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archetype then class pick?

mylin1mylin1 Member UncommonPosts: 138

if I read it correctly on their site that you get an archetype at level 5 and a class at 20?

After the EQ2 experience with this concept it makes me less than interested in playing this game.



Can anyone shed some light on what they have done different to the failed EQ2 experiment?

Comments

  • AelfinnAelfinn Member Posts: 3,857

    I don't know precisely  what went on with EQ2, so I will simply describe the process found here.

    Your character is created, at which point you choose race and gender, and play around with the appearance untill it fits what you want. The ship you're on is destroyed and you end up on a beach with nothing but a broken oar for a weapon. At this point, untill level five you can play around with basic abilities that have some association with all four archetypes, allowing you some feel into how each plays.

    At level five, you choose your archetype: mage, priest, rogue or warrior and gain basic abilities that represent each of the final class choices allowed by your race and selection, once again allowing you to determine what playstyle suits you best.

    Up untill now, you're on the islands of Tortage, sort of a kiddie pool for weteared new players to learn the ropes before being dumped out into the main portion of the MMO world, you can skip this portion of the game with any newly created characters if you choose, you only have to "endure" it once. In any case, at level 20, you choose your final class, and ship out to the mainland

    No man is an island, entire of itself; every man is a piece of the continent, a part of the main. any man's death diminishes me, because I am involved in mankind, and therefore never send to know for whom the bell tolls; it tolls for thee.
    Hemingway

  • trajan22trajan22 Member Posts: 91
    Originally posted by mylin1


    if I read it correctly on their site that you get an archetype at level 5 and a class at 20?

    After the EQ2 experience with this concept it makes me less than interested in playing this game.



    Can anyone shed some light on what they have done different to the failed EQ2 experiment?


    keep in mind, levels 1-20 are the solo portion.  you select your class after completing the storyline at which point you beginthe MMO portion og the game.  the solo portion is expected to take about 15-20 hours to complete. 
  • RinicRinic Member Posts: 715
    Sounds almost exactly like the EQ2 mess-up.
  • AelfinnAelfinn Member Posts: 3,857
    Very well, Rinic, could you please explain what the bloody hell went wrong with the EQ2 "experiment"? What happened and why, and if there was anything that could have prevented it.

    No man is an island, entire of itself; every man is a piece of the continent, a part of the main. any man's death diminishes me, because I am involved in mankind, and therefore never send to know for whom the bell tolls; it tolls for thee.
    Hemingway

  • mylin1mylin1 Member UncommonPosts: 138

    The biggest thing that went "wrong" was the lack of replay.. if you really only have 4 classes to play around with it gets really really dull redoing the same stuff over and over again to get to the final class..

     

    that and once you know the game you want to jump in and start the action..

    personally I dont want to spend 15 hours each alt going through a solo game to play a mmo...

  • GrokarGrokar Member Posts: 3
    Originally posted by Aelfinn

    you can skip this portion of the game with any newly created characters if you choose, you only have to "endure" it once. In any case, at level 20, you choose your final class, and ship out to the mainland
    Just for you :)
  • howardbhowardb Member Posts: 286

    Sadly this is what the internet is all about these days. Illinformed accusations which holds no truth whatsoever. I also wonder what the EQ2 mess-up is all about, please educate me.

    Btw, if you're afraid there will be no replay value in AoC I can inform you that it's only 4 archetypes but 14 classes in AoC to date. This is much more than most other MMO out there so I have no clue to what you're concerned about. Again please check your facts before stating something as a truth. If you're too lazy to factcheck ask someone else in a friendly way if your info is correct before putting down a game in the future.

    Concerning alts you can skip the newb island if and get right into the MMO if you want to.

  • sheeshsheesh Member Posts: 330


    Originally posted by mylin1
    The biggest thing that went "wrong" was the lack of replay.. if you really only have 4 classes to play around with it gets really really dull redoing the same stuff over and over again to get to the final class..

    that and once you know the game you want to jump in and start the action..
    personally I dont want to spend 15 hours each alt going through a solo game to play a mmo...


    You only have to do the single player portion only once. You can skip then every time.

  • AelfinnAelfinn Member Posts: 3,857
    Originally posted by mylin1


    The biggest thing that went "wrong" was the lack of replay.. if you really only have 4 classes to play around with it gets really really dull redoing the same stuff over and over again to get to the final class..
     
    that and once you know the game you want to jump in and start the action..
    personally I dont want to spend 15 hours each alt going through a solo game to play a mmo...
    If that really is the only problem, then there is no problem here. As I and others have said, once you get to level 20 with any character for the first time, you never have to repeat the 1-20 experience again if you do not wish to, and may pick your final class straight from the beginning.

    No man is an island, entire of itself; every man is a piece of the continent, a part of the main. any man's death diminishes me, because I am involved in mankind, and therefore never send to know for whom the bell tolls; it tolls for thee.
    Hemingway

  • mylin1mylin1 Member UncommonPosts: 138

     

    As i said on my first post:

    Can anyone shed some light on what they have done different to the failed EQ2 experiment?

     

    Thanks for answering that question, makes me feel a lot more happy about the game. 

     

    Mylin

     

  • RageaholRageahol Member UncommonPosts: 1,127

    its good they do it like that becuase i dont think anyone wanted to do the 1-20 septs again after they do it once  justs makes it easyer

     

     

    im glad they have a 1-20 single player   it bring people into the game and give them a start with all the controls and the interface of the game

     

      (not so many noobs)

    image

  • tangoinfernotangoinferno Member Posts: 4
    I think the process sounds great.



    This game is going to rock.
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