Hello, I played FFXI years ago when the game's grind was for SUPER HARDCORE players only, this was alright but getting to 15 was a challenge and thats wrong. At any rate I wanted to have a few questions answered.
1. Have they added time cards or is playonline still retarted?
2. Has the grind gotten and easier and the game more bearable.
3. Is the population still there?
Comments
2. The grind will neer be fixed in that game. The Japanese already have 3-4 75s and they are the majority of the players.
3. It's populated enough to play. I'd say roughly 70% Japanese to 30% US and other. It has gotten better with the PS2 and 360 versions, but be prepared to use the translation tool.
It's still a fantastic game though, I enjoy it very much.
1. Players are much more experienced now setting up good parties where and what to camp etc. It used to be that you could have all kinds of wacky party setups but most people will say {No Thanks} nowadays if the leader doesn't know what the hell he is doing.
2. The XP gain and death penalty has been adjusted to be friendlier.
3. The Empress ring is a huge bonus early levels and still pretty decent at later levels.
If I were you I'd give it a shot, I've come back 3 times and now I'm completely hooked, SE has changed and added a lot of things to make the games better and the Aht'Urgan expansion is sweet.
I play on Asura a very nicely populated server with a good community.
Even though its easy to change, its still a pain in the ass to go through changing.
And I remembered why i had such a hard time, I was a red mage lol.
At the time they were the hardest class to play because you never had money, having to buy white magic, black magic, red magic, and warrior armor + weps. Then along with that you were the back-up for almost everything. Still i love the RM
Also mages seem to get an invite no matter how bad their gear is, like 51+ black mages with no elemental staves still get invites.
As a red mage you only need good melee gear if you plan to solo a lot, for the party experience expect to be stuck at cure and refresh duty.
either way Im not gonna be a RM again, prolly a warrior>sam/ran.
I thought about coming back and giving it a try, but:
1. The fact there is no free trial available (not in any valid sense - i.e. not having to buy something else first) is disturbing considering that all other major MMO's have a free trial, if even for 3 days. Yes, the game has dropped from 50 to 20 bucks, but I still don't think paying 20 bucks to find out if a game has gotten better is a fair trade. Also, it gives a very elitist appearance that I can do without.
2. The utter deletion of an account, to include any characters, after a mere 3 months of an account's deactivation is also ridiculous in comparison to other MMO's. NO MMO I have ever seen has deleted customer accounts after such a short time, if at all. It might be a bit understandable in a small company that has one MMO and nothing else, but in company's such as Sony and Square, it is pretty much unexcusable.
The game does have enough appeal to pull players back regularly to see if it more suits them, however, the company that runs the game negates that appeal by applying some very unnecessary and comparatively ridiculous policies. It's not very inviting.
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Final Fantasy 7