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what is wrong with SOE

GallaidGallaid Member Posts: 118
OK there are so many complants about SWGs now that y not just make a pre nge sever and start over again.  its like comic books some times they mess up the plot so bad that they just restart. y dont they do that with swg i would play it again of they went back to the good ole days. some of the aspects of the new and the old will make a great mmo but now it just sucks.

Comments

  • SyrikRonoveSyrikRonove Member Posts: 19
    Better yet, why don't they just scrap SWG and make a SWG2 (or use any other name for it), and use the same basic game structure as the original and beef it up with new graphics and a perhaps a new timeline without the 4 years of coding history stacked on top of eachother.
  • XcathdraXcathdra Member CommonPosts: 1,027
    Originally posted by SyrikRonove

    Better yet, why don't they just scrap SWG and make a SWG2 (or use any other name for it), and use the same basic game structure as the original and beef it up with new graphics and a perhaps a new timeline without the 4 years of coding history stacked on top of eachother.
    I wouldnt mind a SWG2... The only stipulation would be that SOE has nothing to do with it, and LEC sticks to a game plan that doesnt endorse major changes 3 years into the game.

    Having access to a billion $ IP - Billions of dollars..
    Having access to a massive fan base of said IP - Even more Billons...
    Singly handedly alienating them due to stupidity - Priceless.

  • MinimumMinimum Member UncommonPosts: 236

    I think part of the problem is that they have already reduced their support staff.  Too open a PreCU server would further dilute what little support they are giving now. 

    They are just marking time and collecting money.

  • NiksenNiksen Member Posts: 66
    At my old job some years ago, this guru type coder started and he became the foundation for the software the company would live on for several years after. They could never have done it without this guy...



    I get the same feeling with SWG. They had some guys, i think i even saw their names mentioned a few times in here, who were the true creators of SWG or at least some of the revolutionary aspects of it.



    Im not at all sure they could do it again if they tried to make an SWG2.



    Also i suspect that part of the problem with SWG was that it was such an extensive sandbox, so maybe it was simply too complex (read expensive) to manage the code. This off cause would not be a fact that most companies would openly admit.



    This would fit some of the things we have heard from SOE, e.g when they started talking about removing BE because they were spending so many coding-hours on it, but few played it. ergo the 8 iconic char classes.



    Still i think some classic servers would work, we all loved it in spite of the bugs, i for one would be satisfied if just they fixed critical exploits etc.



    It seems difficult to imagine how you can create a top-nice sandbox mmorpg that could still be profitable for whomever would make it. Maybe if we all tell them that were willing to pay much more that 15$ if just the game is nice that the crap on the marked today.



    brgds Nicolai
  • herculeshercules Member UncommonPosts: 4,925
    Originally posted by Gallaid

    OK there are so many complants about SWGs now that y not just make a pre nge sever and start over again.  its like comic books some times they mess up the plot so bad that they just restart. y dont they do that with swg i would play it again of they went back to the good ole days. some of the aspects of the new and the old will make a great mmo but now it just sucks.
    Ever wondered if the reason might be LA not permitting them?They can't make changes without LA say so.
  • Firebird1Firebird1 Member Posts: 222
    Originally posted by Xcathdra

    Originally posted by SyrikRonove

    Better yet, why don't they just scrap SWG and make a SWG2 (or use any other name for it), and use the same basic game structure as the original and beef it up with new graphics and a perhaps a new timeline without the 4 years of coding history stacked on top of eachother.
    I wouldnt mind a SWG2... The only stipulation would be that SOE has nothing to do with it, and LEC sticks to a game plan that doesnt endorse major changes 3 years into the game. I don't know even if they could make a SWG2 or another SW MMO.  Most people would associate the new game with the old, kind of like what we are seeing with the NGE.  There is a large PR problem here that will not just go away.  And I don't know if SOE or LEC could even repair that problem, which is the real problem here.  They took a game, changed it into another game, and made the people who played it mad, or discontent enough to stop playing. 



    Heck the only real reason that anything to do with SWG2 keeps popping up is that so many people want the PreCU back that there is a market out there. Granted it is a small market, but it is there.  All of them hoping for PreCU to come back in some form or fashion.  What if it never comes back, are you prepared to be exiles for ever?
  • Wildcat84Wildcat84 Member Posts: 2,304

    What is wrong with SOE in general, and the SWG team in particular?

    Very simple:

    Gross mismanagement

    The game systems have changed 3 times now, the management has remained the same. Does anyone else see a trend here?

  • iskareotiskareot Member Posts: 2,143
    Originally posted by Wildcat84


    What is wrong with SOE in general, and the SWG team in particular?
    Very simple:
    Gross mismanagement
    The game systems have changed 3 times now, the management has remained the same. Does anyone else see a trend here?




    QFE...

    The people in charge and handling this are not the right ones.   I think that after the first failure they needed to change... however, you can only fail so many times before it affects your output.    I think this team has had so many failures on so many levels that it is making bad judgments now across the board.   (Sort of) Panic calls... they make choices and changes now based on panicing and loss... NOW they add in UI fixes, or NOW they add in the size able radar -- etc.... THIS is not a example of fixing things, this is a clear example of panic , knee jerk repairs..

    The sad part is that they have to admit to themselves this is what we had before.... and even they hate that lol.

    ______________________________
    I usually picture the Career builder commercial with the room full of monkeys and upside down sales chart when thinking about the SOE/SWG decision making process.....
    SOE's John Blakely and Todd Fiala issued a warning: "Don't make our mistakes." Ref NGE
    Winner of the worst MMOS goes to.... the NGE and SWG..!!! http://www.mmorpg.com/showFeature.cfm?loadFeature=1034&bhcp=1

  • Wildcat84Wildcat84 Member Posts: 2,304

    The NGE itself reeks of a panic kneejerk... The CU was given only 5 months. Because all it did was keep the sub base stable, it was deemed not good enough.

    So they take a HUGE unwarranted gamble with the NGE. The NGE was an addicted gambler deep in debt, borrowing $50K from the mob and putting it all down on one roll of the dice kind of move...

  • ObeeObee Member Posts: 1,550
    Originally posted by Wildcat84


    The NGE itself reeks of a panic kneejerk... The CU was given only 5 months. Because all it did was keep the sub base stable, it was deemed not good enough.
    So they take a HUGE unwarranted gamble with the NGE. The NGE was an addicted gambler deep in debt, borrowing $50K from the mob and putting it all down on one roll of the dice kind of move...


    The CU wasn't even given that long.  The NGE was already begining development within the first or second month the CU was live.  I'd bet the NGE was the real reason they scrapped the CURB and went with the CU.  The CU was slapped together very quickly  when the CURB was scrapped.  The starter Kit was begining to show up on retail sites a few months before it was announced.  I don't think the CU was ever meant to be permanent by SOE.  It was just the NGE placeholder and that was all it was intended to be.  From some of the internal SOE fallout of the NGE (several dev team members resigned IIRC), I don't even think some of the developers knew it at the time.


  • irukandjiirukandji Member Posts: 253
    Originally posted by Wildcat84


    The NGE was an addicted gambler deep in debt, borrowing $50K from the mob and putting it all down on one roll of the dice kind of move...


    So where is Guido the killer pimp at to play this little piggie went to the market with $OE's toes and an 8 pound sledge hammer now that they couldn't "payback" in time?

    "Hurray, finally a game where I can fulfill my lifelong dream of taking emotionally dead women and finding the most financially viable means to exploit their bodies with the ultimate goal of making them Hugh Hefner's personal furniture."

  • sempiternalsempiternal Member UncommonPosts: 1,082

    There's nothing worse than a few having the power to change the rules in the middle of any game and then ignorantly doing so.  Any changes to an active game should be agreed upon by an overwhelming majority of those playing; those that do not agree will likely leave.

    You can't fairly change rules in the middle of a game and if you do expect many to quit.

  • ShaydeShayde Member Posts: 4,529

    Shayde - SWG (dead)
    Proud member of the Cabal.
    image

    imageimage
    It sounds great, so great in fact, I pitty those who canceled :( - Some deluded SWG fanboi who pities me.
    I don't like it when you say things. - A Vanguard fan who does too.
    09f911029d74e35bd84156c5635688c0

  • AleaaAleaa Member Posts: 236
    Man, it's sure good to see everyone is still around hating SOE.  It leaves a warm, fuzzy feeling in my heart! 
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