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How does DAoC rate an 8.3 on the front page?

Everyone knows that it has been has been MMORPG ever since they destroyed it with the Trials of Atlantis expansion.

The servers have been combined so many times it is a wonder they have any servers left.

Someone needs to reexamine that rating because it is seriously flawed!

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Comments

  • BludThirsBludThirs Member Posts: 8
    I'd have to disagree with you.  I've played pretty much every mmo on this site and the only ones that I really ended up liking were EVE and DAOC, even after TOA.  Not to mention that you can choose to play a classic server where TOA isn't even a factor.
  • BludThirsBludThirs Member Posts: 8
    BTW... I also happen to think that the TOA expansion was one of the best things they did for this game... but to each man his own.
  • JTJT Member Posts: 401
    I haven't played the game in years, but it's still one of the best mmog's ever made.  That's how it keeps the rating.  I'd play anything over WoW and it has a 8.1 rating.  Of course, with millions of people playing it, you'd think it would have a higher rating.
  • GameloadingGameloading Member UncommonPosts: 14,182
    wow, what the heck happened to the ratings? now Everquest 2 is on top, hahaha.



    prove once again the ratings here don't reflect either quality or popularity.
  • CiredricCiredric Member Posts: 723

    Well everyone has their opinion, but most players vote with their feet which can truely be seen today.   I have 50's on about 5 different servers including the classic ones.   I went back for their 10 day free trial lately and had an extremely hard time even finding a group on any of those servers, the population was that sparse.

    Nothing against those that still like it, but you are few and very far between.

    I liked DAoC alot when it came out, but TOA killed the population within 6 months and it is just no fun playing by yourself, I enjoy the interaction with others. 

    The problem with Mythic was they had far too many classes for a pvp based game and never ever did manage to balance the existing classes.  Then thet further added to the mess by adding new classes with each expansion to further sway the balance.

    The game to this day had many unaddressed balance issues.  

    While I dislike Wow, they at least have kept the number of classes low and have far better class balance than DAoC ever had.

  • Zerocool032Zerocool032 Member Posts: 729

    Please dont post baised opinions about why  "X" game is on the top list.

    People voted for it... Get over it.

     

    image

  • BrainyBrainy Member EpicPosts: 2,238

    I think many people (including myself) vote based on the game ovrerall compared to other games.  Basically this vote goes by when it was at its best or at least when they last played it.  I voted DAOC high because when I played it was fun.  To me New Frontiers is what killed the game but everyone has thier own opinion.  Anyways I have no clue what DAOC is today, all I go by is what was it when I was having fun, then I rank it. 

    Personally I think if DAOC would toned down the casting speed on TOA items and would have made TOA a little easier where it didnt take hours to complete, it probably would have been fine.   But I agree, making pvpers PVE was kinda dumb.  Even with all DAOC faults, when you compare it to all the other games it would still rank towards the top imo.

    Plus another thing, once people vote I doubt very many people change thier vote.  So even if they make the game perfect today, how would I know, and I doubt I would change my vote anyways.

  • CiredricCiredric Member Posts: 723

    LOL love that quote "biased opinions". 

    Go log into DAoC and tell me how many are playing at prime time and you will see how unbiased it is, but rather based on some easily observable facts.

    Polls can be easily swayed by who votes on them and that is easily proved by by Eve getting the vote for best pve here at MMORPG.COM.   While I play Eve and think it is by far the best MMORPG going right now, it is not a pve game and as such the devs do not devote much of their resources to pve.  Hence any Eve player can tell you even Wow pve is far better than what Eve has, yet it got the award. 

    So from that it is pretty easy to say that the voters at this site have some pretty biased opinions that are not fully supportable by the MMORPG community playerbase.

  • BludThirsBludThirs Member Posts: 8
    The population with DAOC hasn't been killed.  The reason you weren't able to find anyone when you started a ten day trial is because of the /level 30 after you get your first 50.  So there aren't a lot of low levels around.  You just have to work through the first 20 or so levels before you start finding the rest of the people playing the game.
  • ZeppelinJ0ZeppelinJ0 Member UncommonPosts: 115

    I do have to disagree with the poster.  As of late, especially on the classic servers, recent patches and patches to come have made some wonderful changes to the game to make it more playable by the smaller but devoted population.  The game, in my mind, is a classic and one of the greatest MMO worlds to have been created, hell this game came out  well before the MMO bandwagon and still, to me (read: it's my opinion, save the bashing:)) sets a very high bar that sooo many MMOs coming out won't ever reach!

    I still play this game and am just as addicted as I used to be, it's truly a gem, and I urge you to give it one more shot

    FFXI: Gauhar - Odin

  • BludThirsBludThirs Member Posts: 8
    Originally posted by ZeppelinJ0


    I do have to disagree with the poster.  As of late, especially on the classic servers, recent patches and patches to come have made some wonderful changes to the game to make it more playable by the smaller but devoted population.  The game, in my mind, is a classic and one of the greatest MMO worlds to have been created, hell this game came out  well before the MMO bandwagon and still, to me (read: it's my opinion, save the bashing:)) sets a very high bar that sooo many MMOs coming out won't ever reach!
    I still play this game and am just as addicted as I used to be, it's truly a gem, and I urge you to give it one more shot
    I'd have to agree with you here and add that no other game has ever matched, and likely never will match, the depth of this game, the ease of play while still remaining complicated enough to allow skill to come into play, the amount of content, and most importantly, the best PvP of any mmo out there.  I only wish I didn't bounce back and forth between so many games so that I could still be playing this, lol.  WAR looks like it might give this a run for it's money though :)   (Not that it matters to the company, both are owned by EA now that Mythic sold out to them.)
  • newbinatornewbinator Member Posts: 780

    Because despite its flaws, DAOC is still easily the best PvP mmorpg out right now IMO, and probably will remain the best until Warhammer Online(aka RvR 2.0) is released.

    If PvP wasn't such complete crap in games like WOW I wouldn't have such a high opinion of DAOC, but the reality is Mythic knows how to do meaningful PvP, while most other companies are fuggin clueless.

    WOW dev  #1 : OMG let's add more instanced PvP ASAP!

    WOW dev #2 : Brilliant!

  • r0hnr0hn Member Posts: 185

    Everybody knows TOA killed DAOC, no news there.

    30% reduction in people online in primetime less than 90 days after it's release.  They lost my subscription on 2 accounts 30 days after it's release.  I went back once when they opened the classic servers, but kept thinking of the tragedy TOA was.

    The only thing Mythic could have done to save their game was to issue a recall on TOA.  Fix it and then release it.  They'd be alot better off today had they done that.

     After looking at the track record of Mythic, how to go from a good thing to bad a thing in a hurry, I won't be playing Warhammer Online.  Mythic won't be getting any more $$ from me.

  • DanielleSubeDanielleSube Member Posts: 38
    Originally posted by r0hn


    Everybody knows TOA killed DAOC, no news there.
    30% reduction in people online in primetime less than 90 days after it's release.  They lost my subscription on 2 accounts 30 days after it's release.  I went back once when they opened the classic servers, but kept thinking of the tragedy TOA was.
    The only thing Mythic could have done to save their game was to issue a recall on TOA.  Fix it and then release it.  They'd be alot better off today had they done that.
     



    Since I am one of those people who deeply mourns the loss of the classic DAoC (if one admits its "lost") and have very fond and nostalgic feelings for the old days of DAoC (yes I mean Emain rvr !!) I have to say that it is still one of the best games around despite its age. Because I didn't like ToA I tried the classic Glastonbury Server. However, on the Excalibur server the French tended to dominate and don't like to play with the interests of the realm at stake. They grouped only to enhance their own single guild rankings and RR levels. (so they often refused, for example, to set up BG chats or join in on Relic Raids). No suprise that all the top RR levels belonged to French gamers.

    After the Vanguard debacle I recently reopened my account. (I've done this four times !) Compared to Vanguard, DAoC is top drawer. I found that there is still a small and active community there. Much reduced numbers. This has probably been helped by the merging of servers. But it's kinda weird to see a Prydwen Hib kill an Excalibur Albion.

    The real problem with DAoC now is lack of numbers. Whilst there are still healthy sized zergs at the weekend, its almost impossible to play some solo classes (my scout, ended up scouting around for hours to find a hunter with low mastery of stealth lol !) So the rule of thumb these days is zerg and zerg again. The other problem is that in Excal, most of the old faithful Albion guilds have departed (Guardians of Light are thin on the ground, and HB are zero). This means that Mids tend to dominate just about everything at stake. The relics are pretty much owned by Mids, and its rare to see either the Hibs or Albs take a Mid keep. So now, I will waste away my hours nostalgic for those old days, and log my cleric to help the zergies. That is until Age of Conan or Warhammer produce something better. I dream of a game that will one day match up to DAoC in all its depth and complexity.

    Incidentally, many of the hard core and loyal DAoC players feel that it was NOT ToA that ruined DAoC but rather New Frontiers !

     



    Femnes  Fatales - The Power of the Feminine in MMO

     

    Psychoanalysis appears to show that pain plays no part in the formation of the purposive aspect of the instinct drives.

  • EpeenEpeen Member UncommonPosts: 95
    I agree. ToA killed daoc, I quit a week or so after it came out.



    Im really skeptical on playing WAR becuase of what they did to such a great game.. dunno if I can trust them especially when they have EA watching their entire production.
  • acmtalkacmtalk Member Posts: 405
    Originally posted by BludThirs

    The population with DAOC hasn't been killed.  The reason you weren't able to find anyone when you started a ten day trial is because of the /level 30 after you get your first 50.  So there aren't a lot of low levels around.  You just have to work through the first 20 or so levels before you start finding the rest of the people playing the game.
       See  Another reason that level in mmos Don't work,  The best thing about swg was the no level , anyone could group etc...

    image

  • DanielleSubeDanielleSube Member Posts: 38




    How many DAoC players who are currently playing and subscribed here are simply waiting for Mythic's next product  "Warhammer"?









    Femmes Fatales - The Will to Feminine Power Overcomes

    Psychoanalysis appears to show that pain plays no part in the formation of the purposive aspect of the instinct drives.

  • RedRabRedRab Member UncommonPosts: 280

    I have played since launch. I play it because *I like it*. Many folks apparently agree. I liked it better pre-ToA, and that did badly hurt the population, but *I still like it*. I like it better than any of the other fantasy MMOs I've tried and that's most of them.

    I like it, maybe that's too simple a reply though?

    “Hustlers of the world, there is one mark you cannot beat: the mark inside.”
    William S. Burroughs

  • WinkymanWinkyman Member Posts: 31


    Originally posted by DanielleSube

    How many DAoC players who are currently playing and subscribed here are simply waiting for Mythic's next product "Warhammer"?


    Femmes Fatales - The Will to Feminine Power Overcomes


    *Raises hand

    Mythic lost me as a customer within 30 days of ToA. Master levels....meh

    Obtainin then leveling items.....meh

    I went to Lamorak (classic server) and started leveling again, but NF was still in the game, and (I was a hib and god knows how much we cried) the old emain macha RvR was simply the best PvP ever. I for one beleive that Mythic has learned from its mistakes and WAR will be the game DAoC SHOULD have been.

    IF they manage to pull off the PvE/PvP balance. If they don't make me HAVE to PvE just so I can compete in PvP. Thats what made DAoC great. The best stuff (pre ToA and to a smaller extent SI) was player made. Ya you could go raid an epic dungeon in SI and get stuff a LITTLE better than wat you had, but nothing game breaking. The introduction of ToA, made you HAVE to PvE (Master levels added new abilities that unbalanced PvP so you HAD to do them) and the best stuff was no longer player made, they were artifacts and to top it off you had to obtain scrolls to activate the items THEN level them. Bah, with 4 level 50's (one bot, bard hero and eldy) I was not about to ML10 3 characters and get them needed items. meh too much DAoC ranting

    Wink

  • KeridwanKeridwan Member Posts: 118


    I went to Lamorak (classic server) and started leveling again, but NF was still in the game, and (I was a hib and god knows how much we cried) the old emain macha RvR was simply the best PvP ever. I for one beleive that Mythic has learned from its mistakes and WAR will be the game DAoC SHOULD have been.




    YAY !!!! I agree entirely BRING BACK THE OLD EMAIN MACHA somewhere, someplace please please please .... even with the long teleporting I don't care because that realm versus realm was top drawer, and nothing, simply nothing has ever come close !!! Getting drunk on vodka and hurtling around emain chasing Hibs was sad but so funky !!! Sublime.



    The main prob I have with Warhammer is visual. I really don't care for those WoWish cartoon figures.











    Femmes Fatales - Breathing the Feminine into MMO





  • gnomexxxgnomexxx Member Posts: 2,920
    Because DAoC is one of the most innovative and fun games out there.  Not to mention it comes from one of the best development companies as well.



    And it's gotten even better since this last patch about a week ago.  Now the leveling is faster because of much much much faster regen rates and higher experience in the old zones and the SI zones.  So the newb zones are hopping again with people out of the task dungeons.

    ===============================
    image
    image

  • WinkymanWinkyman Member Posts: 31


    Originally posted by Keridwan



    I went to Lamorak (classic server) and started leveling again, but NF was still in the game, and (I was a hib and god knows how much we cried) the old emain macha RvR was simply the best PvP ever. I for one beleive that Mythic has learned from its mistakes and WAR will be the game DAoC SHOULD have been.


    YAY !!!! I agree entirely BRING BACK THE OLD EMAIN MACHA somewhere, someplace please please please .... even with the long teleporting I don't care because that realm versus realm was top drawer, and nothing, simply nothing has ever come close !!! Getting drunk on vodka and hurtling around emain chasing Hibs was sad but so funky !!! Sublime.

    The main prob I have with Warhammer is visual. I really don't care for those WoWish cartoon figures.

    Femmes Fatales - Breathing the Feminine into MMO




    I dont really care wat the characters look like. For all it matters they could be little grey boxxes, after spending thousands of hours staring at it, it all looks the same. I played WoW for 2 years (on and off), while I am not a fan of cheesy graphics, I dun really care its the game play that matters. besides I have my camera as FAR away as possible to see as much of the surrounding landscape as possible (PvP'er at heart) so I dun really see that much individual detail anyways.

    Wink

  • VhalnVhaln Member Posts: 3,159
    Originally posted by Ciredric

    Everyone knows that it has been has been MMORPG ever since they destroyed it with the Trials of Atlantis expansion.

    Yes, but a lot of us remember how great it was before TOA. Best MMO ever. There are the "classic" anti-TOA/anti-bot servers, which were just way too late, but for some, probably salvaged the game. and then there are some who would even say TOA didn't completely destroy DAOC, but those people are probably a little slow :p
    Originally posted by Epeen

    I agree. ToA killed daoc, I quit a week or so after it came out.



    Im really skeptical on playing WAR becuase of what they did to such a great game.. dunno if I can trust them especially when they have EA watching their entire production.


    TBH, I feel very similarly. Sure, they created DAOC, but maybe that was blind luck. Otherwise, how could they have done that to it?! They didn't just ruin the game, but trashed all the time I put into it. Crafting, realm levels, all suddenly felt worthless because of TOA. Even lost so much that had been invested socially, as my guild collapsed, friends disappeared, etc. It felt like such a betrayal.

    Still, got my fingers crossed for WAR. Maybe I'm just begging to be ****ed over again, maybe they learned from thier mistakes. We'll see..

    When I want a single-player story, I'll play a single-player game. When I play an MMO, I want a massively multiplayer world.

  • JK-KanosiJK-Kanosi Member Posts: 1,357
    Originally posted by Zerocool032


    Please dont post baised opinions about why  "X" game is on the top list.
    People voted for it... Get over it.
     

     

    ROTFL...that sig is awsome. Although I hate 1337 speak, it is just genious.

    Anyways, about DAoC. I started playing in Sept of '02. The game was very group centric and I loved it. It was easy to find a group and a lot of times we had groups waiting for people to leave the good camps in order to take over or they put their names on the list, so they can get into the good xp group when someone left the main group. People socialized a lot within the group, because the combat was slow enough, which I liked. ToA didn't ruin the game for me, because I thought the ML's were fun...besides, my fun didn't revolve around RvR anyways, it revolved around grouping with others and overcoming the enemy, whether that was PvE or PvP.

    The game went down hill for me when catacombs was released and people flocked to the instanced dungeons. People started to solo more and the world began to get the empty feeling. I never had a problem with the number of classes or races and it is one of the reasons that drew me to the game. I like variety and choices and DAoC gave it to me. I quit off and on since Catacombs came out, but I resubbed for the double xp thing they were doing in SI. Now they have 150% xp in both Classic and SI zones for good and it is bringing people back out of the dungeons for good and I have seen an increase in player interaction. I think it is too late to save the game, but it will retain a small dedicated community. Good for those that liked the PvE like me, but bad for those that played for the RvR. A small RvR community is really not that fun.

    I still think it is one of the best games out there, and I still think the graphics are acceptable. The only problem is that the community has gotten so small that you have to join a guild if you want help with anything significant, unlike before when you could just get a pick up group, which in those times weren't anything like pick up groups in WoW. People were more mature. Unfortunetly, some of the WoW people has migrated to DAoC as well and are spreading the immaturity and 1337 plague. But fortunately it is not that bad and probably won't ever be since the game is 4+ years old. However, the game is full of RvR elitists and the community that really liked the PvE before, has shrunk significantly to where you have to look to find a good guild that will fit your needs.

    I do think the game deserves the rating and I do feel that if prior DAoC fans all gave it another chance at the same time (so the numbers would shoot up significantly) they would stay subscribed. The game has changed back to a lot of their old ways and fixed a lot of things that needed it. It just needs a bigger community. Maybe the old community has left the genre completely and the new MMORPG community is too much of a graphics whores to give it a chance.

    MMORPG's w/ Max level characters: DAoC, SWG, & WoW

    Currently Playing: WAR
    Preferred Playstyle: Roleplay/adventurous, in a sandbox game.

  • JK-KanosiJK-Kanosi Member Posts: 1,357
    Originally posted by Ciredric


    LOL love that quote "biased opinions". 
    Go log into DAoC and tell me how many are playing at prime time and you will see how unbiased it is, but rather based on some easily observable facts.
    Polls can be easily swayed by who votes on them and that is easily proved by by Eve getting the vote for best pve here at MMORPG.COM.   While I play Eve and think it is by far the best MMORPG going right now, it is not a pve game and as such the devs do not devote much of their resources to pve.  Hence any Eve player can tell you even Wow pve is far better than what Eve has, yet it got the award. 
    So from that it is pretty easy to say that the voters at this site have some pretty biased opinions that are not fully supportable by the MMORPG community playerbase.

     

    The Classic servers, which I prefer at primetime had roughly 2700 people online last time I checked, which was a couple days ago (so not even a weekend). The server cap is 3000 players, just as WoW's server cap. So really, it only seems like it has less people, because people are spread out over 3 realms and over several expansions worth of content. This is not abnormal for an older game, you just have to search for where the community is and go to them. You can't expect to jump in and have hundreds of people in the starting area, when the community has been playing for, on avg, 2 years or more. They are most likely already 50, playing the new expansion.

    MMORPG's w/ Max level characters: DAoC, SWG, & WoW

    Currently Playing: WAR
    Preferred Playstyle: Roleplay/adventurous, in a sandbox game.

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