It looks like you're new here. If you want to get involved, click one of these buttons!
Recently, the editorial staff here at MMORPG.com sat down to talk about the best of 2006. Today, we present you with our MMORPG.com 2006 Editorial Awards.
Before the dawn of 2007, we brought you our MMORPG.com Reader's Choice Awards, where our members got to vote on the games that they felt stood out in the year 2006. Today, MMORPG.com's editorial team gets a crack at giving out some awards.
While our categories are slightly different from those available in the Reader's Choice Awards, the MMORPG.com 2006 Editorial Awards shine the light on four different categories:
The categories are:
Come see who took home the prizes this year by clicking here.
Cheers,
Jon Wood
Managing Editor
MMORPG.com
Comments
Is anyone on the Internet *really* interested in these Editorial Awards, let alone the one by Mmorpg.com? I mean, we all love threads like "Name the 5 best games of your life" but that's because it allows us to talk about our own loved games at length and discuss likes and dislikes. Editorial Awards are like 1 guy talking about his own "Best games evah!" but nobody can join in.
In my oppinion MMORPG.com staff really hitted it dead on. The awards were justified and well deserved.
Although I would put CCP&White wolf merge as no1 news. Just because it was so unexpected
"Before this battle is over all the world will know that few...stood against many." - King Leonidas
That is why they have the Reader's Choice Awards, which they did in December. But if you go look at them, you will see that is was more of a popularity contest than it was an actual award contest. I prefer the Editorial Awards, because they are more objective and are not subject to thousands of drooling fans skewing the vote. So I guess that means yes someone on the internet actually is interested in hearing the editor's view on which game's desired recognition last year.
MMORPG's w/ Max level characters: DAoC, SWG, & WoW
Currently Playing: WAR
Preferred Playstyle: Roleplay/adventurous, in a sandbox game.
Apply lemon juice and candle flame here to reveal secret message.
The EA Mythic story generated the most controversial attention, from "bye bye Mythic" to "hello money."
WAR is easily the most anticipated game, and has won the award on other sites as well.
I can see that Guild Wars got it's reward. I personally think it should have considering it's opposition.
EQ2's expansion EoF definitely should have won best expansion because of the renewed hope it gave people in EQ2 as a good game.
Good choices all around.
---------------------------------------------
I live to fight, and fight to live.
I think Vanguard could have taken an award if there was a catagory for most contriversial MMO. The Beta sure has stirred up alot of discussion for both possitive and negitive perspectives. It couls have also taken or had a draw for first if there was a catagory for MMO most hated. The game for that they may have had to tie with would be WoW. Even though they have 8 million subscribers there is also a vary vocal bunch who dislike what has given it such huge market appeal.
There truely no way to please everyone. Not even in Awards, editorial or otherwise.
Scroll down or do a page search for the letters mmorpg.
/wave
~Mysk, who's apparently being anal today, but seriously...
QFE
And why Vanguard isnt mentioned? It's just eq1 with better graphics.
This is just sad... As if it wasn't bad enough Guild Wars is on mmorpg.com in the first place...
On top of that it's got some of the best cut scenes in a mmorpg I've played to date a lot of companies skipped them all together which was almost ways a standard part of any good rpg.
It's not as massively multiplayer as it could be at times especially in the case of pve, but it's multiplayer enough in pvp is concerned. On top of that it's a easy mmorpg game to leave off on and jump back into at a later point in time when you feel like because you don't have to any hassle to deal with that you might with the other mmo's like resubscribing and the fees associated with it plus long patches to wait for since it's all streamed in GW.
Sure the game is basically entirely instanced, but who cares the main areas in like almost every new mmo is instanced as well and for good reason it cuts down significantly with lag plus it prevents a lot of problems associated with pve that EQ was notorious for like trying to find a camp having your camp stolen from you or getting to a camp spawn only to find it allready camped by another group or person.
Say what you will about Guild Wars, but they got a lot of things right. It's only main pitfall is it's not massively multiplayer enough for a lot of players especially if they're more into pve. That pitfall aside it's a great game and in a lot of ways the game play itself feels like it's got more rpg traits and aspects to it than most others. I know there's some kinda cheesy things associated with doing the missions like rushed through certain missions from a person sprinting from the start to finish, but you can't do it with every mission and that's always been a feature in about 95% of rpg's that convienant little run away feature that we all abused to a point to get to that next town.
I don't get why people complain about it as if it's a horrible game and downcredit it as not being a mmorpg. It somewhat leads me to be inclined that a lot of the people complaining and saying it sucks or it's not a mmorpg never even played it themselves to begin with. I don't care if they've seen other people play it or not either because playing a game and watching one aren't the same thing at all.
If you really think GW isn't a mmorpg because of the instancing them I guess other games with instancing aren't either and neither are the ones with zones or classes for that matter because UO and Meridian 59 were the mmorpg pioneers and were both persistent worlds and skill based, but that's obviously absurd now isn't it? Get over yourself it's a mmorpg well made and popular regardless of how you feel about it.
I know you never said anything to do with those points in particular, but if id asked how you thought GW wasn't a mmorpg you probably would have mentioned those things to try and discredit the game so I'm merely beating you to the punch by explaining how it is a game and how it is justified as game of the year. If you'd been watching the game rankings during the year you'd realize Guild Wars and each of it's expansions have been at the top of the ranking list at one point or another, but I guess it's still bad to you and not a mmorpg even though clearly plenty of other people would agree it is.
I enjoyed reading the awards. I agree with another poster about more categories though. Then I read the comments. It is funny how some come to bash and admit that they don't care about the awards. This is the same type of person that I have avoided in real life even if the person was a friend of my friends. If you don't care go somewhere else. If you feel that an award was not the right one then talk about it.
I have to say I am still worried about EAMythic. I am glad to see Guild Wars up there. I am really looking forward to seeing Warhammer even though people for some reason keep thinking that a company over 30 years old using their artwork is copying a 16 year old companys' game. I have to say that DAoC is still my favorite game and that Warhammer is my most anticipated. I love Vanguard and am very much awed by it. It is so much fun and so unlike any other game I have played. Still Warhammer is my most anticipated mainly because I know about the minatures and RPG.
Everything they stated in there editorial about it was true you can't deny it's got tons of faction grinding plenty of the same old repeated questing patterns from the first time around and quite time consuming if you really stop to look at it just the leveling process from 60 to 70 is equivilent to leveling from 1-50 so it's almost like leveling all over again. I wouldn't be surprized if the epic mounts are also now knowticably harder to get than they were in the beta as well to slow progress down even further again. That's how they game business's tend to work nerf things if they feel are "too easy" or "too powerful" rather than working on and providing more content like they should be doing , but naw it's all about revenue for them keep paying for the same content longer so they don't have to hire more game designers and can pocket more of the money for themselves. I think mmorpg's are getting to the point where if you want a quality team that cares about it's player base your gonna need to go with a indy/underground dev team kinda like in the music industry. I think that's a big part of the appeal of Darkfall you know if or when it's finally released it's by a team of game designers that care about it being successful and succeeding because they're such a small group you know they're taking a big risk trying what they're doing to begin with. It's kinda sink or swim for them which can only be good or horrible for the players only time will tell for sure.
NVM - wrong thread
However, a lot of people have played the beta, and now, well, let's just say a lot of people have seen that there wasn't much to be excited about...
Waiting for something fresh to arrive on the MMO scene...
Most anticipated game: WAR is ok, but...Gods and Heroes? OMG!!! Can be seems another stupid historical MMORPG. And no one of them, till now, is a good or nice game. They are boring, with a lot of hystorical errors. Vanguard SoH or Chronicles of Spellborn are most valuable than Gods and Heroes (and i think that SoE has found the new SW:G. Another futile game!)
Best game: it's a fake, isn't it? Because GW (btw a nice game) is not a MMORPOG! Can be a fantasy MMOG, can have one of the best PvP system never seens but is not a MMORPG. Poeple can prefer WoW or EQ2 or EVE-Online or RF Online (me ) but... Guid War...
My blog about (no more)MMORPG Addicted - a bog about videogames, cinema, politics and other things (in Italian)
Well, I clicked the link and read the article, so I suppose you could say I was interested.
I mean, I wasn't drooling or quivering in anticipation or anything, but it was worth a couple of minutes of my day.
~ Michael
However, a lot of people have played the beta, and now, well, let's just say a lot of people have seen that there wasn't much to be excited about... BTW, during EQ2 beta i was tired from that game. Horrible, with lotta problems and so no. But now is a very cool game.
Sometime SoE games start not so well and become great time after time. The same thing can happen to Vanguard, too
(and, yes, i think that now is only a nice game. Now. Can become fantastic? I think yes... but my 2007 game is Warhammer Online )
My blog about (no more)MMORPG Addicted - a bog about videogames, cinema, politics and other things (in Italian)