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I find it really funny that people slam the game in their 'hype' comments, when no one has even PLAYED the game yet. They might have played a Myst game, or possibly even played the previous Until Uru game which was released several years ago. But no one (besides the current CLOSED Beta testers) have ever played this game. So, how can people say it's not fun, or boring, or anything when no one even knows?
I think people are just afraid of any game that doesn't involve killing, leveling up, or constant grinding. Anything that goes against the normal grain of MMO is considered 'boring'. At least that means the people who DO play Uru Live will be the kind of people I'd actually want to spend time with, not the kind that are just out for the next kill/level.
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http://www.speedtest.net/result/3845509852.png
There was a huge thread on UruObsession about this earlier when MMORPG.com put up a place for MOUL.
Yes and No. I agree you don't need to "kill" something to have fun on an MMO. But the issue i see is, if there is nothing more then an online myst game with no other aspect to it, why would i want to play this puzzle game online? when i can go play a free puzzle game on yahoo with a 60 year old granny?
Just , something more then; walking around solving puzzles is what i want to see. Thats all
Sheesh. Also, storyline = good. That is all.