc... etc... The US and European mmorpg market never went from 250k-500k active accounts to 1+ million active accounts. Blizzard's online market existed longer, and seperatly from the mmorpg market for over 10 years. Blizzard's market has now come to the attention of the mmorpg market.
Need another example? CSWG. There are litterally 50+ MILLION Star Wars fans worldwide. And easily 5 million of them in the US and Europe. CSWG peaked at over 300k accounts with no end in growth, on track to reaching 5 million accounts at current time. Where did those 300k players come from? EQ, AC, UO, and other major mmorpgs showed little to no drop in accounts when CSWG came out. (Unfortunatly CSWG did sooo well, the lead game DEV got promoted and was no longer directly in charge of only CSWG. The game went brutally downhill after that starting with the Jedi Hologrindfest.)(Add the fact that it still boggles the MIND that CSWG was never advertised in a trailor before the Revenge of the Sith movie?!?!? Meanwhile EQ2, and MxO trailors were playing in movie theaters!)
STO is the only other mmorpg that has a chance at what was available to CSWG, and WoW. There are easily 5+ million Star Trek fans in the US and Europe. And easily 25+ million Star Trek fans world wide. An ALREADY existing fanbase numbering in the millions. If STO is done right, and continued to be done right, it will easily reach 1 million accounts in the first year, and rival WoW, and has an excellent chance of having more accounts than WoW. And.. without taking accounts from WoW, or other major mmorpgs. Because STO's existing fanbase exist outside of the current mmorpgs... for now.
-----------------------------------
And to the OP, you must be soo happy to see so many bite the bait you laid. All that needs to be said about Vanguard aka VG, is they only need to worry about reaching 100k accounts. That is it. If VG can do that, then it meets the definition of a bona fide successfull mmorpg. VG will then re-coupe all of its investment money. Now OP go find a mmorpg you like to play, and have some fun! Both VG and WoW will end up re-couping their investment monies. Both will be hit, successfull mmorpgs.
I do know, last time I checked, Everquest didn't reach 8 million either, no reason why Vanguard would.
So..is THIS the MMO that you were talking about that would take 70% of WoW's subscribers away?.are you SERIOUS?
Vanguard is not EQ. Why would they make EQ when EQ already exists?
Yes i'm very serious and before you say too much remember that i'm a vet of these games and when i say something i have a pretty good idea of what it takes to have a good game. I'm not some noob second life fanboi.
You know, i really hope VG doesn't take a lot of WoW players.WoW can keep their subscribers if they want, i don't want to play another raid based MMO.Hopefully they will have a raid free server or something.
Comments
Vanguard will have PvP servers at launch, they have already said.
Now playing: VG (after a long break from MMORPGS)
Played for more than a month: Darkfall online, Vanguard SOH, Everquest, Horizons, WoW, SWG, Everquest II, Eve
I have V:SoH on Preorder. I hope the game turns out good. But I seriously doubt it is going to be the game to dethrone WoW. Even if it does eventually, it will not happen anytime soon. I really don't think you are going to want to keep this /bumped until the year 2009 do you?
--------------------------------
Currently Playing: Guild Wars 2 and Path of Exile
Quit: Eden Eternal, Wakfu, DDO, STO, DCUO, Sword 2, Atlantica Online, LOTRO, SWTOR, RIFT, Earthrise, FFXIV, RoM, Allods Online, GA,WAR,CO,V:SoH,POTBS,TR,COH/COV, WOW, DDO,AL, EQ, Eve, L2, AA, Mx0, SWG, SoR, AO, RFO, DAoC, and others.
www.twitter.com/mlwhitt
www.michaelwhitt.com
Vanguard will have PvP servers at launch, they have already said.
Seeing as PvP is no were in their FAQ, as far as I can tell, and it isnt listed as a major part of the game. That means if it is in the game they will be working very little towards developing it. This generaly leads to PvP being an afterthought and makes it quite bad.
Nomatter what game comes out. WOW will still have 6 mill+ asian players. WOW will always wave this flag until the end of time. It's all they have going for them. It's thier gimmick.
Join WOW now and play with 7 million other people online!!! Except that they didn't mention other Asian games have far more players, they're just not released in the U.S. and Europe so they are unheard of.
They also don't mention that the majority of the 1 million U.S. and European players get bored within the first 2 months and leave or only play because there is nothing else to do.
I think the U.S and European market for WOW will fall. But they will still wave that flag to attract new players.
And its hard to believe that the MMO industry and the U.S. and European market went from the average of 250k-500k active accounts in major titles to 1 million upon the release of one game.
The only game that compete with WOW as far as boxes sold over time, is the one who releases the game in Asia.
Vanguard will have PvP servers at launch, they have already said.
Seeing as PvP is no were in their FAQ, as far as I can tell, and it isnt listed as a major part of the game. That means if it is in the game they will be working very little towards developing it. This generaly leads to PvP being an afterthought and makes it quite bad.
They have said, there will be pvp servers at launch and they will improve the ruleset after release (much the same model as WoW).
I guess we will know more near release.
Now playing: VG (after a long break from MMORPGS)
Played for more than a month: Darkfall online, Vanguard SOH, Everquest, Horizons, WoW, SWG, Everquest II, Eve
Show me an official link that states that there are 7mill or 8mill (of whatever the number is this week) active subs in WOW. Until you can find proof, you are assuming numbers based on units sold since it's release.
Show me an official link that states that there are 7mill or 8mill (of whatever the number is this week) active subs in WOW. Until you can find proof, you are assuming numbers based on units sold since it's release.
Sure, no problem.
http://www.blizzard.com/press/061109.shtml <- official press statement.
"In addition, Blizzard today announced that
the subscriber base for World of Warcraft has reached a new milestone, with 7.5 million players worldwide."
"
World of Warcraft customers include individuals who have paid a
subscription fee or purchased a prepaid card to play World of Warcraft,
as well as those who have purchased the installation box bundled with
one free month access. Internet Game Room players who have accessed the
game over the last thirty days are also counted as customers. The above
definition excludes all players under free promotional subscriptions,
expired or cancelled subscriptions, and expired prepaid cards.
Customers in licensees' territories are defined along the same rules.
I personnally think that Vanguard, as of now, would have problems to break 50k subscribers.
If they implement raid-free servers, I think they would achieve many times that amount, but I doubt they would compete with WoW whatever happens; at least in the short term.
To beat WoW numbers, there is only 1 way, that the peoples playing it remain in LOOOOOVE with the game, for more than 1 year. And I am sorry to tell you, but that isn't the way Brad designs his games. Peoples would often be frustrated and unhappy about some features in the game, that will be "working as intended". It may or not keep these players hooked, but it will turn away many potential new recruits, who will see this hatred/frustration and pick another game. Brad, like to design it hard...I know...I do the same...he prolly find pleasure when a player have a hard time and he is watching, unable to prevent a wide grin. I do the same. See, he build something challenging and when play testers find it hard, it make him happy and sleep well. He ain't a bad guy, and challenge is indeed needed, but sometimes, someone have to put some limits, to stop at the right moment. And I think Brad will never learn when to stop...
- "If I understand you well, you are telling me until next time. " - Ren
to the OP..
100% correct.
To all doubters...
You don't even know!
Make a difference!
Ano,
While i respect your quest for raid free servers and certainly think Sigil should have servers that are raid free (afterall if you want it other surely do too and therefore should be appeased) you don't understand what Vanguard will be. For that matter not many do. I've been playing MMO's for a long time and i've been a part of this community for a long time and when i say Vanguard will rule this genre i don't say it out of any since of self pride. It's simply a fact. If Vanguard doesn't top WoW i will be very very surprised.
Brad if you're reading this please have at least 1 raid free server for our pal Ano. He deserves it.
Make a difference!
So..is THIS the MMO that you were talking about that would take 70% of WoW's subscribers away?.are you SERIOUS?
I sleep with a pillow under my gun.
Not saying at some point Brad wont sell the game but atm they have no say so.
Curiuos as to why you think SoE suck's.Instead of giving a blanket statement that a 3 year old could say,why not give us some example's?
Vanguard will have PvP servers at launch, they have already said.
rumor has it, pvp server went into testing yesterday *shrugs*
"If you want a picture of the future, imagine a robot foot stomping on a human face -- forever."
Well, I can't say if I have played the beta or not, but if I had I would probably think that it's the same ol' shit, and a WoW wanna-be. There's no way that Vanguard is going to topple WoW... no way in hell!
I sleep with a pillow under my gun.
Here we go, another one who has no idea of the history of Blizzard. BEFORE any of the major mmorpgs ever came out, before UO, M59, and a billion years before EQ.... Blizzard already had an online presence. Blizzard was already successful. Heck, YOU right now can view the WoW trailor for free. At the very start, they say 10 YEARS . And that trailor came out when WoW came out.
While the US and European mmorpg market had roughly 1-2 million players (UO, EQ, M59, Lin1, RS). And the Asian mmorpg market had only Lineage 1, and other very minor mmorpgs like El Karidian, with roughly 1-2 million players.....
..............Blizzard during the SAME time period had 10 million (minimum) to 25 million (liberal) O-N-L-I-N-E players. Did you ever hear of Diablo 1? Diablo 2? Starcraft? Warcraft? These are some of the best ever selling computer games in history. Ancient Diablo 1 is still being sold in computer stores! The majority of Blizzard's players were not mmorpg players. All WoW simply did was attract Blizzard's already existing fanbase. WoW did not go after the existing mmorpg market - UO, AC, EQ, DAoC, M59, RS, etc... etc... The US and European mmorpg market never went from 250k-500k active accounts to 1+ million active accounts. Blizzard's online market existed longer, and seperatly from the mmorpg market for over 10 years. Blizzard's market has now come to the attention of the mmorpg market.
Need another example? CSWG. There are litterally 50+ MILLION Star Wars fans worldwide. And easily 5 million of them in the US and Europe. CSWG peaked at over 300k accounts with no end in growth, on track to reaching 5 million accounts at current time. Where did those 300k players come from? EQ, AC, UO, and other major mmorpgs showed little to no drop in accounts when CSWG came out. (Unfortunatly CSWG did sooo well, the lead game DEV got promoted and was no longer directly in charge of only CSWG. The game went brutally downhill after that starting with the Jedi Hologrindfest.)(Add the fact that it still boggles the MIND that CSWG was never advertised in a trailor before the Revenge of the Sith movie?!?!? Meanwhile EQ2, and MxO trailors were playing in movie theaters!)
STO is the only other mmorpg that has a chance at what was available to CSWG, and WoW. There are easily 5+ million Star Trek fans in the US and Europe. And easily 25+ million Star Trek fans world wide. An ALREADY existing fanbase numbering in the millions. If STO is done right, and continued to be done right, it will easily reach 1 million accounts in the first year, and rival WoW, and has an excellent chance of having more accounts than WoW. And.. without taking accounts from WoW, or other major mmorpgs. Because STO's existing fanbase exist outside of the current mmorpgs... for now.
-----------------------------------
And to the OP, you must be soo happy to see so many bite the bait you laid. All that needs to be said about Vanguard aka VG, is they only need to worry about reaching 100k accounts. That is it. If VG can do that, then it meets the definition of a bona fide successfull mmorpg. VG will then re-coupe all of its investment money. Now OP go find a mmorpg you like to play, and have some fun! Both VG and WoW will end up re-couping their investment monies. Both will be hit, successfull mmorpgs.
Vanguard is not EQ. Why would they make EQ when EQ already exists?
Yes i'm very serious and before you say too much remember that i'm a vet of these games and when i say something i have a pretty good idea of what it takes to have a good game. I'm not some noob second life fanboi.
Make a difference!