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What is a good sci-fi MMORG?

mango2mango2 Member Posts: 10

Just about to start playing MMORG games, and was curious to know what is a good MMORG sci-fi MMORG to play. 

I like space stuff and was looking Earth and Beyond but heard that they are closing down.

Comments

  • SatansDiscipleSatansDisciple Member Posts: 2,782

    that they are. the only ones that come to mind that ive heard are good ar anarchy online and eve online. havent played eve, but anarchy online i can tell you from experience is good.

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  • komukomu Member Posts: 18

    Neocron is just as good IMO.

     

    Played that and anarchy online.

    Komu

    Komu

  • SerienSerien Member CommonPosts: 8,460

    The ONLY sci fi one i've played is Anarchy Online

     

    it's alright, check it out

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  • kipkruidekipkruide Member Posts: 2
    eve rulez. image

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  • saranyasaranya Member Posts: 33

    if you want sci-fi, Eve Online is the way to go.  better than Neocron imo.

    and a lot of the earth and beyond people are trying out eve and so far I haven't heard that many bad things coming from.

    give it a try, you've got nothing to loose while they've got all these free trials and promotions going

     

  • KautabakKautabak Member Posts: 12

    Hey there,

    IMO eve is nice, but more a strategic online-game with nice chatfunctions. Sure there are some skills to train too, but it´s more rudimentary.

    For a real MMORG i would prefer Anarchy-Online or Neocron. Even Anarchy-Online is huuuuge and sometimes hard to find peoples to play with, it´s fun, even solo. I like the Mission-terminals. ;-)

     

     

    Kaui

  • SpectacleSpectacle Member Posts: 2

    There is another sci-fi massivlely online multiplayer you should check out.

    Its called jumpgate:

    http://www.themis-group.com/jg/

    Yes, I understand the graphics are way outdated but they plan to fix it soon. Yes, most of the ships, and the guns were revamped to make them a lot better for flight and PvP.

    Current things people like about jumpgate(typed by in someone else's word):

    • Decent, distinct and well thought out graphics. Very minimalistic, but a hell of a lot more imagination put into simple things than many games out there with more generic "eye candy."
    • No point and click movement interface once you leave a space station (yes, pilots/squads can build and maintain their own) ...it's just you and your hand-eye coordination. There's no "pilot skill purchasing/macroing" to be had, but plain old fashioned RL experience/understanding of a semi-newtonian physics engine.
    • The missions available that give efficient experience (so you can buy bigger ships/gear) are varied and alot more forgiving towards new players than ever before. A friendly help channel that isn't a chat spam booth; levelling options more varied than what meets the eye; Artificial Intelligence "monsters" that make the game interesting instead of intimidating; A mature community that's past it's 3rd anniversary (insofar as major concept changes during betatesting)
    • There are 'Factions' and 'Squads' and 'PvP' in the game in abundance along with 'Rebels' and 'GM npcs' plus a few attempting to play 'Pirates'...The game is so imbued with the ability to pull one's trigger that PvP is taken for granted, unlike alot of Point&Click games. Thing is, there's not much to be gained from being a griefer in this game unless you're really good at abusing the game engine's loopholes. The point is that reputation in JumpGate's community counts more than all the "factions", "storylines" and plots combined. (though, there are roleplaying opportunities if one has enough guts to pull it off with style and realize it's all just sandcastle building; btw, i like building sandcastles)
    • Ship & Gear choices have improved by leaps and bounds. The game is actually becoming more than "one ship; one gear choice" -- optimal is replaced by preference...and the levelling treadmill, of course.
    • Alot of the main bugs people have complained about have been removed (including the "nix hit box" bug of olde, and missile size constraints on ship hardpoints added)...Unfortunately, the developers have only one guy working on the game making patches (but the nice thing is he was a former player that got hired later. which means he's not going to think, "hey! let's nerf this and see what happens" that alot of MMOGs get stuck with, especially Eve-online)

    There is a 10 day free trial and the subscription fee is $9.95 a month. I tell you, $9.95 is a lot cheaper than what most mmopgs charges.

  • KautabakKautabak Member Posts: 12

    Humm,

    now the  interesting question is, where is the diffference between EVE an JG? ;-p

    Seriously, i know JG has a better community and EVE the better sounds (at all a nice collection of chilling-out and sleep-away music while flying from one point to another o_o )

    Maybe JG is the nicer kind of MMORG.

    The best thing is to use the trials and get a very own picture of the games. some simply suck, some seem exciting and suck after few weeks and a few are nice and worth to play several months.

     

    A neverending searhing for THE MMOR(P)G.......

     

    Kaui

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