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Ragnarok Online 2 fulfilling promises

CleffyIICleffyII Member, Newbie CommonPosts: 3,440

Its really hard to think of any game with over 10 animated emotions.  Ragnarok Online 2 is featuring 52 on release and more to come after, they stated only 36 for release.

Ragnarok 2 Female Emotions

Ragnarok 2 Male Emotions

It also has plenty of unique monsters on release

Ragnarok 2 Monster Attack Animations

After its first closed beta in december, its leveling equipment and unique upgrade system are in-game.  As well as hundreds of unique visible equipment.  It looks like when you keep your features list short, you can do them really well.

image

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Comments

  • tubelighttubelight Member UncommonPosts: 276
    If Ragnarok 2 is in 2007 or 2008, what Ragnarok was back in its days...the other games in the category are going to be mopping floors soon.
  • BlueCoyoteBlueCoyote Member Posts: 244
    Originally posted by CleffyII


    Its really hard to think of any game with over 10 animated emotions.  Ragnarok Online 2 is featuring 52 on release and more to come after, they stated only 36 for release.
    Ragnarok 2 Female Emotions
    Ragnarok 2 Male Emotions
    It also has plenty of unique monsters on release
    Ragnarok 2 Monster Attack Animations
    After its first closed beta in december, its leveling equipment and unique upgrade system are in-game.  As well as hundreds of unique visible equipment.  It looks like when you keep your features list short, you can do them really well.
    Not really... World of Warcraft, Everquest 2, City of Heroes/Villains, Star Wars Galaxies, The Matrix Online, and Guild Wars all have at least 50 animated emoticons each- and those are just the ones I can think of off the top of my head. I mean no offense, but are we really supposed to be impressed that a Korean game has finally stepped up to the plate and offered the same social frills mainstream Western online games already do? I have high expectations for RO2, but I could care less about the emotes.
  • WartWart Member Posts: 84
    I'm gonna chime in and say the monsters in that video are not that unique.



    crab... fish... insects... lizardman... yadda yadda yadda

    ===
    Currently Playing: Guild Wars 2

  • GhilGhil Member UncommonPosts: 22
    yeah...but I'm still waiting this one like the messiah. RO 1 was so much fun in it's time...I just hope the second will be has good.
  • -aLpHa--aLpHa- Member UncommonPosts: 852
    Actualy i dont buy a game for his Emotes. I see them as a funny goodie for social interacing but nothing more. And for the rest of Ragnarok 2, good luck to this Game but i wont touch it.
  • CleffyIICleffyII Member, Newbie CommonPosts: 3,440
    Originally posted by BlueCoyote

    Originally posted by CleffyII


    Its really hard to think of any game with over 10 animated emotions.  Ragnarok Online 2 is featuring 52 on release and more to come after, they stated only 36 for release.
    Ragnarok 2 Female Emotions
    Ragnarok 2 Male Emotions
    It also has plenty of unique monsters on release
    Ragnarok 2 Monster Attack Animations
    After its first closed beta in december, its leveling equipment and unique upgrade system are in-game.  As well as hundreds of unique visible equipment.  It looks like when you keep your features list short, you can do them really well.
    Not really... World of Warcraft, Everquest 2, City of Heroes/Villains, Star Wars Galaxies, The Matrix Online, and Guild Wars all have at least 50 animated emoticons each- and those are just the ones I can think of off the top of my head. I mean no offense, but are we really supposed to be impressed that a Korean game has finally stepped up to the plate and offered the same social frills mainstream Western online games already do? I have high expectations for RO2, but I could care less about the emotes.



    I think I shoulda been more specific and said unique.  WoW re-uses the same animations in several emotions so really it only has around 20-30 actual unique animations.

    Also you must be shitting yourself if you think Korean MMO's are "finally" adding the social frills of mainstream Western mmo's.  What Ragnarok Online 2 offers for the social aspect is a perfected base social system based on its use in Ragnarok Online, the mmo built with community as the prime feature.  Then from there build up for extra frills.  What Western MMOs did was just slap the extra's onto a generic UI and setup then said they have community, but without the basic stuff it ends up making the community solo-centric.  Meh your looking forward to the game, so I should view it as objectional.

    Also where are the Rats, the Orcs, and the Goblins.  The most generic monsters used in mmos.  You cannot forget the games with 8 monsters, then re-use them with a different texture or size.

    image

  • tubelighttubelight Member UncommonPosts: 276
    im not really sure but i think Ragnarok was one of those games that started Marriage and Adoption and Divorce ingame as a community addon.
  • ObiyerObiyer Member UncommonPosts: 511

    The emotes are impressive with their smooth animations and great concepts. My favorite is the dance and hadoken, but all of them are fun to watch.

    Monster design, while varied over all, was flavored with the same quasi-childish artistic style that RO was. Perhaps this was for the best, since the players who enjoyed RO would enjoy RO II. What struck me as odd was the impression RO II leaves on me. Obviously they are targeting children with the artistic style they are using, but some of the issues discussed earlier in this thread are adult oriented.

    Either way, the emotes are impressive. Hopefully the gameplay meets the same level of quality as RO II's blatantly visible high-production values.

  • XApotheosisXXApotheosisX Member Posts: 277
    good god whats the age range on that game .... 1 - 3?
  • aranhaaranha Member UncommonPosts: 171
    10 times higher than wows players ;D
  • XApotheosisXXApotheosisX Member Posts: 277
    Originally posted by aranha

    10 times higher than wows players ;D
    you do have a point there. heh
  • LackeyZeroLackeyZero Member Posts: 640
    I gotta agree with some of you guys on the graphics (or rather art) department... I understand "chibi" characters for 2D isometric games, because it does actually look better imo and allow more detail due to the dispoportionate figures... Besides with anime or 2d stuff, I ( and assuming many others too that plays these games) see them more like writings where you imagine a more realistic world or whatever works for you... However, with 3D, that imagination just doesn't come out, it just sort of in a way ruin the game for me when it is that exaggerated and assuming many others too ( but who knows if it works out for people in asia due to culture and such... we glorify more of the masculine stuff in America or Western Culture, versus Asian culture may be more different... )...just my thoughts...
  • CleffyIICleffyII Member, Newbie CommonPosts: 3,440

    This really doesn't have anything to do with the game, but the way America is going you should start protecting your manhood.  Atleast here in California there is a severe lack of masculinity.  Things like "metro-Sexual" and "emos" are really starting to run rampant.  When you look how the country is developing, it is starting to look like a matriarchal society.  From anthropology studies, usually a masculine culture is war centric, with a high sense of honor and duty; while a matriarchal society is more social and sex oriented.  Actually there was a study done on the feminization of America.  It concluded the benefits of a feminine society is that the citizens are easier to control, and with female hormones used in food alot, many of American men are actually being immasculated.

    Still I agree, the game really lacks muscle and is someting I am disappointed about in the character development.  However, the features are very promising, and the games actual art direction is pretty distinct when placed next to the fantasy games of the west.  It also is kinda like the proof against alot of people's pre-judgements about Korean games; like the lack of community elements, the lack of customization, and the grind.  Alot of just the small things in the game simply haven't been done in an mmo anywhere in the world, like its unique leveling and equipment systems.

    image

  • MunkiMunki Member CommonPosts: 2,128
    Originally posted by CleffyII

    Originally posted by BlueCoyote

    Originally posted by CleffyII


    Its really hard to think of any game with over 10 animated emotions.  Ragnarok Online 2 is featuring 52 on release and more to come after, they stated only 36 for release.
    Ragnarok 2 Female Emotions
    Ragnarok 2 Male Emotions
    It also has plenty of unique monsters on release
    Ragnarok 2 Monster Attack Animations
    After its first closed beta in december, its leveling equipment and unique upgrade system are in-game.  As well as hundreds of unique visible equipment.  It looks like when you keep your features list short, you can do them really well.
    Not really... World of Warcraft, Everquest 2, City of Heroes/Villains, Star Wars Galaxies, The Matrix Online, and Guild Wars all have at least 50 animated emoticons each- and those are just the ones I can think of off the top of my head. I mean no offense, but are we really supposed to be impressed that a Korean game has finally stepped up to the plate and offered the same social frills mainstream Western online games already do? I have high expectations for RO2, but I could care less about the emotes.



    I think I shoulda been more specific and said unique.  WoW re-uses the same animations in several emotions so really it only has around 20-30 actual unique animations.

    Also you must be shitting yourself if you think Korean MMO's are "finally" adding the social frills of mainstream Western mmo's.  What Ragnarok Online 2 offers for the social aspect is a perfected base social system based on its use in Ragnarok Online, the mmo built with community as the prime feature.  Then from there build up for extra frills.  What Western MMOs did was just slap the extra's onto a generic UI and setup then said they have community, but without the basic stuff it ends up making the community solo-centric.  Meh your looking forward to the game, so I should view it as objectional.

    Also where are the Rats, the Orcs, and the Goblins.  The most generic monsters used in mmos.  You cannot forget the games with 8 monsters, then re-use them with a different texture or size.



    Asian mmo's communities have always been #1... Lineage... Mabinogi... its all group based. Their society is based that way, its something they've always had in their mmorpgs. It sounds like your really looking forward to the game, but I really see nothing impressive in what you said. Everyone will most likely still look the same, the monsters, look like any other game. The graphics arent anything to write home about and personally I expect it to do no better than any other asian mmorpg that heads to america, grabs a few anime fans, lotsa little kids and a few others.



    Edit:


    This really doesn't have anything to do with the game, but the way America is going you should start protecting your manhood.  Atleast here in California there is a severe lack of masculinity.  Things like "metro-Sexual" and "emos" are really starting to run rampant.  When you look how the country is developing, it is starting to look like a matriarchal society.  From anthropology studies, usually a masculine culture is war centric, with a high sense of honor and duty; while a matriarchal society is more social and sex oriented.  Actually there was a study done on the feminization of America.  It concluded the benefits of a feminine society is that the citizens are easier to control, and with female hormones used in food alot, many of American men are actually being immasculated.


    Masculinity != cleanliness?

    Metro-sexuals are just men who care about appearance, nothing more. Its just a way to describe guys who dress nicely, generally keep a nice looking house, and as a rule of thumb, make more money.

    Emos, are a phenomenon aging from 15-22 and exist almost exclusivly in that age range, as after that they've either killed themselves, or grown up.

    Matriarchal Society?? First off, that very idea doesnt have a clear definition and is still heavily theorized about, what we do know is that "matriarchies are most often agricultural societies," and that they aratriarchies are ,"on the social level, based on a union of extended clan." I dont understan how the rise of Emo's attributes to the Country deviding up into small 10-100 person self functioning families. Where the eldest female controls the valuables, and all political decisions are made by the family as a group...

    Just incase your confused here is the article I read on the subject www.wunrn.com/news/01_29_06/013106_matriachial_society.htm

    As for feminine society being more easy to control, Id love to see that research, cause in my experiences, educated females are impossible to control.

    Finall, Female hormones in food... only in Milk Cows, and even that is frowned apon these days. It was kinda the cool thing to do back in 1993 when they first allowed it, but since they suspect it can lead to and increase in breast cancer for women who drink the milk, and other complications. No long term studies have been conducted to my knowlege. I could do some more looking through some databases at University, but I think google was enough for this case, Im just disagreeing with you on the forums, not writing a paper for my prof.

    Oh and the Female Hormones information envirocancer.cornell.edu/Factsheet/Diet/fs37.hormones.cfm

    image
    after 6 or so years, I had to change it a little...

  • GameloadingGameloading Member UncommonPosts: 14,182
    Having played both western MMORPG and Asian MMORPG's, I can tell you that the vast majority of those monsters ARE original. They aren't in other MMORPG's, and you, sir, are just making things up, or never even bothered to watch the movie.



    Go ahead. Give me the names of those monsters they look alike, name the game.
  • MunkiMunki Member CommonPosts: 2,128
    Originally posted by Gameloading

    Having played both western MMORPG and Asian MMORPG's, I can tell you that the vast majority of those monsters ARE original. They aren't in other MMORPG's, and you, sir, are just making things up, or never even bothered to watch the movie.
    lets do this together

    Puffer fish

    Dung Beatle

    Moth

    Crab

    Bandit

    Murloc.. erm lizard man

    Crab... robot

    Martin of Redwall Abbey

    Same frog from last game.

    fish...

    Fish.. purple Nemo

    more fish... more fish...

    snowman

    Bandit #2

    Okay, somthing orginal, flying frog with ping pong rackets.

    Dual Wielding murloc... frog man,... lizard man

    no idea...

    pig...

    Robot that looks like you pulled it right out of Gnomeregan (WoW)

    a bear!

    ... fish

    green afore mentioned fish

    Gnomeregan.

    A penguin! in a Tux... wow, thats clever!

    obligatory wolf mob

    Under the sea.... under the sea... its Ariel!



    okay im bored now. But you get my point, its nothing ive never seen before. Aside from that flying frog thing.

    Not to mention, many bare respemblances to pokemon or other things.

    Nothing more original that anything else you play these days. Im sure they have really crazy names though.

    image
    after 6 or so years, I had to change it a little...

  • GameloadingGameloading Member UncommonPosts: 14,182
    Good sir, I asked in which MMORPG they apeared, and you gave me one (WoW). Not to mention those are only a few of the total 50+ mobs shown in there.
  • MunkiMunki Member CommonPosts: 2,128
    Game you get my idea, its no more original that any other game out there, perhaps even less so. But im not gona go around listing it all for your enjoyment, I have to sleep. But I assure you, Bandits, wolves, and fish are hardly creative.

    image
    after 6 or so years, I had to change it a little...

  • GameloadingGameloading Member UncommonPosts: 14,182
    Originally posted by Munki

    Game you get my idea, its no more original that any other game out there, perhaps even less so. But im not gona go around listing it all for your enjoyment, I have to sleep. But I assure you, Bandits, wolves, and fish are hardly creative.
    Yes I do get your idea, you just pulled it out of your arse. Bandits, wolves and fish are hardly creative, those are only 3 kinds of the mobs shown there, give me a break.
  • GonodilGonodil Member Posts: 335

    quit being a pathetic fabboi, but just to get you to shut up;

    Everquest (ONE, not even two)

     

    Wolves

    Lizard men

    sharks

    swordfish

    bunch of other fish

    birds

    bandits

    clockworks (robot looking things, RO2s look almost like copy and paste job)

    drakes

    dragons

    rats

    rock monsters

    raptors

    giants

    ogres

    goblins

    spectres

     

     

    EQ2

    bugs (beetles, etc)

    frogs

    crabs

    an a bunch of other crap

     

     

    I didnt even finish watching that stupid video btw....couldnt bother after watching the 4th weaponless monster attack by jumping up in the air and hurling its whole body at an invisble wall

     

     

  • GameloadingGameloading Member UncommonPosts: 14,182
    Those mobs in Everquest one and two look completely diffrent then the ones in RO2. Nice going.



    "OMFG, Everquest has lizardman, RO2 has lizardman,so they must be the same!!111" is not going to work. they look completely diffrent.
  • runiruni Member Posts: 9

    I'm going to have to totally agree with what gameloading has said..

    Ohh and back to the player models.. well there's going to be 3 playable race's, one of them.. the Dimago's is more musculant, taller, etc etc... they even said the design was aimed toward the western players. Lol and some of you guys are complaining about the norman race looking to chibi... wait till you see Ellr  I personally love the way RO and RO2 look..

  • ArtaiosArtaios Member UncommonPosts: 550
    [quote][i]Originally posted by XApotheosisX[/i] [b]good god whats the age range on that game .... 1 - 3?[/b][/quote]

    Rated "nR" for "no Retards", so you have to stay out!
  • LackeyZeroLackeyZero Member Posts: 640
    Originally posted by runi


    I'm going to have to totally agree with what gameloading has said..
    Ohh and back to the player models.. well there's going to be 3 playable race's, one of them.. the Dimago's is more musculant, taller, etc etc... they even said the design was aimed toward the western players. Lol and some of you guys are complaining about the norman race looking to chibi... wait till you see Ellr  I personally love the way RO and RO2 look..



    I'm complaining about the norman race that it looks childish... I have no problem with the Ellr, because it's not a human race and it's meant to be that way...

    On a side note though, if I were to play, I'd probably play the Ellr... I like playing the little guys haha ( but then they also happen to be the magic guys like the TaruTaru, and I always play mages )

    Btw- when I talked about masculinity, I meant to imply also grittiness that westerners are used to and like... Versus Asian culture in some places are more metrosexual (e.g. japan)...

  • ObiyerObiyer Member UncommonPosts: 511

    I watched it in its entirety and aside from a few unique designs, such as the small piglet creatures, everything else was mediocre. Asian Themed MMO’s are not known for uniqueness anyway, their strength is in the social community as mentioned by Clefty above.

    The originality of the “lizardman” concept is inconsequential. I’m sure it has been done before, and it will be done again.

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