This game could have had a huge potential for a true RvR game. Two sides, good vs evil, in the battle for the ring. Something like what DAOC brings to the table. Now it will just be a boring PvE grind. I guess this is appealing to some players as well, but this game could have really been something over the top, offering something to everyone.
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as a faction where you can level up and be all happy about it, and drool over your toon and
equipment.
I am not a fanboi but let's just say you will have to test it come open beta and see how it plays
out.
Future Alliance Leader in the Upcoming MMO StarGate Worlds
How do you know it will be a bore fest? You played it a good number of hours? I think you're probably just talking out of your rear end.
The whole concept of evil races is flawed. A player should be able to choose evil paths by his actions within the game. Just like how any person in real life can be evil, any character of any race in an MMOG should have the choices to be evil.
P.S. the horde faction in WoW is NOT EVIL!
Playing: BF2142
Waiting For: Jumpgate: Evolution
Played: UO, DAoC, MCO, EQ, AO, TSO, Shadowbane, Planetside, SWG, FFXI, CoH, L2, EQ2, WoW, MxO, EVE, AoC
Played 6mo+: UO, EVE
Well, it's a generally accepted concept that somewhat accurate predictions of games can be made taking into account just pre-launch information. I agree that this game will sell a lot due to its name. Other than that, the game doesn't bring anything new to the table. It doesn't have anything other than the LOTR brand to keep people playing. That simply isn't enough. Where's the unique content? Where's the revolutionary new game features? Apparently, not here.
Playing: BF2142
Waiting For: Jumpgate: Evolution
Played: UO, DAoC, MCO, EQ, AO, TSO, Shadowbane, Planetside, SWG, FFXI, CoH, L2, EQ2, WoW, MxO, EVE, AoC
Played 6mo+: UO, EVE
You can read the pvp forums on the official site to get some tid bit of info and ppl will just
have to wait till open beta to give it a whirl or hopefully they get accepted into the LOTRO beta program.
It's very promising feature that even Casual gamers will be able to get into being able to choose around a
few evil classes to play as in a pvp zone kinda like a RvR zone we've seen in games like DAoC.
Here's to hoping we get more info on this.
It was a huge let down, It used to be on my list of most anticipated mmorpg, but after playing beta I'm definatly going to pass on this game it just wasn't any fun playing a "wow clone" in terms of feel and engine.
Lotro has more of an actual pvp system in it now than WoW did at launch, I can only assume that it will grow throughout the life of the game.
At one point they had it so you could choose to be evil but that went out when they went with the no pvp. If you are an evil character per say you will want to attack or kill the opposite of you. Besides Evil in LOTR is just that plain evil. They did not choose to be who they were they were born that way after Melkor corupted the our created the first evil beings in mockery of the good ones created by illuvator.
This isn't wow and the fact that the horde isn't evil has no bearing on this game. In the universe of LOTR it is cut and dry when it comes to good and evil. There is no grey areas. Tolkien didn't create it that way. You are either evil and serve sauron or you are good and free. Sauroman was a poerful wizard and Maia. And he let the lust for power corrupt him and he betrayed all of his friends. He became evil. Not as great as sauron but still evil.
Maybe to you the concept of an evil race is flawed but to tolkien it wasn't. Nor is it actually in the real world we live in. You can basically say sauron is the same as satan in our world and sauron's army is the same as the demons satan commands. Well in my opinion anyway.
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The games graphics have a fantasy feel to them unlike games like Everquest 2 and Vanguard. The graphics aren't to realistic such as Everquest 2 and Vanguard that the world seems plain and not alive, but the graphics aren't to cartoony such as in WoW. Maybe its just me but if a game doesn't have color and character it feels as if the world just doesn't help to bring you into the game.
We will just have to wait and see how the game shapes up I really hope there are several game that turn out to be good this year compared to last year. That way we have a variety of games to choose from and fall back on incase we don't like one game. I don't know about all of you but I'm tired of playing single player games right now.
Verisol, you're going to be disappointed.
No way this game sells that many copies. First of all, Turbine isnt advertising the game much. Second, LOTR isnt going to get many current MMO gamers. Its not even mentioned in other MMO's Ive played.
So where exactly do yu think the sales will come from ? This game will be lucky if it sells 100k boxes. Heck DDO didnt sell that many and they had a cult following the game plus ads on television and magazines. LOTR has no chance to succeed even if the game was actually decent.
Oh and by the way, the game is lousy so the few that do buy the game wont stay long. LOTR will end up with 35-50k hardcore fanbois similiar to what SWG has.
Verisol, you're going to be disappointed.
gotta agree as well. This game just plain sucks. Did you all think Turbine would actually make a decent game when they blew it with DDO ? They have shown repeatedly they dont have the talent or the smarts to make anything more than a quick dollar off the box sale
It's not an exact copy of WoW but yes it does have many aspects of it I would imagine as WoW is the
biggest selling MMO in the industry at this point. Just like many games cloned EQ when it was the
top dog so will games copy WoW.
It's a common trend in this industry and one's that try something new usually just don't make it.
So they go with the solid design that has been proven successful and here we are yelling about
how this game sucks or that one sucks. Same trend I see with ppl who have tried Vanguard, and
any other new MMO.
Now Age of Conan, Tabula Rasa and few others do sound very interesting in design and concept.
But none of us I imagine have hands on experience with either of those 2 to see if anything is really
new and unique in it's design.
I can see LOTRO probably will get a pretty good size community they may not even have to go
hardcore with advertising. As word of mouth or just walking into your local Game store and if
you saw LOTRO on the store shelf and looked at the graphics and everything your average joe
MMO fan may pick up a copy.
Well anyways we all can express how we feel on here all we like but it won't do anygood as
far as that goes.
The PvP I would say will probably be way more fun and thrilling then WoW's design, but not
hardcore like DAoC's where whoever had the uber loot from ToA or abilities was going to
spank you hard.
The PvP design is more of a casual experience from what I gather which may turn off the hardcore
pvpers thinking camping for that 100hour drop loot will make you better in the pvp experience
will probably be disappointed.
Well enough of that... you get the idea.
I have some experience with LOTRO as well so I am not talking out of my arse but everyone will have there
own opinions, and I am not trying to change anyone's personal opinion whatsoever.