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Anyone disappointed by the gameplay trailer?

I'm a sucker for the art and how amazing Paul is making the game sound, but in reality it'll play nothing like he's making out ebcause it's tech impossible and he's just like a kid with a new toy tbh.

I saw the gameplay trailer and i was like...... It' looks horrible.

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Comments

  • geemonkeygeemonkey Member Posts: 91
    Originally posted by End_of_a_era


    I'm a sucker for the art and how amazing Paul is making the game sound, but in reality it'll play nothing like he's making out ebcause it's tech impossible and he's just like a kid with a new toy tbh.
    I saw the gameplay trailer and i was like...... It' looks horrible.
    be patient, they have barely just implemented AI (not to mention all of the trailers are based on low lvl begginer areas, they are quiet often not that exciting) and they havent even released character models for the high elves, dark elves, empire, and the chaos, clearly alot is under raps here.  The game isnt even ready for a Beta (outside of PAID beta testers) many things will be buffed up and look better before release. If you followed any game from its true begginings you would know that they often dont loook to great to begin with, but people stick with them because they know for a fact that things can only get better.  WAR many change in many different ways before release so be patient, the game is another year or more away.
  • End_of_a_eraEnd_of_a_era Member Posts: 527

    Yes i know but they show a trailer and ofcorse your going to have first impressions.

     

    I just don't want it controling like DAOC or the Ui looking like DAOC, because thats what turned me off from DAOC.

    imageimage

  • geemonkeygeemonkey Member Posts: 91
    Originally posted by End_of_a_era


    Yes i know but they show a trailer and ofcorse your going to have first impressions.
     
    I just don't want it controling like DAOC or the Ui looking like DAOC, because thats what turned me off from DAOC.



    you are of course, intitled to your own oppinion and first impression, all im saying is dont let that stop you from following the game, chances are the game will be great in the end. And they have alot of things under wraps and hidden...we havent even seen most of the world yet.  Just be patient and follow the game, it will be great.

    p.s. If you watch one of the trailers that explains gameplay, i am quiet anticipating it.

  • PullmanPullman Member Posts: 7
    Also note that the gameplay trailer is from october 2006 but the game will be released Q4 2007. I liked the combat animations, sure it was slow-paced and the sounds was pretty bad but rest asure that the combat won't be like this by the end of this year.
  • spartan33spartan33 Member Posts: 42
    Originally posted by End_of_a_era


    I'm a sucker for the art and how amazing Paul is making the game sound, but in reality it'll play nothing like he's making out ebcause it's tech impossible and he's just like a kid with a new toy tbh.
    I saw the gameplay trailer and i was like...... It' looks horrible.
    Like I've said before, this trailer wasn't supposed to be an intense RvR scene, with grand music and all that jazz. This was just a simple recording of ALPHA gameplay that's over a year away from release.



    If I should talk in WoW fanboi terms so that half of the people on these boards are to understand me, imagine creating a character, double-clicking the kobolds, and watching your character and the NPC fight. Then record it and post it on the web. Nothing special happened, you just recorded gameplay of low levels on autoattack, with no backround music or great editing work. It would be BORING.



    This is what happened in the WAR October ALPHA video, they just recorded low-level auto attacking gameplay and posted it. I'm sorry if you were looking for another cinematic version. If Mythic wanted to really dazzle the MMO community with that video, they would have.



    People who judge a game by lowlevel gameplay in Alpha are not needed in a community of an MMO with such potential.
  • As other posters have mentioned, the available gameplay footage is from a very early alpha version. It's borderline absurd to base one's opinion of a game from such an early gameplay video; every game has a beginning point, and that beginning cannot, by necessity, look very pleasant. It will appear very rough around the edges because that is exactly what it is. Although I have very little technical knowledge, my understanding is that such early versions are not so much for showing off what the game is capable of doing, but rather to allow the game's testers to debug in a 'real' in-game environment.

    Sure, as this gameplay footage is our first impression of the game, we must be wise and realise that this is, indeed, an extremely early alpha version. Now, if this footage came out of a very late beta, then we may have serious cause for concern. Let us be careful not to jump to hasty, irrational decisions based off a single bit of footage from an alpha build.

    Think of it this way; do you have a favourite novel? What if you came across a single page of the first draft of the author's work, and it looked like all first drafts tend to---a rather sloppy, barely sensible bit of rubbish that requires major editing? Would you instantly say, 'Oh, well, judging from this single page of a first draft, I will never read that book. I'm concerned that the book cannot possibly be worthwhile.' This is essentially what some viewers of this early alpha video are doing. They are seeing a 'first draft' and making rather extreme assumptions about the finished product.

  • iCehiCeh Member UncommonPosts: 884
    Personally, i'd never release a video of a game that's in Alpha stages just because of these kind of threads. Yes people just want to see something, but i'd much prefer them to get on with the game than knowing that they've spent time recording some pointless video just to please a few people... but then again, i'm sure Paul would tell the people making the "lol this game looks shit" threads that they right, and they should just go elsewhere (just to shut them up :)).

    -iCeh

  • VideoXPGVideoXPG Member Posts: 268
    The videos on YouTube with people playing the game look a lot better than the RvR footage in all honesty. It's still alpha footage, didn't hinder my interest in the game at all.
  • 92165449216544 Member Posts: 1,904
    I don't understand why they are releasing videos to begin with. I don't know enough about WAR but it seems quite fascinating by the ideas so why screw it up by letting people have first impressions based on a game that is not even half way complete.
  • waverat81waverat81 Member Posts: 287
    Does anyone remember any footage of the original warhammer game? It's quite possible they did that to show that it's not the same game, and 2 that there actually is a game and not some cg trailer.  Even tho the gameplay footage from the conventions was probably more than enough, I commend Mythic, be as plain as it looked, for releasing an "Official" early gameplay video.
  • rATIxrATIx Member Posts: 67
    All you see in the video is just models hitting each other and spell effects flying. You don't really know anything about the gameplay,how it plays,the controls,abilities etc. I say that's why many people feel disappointed by it, they make assumptions out of the things I listed.
  • dolearondolearon Member Posts: 89

    I can see why they did it. Those who abse a game off appearance and think they will not like the game will leave it before it starts and let more serious gamers play the game with less imature players there.

    well it makes sense... if not from a busniess perspective.

  • Distortion0Distortion0 Member Posts: 668
    Originally posted by 9216544

    I don't understand why they are releasing videos to begin with. I don't know enough about WAR but it seems quite fascinating by the ideas so why screw it up by letting people have first impressions based on a game that is not even half way complete.

    Well, the video does showcase some neat things. Like the models actually seem to be hit when you press a button. A little light effect will appear on them or they'll fall down. In most games you swing and the model just stands there or maybe flinches a little. It's good improvement over current Gen stuff and looks better then the model reactions in AoC actually. But people are so negative on these boards. Look at AoC's trailers, they don't show jack and people cheer them on. "Hurray! Random Scenery and PPL!" WAR tires to show off some unedited animation footage(that's actually pretty good if you look at what they're actually trying to show you) and they get flammed to hell.

    I think Spartan putts it best though.

  • verjasonverjason Member Posts: 3

    Dear me, I will start to come off like a Mythic fan-boi here.

    I like the way Mythic handles a community.  They have one central portal where all patch, customer service and other information gets updated regularly.  They answer peoples' feedback on the Grab-Bag and Mark Jacobs et al will answer questions as well.  The gameplay videos you see are very early on in the piece but it's all part of the journey.  You get to see it every step of the way without being in closed alpha/beta.  You will be able to see it develop rather than them suddenly releasing an end game video which will be meaningless to most players for 3 - 6 months of gameplay.

    It's all part of the story folks, you know stories, like RPG's are supposed to be.

  • outthislifeoutthislife Member Posts: 115
    The trailer that had people "PvP'ing" while standing there, and even moving through other people?



    Yeah. It kindof killed the hype for me.
  • waverat81waverat81 Member Posts: 287
    Originally posted by outthislife

    The trailer that had people "PvP'ing" while standing there, and even moving through other people?



    Yeah. It kindof killed the hype for me.

        You say moving through people like it's a bad thing.  In actuality, WAR has collision detection, which was evidenced by the one dwarf looking like he lagged backwards.  Unfortunatly for being so early, it's not very smooth yet.  I can name a number of games that said they would implement collision detection but than decide to change their mind.  I hope Mythic can keep it in, would make tank classes in pvp more of an asset than a tool.
  • AngelfireAngelfire Member Posts: 145
    Well first let me say I think Mythic should of never released this video... at least not as presented. It should of come with a explination video at the beginning. Alot of people completly miss the October 06' at the beginning and overlook what that means. This was made while the game was still in Alpha. The didnt start there internal 'beeta' until december and the closed beta wont begin until summer 07'. For being at that stage in development it really doesnt look bad at all. Granted they wernt moving around much .. and the sound was horrible. But even there devs have said nothing about that video was final. I was pretty happy with it looking at it from a early developmental point of view. And pleeeese dont judge the game based on just the one video. Go watch alot of the E3 Footage video of people hands on playing, or read the reports of people who actually played it there and will see that video is not even close to a good representation of what the game has to offer.
  • BawlssBawlss Member Posts: 55
    i think the video i watched was different than the one you guys did... i didnt see any gameplay footage... just saw him at his christmas party and they discussed the witch hunter and knight of the blazing sun



    can i have a link please
  • XennithXennith Member Posts: 1,244
    Originally posted by Bawlss

    i think the video i watched was different than the one you guys did... i didnt see any gameplay footage... just saw him at his christmas party and they discussed the witch hunter and knight of the blazing sun



    can i have a link please
    http://www.warhammeronline.com/english/media/video/files/WAR-pp_200611_RvR_hi.zip



    there ya go mate.



    i think they released this video to get feedback, they got a lot of it along the lines of "sounds are rubbish" and "spell effects are too much" which they have acnowledged, so hopefully they will get onto sorting it out.
  • Anti-FanboiAnti-Fanboi Member Posts: 188

    Exactly the video was released by the devs for the soul purpose to gain some feed back on the alpha stage animations and spell effects. I have a feeling WAR will be better in the animation department then VG, and on par if not better then WOW or COV.

  • flipp.remarkflipp.remark Member Posts: 3

    Total GW franchise fanboy here. I don't drink coca-cola products, avoid McDonalds like the plague and even bought an iPod with some misgivings, yet I've been in GW's thrall since my teenage years. I know. I should be ashamed, but I am what I am. I'll be playing this game simply because it has been given GW seal of approval.



    I've just watched the cinematic trailer and the gameplay trailer back to back. The cinematic trailer was AWESOME! This is the first time I've seen real Warhammer combat like that anywhere outside my own imagination. Full credit to the talent at Blur studios.



    Going from that to the gameplay trailer was a huge let down. I know I should not be expecting anything like the dynamic realism depicted in the cinematic trailer and that the game is still in its Alpha stage. But still, in 2007 with advanced physics engines and so on do we still have to be playing in the 'I hit you, you hit me, deduct hit points' style of game? Where's the true paper-scissors-rock physical tete'a tete that's been glimmered at in 2 player beat'em ups since tekken2?



    I've just completed Oblivion and while I enjoyed the storyline and the questing, the repetitive and over simpllied combat system numbed me and in the end, just like a cheap paperback, I finsihed it just to be finshed with it.



    I have no doubt that Mythic will do the Warhammer world and background fluff justice with this game. Just look at the screenshots of the player and environment models they've released. Yet this is obviously going to be a game based on combat and the joy of animated violence.  If that combat is going to be as flat and unimaginative as the gameplay trailer then they're going to leave even GW fanboys like me, numbed and disappointed.



    The cinematic trailer should not just be an enticer for people to play this game; it should be an indicator of what the development staff should be trying to approach. They still have 5 or so months of work ahead of them and I hope Mythic have time to make this game something truly special and realise what until now has existed only in the imaginations of Warhammer fans like me.

    "Optimists believe we live in the best of all possible worlds. Pessimists fear it to be true."

    J Robert Oppenheimer

  • Distortion0Distortion0 Member Posts: 668
    Originally posted by flipp.remark


    Total GW franchise fanboy here. I don't drink coca-cola products, avoid McDonalds like the plague and even bought an iPod with some misgivings, yet I've been in GW's thrall since my teenage years. I know. I should be ashamed, but I am what I am. I'll be playing this game simply because it has been given GW seal of approval.



    I've just watched the cinematic trailer and the gameplay trailer back to back. The cinematic trailer was AWESOME! This is the first time I've seen real Warhammer combat like that anywhere outside my own imagination. Full credit to the talent at Blur studios.



    Going from that to the gameplay trailer was a huge let down. I know I should not be expecting anything like the dynamic realism depicted in the cinematic trailer and that the game is still in its Alpha stage. But still, in 2007 with advanced physics engines and so on do we still have to be playing in the 'I hit you, you hit me, deduct hit points' style of game? Where's the true paper-scissors-rock physical tete'a tete that's been glimmered at in 2 player beat'em ups since tekken2?



    I've just completed Oblivion and while I enjoyed the storyline and the questing, the repetitive and over simpllied combat system numbed me and in the end, just like a cheap paperback, I finsihed it just to be finshed with it.



    I have no doubt that Mythic will do the Warhammer world and background fluff justice with this game. Just look at the screenshots of the player and environment models they've released. Yet this is obviously going to be a game based on combat and the joy of animated violence.  If that combat is going to be as flat and unimaginative as the gameplay trailer then they're going to leave even GW fanboys like me, numbed and disappointed.



    The cinematic trailer should not just be an enticer for people to play this game; it should be an indicator of what the development staff should be trying to approach. They still have 5 or so months of work ahead of them and I hope Mythic have time to make this game something truly special and realise what until now has existed only in the imaginations of Warhammer fans like me.
    And what exact feature do you suggust they add? Weapon to weapon parrying?
  • MalenMalen Member Posts: 8

    the look of that trailer made me go O god lol they actualy trying to sell that game as a good mmorpggame.

    For good of my poor friends I hope the take away the "bling bling Blong stuff " lol

    Dark Age of Camelot Midgard

  • flipp.remarkflipp.remark Member Posts: 3
    Originally posted by Distortion0



    And what exact feature do you suggust they add? Weapon to weapon parrying?



    Yes, that would be a good start and maybe some dodging and counter moves. There should also be a range of attacks, each with different timings and strengths.

    Most importantly though is good collision detection, with realistic effects when hit. eg, I get hit in the head, my neck snaps back, get hit in the knee and my leg buckles and I stumble backwards or fall.

    The sight of that huge orc pounding the dwarf in the back of the head with little visible effect filled me with despair.

    Oh yeah, and lose the Mario Brothers bling. I almost expected to see Yoshi to drive past in a cart. This is Warhammer, damn it! Give us blood and gore!

    "Optimists believe we live in the best of all possible worlds. Pessimists fear it to be true."

    J Robert Oppenheimer

  • waverat81waverat81 Member Posts: 287
    Originally posted by flipp.remark

    Originally posted by Distortion0



    And what exact feature do you suggust they add? Weapon to weapon parrying?



    Yes, that would be a good start and maybe some dodging and counter moves. There should also be a range of attacks, each with different timings and strengths.

    Most importantly though is good collision detection, with realistic effects when hit. eg, I get hit in the head, my neck snaps back, get hit in the knee and my leg buckles and I stumble backwards or fall.

    The sight of that huge orc pounding the dwarf in the back of the head with little visible effect filled me with despair.

    Oh yeah, and lose the Mario Brothers bling. I almost expected to see Yoshi to drive past in a cart. This is Warhammer, damn it! Give us blood and gore!



        I totally see where your coming from, but as mentioned earlier, I think that video was made that way on purpose.  If they made it more flashy or added more to it, I don't think they would've got the responses they want.  Basically what I'm thinking is they made that video to be criticized and see what actual game features they need to work on and not "bling".  Who's to say they don't actually have some of those things implemented or in planning. 



        The actual gameplay footage from the conventions look very good actually, smooth and not so stand there and bash like the alpha footage did. 
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