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I know they're a business and obviously do it for the money, but hopefully for the love of games too. Unlike alot of other companies Blizzard only release games when finished and ready to be released, which is really nice. The Burning crusade has sooo much content and is really nicely polished.
Most other companies just try to rip off their customers with lots of addons and expansions but Blizzard have only released 1 expansion so far and it's sooo rich in content that it's worth the £20 i paid for it :P Anyways wanted to say my Gratz to Blizzard, the expansion went off with no server lag/downtime and no major bugs + installed and everything perfect;. It's obvious alot of time and care wnet into this.
I suggest yu pick this up even if you've never played WOW or gotten bored of level 60. The 60-70 content is really great and the new races noob islands are much better than the originals and very fun.
Comments
+ I'm not going to play anyother mmorpg from other companies until they take the time and care to release a polished game and stop screwing over their fanbase.
hint hint SOE
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Personaly, i love the sense of playing a half finished game... becuase lets face it, i rock hardcorez at games.
So i want, nay, NEED that extra challenge of game bugs.
Oh look, its a lvl 52 elite mob just past that palm tree over there, i shall charge thee with my blazing sword of chaos +4.
Slash, hack, hahaha, i can see your end is soon you accursed mob, and hopefuly you'll drop some phat lewt!1!!
*Suddenly game shuts down and im in the desktop*
Mob still hacking away: Hazah, now t'is I that thal pwnz0r you, booya !!!
So you see, without a game rife with bugs, i would pwn so hard, that i'd probaly impregnate most of the NPC's.
Cheers,
Ginetti.
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MMORPG's I've Played: World of Warcraft: 10/10 - Rappelz: 7/10 - Ragnarok Online: 8/10 - DnD Online: 2/10 - Runescape: 6/10 - LotR Online: 5/10 - Anarchy Online: 7/10 - CoV: 8/10 - Rohan Online: 8/10 - Guild Wars: 7/10 - Flyff: 8/10 - Warhammer Online: 8/10
My HARDCORE Story
Lord, I almost spit my coffee out reading that lol...
WoW's strength has always been its high quality. You would think other companies would have learned from that but unfortunately they are not. (See any 2006 release) I hope 2007 is a better year.
8,000,000 subscribers x $15 a head - server costs = 1 lame expansion every 3 years?
Congrats to Blizzard for once again proving the disbelievers wrong. Forget the fact that other games release 10x the amount of content with 1% of the profit. Maybe Blizzard could hire some more developers so we can have another expansion before 2010?
I hear what you are saying. However I would say you need to consider this, WoW has shown it has longevity. So as much as many people may not like to hear it (myself included, I'm no WoW fan) they got something right. WoW still has unpresidented growth today. They have also put out alot of free content although its not called an expansion, its been a pretty sizable amount.
What I really don't like are the expansion a month games like SOE does. EQ is a prime example. Are these really quality expansions? In most cases they usually rate pretty poorly in reviews. Sometimes an expansion does more damage then good. DAoC Trials of Atlantis had a sever negitive backlash that it never recovered from.
What do you want, quality or quantiy? I like an expansion as much as anyone else BUT only good ones We don't get to see that to often. Thats why I avoid SOE games, overall their "talent" at punping out expansions leaves alot to be desired. You wanna talk about a blatant grab at money from subscribers look at SOE with its "Trials of Obi Wan" expansion. Not days after its release they gut the entire game so drastically its hardly even the same game. Items and rewards were obsolete/useless within DAYS of its release.
The MMO industry is still struggling with QUALITY control as you can see in just about everything released in 2006. I'm glad at least one company sticks to putting out a quality product. Some may not like it but that a different story. Its going to work and its not going to destroy the game. That better then most MMO's can say.
I hear what you are saying. However I would say you need to consider this, WoW has shown it has longevity. So as much as many people may not like to hear it (myself included, I'm no WoW fan) they got something right. WoW still has unpresidented growth today. They have also put out alot of free content although its not called an expansion, its been a pretty sizable amount.
What I really don't like are the expansion a month games like SOE does. EQ is a prime example. Are these really quality expansions? In most cases they usually rate pretty poorly in reviews. Sometimes an expansion does more damage then good. DAoC Trials of Atlantis had a sever negitive backlash that it never recovered from.
What do you want, quality or quantiy? I like an expansion as much as anyone else BUT only good ones We don't get to see that to often. Thats why I avoid SOE games, overall their "talent" at punping out expansions leaves alot to be desired. You wanna talk about a blatant grab at money from subscribers look at SOE with its "Trials of Obi Wan" expansion. Not days after its release they gut the entire game so drastically its hardly even the same game. Items and rewards were obsolete/useless within DAYS of its release.
The MMO industry is still struggling with QUALITY control as you can see in just about everything released in 2006. I'm glad at least one company sticks to putting out a quality product. Some may not like it but that a different story. Its going to work and its not going to destroy the game. That better then most MMO's can say.
SOE is, well... SOE
Their policy of farting out a new payable expansion as often as they can is quite annoying, especcially when most other games add more content constantly for free.
As to TBC, its quality in terms of stability, and the game would probably survive if the expansion added backpack laser cannons that max level players could use on anything and everybody to kill in one hit. that is one thing Blizzard does well. It does not however add anything truly new to the game, except in a few instances where they improved on a system they botched before slightly. TBC is another one of those expansions that another game might call a major free patch.
Quality is always better than quantity, but Blizzard has the manpower and the resources to easily do both in terms of updates.
No man is an island, entire of itself; every man is a piece of the continent, a part of the main. any man's death diminishes me, because I am involved in mankind, and therefore never send to know for whom the bell tolls; it tolls for thee.
Hemingway
If by "enough content" you mean "enough raids to ruin the lives of anyone who decides they are necessary to ensure they never have time to create any sort of social relationships outside of video games thereby rendering them socially inept, and ensuring their continued subscription to our game".
Raids do NOT equal content.
SOE is, well... SOE
It does not however add anything truly new to the game, except in a few instances where they improved on a system they botched before slightly. TBC is another one of those expansions that another game might call a major free patch.
Quality is always better than quantity, but Blizzard has the manpower and the resources to easily do both in terms of updates.
Well I guess that depends on your expectations I'm not to up on WoW as I havent really played it in over a year but it seems to adding a reasonable amount of "stuff" two new races, completely new starter areas for both, a bunch of new areas are added (and of course the laim raids that come along with them) Flying mounts, some new craft skills and a way to "socket" gear if I'm not mistaken? Like I said, Im not to into WoW as I'm honestly pretty tired of hearing about it after all these years but its not unusually small or anything. The new EQII expansion adds one race and starter area along with some more zones. (Not to up on EQII either, didn't like it)
Maybe they do have the manpower, I don't know...one would think with 8 million subscribers they could personalize a fricking zone for every customer with a personal GM.
EDIT
Sorry, lost my train of thought, I'm at work... As far as bringing anything "truely new" I'm not sure I'm tracking. What is it you want? The game is released so they can't radically change anything. Expansions are just that...they "expand" on an exsisting game. They aren't suppose to redefine it. SWG is a good example of what happens when a company gets to crazy with bringing something "truely new" oh they sure did lol.... Much to everyones dismay
WoW was designed as a more casual MMORPG, but since it took so many players from more "hardcore" games Blizz shifted their focus to raiding, because that is what people were asking for. As more and more first time MMORPG players started WoW they asked for less raiding, hence the rift in the player base.
They added a lot of content overall. My complaint with WoW is the lack of crafting and other nongrinding non dungeon crawling content. It is just a constant run this instance, grind this faction, and that is the only way to advance.
WoW was designed as a more casual MMORPG, but since it took so many players from more "hardcore" games Blizz shifted their focus to raiding, because that is what people were asking for. As more and more first time MMORPG players started WoW they asked for less raiding, hence the rift in the player base.
They added a lot of content overall. My complaint with WoW is the lack of crafting and other nongrinding non dungeon crawling content. It is just a constant run this instance, grind this faction, and that is the only way to advance.
I completely agree, that was basically what I was trying to say in my post. There is just a lack of actual content being put into WoW. TBC does have a good amount of new zones and items, but basically they just put those zones in to house new instances that you have to grind to get to 70 in order to start raiding again. I know this because I played the beta.
I hear what you are saying. However I would say you need to consider this, WoW has shown it has longevity. So as much as many people may not like to hear it (myself included, I'm no WoW fan) they got something right. WoW still has unpresidented growth today. They have also put out alot of free content although its not called an expansion, its been a pretty sizable amount.
What I really don't like are the expansion a month games like SOE does. EQ is a prime example. Are these really quality expansions? In most cases they usually rate pretty poorly in reviews. Sometimes an expansion does more damage then good. DAoC Trials of Atlantis had a sever negitive backlash that it never recovered from.
What do you want, quality or quantiy? I like an expansion as much as anyone else BUT only good ones We don't get to see that to often. Thats why I avoid SOE games, overall their "talent" at punping out expansions leaves alot to be desired. You wanna talk about a blatant grab at money from subscribers look at SOE with its "Trials of Obi Wan" expansion. Not days after its release they gut the entire game so drastically its hardly even the same game. Items and rewards were obsolete/useless within DAYS of its release.
The MMO industry is still struggling with QUALITY control as you can see in just about everything released in 2006. I'm glad at least one company sticks to putting out a quality product. Some may not like it but that a different story. Its going to work and its not going to destroy the game. That better then most MMO's can say.
SOE is, well... SOE
Their policy of farting out a new payable expansion as often as they can is quite annoying, especcially when most other games add more content constantly for free.
As to TBC, its quality in terms of stability, and the game would probably survive if the expansion added backpack laser cannons that max level players could use on anything and everybody to kill in one hit. that is one thing Blizzard does well. It does not however add anything truly new to the game, except in a few instances where they improved on a system they botched before slightly. TBC is another one of those expansions that another game might call a major free patch.
Quality is always better than quantity, but Blizzard has the manpower and the resources to easily do both in terms of updates.
TBC is another bla bla that another game might call a major free patch!?!? are you kidding me, name me 1 other game that offers the amount of content that TBC just has and charged feck all for it?
Answer: Eve
Eve has NEVER charged for any of it's content past the buying of the game..
TBH they are right, dispite the 'level of content' TBC has it hasn't evoled the game past the basics that the original did, only basically add another 10 new levels to it and with Blizzard offical saying that non-TBC's will still be given content there is really no need to pay £25 or the equilent for an extra 10 levels of 'same old' content.
Bottom line is expantions are ment to 'expand' the game to the 'next level' so to speak, TBC hasn't done that, it's basically the equilent as downlaodable content you get for your Xbox FPS: a new map exsept your being charged for it. If TBC actally brought somthing new to the table it would be diffrent but it hasn't, within a month or so many will be capped (based on the fact less then 24hrs there are lvl 62-64s in outlands in the server I'm watching my mother play on) and Blizzard will hit the same old problem of their players needing more content, even tho the game WILL sell loads players will begin to release thats all WoW has to offer and with AoC and WAR around the corner the MMO/Console hybrid lovers will go to those games instead (seeing as the 'true MMO' players will have either drifted back to EQ2 or gone to Vanguard).
As I've always said TBC will make or break the game and although like I've said it gives content fine, it's just it's the same content and nothing new to keep players hooked, so players will get bored of WoW ultimatly and want new things to try.
Bring on the WARRRRGGHH!
Oh man... Just when I think about how Blizz & SOE hanlde buisness. Omfg. SOE should be killed for good of human kind. Expensions basicly every 2 months, 90% of them suck ass, with all the bugs from (too)early release they add nice colection of bugs with every new expansio. While Blizz says "when it's done"... And it's done.
Jeezz... You have any idea what would SOE do with WoW? Atleast 10 expansions by now. PvP battleground? Expansion. New armor sets and new hole for raiders? Expansion. And so on, and so on.
I'm afraid to get near the Vanguard just becouse of the SOE, even so I really love the idea of the game.
I really hope your joking because Blizzard has one of the worst track records out there on new content. The free content they have released is primarily raid instances and they were only free because Blizzard released an incomplete game with no end game content. In fact they launched a game with 6 weeks worth of content and no idea what type of end game they wanted and it shows.
In EQ2, SOE has added at as many free raid instances, and in addition they have added a number of group instances, at least one massive shared dungeon, a full outdoor zone complete with quest content and a large number of quests all for free. In addition they have released specialized content at a low price, and three full expansions at least one of which is as large and as polished as TBC.
Oh, ya. They also released on time and managed to keep their servers running, something WoW is still struggling with over 2 years after release.
I know this may have been beaten into glue; but, a major issue I have with BC is the lack of new classes.
I'll take City of Villians for example. An expansion of City of Heros/stand alone. The classes are similar to CoH but turned around. They require new gameplay. A brute from CoV does not play like a Tank in CoH. 6 new classes for a total of 12 classes if you own both CoH/CoV.
You realize how many Draenei Shamen and Blood Elf Pally's there are? And this is not for a new class. Pally's and Shamen were available in the past, why does everyone select those?
Before I logged off last night I did a /who Draenei. There were 11 Draenei on at 12:09 Eastern time on the Uthar Server. Of those eleven, there were only 3 who were not shammies; a 3:1 ratio. Every 3 shammies there is 1 non/shami. I'll bet when I get off work today and do a /who draenei, the ratio will be even greater. I didn't check the blood elf players to see what classes they were but I'm thinking it will be the same.
I just wish Blizzard had not been lazy. I'll enjoy the new content to explore and 2 new races, but I'll not roll a Draenie Shamen or a Blood Elf Paladin.
your arguement is so persuasive, so filled with knowledge and insight. You back up your argument very articulately, with suggestions of improvements and raising examples to glorify your position....oh wait, you didn't
Also TBC is a great expansion.
As to ppl on here yelling about bugs & bad servers in WoW....... when was the last time you played WoW? my server had problems 8 months ago then blizz moved the server to a different data centre, ever since I recall just a handful of laggy raids.
With the bugs i agree blizz can be slow to squish minor bugs like the 2.0.1 bug where pets did not auto res after they died in BG's. had to wait 4 weeks for the fix.. but was not a game breaking bug in anyway.
I really hope your joking because Blizzard has one of the worst track records out there on new content. The “free” content they have released is primarily raid instances and they were only free because Blizzard released an incomplete game with no end game content. In fact they launched a game with 6 weeks worth of content and no idea what type of end game they wanted and it shows.
In EQ2, SOE has added at as many free raid instances, and in addition they have added a number of group instances, at least one massive shared dungeon, a full outdoor zone complete with quest content and a large number of quests all for free. In addition they have released specialized content at a low price, and three full expansions at least one of which is as large and as polished as TBC.
Oh, ya. They also released on time and managed to keep their servers running, something WoW is still struggling with over 2 years after release.
Its easier for SOE to manage server performance when you are merging/closing servers and not adding ............ahhh..............sorry, cheap shot, couldn't resist
Blizzard isn't the worse at adding content, look on the left side here and pick a winner. NCSoft is probably the best at adding free content. They have done a very good job with CoX and Lineage II (which is about 3 times the game it was at launch)
im still waiting for my less then 3 meg patch to download 2 hours after install, and first 2 restart patches, thanks to ptp blizzard downloader
my game was patched and ready to go as of 2:30 am pst
so all you peeps saying how perfect this expansion was when launch can stick it where the sun don't sine
I hear what you are saying. However I would say you need to consider this, WoW has shown it has longevity. So as much as many people may not like to hear it (myself included, I'm no WoW fan) they got something right. WoW still has unpresidented growth today. They have also put out alot of free content although its not called an expansion, its been a pretty sizable amount.
What I really don't like are the expansion a month games like SOE does. EQ is a prime example. Are these really quality expansions? In most cases they usually rate pretty poorly in reviews. Sometimes an expansion does more damage then good. DAoC Trials of Atlantis had a sever negitive backlash that it never recovered from.
What do you want, quality or quantiy? I like an expansion as much as anyone else BUT only good ones We don't get to see that to often. Thats why I avoid SOE games, overall their "talent" at punping out expansions leaves alot to be desired. You wanna talk about a blatant grab at money from subscribers look at SOE with its "Trials of Obi Wan" expansion. Not days after its release they gut the entire game so drastically its hardly even the same game. Items and rewards were obsolete/useless within DAYS of its release.
The MMO industry is still struggling with QUALITY control as you can see in just about everything released in 2006. I'm glad at least one company sticks to putting out a quality product. Some may not like it but that a different story. Its going to work and its not going to destroy the game. That better then most MMO's can say.
SOE is, well... SOE
Their policy of farting out a new payable expansion as often as they can is quite annoying, especcially when most other games add more content constantly for free.
As to TBC, its quality in terms of stability, and the game would probably survive if the expansion added backpack laser cannons that max level players could use on anything and everybody to kill in one hit. that is one thing Blizzard does well. It does not however add anything truly new to the game, except in a few instances where they improved on a system they botched before slightly. TBC is another one of those expansions that another game might call a major free patch.
Quality is always better than quantity, but Blizzard has the manpower and the resources to easily do both in terms of updates.
TBC is another bla bla that another game might call a major free patch!?!? are you kidding me, name me 1 other game that offers the amount of content that TBC just has and charged feck all for it?
EVE---------------------------------------------
I live to fight, and fight to live.
I hear what you are saying. However I would say you need to consider this, WoW has shown it has longevity. So as much as many people may not like to hear it (myself included, I'm no WoW fan) they got something right. WoW still has unpresidented growth today. They have also put out alot of free content although its not called an expansion, its been a pretty sizable amount.
What I really don't like are the expansion a month games like SOE does. EQ is a prime example. Are these really quality expansions? In most cases they usually rate pretty poorly in reviews. Sometimes an expansion does more damage then good. DAoC Trials of Atlantis had a sever negitive backlash that it never recovered from.
What do you want, quality or quantiy? I like an expansion as much as anyone else BUT only good ones We don't get to see that to often. Thats why I avoid SOE games, overall their "talent" at punping out expansions leaves alot to be desired. You wanna talk about a blatant grab at money from subscribers look at SOE with its "Trials of Obi Wan" expansion. Not days after its release they gut the entire game so drastically its hardly even the same game. Items and rewards were obsolete/useless within DAYS of its release.
The MMO industry is still struggling with QUALITY control as you can see in just about everything released in 2006. I'm glad at least one company sticks to putting out a quality product. Some may not like it but that a different story. Its going to work and its not going to destroy the game. That better then most MMO's can say.
SOE is, well... SOE
Their policy of farting out a new payable expansion as often as they can is quite annoying, especcially when most other games add more content constantly for free.
As to TBC, its quality in terms of stability, and the game would probably survive if the expansion added backpack laser cannons that max level players could use on anything and everybody to kill in one hit. that is one thing Blizzard does well. It does not however add anything truly new to the game, except in a few instances where they improved on a system they botched before slightly. TBC is another one of those expansions that another game might call a major free patch.
Quality is always better than quantity, but Blizzard has the manpower and the resources to easily do both in terms of updates.
TBC is another bla bla that another game might call a major free patch!?!? are you kidding me, name me 1 other game that offers the amount of content that TBC just has and charged feck all for it?
EVE, they have given a LOT more free than WoW even has in content!Knowledge is Power!