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I'm sick of slow boring combat in mmo's

  What i cant understand is that mmorpg companys look to dumb down combat to draw in younger players.Why is it that most of your game consoles have fast pace combat in them?Are they for adults only?

   I really think pre-cu swg was headed in the right direction until wow blew up.Blizzard cut sonys creative balls off.Imagine working for Blizzard and seeing your main rival change one of there top money makers to cash in on what you are doing only to fall on there face.

    Well enough of that.The reason i posted is to try and find a mmog with a enjoyable combat system.Something without the timers.My idea of combat isnt hitting someone and standing motionless in front of them 3-4 seconds waiting to attack again.At end temp or max lvl(whatever you want to call it) I want to be attacking every second.I'm a sci'fi fan over fantasy ,but i could enjoy a fantasy game if it had a good combat set up.If there are any games like this out there please post here and let me know.I would really like to look into trying them out.Thanks!

Emmanuel Egelid <GECKO>
www.geckoguild.com

Comments

  • QSatuQSatu Member UncommonPosts: 1,796
    you can always try guild Wars.. it's combat is very fast. you have to use skills/move every second otherwise you're dead. I'm not sure but GW right now has the fastest combat.
  • CleffyIICleffyII Member, Newbie CommonPosts: 3,440
    Just about any Non-EQ clone has better combat then that.  You can always try Korean Grindfests, they may be boring but the combat animations are always descent, like 9Dragons.  Having twitch based combat in an mmo is a little bandwidth extensive so most games steer away from it. 

    image

  • slapme7timesslapme7times Member Posts: 436
    Originally posted by TwilightEdge

    you can always try guild Wars.. it's combat is very fast. you have to use skills/move every second otherwise you're dead. I'm not sure but GW right now has the fastest combat.
    i gotta say, guild wars combat is incredibly boring. 



    you left click on an enemy, and your character runs up, follows it, and auto attacks.



    there is no movement on your part with the wasd keys whatsoever, you cant move and attack at the same time.



    i love in wow where i can manually run straight at someone and slap them with an axe, because it feels like i'm doing it...



    guild wars combat, in my opinion is the worst i've ever experienced in any game.



    it's like you have a bot playing for you

    --people who believe in abstinence are unsurprisingly also some of the ugliest most sexually undesired people in the world.--

  • slapme7timesslapme7times Member Posts: 436
    Originally posted by Rytif

    Twitched based MMOs are the future, obviously. Why do we only have 1 legit MMOFPS out as of now? Soon 2, when Huxley comes.
    how can they get a 200 player battle w/o lag?



    it'll be awesome to see done.  huxley will really be a groundbreaking game if it can deliver on what it's already promised.

    --people who believe in abstinence are unsurprisingly also some of the ugliest most sexually undesired people in the world.--

  • janamilljanamill Member Posts: 1
    This is what Im waiting for. Darkfall. Its got a FPS style battle system they promised 10,000 people on one server (I think its true.. you gota see there website) Its a combo of playerskill and character stats. Like UO kill anyone anywhere but if you kill someone you could be killed without conciqince (Cant spell). Planning on having HUGE clan battles to take over a city.. 200+ Spells are FPS style... but you can damage your own teamates. Check it out.. it doesnt have that much publicity but it looks awsome!
  • End_of_a_eraEnd_of_a_era Member Posts: 527
    Huxley from the creators of Mu Online, don't make me laugh. The gameplay trailer didn't look MMO to me, looked more like a crap version of UT07.

    imageimage

  • AelfinnAelfinn Member Posts: 3,857

    First, we have the action combat. Hands-on direct combat, not indirect, turn-based fighting. In something we call Real Combat, the players can direct their attack towards one of six areas on the opponent. And not only in melee combat - also in ranged, and with something similar in magical combat. Directing your attacks towards these areas, in a certain order, will then lead to stringing combat moves together in combos.



    One analogy I like to use in terms of the Real Combat engine is the "dance of death."

    You get a soft lock on a target, this doesnt mean you are in range, you could swing your weapon at the air if you want but you wont hit anything. If you do strike a target you will still have to determine if you damaged your opponent and in that regard some back end stuff will come into play. Using active defense moves, stances, combo's, special attacks and the like will drain stamina.

     

    Do the above developer quotes sound interesting at all?

    No man is an island, entire of itself; every man is a piece of the continent, a part of the main. any man's death diminishes me, because I am involved in mankind, and therefore never send to know for whom the bell tolls; it tolls for thee.
    Hemingway

  • paulscottpaulscott Member Posts: 5,613

    combat in 'RPGs' are supposed to be slower.

    I find it amazing that by 2020 first world countries will be competing to get immigrants.

  • BullviedBullvied Member Posts: 40

      I was not made known of this law that says rpg combat is sapose to be slow....Guess thats why they changed SWG.

     

    Emmanuel Egelid <GECKO>
    www.geckoguild.com

  • Deathstrike2Deathstrike2 Member UncommonPosts: 1,777
    You'll want to give Age of Conan a look.  Also, although it's not an MMO, I have a lot of fun playing the open beta of War Rock.  It's a very fast paced combat game.
  • godpuppetgodpuppet Member Posts: 1,416
    Originally posted by Deathstrike2

    You'll want to give Age of Conan a look.  Also, although it's not an MMO, I have a lot of fun playing the open beta of War Rock.  It's a very fast paced combat game.
    Er, Age of Conan is in Closed Beta and it IS an MMO.

    ---
    image

  • DanielleSubeDanielleSube Member Posts: 38
    Originally posted by janamill

    This is what Im waiting for. Darkfall.

    Ha ha ha last official posting on the DARKFALL web site by developers was 30th October 2006, and I still remember the promise that open beta would be October 2002.   What does this tell you?

    Psychoanalysis appears to show that pain plays no part in the formation of the purposive aspect of the instinct drives.

  • LougarouLougarou Member Posts: 278
    Originally posted by DanielleSube

    Originally posted by janamill

    This is what Im waiting for. Darkfall.

    Ha ha ha last official posting on the DARKFALL web site by developers was 30th October 2006, and I still remember the promise that open beta would be October 2002.   What does this tell you?

    I smell vapor...
  • TinybinaTinybina Member Posts: 2,130
    Originally posted by slapme7times

    Originally posted by Rytif

    Twitched based MMOs are the future, obviously. Why do we only have 1 legit MMOFPS out as of now? Soon 2, when Huxley comes.
    how can they get a 200 player battle w/o lag?



    it'll be awesome to see done.  huxley will really be a groundbreaking game if it can deliver on what it's already promised.



    Planetside has been doing 133v133v133 or more everynight for the past 3 or so years without lag... And that was 3 years ago, im pretty sure that with Unreal 3 engine and a updated game that Huxley will be able to pull it off as well.



    As someone else said I also believe twitch based games are the future and the escape from the boring combat we see in todays MMORPG world. And by looking at how many are comming out in the next few years it would appear that Developers agree.



    TCOS

    AVA

    TW

    Huxley

    Fallen Earth

    Versus

    And Rumor has it that SOE's new Superhero MMO will be twitch based as well :P

    ------------------------------
    You see, every mammal on this planet instinctively develops a natural equilibrium with their surrounding environment, but you humans do not. You spread to an area, and you multiply, and you multiply, until every natural resource is consumed. The only way you can survive is to spread to another area. There is another organism on this planet that follows the same pattern. Do you know what it is? A virus. Human beings are a disease, a cancer of this planet.-Mr.Smith

  • Deathstrike2Deathstrike2 Member UncommonPosts: 1,777
    Originally posted by godpuppet

    Originally posted by Deathstrike2

    You'll want to give Age of Conan a look.  Also, although it's not an MMO, I have a lot of fun playing the open beta of War Rock.  It's a very fast paced combat game.
    Er, Age of Conan is in Closed Beta and it IS an MMO.

    ?

    Er, the OP said he wanted an MMOG that doesn't have a boring combat system.  AoC seems to fit the bill.  I suggest he will want to look at it (as in future tense). 

     

  • ThortureThorture Member Posts: 7
    Originally posted by godpuppet

    Originally posted by Deathstrike2

    You'll want to give Age of Conan a look.  Also, although it's not an MMO, I have a lot of fun playing the open beta of War Rock.  It's a very fast paced combat game.
    Er, Age of Conan is in Closed Beta and it IS an MMO. the comments about no mmo and open beta were regarding "War Rock" and not AoC :)
  • we3sterwe3ster Member Posts: 355
    Combat in DDO Rocks!

    You must not leave until you free Arlos and have gathered your party safely in this hallway.

  • illeriller Member UncommonPosts: 518
    i gotta say, guild wars combat is incredibly boring. 



    you left click on an enemy, and your character runs up, follows it, and auto attacks.



    ...Which is probably why ya found it boring.   ...engaging any enemies in the game that way will only lead to a really drawn out and boring fight.  ...Where as quick twitchy use of Interupts, Knockdowns, and spike damage will make the difference between a fight that last 5 minutes (until your enemies runs low on Energy) and one that lasts 20 seconds.   Whether you're aware of this fact or not, you sure as hell don't seem to be demonstrating it so you shouldn't talk about GW's combat unless your'e willing to go into such details.  Compared t the whopping majority of MMO's out there, it's combat is definintely Twitchy and DOES allow you to Manuever or exploit Terrain to mitigate damage.





    Another game, which I feel does an even better job of making Combat fun is City of Heroes.  ...However that's the ONLY thing it even attempts to focus on and the company itself has since moved on to other projects and is only supporting the game with a Skeleton Crew of developers now compared to the potential resources they COULD be providing.  In either case, it's certainly worth trying whenever you can get a Free Trial key for it.
  • theanimedudetheanimedude Member UncommonPosts: 1,610


    Originally posted by we3ster
    Combat in DDO Rocks!

    Yes, now if the entire games content didn't take a week to complete, it would rock even more.

    Turbine slacked off big time with DDO, and now that it's sitting at the number 20ish slot in the ratings list, they aren't doing enough to fix it.

    Frankly, their promises to make it feel like the D&D tabletop game did not work out well. Anyone I know who played/plays D&D tabletop hates the way that DDO feels, I included. They totally flopped it.

    I enjoyed their puzzle system in the dungeons... now if only you didn't have like 10 dungeons to choose from, the game would rock. Not to mention you're stuck in the same city... always. How boring.

    I hate the grind as much as the next person, but not having ANYTHING to do but dungeo crawl is a snooze fest.

    image

  • DrafellDrafell Member Posts: 588

    Try looking at DarkSpace for twitch combat. We may only be a small game, but have been doing exciting and fast paced PvP for over 5 years.

  • Stratus8Stratus8 Member Posts: 173
    Originally posted by Drafell


    Try looking at DarkSpace for twitch combat. We may only be a small game, but have been doing exciting and fast paced PvP for over 5 years.
    Excellent way to promote the game! Loved it in beta.
  • DrafellDrafell Member Posts: 588

    I do my best :-P

    I am not denying that the current incarnation of DarkSpace has it's issues, but we are working on them.

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