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No namby pamby heal bots in WAR...............

M1sf1tM1sf1t Member UncommonPosts: 1,583
This made me smile. Hehe....There will not be any pacifist heal bots in WAR.



www.youtube.com/watch

Games I've played/tried out:WAR, LOTRO, Tabula Rasa, AoC, EQ1, EQ2, WoW, Vangaurd, FFXI, D&DO, Lineage 2, Saga Of Ryzom, EvE Online, DAoC, Guild Wars,Star Wars Galaxies, Hell Gate London, Auto Assault, Grando Espada ( AKA SoTNW ), Archlord, CoV/H, Star Trek Online, APB, Champions Online, FFXIV, Rift Online, GW2.

Game(s) I Am Currently Playing:

GW2 (+LoL and BF3)

Comments

  • SpiritofGameSpiritofGame Member UncommonPosts: 1,332

    Sweet.

    Okay.  A pop-quiz:

     

    ~ Ancient Membership ~

  • jacobsthemanjacobstheman Member Posts: 80
    that guys always makes me laugh " and if your the type that likes to stand in the back going and i heal and i heal....then go away* lol genius....well great video and everything WAAAAAAAAAAAAGH!
  • kraidenkraiden Staff WriterMember UncommonPosts: 638

    oh there  are "healers" in the game... dont get it twisted. DAoC had the "HEALER" class.... this guy couldnt beat up monsters even 6 levels below him. But once in groups was the most powerful class in the game some would say. This is what they are going to do away with.... think more of the priest from warcraft. Its not a pacifist healer... its also a certified nuker... just like the druid is a melee hybrid/light nuker and healer. You will be able to sit back and heal... all of the old daoc people WILL spec their healers to heal and tanks to tank and mages to damage and these groups will be well rounded.

     The no namby pamby means that you CAN spec your warrior priest to melee just like you can spec your shaman to melee in wow and it cant deal nice melee damage... but still a melee class speced to melee (arms warior) will be better.

  • eumenidexeumenidex Member Posts: 170
    Originally posted by kraiden


     The no namby pamby means that you CAN spec your warrior priest to melee just like you can spec your shaman to melee in wow and it cant deal nice melee damage... but still a melee class speced to melee (arms warior) will be better.



    Your reading too much into it.

    At one Point in the interview series he also said that we have to take everything he said at face value for Exactly what he said and only what he said. What he said is "There are No Healer only classes," "There will be No Siting in the back - And i heal - and i heal..."

    So, Taking it exactly for what he said, There are No Healer only Classes and there is No pure healers in combat. Expanding upon that slightly, he did not say anything that would at all suggest they are adding "support only" charicter development options for healing capable classes. So you can't say "Ohh! the're going to be Like WoW shamans but pure fighting classes will still be better"...because he didn't say that. That is what common sence tells us to expect it will be, not at all what he said or even conected in anyway to what he said.

    All you can get from that interview is "There will be No Healer only Classes...And if your Expecting that then Don't Play".

  • VideoXPGVideoXPG Member Posts: 268
    As someone who typically plays a class that can heal, I for one am glad to hear that. It's one thing to have a role to make sure one's allies are still in fighting condition (Roles the Dwarf Rune Priest, Chaos Zealot, Goblin Shaman, and Empire Warrior Priest? will be able to do), but especially in a PvP game, it gets absurd to be a "utility" class that's basically a sitting duck with a huge "Attack Me" sign on top of the character. I love this approach Mythic is taking with the game.
  • naldricnaldric Member UncommonPosts: 909
    I have this kind of feeling since i first saw the zealot that he will need to "draw blood" with a dagger from an opponent to heal an ally... i dont know why since they didnt give an specifics, but that would kind of make sense, forcing the supposedly healer to attack before he can heal anything, and then, he must attack again to be able to heal again.... and the other classes would have some kind of likewise condition to heal too like taking damage to be able to heal or stuff like that, but that's just speculation
  • n2k3156n2k3156 Member Posts: 523
    Cool.

    NGE Refugee.

    image

  • WellkieWellkie Member Posts: 25

    I normally play a healer class as most people hate to play them with a passion.  But in games where healers are easy to play and other people take a liking to them because of things like pvp<WOW> I would play a different class to help make balance groups for my friends and guild.

    What I got from the interview is that each class will only do one or two things well.....no large list of stuff for each to do...the hammer guy will....................smack you with his hammer...not much more.....the fire mage guy will................try to burn or blow you up......

    so when they say no namby pamby healer  with out listing any class that has any healing makes me wonder if any healers will be there

    they plan on making this game about WAR not dungeon crawls where you need support groups to aid in battle

    I look forward to seeing the game and there battle system

  • SpiritofGameSpiritofGame Member UncommonPosts: 1,332

    Okay ... so nobody who voted in the poll thought the Hammer Guy casts fire spells?

    ~ Ancient Membership ~

  • DrakidDrakid Member Posts: 1
    And i Heal , and i heal , and i heal .



    GO AWAY, CLICK AWAY



    Funny stuff, funny as hell guy
  • BarentBarent Member Posts: 3
    Only thing that worries me about this interview is it sounds like the classes are going to be so narrow that my say "hammerer" is going to be exactly the same as the other 45000 people who made hammerer's in the game.



    Of course I guess after a year the best strat for building a character is figured out anyways and everyone makes their character that way anyways so they just eliminated that step i suppose.
  • eumenidexeumenidex Member Posts: 170
    Originally posted by Barent

    Only thing that worries me about this interview is it sounds like the classes are going to be so narrow that my say "hammerer" is going to be exactly the same as the other 45000 people who made hammerer's in the game.



    Of course I guess after a year the best strat for building a character is figured out anyways and everyone makes their character that way anyways so they just eliminated that step i suppose.



    You have a point there.

    Thinking about it now i would also have to be a little concerned with the "customization" reguarding your class's abilities. I mean you certainly don't want to opposite, where everyone can do everything to some extent. But from the sounds of it customization may end at charicter creation and equipment....that is if they are so focused on thier "nich roles".

    Anyway, I'm thinking its not something to get worried about...since we havn't seen the elves classes at all and realy have no idea how the game is going to play

  • kraidenkraiden Staff WriterMember UncommonPosts: 638

    Well forgive me for being a bit finatical about the namby pamby healer thing, I have been a heal first healer for 15 years now.

    I spoke to someone who played the demo and was told that the blackorc had a morale ability that gave a self heal. So it really got me into thinking, will there be any attention on healing? To me this new generation of games has seemed to focus on DAMAGE! younger players like to see large numbers flash accross the screen. WoW is a perfect example of this as most fights involve killing someone in less than 3 sec. There is no real focus on healing in wow either, so most combat comes down to who can deal the most damage...

    conversely in daoc he who had the best healing usually won, and it wasnt about how much damage you did, it was about who you killed, when,  and how. This is why focus fire was such a  phenomina in dark age, but an assist train is non existant in warcraft. you can overpower almost any class dispite how much healing they get where as in daoc, any type of primary healer (and sometimes 2ndary healers) could keep a target alive with 2-4 attackers on him. I would rather see a move towards support classes and tactics than the DAMAGE DAMAGE BLOODY DAMAGE that paul was raving about in his blog.

    -Hasani

  • checkthis500checkthis500 Member Posts: 1,236
    Originally posted by kraiden


    Well forgive me for being a bit finatical about the namby pamby healer thing, I have been a heal first healer for 15 years now.
    I spoke to someone who played the demo and was told that the blackorc had a morale ability that gave a self heal. So it really got me into thinking, will there be any attention on healing? To me this new generation of games has seemed to focus on DAMAGE! younger players like to see large numbers flash accross the screen. WoW is a perfect example of this as most fights involve killing someone in less than 3 sec. There is no real focus on healing in wow either, so most combat comes down to who can deal the most damage...
    conversely in daoc he who had the best healing usually won, and it wasnt about how much damage you did, it was about who you killed, when,  and how. This is why focus fire was such a  phenomina in dark age, but an assist train is non existant in warcraft. you can overpower almost any class dispite how much healing they get where as in daoc, any type of primary healer (and sometimes 2ndary healers) could keep a target alive with 2-4 attackers on him. I would rather see a move towards support classes and tactics than the DAMAGE DAMAGE BLOODY DAMAGE that paul was raving about in his blog.


    -Hasani
    I think by having self-heals incorporated as well as with the Shaman having to do damage to heal more effectively and other things of this nature, it gives the game a more dynamic feel.



    Not only will healing be important, but fighting will be important in order to heal.



    To me it's promoting both damage and lots of action with the ability to stay alive longer, so you have long fights, but you don't have the types of dedicated support classes that you had in DAoC and on top of that, the people that enjoy healing are able to defend themselves as well.

    ---------------------------------------------
    I live to fight, and fight to live.

  • Distortion0Distortion0 Member Posts: 668
    Ehh, I don't get your problem with that Kraiden. I think the focus on healing is one of the dumbest things to develop in fantasy. I mean in real combate people didn't/don't run around bandaging the injured. Why would they in a game? It really takes away from the drama and desperation of a battle if  your near fatal wounds constantly disapear, over and over.
  • iCehiCeh Member UncommonPosts: 884
    Originally posted by kraiden


    Well forgive me for being a bit finatical about the namby pamby healer thing, I have been a heal first healer for 15 years now.
    I spoke to someone who played the demo and was told that the blackorc had a morale ability that gave a self heal. So it really got me into thinking, will there be any attention on healing? To me this new generation of games has seemed to focus on DAMAGE! younger players like to see large numbers flash accross the screen. WoW is a perfect example of this as most fights involve killing someone in less than 3 sec. There is no real focus on healing in wow either, so most combat comes down to who can deal the most damage...
    conversely in daoc he who had the best healing usually won, and it wasnt about how much damage you did, it was about who you killed, when,  and how. This is why focus fire was such a  phenomina in dark age, but an assist train is non existant in warcraft. you can overpower almost any class dispite how much healing they get where as in daoc, any type of primary healer (and sometimes 2ndary healers) could keep a target alive with 2-4 attackers on him. I would rather see a move towards support classes and tactics than the DAMAGE DAMAGE BLOODY DAMAGE that paul was raving about in his blog.


    -Hasani



    I believe you were told to go away.

    Heh, seriously though, telling people to basically piss off takes some serious balls for game developers. It's whether they stick to it once the game is released though, and if they don't they're gonna lose a lot of respect and not to mention the fact that all his words would basically be a bunch of bullshit, thus people won't trust a thing he says again.

    Distortion; There are people that run around in real combat that bandage the injured... but that's RL, let's pretend it doesn't exsist when it comes to gaming.

    -iCeh

  • BarentBarent Member Posts: 3
    actually distortion there were probably medics of some sort on the battle field, and usually those medics would be unarmed and couldn't defend themselves anyways.  Besides There wasn't fire and ice spells or life tap, and I don't remember any focus on dwarves or elves in medieval history.



    kraiden, I agree with you about the need for focus damage in DAOC what made the game and "Damage damage damage" being a bit lame in ways.  We can only hope that they healers are still important as a back up, just not ONLY healing. (fighting while noone needs heals)
  • Distortion0Distortion0 Member Posts: 668

    Oh I'd support medics. I'd support people running up to their emmancipated allies from behind deep cover. Then, as they dodge spell after deadly spell, instead of firing off a helling spell at their alley, they drag them back into a ditch. Then they lay there slowly dying, blood spill out of them, left and right, them telling you what to tell their children if they die. Then, while distracted by all of this and possibly being over-run by the enemy, you have to play a mini-game where you pull shrapnel out of your enemy and then stich them up while a meter slowly leaks towards permadeath.

    I'd definitely support that kind of healing :D

  • eumenidexeumenidex Member Posts: 170
    Originally posted by Barent 

      We can only hope that they healers are still important as a back up, just not ONLY healing. (fighting while noone needs heals)



    You already have your Hopes and Prayers answered. Review the video at the begining of this thread....He said there will be no Healer only class. And like somone else already said, If they don't follow through on this then he is going to look like an ass. (just remember Paul is not the only one making the game, and it is very possible that they could change this idea.)

    And the RED part - I actualy hope it works closer to the other way around....Healing while there is no fighting left to be done.

  • eumenidexeumenidex Member Posts: 170
    Originally posted by iCeh


    I believe you were told to go away.



    QFT!

    And ...hahaha

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