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I was wondering what the AI is like within the game. I mean for example in EQ if you wanted to hold the agro a warrior would have to duel weild to get in lots of hits and taunt alot, but if some one was healing too much the the mobs would go for them.
Is the AI like that within this game or does it run off of a differant system altogether becaus ehte battles are more FF like...
Was that a thought I just had, or and echo of a thought I was thinking of having?
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Was that a thought I just had, or and echo of a thought I was thinking of having?
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Comments
Well first of all I only play this game like a month or so and im not that high lvl.
At the time of writing im lvl 20.
But at this lvl not many mobs agro so it still quit easy to play since you don't need to keep your eyes on all enemy in the area around you.
They don't call for help if you are fighting them, atleast not the ones im fighting at my lvl and dont think at higher lvl they do.
Mobs of same kind can link this mean if you fight a goblin for example and another goblin is close to that one they can both attack you.
Also if you fight a mob and another mob of same kind spawn near you he will attack.
Mobs will follow you for the whole way till the exit zone so you need to be sure to have a good party before you start to fight.
Also when you fight the mob will fight against the one who draws most hate.
I'm not 100% sure how this work but I know that warriors have voke and with that they draw alot of hate so the mob don't attack someone else, this is always needed to keep the healers alive.(don't have to say what happens if healer dies...)
Some spells or skills also draw alot of hate.
Hope this answers your question a bit.