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Why i'm quiting guild wars

KillikKillik Member Posts: 33

I've played GW ever since it came out, i have all the games, serval 20s, etc. What i've come to hate about the game is this:

1) The community (in my view) sucks, it's full of noobs, impatient @$$holes, scamers, beggers,  leechers (I hate them the most), etc.

2) Since the game is all instance based, if someone leaves or is dc, the team is pretty boned because there is no way of coming back to the party.  

3) In pvp, their is constant leechers getting factions for doing nothing and/or making the team fail and quit because a lack of bodys, and a-net has done nothing to stop them. 

4) Noobs can be the worst, you would think that once a person reached lvl 20, they would have a good build and gear, but instead they equip random skills and try to use other classes weps, for example I was in a group with my 20ele about to do Arborstone and the other ele and nec were both using swords and shields and most of their skills were war mele skills. In the first group we fot, they droped like rocks.

  5) Trying to get a party for a mission can be almost impossible. Theres a HUGE lack of monk players in GW and theres too many wars and dervish. A-net tried to fix this with hench and heros, but their AI's are just plain stupid.

Don't get me wrong GW is an ok game and problay why it has so many buyers is becasue it's one of the few B2P online games.

My spoon is too big -_-

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Comments

  • bodhi7283bodhi7283 Member Posts: 11
    Originally posted by Killik



    2) Since the game is all instance based, if someone leaves or is dc, the team is pretty boned because there is no way of coming back to the party.  


      5) Trying to get a party for a mission can be almost impossible. Theres a HUGE lack of monk players in GW and theres too many wars and dervish. A-net tried to fix this with hench and heros, but their AI's are just plain stupid.



    WTF r you saying? never heard about the Reconnect and the Party Search?



    For me it's ok if u leave, go to play Wow, bye
  • KillikKillik Member Posts: 33
    I used to play wow untill i got to 60 then it just became way too time consuming for me.

    My spoon is too big -_-

  • SerlingSerling Member Posts: 662

    Given all your points above...

    Now you know why I almost only teamed with henchies before Nightfall came out, and now why I team mostly with hero/henche teams.

    When I form a team for master's (like Eternal Grove), my team consists of my own healer, MM, and other hero (depending on my character) and 4 other players. Better if it's one other player with his own heroes.

    Heroes don't suck til you get to Nightfall's endgame, then they get beat down just like everyone else in there.

    Before you quit, come play a mission with me and my heroes, and I'll show you what I mean.

  • teh.impteh.imp Member Posts: 37

    Didn't vote in your poll because of the lack of answers between yes or no.

    I like some things about the game, and there are some things I really hate. There are, as you call them, many noobs. But that's what you get if you make an online game for free. For most people it is their first "MMO" (which it actually isn't, but that's another discussion).

    I stopped playing GuildWars because it became boring in my opinion. It ain't a bad game, but well... after 2 months the fun was over. Maybe that I'll buy the 2 new episodes, but that will be after I played The Burning Crusade.

    About your points:
    Every MMO I played have those problems. World of Warcraft has impatient people too, and it has also got noobs... If you keep focussing on those players the fun indeed gets spoiled. But GuildWars ain't the only game with that problem.

    current game:
    world of warcraft.
    how original

  • lil4sianboilil4sianboi Member Posts: 6
    I can't find this game fun.
  • TheutusTheutus Member UncommonPosts: 636
    Originally posted by Killik

    I've played GW ever since it came out, i have all the games, serval 20s, etc. What i've come to hate about the game is this:

    1) The community (in my view) sucks, it's full of noobs, impatient @$$holes, scamers, beggers,  leechers (I hate them the most), etc.

    try joining a decent guild and avoid the general public, it may be more enjoyable for you.

    2) Since the game is all instance based, if someone leaves or is dc, the team is pretty boned because there is no way of coming back to the party.  

    see above answer.

    3) In pvp, their is constant leechers getting factions for doing nothing and/or making the team fail and quit because a lack of bodys, and a-net has done nothing to stop them. 

    see above answer. 

    4) Noobs can be the worst, you would think that once a person reached lvl 20, they would have a good build and gear, but instead they equip random skills and try to use other classes weps, for example I was in a group with my 20ele about to do Arborstone and the other ele and nec were both using swords and shields and most of their skills were war mele skills. In the first group we fot, they droped like rocks.

    Considering 20 is so easy to reach in this game it makes for a poor "noob" filter. Perhaps as the more experienced player you should have worked on the team build before entering the instance, oppossed to simply complaining about it after the failure.

      5) Trying to get a party for a mission can be almost impossible. Theres a HUGE lack of monk players in GW and theres too many wars and dervish. A-net tried to fix this with hench and heros, but their AI's are just plain stupid.

    Monks are over rated. I love henches and heros. PUGs suck. Join a decent guild. Become more vocal before the fight and build a strategy first before complaining, very hard to do with most PUGs hence the need for a good guild.

    Don't get me wrong GW is an ok game and problay why it has so many buyers is becasue it's one of the few B2P online games.

    GW is a great game with the right group of people. The biggest problem I see is people joining no guild, or the wrong guild for them. Go figure that guilds would have so much importance in a game called GUILDwars.

    Just my 2¢
  • exanimoexanimo Member UncommonPosts: 1,301


    Originally posted by Killik
    I've played GW ever since it came out, i have all the games, serval 20s, etc. What i've come to hate about the game is this:
    1) The community (in my view) sucks, it's full of noobs, impatient @$$holes, scamers, beggers,  leechers (I hate them the most), etc.
    2) Since the game is all instance based, if someone leaves or is dc, the team is pretty boned because there is no way of coming back to the party.  
    3) In pvp, their is constant leechers getting factions for doing nothing and/or making the team fail and quit because a lack of bodys, and a-net has done nothing to stop them. 
    4) Noobs can be the worst, you would think that once a person reached lvl 20, they would have a good build and gear, but instead they equip random skills and try to use other classes weps, for example I was in a group with my 20ele about to do Arborstone and the other ele and nec were both using swords and shields and most of their skills were war mele skills. In the first group we fot, they droped like rocks.
      5) Trying to get a party for a mission can be almost impossible. Theres a HUGE lack of monk players in GW and theres too many wars and dervish. A-net tried to fix this with hench and heros, but their AI's are just plain stupid.
    Don't get me wrong GW is an ok game and problay why it has so many buyers is becasue it's one of the few B2P online games.

    1 - its the same in real life

    2 - not true , there was an update before xmas , now you reconnect to the instance if you DC

    3 - you can cry about it , nothing can change stupid people in this world , i dont think its a reason to not like a game , its a reason to not like people. try international dist , a lot more decent people play there.

    4 - i blame the gw haters , always spreading the lie that you can be ubber in a few days even hours , anyway , a real ubber will not complain about noobs , becose almost everyone is noob comparing to a ubber , if you are ubber you have to always lead groups and teach the noobs , thats what ubber players are for

    5 - be the leader , you make the groups

  • griffersgriffers Member Posts: 1

    I played this game for a while because it was so ridiculously hyped and.... it sorta sucked I thought.  At so many times I was like... ok I'll go kill things because the noobs in parties couldn't fight in quests or anywhere for that matter.

  • AkaraxleAkaraxle Member UncommonPosts: 471


    Originally posted by Killik
    1) The community (in my view) sucks, it's full of noobs, impatient @$$holes, scamers, beggers, leechers (I hate them the most), etc.
    2) Since the game is all instance based, if someone leaves or is dc, the team is pretty boned because there is no way of coming back to the party.
    3) In pvp, their is constant leechers getting factions for doing nothing and/or making the team fail and quit because a lack of bodys, and a-net has done nothing to stop them.
    4) Noobs can be the worst, you would think that once a person reached lvl 20, they would have a good build and gear, but instead they equip random skills and try to use other classes weps, for example I was in a group with my 20ele about to do Arborstone and the other ele and nec were both using swords and shields and most of their skills were war mele skills. In the first group we fot, they droped like rocks.
    5) Trying to get a party for a mission can be almost impossible. Theres a HUGE lack of monk players in GW and theres too many wars and dervish. A-net tried to fix this with hench and heros, but their AI's are just plain stupid.

    1) Sadly, it's the same for every other MMORPG save for very few exceptions (Ryzom). You just gotta find a good guild and make yourself a friendlist.
    2) The game is instanced by design, you knew what you were getting into when you bought it. But while it is true that if someone willingly leaves he can't come back, if he gets D/C because of a network error, he can reconnect.
    3) If you're talking about Ft. Aspenwood, personally I'd just remove faction gains for the losing team, or only grant them to people that actually do something (although it's hard to determine if someone does "useful" things); however, if the losing team gained nothing I'm afraid people would leave those PvP areas forever and farm faction in PvE instead.
    4) You have to blame other MMORPGs for that. Usually, games like WoW take little or no skill to be successful, since everything is determined by loot. In GW, where you need skill to win, the (many) poor players stand out.
    5) And you think the lack of monks is the game's fault? Are you deliberately making fun of us? Also, the hero monks are just AWESOME, they tend to waste too much energy but otherwise they're better than most players.

    Aka, out.

    image

  • adderworksadderworks Member Posts: 10
    "5) And you think the lack of monks is the game's fault? Are you deliberately making fun of us? Also, the hero monks are just AWESOME, they tend to waste too much energy but otherwise they're better than most players."



    Ayup, I monk quite a bit, and my heroes manage their energy quite poorly. Though, signets tend to help the hero monks.
  • AkaraxleAkaraxle Member UncommonPosts: 471


    Originally posted by adderworks
    Ayup, I monk quite a bit, and my heroes manage their energy quite poorly. Though, signets tend to help the hero monks.
    The problem I noticed with i.e. Signet of Devotion is that they use it the wrong way... that is, when they're at < 5 energy, while it should be used for maintenance healing and energy management. But can't expect too much from an AI, they are fine anyway ;)

    image

  • BlurrBlurr Member UncommonPosts: 2,155

    Besides, you can't actually "quit" Guild Wars.

    You can stop logging in and uninstall the game, but ArenaNet already has your money, your account will still be active, and your characters will still be there waiting for you....

    That's one of the best parts about the game    Currently I'm playing Vanguard but I know I can always just load up GW and start playin again whenever.

    "Because it's easier to nitpick something than to be constructive." -roach5000

  • adderworksadderworks Member Posts: 10
    I use signet of Devotion for spike bait as much last minute healing, these days. The realms of torment can be a harsh master.



    ====================



    Anywho, there are many people out there with the desire to play GW. There is no harm in giving the account away to a friend or guildies that know people in need of an account.
  • AkaraxleAkaraxle Member UncommonPosts: 471


    Originally posted by adderworks
    Anywho, there are many people out there with the desire to play GW. There is no harm in giving the account away to a friend or guildies that know people in need of an account.
    Well, technically account sharing/transfer is forbidden by the EULA... although I think I get what you mean.

    image

  • adderworksadderworks Member Posts: 10
    Good point, I advise buying the game at any rate.



    What was the topic again? Oh yeah, quitting GW.... I just capped all the monk skills and have only three skills for mesmer to finish.



    Honestly, I think it is good to take a break from any game to avoid boredom. Silkroad, WoW, Etc.. There are plenty of time wasting games for us to try.  I think the initial post hints at boredom more than any specific game complaint aside from the instance rule which is moot.
  • LydonLydon Member UncommonPosts: 2,938
    Personally I think some of your reasons for quitting are not justified. Sure, you get the random noob every now and then then that spams you or is rude, but you have to realise that if you are playing on the European server many people aren't good speakers of English, so what might seem rude to you could be a communication error. If you're on another server, change servers! Maybe it the country



    Instances imho solve many problems that could have been created without them. For example, would you like to come across random people every now and then killing things you need to kill, such as monsters for elite skills? Explorer titles would prove no major feat as people could run around exploring while other people kill the monsters...The instances are a good way to increase difficulty too.



    The thing about people equipping random skills is something I've never come across in my 8 months. Maybe in noob territory, that I can understand...but a level 20 I don't think so



    If you have problems finding a party, use henches. I never have a problem finding a party unless I'm playing at some weird time of day which is probably the case for you.



    Guild Wars is an excellent game that was created to test your skill, not to see how fast you can level up and bash things once ur this Uber character. It's excellently balanced and will forever have my support. The fact that ArenaNet can provide something of such high quality for free is amazing!

     

    P.S Just be friendly to noobs (not in a sarcastic way), and many of them will change their tune once they realise you don't give a flying duck what they think/say.
  • SerlingSerling Member Posts: 662


    Originally posted by adderworks
    "5) And you think the lack of monks is the game's fault? Are you deliberately making fun of us? Also, the hero monks are just AWESOME, they tend to waste too much energy but otherwise they're better than most players."

    Ayup, I monk quite a bit, and my heroes manage their energy quite poorly. Though, signets tend to help the hero monks.


    Dunkoro does fine if you keep him healing (which is the way he starts) and load him up with cheap heals: Word of Healing, Orison, Dwayna's Kiss, Vigorous Spirit. I only give him 3 "expensive heals: Healing Breeze, Heal Other and Heal Party. (On some of my Dunkoro's I sub Light of Deliverance for Word of Healing, especially in zones with lot's AoE potential...Mantis Stormcallers come immediately to mind).

    Protection skills (which is where I keep all my Tahlkoras) are generally more expensive to use. In any event, I always take a battery necro along whenever one is available: Eve or Claude. And in areas where a hench battery nec isn't available, I use Master of Whispers, whose spec'd 16 Curses and 13 Blood. Only problem with that is when I want him to use SS, he's usually recharging the monks.

    My hero/hench teams usually use three monks (1 protector, 2 healers), an MM (Olias) a battery nec, whatever my character happens to be, and 1 each of any other profession. I usually get Master's and bonuses in Prophecies and Factions with this approach and my Assassins and Dervishes never die with that 3rd monk and battery nec. The only reason I don't get Master's in Nightfall is because - quite frankly - the grind through that game is starting to wear me down and by the time I get to a mission there, I usually just want to get it over with as quickly as possible and move on.

    But the best thing to do if energy management is an issue for your hero monks is to add a 3rd monk and/or a battery nec (as noted above, I use both). I've found it to be a very successful H/H strategy.

  • AkaraxleAkaraxle Member UncommonPosts: 471


    Originally posted by VIOL@TION
    The thing about people equipping random skills is something I've never come across in my 8 months. Maybe in noob territory, that I can understand...but a level 20 I don't think so image
    Trust me, level 20 doesn't make a player good; the worst noobs are level 20.

    image

  • tsaboitsaboi Member Posts: 16
    Hey since if ur not playing anymore can i have ur account/serial # since i wana try this game out.  Some ppl say this game is better then WOW, so i want to test this out since WOW isn't that bad of a MMO
  • PimpopotamusPimpopotamus Member Posts: 31
    Originally posted by Killik


    I've played GW ever since it came out, i have all the games, serval 20s, etc. What i've come to hate about the game is this:
    1) The community (in my view) sucks, it's full of noobs, impatient @$$holes, scamers, beggers,  leechers (I hate them the most), etc.
    2) Since the game is all instance based, if someone leaves or is dc, the team is pretty boned because there is no way of coming back to the party.  
    3) In pvp, their is constant leechers getting factions for doing nothing and/or making the team fail and quit because a lack of bodys, and a-net has done nothing to stop them. 
    4) Noobs can be the worst, you would think that once a person reached lvl 20, they would have a good build and gear, but instead they equip random skills and try to use other classes weps, for example I was in a group with my 20ele about to do Arborstone and the other ele and nec were both using swords and shields and most of their skills were war mele skills. In the first group we fot, they droped like rocks.
      5) Trying to get a party for a mission can be almost impossible. Theres a HUGE lack of monk players in GW and theres too many wars and dervish. A-net tried to fix this with hench and heros, but their AI's are just plain stupid.
    Don't get me wrong GW is an ok game and problay why it has so many buyers is becasue it's one of the few B2P online games.
    I'm just wondering why you would go through all the trouble of posting that on a forum.  If you're serious about quiting, why not just quit?  Chances were that you would be flamed for posting that, and you did get flamed a little.
  • MylonMylon Member Posts: 975
    Originally posted by Serling
    Dunkoro does fine if you keep him healing (which is the way he starts) and load him up with cheap heals: Word of Healing, Orison, Dwayna's Kiss, Vigorous Spirit. I only give him 3 "expensive heals: Healing Breeze, Heal Other and Heal Party. (On some of my Dunkoro's I sub Light of Deliverance for Word of Healing, especially in zones with lot's AoE potential...Mantis Stormcallers come immediately to mind).
    Protection skills (which is where I keep all my Tahlkoras) are generally more expensive to use. In any event, I always take a battery necro along whenever one is available: Eve or Claude. And in areas where a hench battery nec isn't available, I use Master of Whispers, whose spec'd 16 Curses and 13 Blood. Only problem with that is when I want him to use SS, he's usually recharging the monks.
    My hero/hench teams usually use three monks (1 protector, 2 healers), an MM (Olias) a battery nec, whatever my character happens to be, and 1 each of any other profession. I usually get Master's and bonuses in Prophecies and Factions with this approach and my Assassins and Dervishes never die with that 3rd monk and battery nec. The only reason I don't get Master's in Nightfall is because - quite frankly - the grind through that game is starting to wear me down and by the time I get to a mission there, I usually just want to get it over with as quickly as possible and move on.
    But the best thing to do if energy management is an issue for your hero monks is to add a 3rd monk and/or a battery nec (as noted above, I use both). I've found it to be a very successful H/H strategy.
    Eww.  You've got to be kidding me on the Dunkoro build.  WoH is a crappy elite.  Dwayna's kiss is nice, but you need a build specifically for it.  Heal other is a downright crap skill.  Healing Breeze has a possibility of being good with Dwayna's kiss and the +% healing effect enchant (even if it is elite).  Heal Party is eww.  Best used on a class that has better energy management, like an Ether Prodigy elementalist.



    A real healing monk build uses skills like Zealous Benediction, Blessed light, healing whisper, gift of health, or other healing skills that are fairly conditional, but simple enough that the heroes can play them.  Light of Deliverance is a decent spell, but only because it doesn't cost an arm and a limb like Heal Party.

    image

  • aristoculousaristoculous Member Posts: 159
    Originally posted by Killik



    Don't get me wrong GW is an ok game and problay why it has so many buyers is becasue it's one of the few B2P online games.
    Would you pay to play Diablo 2? BF2? Ghost recon? CS? UT2k4 and etc?? Why would you pay to play Guild wars? RPG aspect of GW aside its no different then FPS with quests.
  • AkaraxleAkaraxle Member UncommonPosts: 471


    Originally posted by Mylon
    WoH is a crappy elite.
    Well... might be not the best elite EVAR, but "crappy" is a little over the top. It's been used for as long as tombs stayed 8v8 for a reason.

    image

  • MylonMylon Member Posts: 975
    Originally posted by aristoculous

    Originally posted by Killik



    Don't get me wrong GW is an ok game and problay why it has so many buyers is becasue it's one of the few B2P online games.
    Would you pay to play Diablo 2? BF2? Ghost recon? CS? UT2k4 and etc?? Why would you pay to play Guild wars? RPG aspect of GW aside its no different then FPS with quests.

    Magic: The Gathering is practically a P2P game.  But it has it's followers.

    image

  • SerlingSerling Member Posts: 662

    "WoH is a crappy elite."

    Sorry. Beg to differ. My monk solo-healed the Thunderhead Keep mission + bonus using this same build-out, and i never dropped below 50% energy! WoH is a great healing skill for what it costs (only 5 energy) and the amount of healing it gives you!

    But then, to each his own, I guess.

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