It looks like you're new here. If you want to get involved, click one of these buttons!
Carolyn Koh was in Las Vegas for CES and brings us this report on Turbine's next MMORPG, Lord of the Rings Online: Shadows of Angmar.
Poised to ship in the 2nd quarter of the year, Adam Mersky, Director of Communications was justifiably excited. "We had over 300,000 beta sign-ups," he said, "and we've garnered interest from fans of Tolkien, fans who've never played an MMO before."
The lands of Eriador will be available for players to play in at launch and since they had been previously asked about the size of the actual land mass, they looked and measured. Eriador boasts 30,000 square miles of area for players to explore. To assist in that, mounts will be available to travel from point to point. Players can also pick up the skill to ride a mount and hence buy and own one at level 35 if they wish.
Read the whole article here.
Cheers,
Jon Wood
Managing Editor
MMORPG.com
Comments
300,000 beta signups? Interest from MMO veterans, newcomers, and Tolkien fans alike? Heh, so much for the doomsayers...
Plus, is it just me or does this game actually bring together more original concepts then most MMOs these days? They seem to have some really nifty and really solid systems coming together here. This game is starting to look like a pretty damn decent contender to the 07 games. Especially if it launches as a polished, complete product.
Very interesting.
How do you kill that which has no life?
I'm in beta as well and I completely agree with you Reklaw! It's like a breath of fresh air.
Oh, and I hope we both get the re-invite
-Semper ubi sub ubi!
always wear underwear
But all that being said, Very polished game, min specs are really really low, XP & Vista in the future, great story, varied game-play, this game has to be one of the big hits of the year.
Now I really want an invite. Heh, maybe if another round of beta is starting, I'll snag one.
How do you kill that which has no life?
I miss DAoC
"Don't corpse-camp that idea. Its never gonna rez"
Bladezz (The Guild)
It seems like to me they keep scailing back more and more.
I would suggest not placing too much faith in details done by any external reviewer quite yet. It's rather easy to choose the wrong word to describe things although one might call an arena a zone or vice-versa. Or perhaps the trait discussion is overly simplistic. Or perhaps the reviewer doesn't understand how rare mounts might actually be or maybe mounts are not even finished yet. It's rather difficult to get the same perspective on the game as someone in beta, so maybe it would be best to wait for when those in beta can talk to the world before drawing conclusions? A quick tour is hardly the same as playing the game for several levels.
The adventure is in the journey itself.
I mean really, could you come up with a mouth that wasnt standered yet kept in the lore of LOTR?
Cant have drake mounts, or wargs, or .........ect you get my picture? Horses and Ponies, the only other thing that can be done is 'adding' things to the mounts, IE war armour, saddle bags, ect.
i hear through the grape vine that you can even pick a color of mount as well.
Give a man fire and he''s warm for a day. Set a man on fire and he''s warm the rest of his life.
its one of the exciting features that LOTRO offer..
MyBrute = addicting mini online game!
Just by saying one's in beta and not disclosing any details does not break the NDA.
But thanks for your concern.
I miss DAoC
I miss DAoC
If the game is stable at launch I will probably try this game. Tho I wish there was a bit more diversity with regards to character classes (I want a mage, not a librarian. Dammit).
Active: D&D Online (alpha,beta,&unlimited)
Retired: Anarchy Online, Archlord (beta), Auto Assault (beta), CoH/CoV, Dark Age of Camelot, Dungeon Runners, Elder Scrolls Online, Everquest, EVE, Guild Wars, Lord of the Rings Online (beta,live), Pathfinder Online (beta), Rift (beta,live), Secret World (beta,live), Star Wars Old Republic, Vanguard (beta), Warhammer (beta,live), World of Warcraft
If you think you can just start running from the Shire eastward through Mordor and onwards even beyond then you're setting yourself up for disappointment. This is directly from the FAQ:
They've already stated that the game world is bounded regardless of how it appears in the screenshots. They have also stated in talks and interviews that future expansions will expand the game world too. So I would neither place too much hope in an endless seamless world, nor worry too much about the starting game size since it will obviously expand.
As for mages, no such thing existed in LOTR. There were the Istari, of which there were merely a handful and who were not what they appeared to be anyway. I can recall just 5 though there may have been a sixth... Saruman the White, Gandalf the Grey, Radagast the Brown, and two unnamed Istari who went into the east but were never heard from again. If this bothers you, best to simply play another game than demand they make a change which is probably contractually impossible to make. (The Tolkien estate is fiercely protective of Tolkien's works and for good reason.)
The adventure is in the journey itself.
This seems like an intresting game. I will probly check it out on release
The music idea is really intereting, I bet it makes its way into other games in the near future...
As for monster play, if were just an additional feature WITH pvp I'd like it more, as a substiture for PvP I find it piss-poor...
Though I'd like to see that kind of thing in other games, to be able to take control of almost any mob in the game, have access to its special attacks, but only be able to be in a certain zone (so you can't go off and kill noobs with it) would be a blast and a great distraction..
But that in the stead of PvP... um, no.
Though I definatly fall into the "Turbine sucks as bad as SOE" department, and I almost cried when I heard they were doing LOTR
Of all that is written, I love only what a person has written with his own blood. -Nietzsche