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Garrett Fuller had a chance to get to know Funcom's Didrik Tollefsen, the Art Director for Age of Conan.
MMORPG.com:
Tell us a little about your childhood. How did school and where you live influence your choice to join the video game community?Didrik Tollefsen:
We grew up in a little village on the countryside, surrounded by beautiful, dense forest and wide acres. We loved to play in that forest. We spent a lot of time in there, finding new and magical spots. As we grew older we dared to venture further in to this endless jungle. In to the unknown. I still dream about those places and they can actually still help me in different creative processes during a game production. Later on our little innocent world was invaded by large, grey supercomputers... with 64K of easy-accessible RAM! All the kids in our street had one. So magic took a new form. "Press play on tape" became a big part of our everyday life. Homework had to wait, naturally.
Read the whole Developer Profile here.
Cheers,
Jon Wood
Managing Editor
MMORPG.com
Comments
The Stargate?!?!?!
WTF???
Of all that is written, I love only what a person has written with his own blood. -Nietzsche
haha, you sell it to em Didrik!
But OCT 2k7 is a long time away.
Of all that is written, I love only what a person has written with his own blood. -Nietzsche
The Stargate universe offers many planets for viewers to enjoy. How many of these planets can we expect to see in the game? Will the stargate itself be the only form of transportation between worlds?[/quote]
What is this? Your editor spazzing or what?
The Stargate universe offers many planets for viewers to enjoy. How many of these planets can we expect to see in the game? Will the stargate itself be the only form of transportation between worlds?
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