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Need a good mmorpg with *FFA* pvp

I need a good mmorpg with free for all pvp but not lineage2 because I hate click to move games and no jumping.

Pats let Manning win.

Comments

  • osc8rosc8r Member UncommonPosts: 688
    Vanguard on the FFA server. 20% coin looting and a chance for large durability hit on death (in PVP).



    It's been good fun so far, feels like AC1 meets EQ1. Just hope they revise the PVP death penalty as it's too easy to bank your coins atm.
  • AelfinnAelfinn Member Posts: 3,857
    AoC on one of the PvP servers would probably do the trick.

    No man is an island, entire of itself; every man is a piece of the continent, a part of the main. any man's death diminishes me, because I am involved in mankind, and therefore never send to know for whom the bell tolls; it tolls for thee.
    Hemingway

  • cupertinocupertino Member Posts: 1,094
    World of Warcraft - PvP server is FFA PvP (but not in the newbie areas cus ppl cry) ah many a day i spend ganking horde in Stranglethorn vale.



    WoW is going much more toward PvP with Arena teams and Arena ladders and the PvP objectves in outlands.

    image

  • David99David99 Member Posts: 224
    Originally posted by cupertino

    World of Warcraft - PvP server is FFA PvP (but not in the newbie areas cus ppl cry) ah many a day i spend ganking horde in Stranglethorn vale.



    WoW is going much more toward PvP with Arena teams and Arena ladders and the PvP objectves in outlands.
    Really, you can attack your own side in WOW?!!
  • AelfinnAelfinn Member Posts: 3,857
    Originally posted by cupertino

    World of Warcraft - PvP server is FFA PvP (but not in the newbie areas cus ppl cry) ah many a day i spend ganking horde in Stranglethorn vale.



    WoW is going much more toward PvP with Arena teams and Arena ladders and the PvP objectves in outlands.



    By definition, that is not FFA PvP

    For it to be truly FFA, a character should be able to attack anyone, regardless of any factions they might or might not be a part of.

    No man is an island, entire of itself; every man is a piece of the continent, a part of the main. any man's death diminishes me, because I am involved in mankind, and therefore never send to know for whom the bell tolls; it tolls for thee.
    Hemingway

  • ZargrimZargrim Member Posts: 9
    try Eve online...I just started playing it, got linked up with a SUHWEET corp and I love it...I truly feel like the $20 i spent on the game/first month was worth it and i am considering spending $36 for 3 months...really just a whole lot of fun/immersion, and complex.

    Help me find a game that I'll enjoy!!!

  • -Rodriguez--Rodriguez- Member Posts: 151
    Originally posted by osc8r

     20% coin looting and a chance for large durability hit on death (in PVP).



    Erm... If thats called "looting" they could just remove it alltogether!



    Thats nearly as stupid as Warhammer Online´s "you get a loot drop of a loot table after killing another player"
  • cupertinocupertino Member Posts: 1,094
    Originally posted by Aelfinn

    Originally posted by cupertino

    World of Warcraft - PvP server is FFA PvP (but not in the newbie areas cus ppl cry) ah many a day i spend ganking horde in Stranglethorn vale.



    WoW is going much more toward PvP with Arena teams and Arena ladders and the PvP objectves in outlands.



    By definition, that is not FFA PvP

    For it to be truly FFA, a character should be able to attack anyone, regardless of any factions they might or might not be a part of.



    True, but you can attack your own side in arena matches and the numerous PvP areans in the world, and in wow theres never a shortage of enemies to gank, you'll find it hard to not find some 1 to gank in WoW even at 4am.

    image

  • David99David99 Member Posts: 224
    Originally posted by -Rodriguez-

    Originally posted by osc8r

     20% coin looting and a chance for large durability hit on death (in PVP).



    Erm... If thats called "looting" they could just remove it alltogether!



    Thats nearly as stupid as Warhammer Online´s "you get a loot drop of a loot table after killing another player"

    There's also usually a very long walk back to where you were headed.



    As he mentioned they said they can easily change the ruleset as needed and are considering adding item looting.



    Even if they don't, it's still much better than WOW's tickle me with a feather PVP risk.
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