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I beta'd V:SoH for a month, did my part with the bug reporting and trying to help improve the game...
I bought the $50 box, payed my $15 to the evil empire, patched for an hour...
I bought a new video card and more ram for my desktop machine as my go7800GT based laptop was slide-showing all the time...
Tried to play for a few days and got nothing but buggy quests, crashing servers, and CTDs so I put it away and decided to go do something else for a few days and come back to it...
I came back and have been beat silly with the nerf bat but the game is *still* buggy, crashing, disconnecting and runs like a slideshow... But now its *harder*.
Nice...
Sorry guys, I'm done. I learned my lesson from SWG and I'm just not investing that kind of time in another bug-ridden SoE property just to have the game pulled out from under me in a few months.
See y'all in LoTR/WAR/Conan/whatever.
Comments
Anarchy Online made these same mistakes..........
When it released it still had tons of bugs and was relatively unplayable. After quite some time they improved all of that and it became a really great game unfortunately by the time they got it all worked out much of the player base had already moved on to other games.
Its true that you only get one chance to make a first impression. Its a shame to see this game blowing theirs. If we learn anything from blizzard it is to have a polished product before it releases and hook the players early.
I hope LOTRO fairs better at launch than VG has.
Critical thinking is a desire to seek, patience to doubt, fondness to meditate, slowness to assert, readiness to consider, carefulness to dispose and set in order; and hatred for every kind of imposture.
Were any of you people playing WOW at release. For christ sakes it did not have a perfect release either. I am not playing either WOW or V:SOH right now, but I had to come here and point out all the dumb things people keep saying about WOW and all its greatsness at release.
Makes me wonder...
Memories become lost like the sands of time...
Some are like beaches washed away with each passing year.
Others are like speckles lost in the desert winds.
The most charished recur over and over like that of the hour glass.
Will you remember me...
Playing on a laptop? That's a shame.
Playing on a laptop? That's a shame.
Hmm but he did try it on his desktop.... and had issue... ya man i don't really blame the op.
"Do not fret! Your captain is about to enter Valhalla!" - General Beatrix of Alexandria
"The acquisition of knowledge is of use to the intellect, for nothing can be loved or hated without first being known." - Leo da Vinci
Playing on a laptop? That's a shame.
I take it you don't realise some laptops are more powerfull gaming machines then alot of peoples current desktops.
Water cooled Intel Corei7 920 D0 Stepping OC'd 4.3GHz - 6GB Corsair Dominator GT RAM 2000Mhz - ASUS RAGE II EXTREME X58 Mobo - 2x HD 5870 in Crossfire X, OC'd 0.9Ghz core 1.3Ghz RAM - Dell 2407WFP Flat Panel LCD 24" 1920x1200
Performance aside, even the vanbois will have to admit that this game was not ready for launch. Its common knowledge . The game is not ready for an official release. Its a mess. Its a great game, still. Its fun, its involving - but it has its problems, problems we are paying them to help them solve. In all honesty, we paid our 50$ for the software. I don't think they should be charging us a monthly fee on top of that until they have a working product. But you know, it will never happen because we have been trained to accept mediocrity from game developers. As long as people pay, they will keep asking for money. Give it a few months, it will either a) get off the ground and be the wonderful game it has the potential to be or b) flop, and you'll be able to get a free software download and a free trial soon enough.
Gaming? That's not gaming!
That's just people sat 'round in costumes drinking...
Yes, myself also.
Sneaky, no?
Gaming? That's not gaming!
That's just people sat 'round in costumes drinking...
Yeah, real shame... Core 2 Duo 2.4, 2 gigs of ram, go7800GT, 1620x1200 17" screen, 2 - 100G SATA HDs. It's such a pitty to have that as my lan-party machine, with all the portability and not having to haul the keyboard, mouse, and monitor all the time.
Sucks to be me.
Typical SOE--squeeze every last penny out of their customers before they force them to quit.
I too was in SWG. I didn't get charged for my first month of Vanguard. Make sure you got charged and are not just assuming you did cause you had to enter CC information right away.
oh, and before you ask, Yes I did use my same station name from SWG
Thalos Vipav
Star Wars Galaxies: R.I.P.
Shouldn't matter if you had a station account already... that's really astonishing and quite lame from $OE side.
Hope it's just a mistake. Although doesn't look like, yeah.
I don't blame you for quitting, sounds like it was a horrible game for ya but the problem is not SoE's fault. They did not write the thing, they just slapped it in a box and shipped it out. That fault goes squarely on Brad and Sigil.
Now if Brad sells the game to SoE and they don't fix it then you can blame them.
http://www.greycouncil.org/
The first two days I played some class quests were even broken - in addition to about 1 out of 5 reqular quests having some kind of issue. Since then, yes, they have fixed an awful lot, which is why I said "buggy" rather than "the quests are still buggy".
While they fixed the quests the game still crashes on me, the performance is very sub-par, MOBs still vanish without a trace, changing chunks still takes forever, the animations still randomly start and stop, you still take damage from MOBs you can't see for 10-15 seconds as they 'rez' in, itemization is still wonky, quest texts and details are still sub-par, the night cycle still sucks, grouping is still buggy, the game still comes to a standstill when more than 5 people are in one place, NPCs are still static, doors are still buggy, positional combat is still a pipedream...
But rather than fixing any of this, they took the time to beat everyone with the nerf bat to keep them from levelling so fast. My theory is they *needed* to do this to keep everyone from piling up at the doors to the content they haven't finished yet.
Sorry, but you and the 'thousands of players' you mention can pay your monthly fee for a broken game. I still own it, and much like EQ2 I'll probably come back and play it in a few years when it is 'finished' by my standards.
The game has such promise though, just really poor execution.
It's like watching a buch of chimps work on a Ferrari - there's a lot of potential in the car, but the monkeys are pooring sand in the intake and even though you're not a mecahnic, you just know that's not good for the car and you probably shouldn't be making monthly payments on it.
Again, much like EQ2, I bought the box figuring that someday the game will be GM and with a few hours of patching I'll be able to play it.
Yeah, I checked and there is a charge from SOE for the monthly. I was told that it even says in the game manual that the free 30 days is for "new station accounts only".
Maybe they've fixed that since launch... Hopefully.
I was. Yes, there were problems. But it was a different type of problem. There were server stability/access issues caused by the fact that a TON more people were playing it than could ever reasonably have been anticipated given the history of the market to that date. Assuedly Vanguard does not, and never will have, that problem.
It was not, however, a content light, underinvented, buggy, half baked pos.
Btw, BC has launched and I have encountered one bug from level 60 to 70.
EQ1, EQ2, SWG, SWTOR, GW, GW2 CoH, CoV, FFXI, WoW, CO, War,TSW and a slew of free trials and beta tests
The first two days I played some class quests were even broken - in addition to about 1 out of 5 reqular quests having some kind of issue. Since then, yes, they have fixed an awful lot, which is why I said "buggy" rather than "the quests are still buggy".
While they fixed the quests the game still crashes on me, the performance is very sub-par, MOBs still vanish without a trace, changing chunks still takes forever, the animations still randomly start and stop, you still take damage from MOBs you can't see for 10-15 seconds as they 'rez' in, itemization is still wonky, quest texts and details are still sub-par, the night cycle still sucks, grouping is still buggy, the game still comes to a standstill when more than 5 people are in one place, NPCs are still static, doors are still buggy, positional combat is still a pipedream...
But rather than fixing any of this, they took the time to beat everyone with the nerf bat to keep them from levelling so fast. My theory is they *needed* to do this to keep everyone from piling up at the doors to the content they haven't finished yet.
Sorry, but you and the 'thousands of players' you mention can pay your monthly fee for a broken game. I still own it, and much like EQ2 I'll probably come back and play it in a few years when it is 'finished' by my standards.
its your opinion thats its broken, and It wouldn't make sense to saying its broken if people still play and make their way to lvl 20+, complete over a thousand quests, etc. Your deffinition of broken is clearly different from eveyrone else's. And by your "standards" we will have damn unicorns with pigs on them by the time its finished, by your standards.
HAHAHAHAHAHHAHAHAHAHAHAHAHAHA
You're kidding right?
Half the servers were down more often than up for the first 2 - 3 weeks. The game barely worked.