The reason to me that WoW is a great game, albiet very easy, is that I work almost every day of the week. I can come home, log in, and jump right into where I left off. I don't spend the first 15 minutes getting buffed like I used to in Asheron's Call. It provides a nice escape to just get right into.
Also the ease of it made it nice to get my wife playing as well. She had never played any MMO's before and I was able to get her going and feeling comfortable with the interface quickly which greatly added to her enjoyment of the game, which makes for better and more gaming for myself.
The biggest downfall at the same time is how easy it is. If you stay in the correct areas there is basically no fear of death from anything near you.
Holds your hand thru most of the leveling process.
Great graphics.
Good pvp...not nearly as simple as some people claim it to be. Four different instanced battlegrounds, 2 outdoor pvp areas and world pvp on PvP servers.
Professions are fun and easy to lvl.
Basically it has it all imo...and when I say has it all, I mean it has whatever your into. You want to make money and play the auction house--GREAT you can do that and make loads of money. You cant stand pve and want good gear? Go get exalted pvp thru the bgs and get warlord gear. You like playing a part in big pve raids? Well obviously it has that too.
Lets not forget a couple other very important details, its relatively lag free, bug free and has low system requirements to play smoothly.
Put all that together with in game friends, rl friends, entertaining chat and a bit of guild drama and you have a great all around game.
Its easy to get into. Holds your hand thru most of the leveling process.
Great graphics. Good pvp...not nearly as simple as some people claim it to be.
Four different instanced battlegrounds, 2 outdoor pvp areas and world pvp on PvP servers.
Professions are fun and easy to lvl. Basically it has it all imo...and when I say has it all, I mean it has whatever your into. You want to make money and play the auction house--GREAT you can do that and make loads of money. You cant stand pve and want good gear? Go get exalted pvp thru the bgs and get warlord gear. You like playing a part in big pve raids? Well obviously it has that too. Lets not forget a couple other very important details, its relatively lag free, bug free and has low system requirements to play smoothly. Put all that together with in game friends, rl friends, entertaining chat and a bit of guild drama and you have a great all around game.
You basically just described every mmo out there, minus the "holding of hands" and "easy" part. Also, the PvP HWL gear dosen't hold a candle to any PvE raid gear at all.
WoW is fun, most games aren't, that is the biggest difference.
This game is popular for a reason and I feel like I'm part of something very special. This game is a classic and will be played for years to come.
Well said!
I would say that for me personally the main points about WoW are:
1. A relentless dedication in the design towards fun. Fun quest lines, fun animations, fun graphics, just ... fun. Not sophisticated or uber-realistic or hyperchallenging or innovative for its own sake -- just a very well done, fun game through and through.
2. Immersive world. The lack of loading screens makes a substantial difference here, because loading screens just kill immersion and say "I AM IN A GAME NOW". WoW is not like that, it is one big seamless world, and that really adds to the immersiveness of it significantly, which thereby adds to the escapism.
3. Suitable for different playstyles and different play sessions. You can play WoW hardcore or casual, solo or grouped, and advance in a satisfying way. You can play more hardcore in one session with guildies in a hard instance or raid, and then on another day when you have only a bit of time you can log on a different character and still play most of the game solo for shorter periods. WoW totally supports different playstyles, and this is one of the main reasons why it is so fun.
4. Graphics are very well done. People often complain about cartoon-like graphics, but WoW's approach allows for a far more colorful, fantastic, enjoyable and varied world appearance than a "realistic" graphics approach does, and the latter often results in very sharp but nevertheless boring, bland or (often) dark graphics. WoW is like fantasia, it is very pleasing to the eye. Same thing goes for armor and weapon models -- lots of variety, very interesting combinations of appearances as compared with many other games with higher resolution graphics (and little to no variety in character armor and weapon appearances).
5. Performance. It just performs very, very well. It's very stable, it isn't choppy, it doesn't require a CRAY to run it well, it works fine when I'm on the road on a laptop ... it just works very well, and it does all of that while rendering a very graphically pleasing, fun game. It's quite an amazing piece of software.
But again, point "1" is the main one for me: FUN. WoW has its downsides (rep farming, repetative endgame raiding and the like), but at it's best WoW is just one heaping serving of FUN -- it's clear that this was the core design principle to the game. Not to be flashy/innovative/edgy/original/groundbreaking or anything like that, but to be one damned FUN piece of software.
Guild wars is so much better. just look at the review's it gets. plus it has won more game of the year awards then WoW. Plus there is now monthly fees. I hate thouse. So i think Guild Wars Rock's so much more then WoW.
Guild wars is so much better. just look at the review's it gets. plus it has won more game of the year awards then WoW. Plus there is now monthly fees. I hate thouse. So i think Guild Wars Rock's so much more then WoW.
So
Guild Wars is also a very fun game, no doubt. It's quite innovative in its infrastructure and it has great graphics and no fee.
What I don't like about GW is that the adventuring areas are 100% instanced (with load screens as well) -- that kills immersion for me. I like to run across people while I am adventuring, toss them a heal or a buff, pick up on some conversation, randomly group together for a quest everyone is working on and so forth. I do not like the fact that the only places where you see other players in GW are in the cities and in groups (either PvP or PvE) ... it's just not as immersive for me.
yes admit that is one of the draw backs to Guild Wars not meeting random people in the game while romanig. but it does have it's peaks as some one can't come in and steal you kills, aand it alows bettere chances of getting the items that you look for when farming.
1) It's one of the most simple online games out there.
2) It's noob friendly.
3) Probably most polished online game to date.
5) Basicly everyone you know plays it.
$OE lies list http://www.rlmmo.com/viewtopic.php?t=424&start=0 " And I don't want to hear anything about "I don't believe in vampires" because *I* don't believe in vampires, but I believe in my own two eyes, and what *I* saw is ******* vampires! "
1) It's one of the most simple online games out there.
2) It's noob friendly.
3) Probably most polished online game to date.
5) Basicly everyone you know plays it.
1) so true.
2) true for the most part but not in instances... that really shows who knows how to play and who just is a little wishie washie.
3) agreed 100%
5?) where is 4? anyway Everyone knows the basics. Though i can tell you that i just got done with an instance where the GL thought that master looter ment that if he set the thing to epic that it ment he looted only epic items. we refused to move until he fixed it back to normal. so he did. and then when we hit the shredder mob in DM he agroed everything in the room... just to attack a goblin on the other side of the shredder.... He was a warlock who didnt cast a single spell other than summon minion, argued that the sucubus was better than void walker. (I was playing the main healer as a lvl 17 pali) I told him we have no real tank so he needs to use his walker so i dont waste my mana on his pet. it wasnt till the 3rd wipe and the other lock left the party when he listened... though he still agroed the whole room with shredder... We quit and left him in the instance all alone.
1) It's one of the most simple online games out there.
2) It's noob friendly.
3) Probably most polished online game to date.
5) Basicly everyone you know plays it.
See, but its reasons 1 and 5(?) which are exactly why I don't like it. Reaons 2 and 3 are just not true *unless the noob friendlyness is an offshoot of how simple it is*
So true on the instances. I had forgot how bad some PuGs could be. Its actually is quite staggering how many bad players there are in WoW, but I guess that some with it being the first MMORPG for many.
Oh yeah and dont forget the players who think that a lvl 33 hunter can solo dm with their lvl 17 butt aggroing everything in site... and not fighting... thats awsome,
Comments
Also the ease of it made it nice to get my wife playing as well. She had never played any MMO's before and I was able to get her going and feeling comfortable with the interface quickly which greatly added to her enjoyment of the game, which makes for better and more gaming for myself.
The biggest downfall at the same time is how easy it is. If you stay in the correct areas there is basically no fear of death from anything near you.
Its easy to get into.
Holds your hand thru most of the leveling process.
Great graphics.
Good pvp...not nearly as simple as some people claim it to be.
Four different instanced battlegrounds, 2 outdoor pvp areas and world pvp on PvP servers.
Professions are fun and easy to lvl.
Basically it has it all imo...and when I say has it all, I mean it has whatever your into. You want to make money and play the auction house--GREAT you can do that and make loads of money. You cant stand pve and want good gear? Go get exalted pvp thru the bgs and get warlord gear. You like playing a part in big pve raids? Well obviously it has that too.
Lets not forget a couple other very important details, its relatively lag free, bug free and has low system requirements to play smoothly.
Put all that together with in game friends, rl friends, entertaining chat and a bit of guild drama and you have a great all around game.
WoW is fun, most games aren't, that is the biggest difference.
Well said!
I would say that for me personally the main points about WoW are:
1. A relentless dedication in the design towards fun. Fun quest lines, fun animations, fun graphics, just ... fun. Not sophisticated or uber-realistic or hyperchallenging or innovative for its own sake -- just a very well done, fun game through and through.
2. Immersive world. The lack of loading screens makes a substantial difference here, because loading screens just kill immersion and say "I AM IN A GAME NOW". WoW is not like that, it is one big seamless world, and that really adds to the immersiveness of it significantly, which thereby adds to the escapism.
3. Suitable for different playstyles and different play sessions. You can play WoW hardcore or casual, solo or grouped, and advance in a satisfying way. You can play more hardcore in one session with guildies in a hard instance or raid, and then on another day when you have only a bit of time you can log on a different character and still play most of the game solo for shorter periods. WoW totally supports different playstyles, and this is one of the main reasons why it is so fun.
4. Graphics are very well done. People often complain about cartoon-like graphics, but WoW's approach allows for a far more colorful, fantastic, enjoyable and varied world appearance than a "realistic" graphics approach does, and the latter often results in very sharp but nevertheless boring, bland or (often) dark graphics. WoW is like fantasia, it is very pleasing to the eye. Same thing goes for armor and weapon models -- lots of variety, very interesting combinations of appearances as compared with many other games with higher resolution graphics (and little to no variety in character armor and weapon appearances).
5. Performance. It just performs very, very well. It's very stable, it isn't choppy, it doesn't require a CRAY to run it well, it works fine when I'm on the road on a laptop ... it just works very well, and it does all of that while rendering a very graphically pleasing, fun game. It's quite an amazing piece of software.
But again, point "1" is the main one for me: FUN. WoW has its downsides (rep farming, repetative endgame raiding and the like), but at it's best WoW is just one heaping serving of FUN -- it's clear that this was the core design principle to the game. Not to be flashy/innovative/edgy/original/groundbreaking or anything like that, but to be one damned FUN piece of software.
So
What I don't like about GW is that the adventuring areas are 100% instanced (with load screens as well) -- that kills immersion for me. I like to run across people while I am adventuring, toss them a heal or a buff, pick up on some conversation, randomly group together for a quest everyone is working on and so forth. I do not like the fact that the only places where you see other players in GW are in the cities and in groups (either PvP or PvE) ... it's just not as immersive for me.
2) It's noob friendly.
3) Probably most polished online game to date.
5) Basicly everyone you know plays it.
$OE lies list
http://www.rlmmo.com/viewtopic.php?t=424&start=0
"
And I don't want to hear anything about "I don't believe in vampires" because *I* don't believe in vampires, but I believe in my own two eyes, and what *I* saw is ******* vampires! "
1) so true.
2) true for the most part but not in instances... that really shows who knows how to play and who just is a little wishie washie.
3) agreed 100%
5?) where is 4? anyway Everyone knows the basics. Though i can tell you that i just got done with an instance where the GL thought that master looter ment that if he set the thing to epic that it ment he looted only epic items. we refused to move until he fixed it back to normal. so he did. and then when we hit the shredder mob in DM he agroed everything in the room... just to attack a goblin on the other side of the shredder.... He was a warlock who didnt cast a single spell other than summon minion, argued that the sucubus was better than void walker. (I was playing the main healer as a lvl 17 pali) I told him we have no real tank so he needs to use his walker so i dont waste my mana on his pet. it wasnt till the 3rd wipe and the other lock left the party when he listened... though he still agroed the whole room with shredder... We quit and left him in the instance all alone.
Which Final Fantasy Character Are You?
See, but its reasons 1 and 5(?) which are exactly why I don't like it. Reaons 2 and 3 are just not true *unless the noob friendlyness is an offshoot of how simple it is*
Bans a perma, but so are sigs in necro posts.
EAT ME MMORPG.com!
So true on the instances. I had forgot how bad some PuGs could be. Its actually is quite staggering how many bad players there are in WoW, but I guess that some with it being the first MMORPG for many.
Which Final Fantasy Character Are You?