Great, yet another game with no appeal outside of T&A and swords so massive, it makes up for even the artists lack of... self confidence.
No man is an island, entire of itself; every man is a piece of the continent, a part of the main. any man's death diminishes me, because I am involved in mankind, and therefore never send to know for whom the bell tolls; it tolls for thee. Hemingway
This is a 100% original game. I mean its just a coincedence they announced development of this game after Ragnarok Online 2's TGS 2005 preview, and the game has only been in development for 1 and a half years. I am sure the Lineage II-esque character design was thought of from a completely original standpoint, and the Granado Espada world theme was of thier own creating. This game is gonna be a winner for sure with its rock solid gameplay mechanics perfected through 7 years of Korean mmo gameplay mechanics with its generic yet very original classes, weapons, and monster grinding.
I am sure the game will have all the success of its predecessor Priston Tale who had a 1 and a half year development themed very similiar to Ragnarok Online after it became a success in Korea, with the most groundbreaking grinding ever created in a Korean MMO at the time.
I remember PT1, the graphics were pretty neat but there was this one thing I couldn´t cope with: NO QUESTS (well, four or something :P). Just powergrinding til lvl 100? That takes YEARS. I really hope PT2 will be better than PT1
This is a 100% original game. I mean its just a coincedence they announced development of this game after Ragnarok Online 2's TGS 2005 preview, and the game has only been in development for 1 and a half years. I am sure the Lineage II-esque character design was thought of from a completely original standpoint, and the Granado Espada world theme was of thier own creating. This game is gonna be a winner for sure with its rock solid gameplay mechanics perfected through 7 years of Korean mmo gameplay mechanics with its generic yet very original classes, weapons, and monster grinding. I am sure the game will have all the success of its predecessor Priston Tale who had a 1 and a half year development themed very similiar to Ragnarok Online after it became a success in Korea, with the most groundbreaking grinding ever created in a Korean MMO at the time.
omg this made me lol sorry to say but you dont know facts about this game still your acting like you have been following for 1.5year. I have been following this game fo around 2 years now and its in devolpment for 3 /4years(right after the release of pt1) now so i dont know where you got the 1.5year from but thats bs.
You say "verry original classes, weapons, and monster grinding." this made me wonder do you know what classes there are? Not allot of games have classes like atalanta (also in pt1) or a pilgrim yeah they also have a warrior wich mmo doesnt? And yes there will be a bow ingame :O and a sword :O and maybe if youre lucky a axe :O -_-!
And about the monster grinding yes pt1 was 1 realy big grindfest(i think the biggest i ever seen) i myself didnt mind it. But for pt2 there is anounced there will be party/clan quests and an interesting clan pvp system what makes you allowed to take over pieces of the map. So i hope the grinding will be less so more ppl will be happy
Still it might gonna be another korean mmo, but i think they have learnd alot from pt1 and i will give this game a try.
Don't get your hopes up on playing Priston Tale 2 before it's localized for other countries. You can't register for an account right now without a residence registration number. That's basically a national identification number for South Korean residents.
im not sure why anyone who was bored with WOW would be in the slightest bit interested in priston tale, the game lacked so many things, about the only thing it had going for it was that they allowed players to play for free, i certainly wouldnt have considered paying to play it at least, seriously people are supposed to enjoy grind fests ? graphically too the game is far too twee, to me, it looked like yet another one of those cheap knock off games that seem to proliferate these days, promising so many different things and yet, all being virtually identical, only by playing it can you get a real idea of just how banal it really is
Comments
-Currently looking forward to FFXIV
-Currently playing EvE and Global Agenda
thunder thighs tbh
No man is an island, entire of itself; every man is a piece of the continent, a part of the main. any man's death diminishes me, because I am involved in mankind, and therefore never send to know for whom the bell tolls; it tolls for thee.
Hemingway
Can the sword, for once, be huge as hell just for the sake of being huge???? Don't be jealous of the sword.
You have exceeded my cynical manipulation threshold. I will now caption your last screenshot.
"Everything is bigger in Korea, hon."
"Oww... Steel weeddggiiee..."
"I get +2 on this next roll because my size category is nudged up by my boobs."
Implants, QL 200, NODROP
Slot: Chest
Requirements:
To Equip:
Stamina 200
Level 175
To Use:
Stamina 200
Level 175
On Equip:
10 Melee AC
100 Bust Size
On Use:
54-79 Smothering Damage
MMOs rule the world
<p align="center" style="font-family: arial;"><a href="http://www.wizards.com/magic/playmagic/whatcolorareyou.asp" target="_blank"><img src="http://www.wizards.com/magic/images/whatcolor_iswhite.jpg" border="0"><br/><b>Take the Magic: The Gathering 'What Color Are You?' Quiz.</b></a></p>
"Breaking That String" is an epic adventure, I'm sure.
This is a 100% original game. I mean its just a coincedence they announced development of this game after Ragnarok Online 2's TGS 2005 preview, and the game has only been in development for 1 and a half years. I am sure the Lineage II-esque character design was thought of from a completely original standpoint, and the Granado Espada world theme was of thier own creating. This game is gonna be a winner for sure with its rock solid gameplay mechanics perfected through 7 years of Korean mmo gameplay mechanics with its generic yet very original classes, weapons, and monster grinding.
I am sure the game will have all the success of its predecessor Priston Tale who had a 1 and a half year development themed very similiar to Ragnarok Online after it became a success in Korea, with the most groundbreaking grinding ever created in a Korean MMO at the time.
its not a rip off of other games thats like saying warhammer if a rip off of wow which is not true if its a rip off means the game gotta be identical
Man I smell suck...
Shadus
"One voice, one but not alone"
omg this made me lol sorry to say but you dont know facts about this game still your acting like you have been following for 1.5year. I have been following this game fo around 2 years now and its in devolpment for 3 /4years(right after the release of pt1) now so i dont know where you got the 1.5year from but thats bs.
You say "verry original classes, weapons, and monster grinding." this made me wonder do you know what classes there are? Not allot of games have classes like atalanta (also in pt1) or a pilgrim yeah they also have a warrior wich mmo doesnt? And yes there will be a bow ingame :O and a sword :O and maybe if youre lucky a axe :O -_-!
And about the monster grinding yes pt1 was 1 realy big grindfest(i think the biggest i ever seen) i myself didnt mind it. But for pt2 there is anounced there will be party/clan quests and an interesting clan pvp system what makes you allowed to take over pieces of the map. So i hope the grinding will be less so more ppl will be happy
Still it might gonna be another korean mmo, but i think they have learnd alot from pt1 and i will give this game a try.
Don't get your hopes up on playing Priston Tale 2 before it's localized for other countries. You can't register for an account right now without a residence registration number. That's basically a national identification number for South Korean residents.