They recently updated some Diablo3 tradmarks but thats about it, the rest is just hear'say, TBH i dont think blizz will want to make another MMO/RPG game with WoW still flying high, why compete with themselves?. Id much rather them pour the money made form WoW into starcraft RTS.
I reckon if there is a D3 it wont be a mmo in the traditional sense anyways. Maybe like Guild Wars, but it wont be a traditional mmorpg like WoW, and I doubt Blizzard would make it a sandbox mmorpg.
Starcraft the ActionRPG (because SC is still so popular, why compete with yourself.)
Really guys, having more than one MMO on the market isn't competing with yourself, it's holding on to more of the market. (This is the stratagy being used by NCsoft I think.)
Warcraft the MMO Diablo the RTS Starcraft the ActionRPG (because SC is still so popular, why compete with yourself.) Really guys, having more than one MMO on the market isn't competing with yourself, it's holding on to more of the market. (This is the stratagy being used by NCsoft I think.)
Actually from a business stand point having more than one MMO out could net them more money. They call it a "dual brand strategy".
Basically think of it like this. (all my numbers are theoretical)
if 75% of all MMO players play WOW and then they introduce a new MMO they will lose current WOW customers to the new game, but they will also bring in fresh customer from other games. So instead of having one game with 75% of the share they will have 2 games with a combined 85% share.
It's easier to see with a pie chart but I'll give another example (these numbers are more or less correct, I worked for future shop for a long time)
In canada there is a company called Future Shop. Future shop is owned by Best Buy (just laying down the foundation here). Now in Winnipeg, Manitoba in an area called St James, there is a best buy right next to a future shop. Crazy you say? you would think they would be competing, and you would be correct, but the genius of this comes in after the money is counted. In 2003 the futureshop by it's self during christmas did about 1.5 million dollars, the year after when the best buy opened up both stores did about 1 million a piece. Netting Best Buy 2 million dollars in sales. So while each store individually had a smaller gross, Best Buy as a company did 500, 000 dollars more in sales. Brilliant I say!
So inactuallity Blizzard would stand a very good chance of taking up even more of the already huge market share they have going for them. not to mention the chance of bringing in the 10's of thousands of crazy Diablo 2 Battle.net players.
the only issue I could see with the idea of bringing in Diablo 3 would be that the current market is being flooded with new MMO's every single month.
As for development, there would a ton of work, but they have a solid engine with WoW and could use that to their advantage. Obviously the graphics and models would need a complete overhaul, and a bunch of other odds and ends. Obviously I'm completely unaware of their business model and where they want to take blizzard next... But I just wanted to explain the benefits of a Dual brand strategy as a business model/tactic.
I'm sure that now that they launched the WoW expansion and aren't revealing anything their working on for future WoW patches, They might have started work on a new game. But its not gonna be Diablo 3. If you played diablo 1 and 2 then you know that they wernt keeping diablo 2 a secret from us. But at the end of diablo 2 everyone died. So they'll have to make a whole new story. Or maybe a WoW 2?
And DX10 is coming out. The first mmorpg with DX10 is gonna be Age of Cohan. But I'm sure that company like Blizzard will (if theyre not already in the process) make a new game.
D3 has been in decussion forever since the Expansion has been But to till you the Truth i highly doubt it be out... cause I heard Blizzard East Branch or one of the branches has broke away Form Blizz.
Actually from a business stand point having more than one MMO out could net them more money. They call it a "dual brand strategy".
Basically think of it like this. (all my numbers are theoretical)
if 75% of all MMO players play WOW and then they introduce a new MMO they will lose current WOW customers to the new game, but they will also bring in fresh customer from other games. So instead of having one game with 75% of the share they will have 2 games with a combined 85% share.
Yes, that may be so... but is 10% more subscribers worth the huge increase in expenses, as you are pretty much doubling them eg cost to make the game, more staff wages, maintenance costs, running costs and all other related expenses?
When they could simply wait until there is another opening in the market, where releasing a new MMO will attract more subscribers from your competitors than simply splitting your existing playerbase and gaining only a small additional share of the market that you are already dominating.
Unless of course the MMO's were each catering for a different audience like a MMORTS and a MMORPG...then it's a whole new ball park.
I think anyone who is expecting a diablo MMORPG to come out within the new few years or while WOW subscriptions are still climbing will be severely disappointed.
Actually from a business stand point having more than one MMO out could net them more money. They call it a "dual brand strategy".
Basically think of it like this. (all my numbers are theoretical)
if 75% of all MMO players play WOW and then they introduce a new MMO they will lose current WOW customers to the new game, but they will also bring in fresh customer from other games. So instead of having one game with 75% of the share they will have 2 games with a combined 85% share.
Yes, that may be so... but is 10% more subscribers worth the huge increase in expenses, as you are pretty much doubling them eg cost to make the game, more staff wages, maintenance costs, running costs and all other related expenses?
When they could simply wait until there is another opening in the market, where releasing a new MMO will attract more subscribers from your competitors than simply splitting your existing playerbase and gaining only a small additional share of the market that you are already dominating.
Unless of course the MMO's were each catering for a different audience like a MMORTS and a MMORPG...then it's a whole new ball park.
I think anyone who is expecting a diablo MMORPG to come out within the new few years or while WOW subscriptions are still climbing will be severely disappointed.
I guess time will tell
He means that the company will make a profit. Why are you going to hire all new peeps, when you can use the same ones that made the first one? They are already on the payroll.
Yes, that may be so... but is 10% more subscribers worth the huge increase in expenses, as you are pretty much doubling them eg cost to make the game, more staff wages, maintenance costs, running costs and all other related expenses?
When they could simply wait until there is another opening in the market, where releasing a new MMO will attract more subscribers from your competitors than simply splitting your existing playerbase and gaining only a small additional share of the market that you are already dominating.
Unless of course the MMO's were each catering for a different audience like a MMORTS and a MMORPG...then it's a whole new ball park.
I think anyone who is expecting a diablo MMORPG to come out within the new few years or while WOW subscriptions are still climbing will be severely disappointed.
I guess time will tell
He means that the company will make a profit. Why are you going to hire all new peeps, when you can use the same ones that made the first one? They are already on the payroll.
The argument isn’t whether they would make a profit or not but how they would make the most profit.
In regards to hiring new peeps do I really need to answer that? Do you really think the staff that made WOW are sitting around playing tootsies?
Why would they turn Diablo 3 into a MMORPG when WOW is already dominant in that market when they could make it a standard RPG and cater for a whole new market share?
Time will tell whose theory is right, though I must say I would be really happy if it was yours, go the MMO’s!
Sure, its expected to be released in 2012 right after World of Starcraft.
Don't be terrorized! You're more likely to die of a car accident, drowning, fire, or murder! More people die every year from prescription drugs than terrorism LOL!
Warcraft the MMO Diablo the RTS Starcraft the ActionRPG (because SC is still so popular, why compete with yourself.) Really guys, having more than one MMO on the market isn't competing with yourself, it's holding on to more of the market. (This is the stratagy being used by NCsoft I think.)
You do mean:
Warcraft the MMO
Diablo the ActionRPG
Starcraft the RTS
I was pretty tierd when I posted that, let me be more clear, I suggest to blizzard:
World of warcraft the MMO
A Diablo setting RTS game
Starcraft ghost an actionRPG (in the style of diablo1&2)
It would be a shame for blizzard to leave the RTS/actionRPG genres, but I don't think a starcraft 2/diablo 3 would stand up to the predisisors, so instead they should just switch it right up. At least then there is some excuse if they aren't as fun.
Also I shop at those Best buy/Future shop locations. Seriously they are pretty well side by side. Having more locations (or games), even if costs go up, and they compete with each other, will get overall more buisness. If I can't find what I need at one, I go to the other, as apposed to another store further down the street(different company). WOW got old pretty fast, I came back to play BC but have basicly quit again. Now i'm playing <NDA> but if blizzard had something else to capture my interest I would have probably gone there.
Yes, that may be so... but is 10% more subscribers worth the huge increase in expenses, as you are pretty much doubling them eg cost to make the game, more staff wages, maintenance costs, running costs and all other related expenses?
When they could simply wait until there is another opening in the market, where releasing a new MMO will attract more subscribers from your competitors than simply splitting your existing playerbase and gaining only a small additional share of the market that you are already dominating.
Unless of course the MMO's were each catering for a different audience like a MMORTS and a MMORPG...then it's a whole new ball park.
I think anyone who is expecting a diablo MMORPG to come out within the new few years or while WOW subscriptions are still climbing will be severely disappointed.
I guess time will tell
He means that the company will make a profit. Why are you going to hire all new peeps, when you can use the same ones that made the first one? They are already on the payroll.
The argument isn’t whether they would make a profit or not but how they would make the most profit.
You still have the cult following of Diablo that will play, pluss other who will play because it says Blizzard . . . plus some that are dying for a ne MMO, plus some that got bored with WoW . . . The best way to go is with 2 games.
In regards to hiring new peeps do I really need to answer that? Do you really think the staff that made WOW are sitting around playing tootsies?
Nah . . . they are working on DIablo 3
Why would they turn Diablo 3 into a MMORPG when WOW is already dominant in that market when they could make it a standard RPG and cater for a whole new market share?
Because Diablo is a well known franchise, and it is a guarantee, as was/is any beloved franchise
i.e. Warcraft, Star Wars, Star Trek, Halo, Doom
If you make any game within these universes, it will sell, guaranteed.
Time will tell whose theory is right, though I must say I would be really happy if it was yours, go the MMO’s!
Well I dont think blizzard making a MMO is out of the question, after all, many mmorpg developers make new mmorpgs without worrying about losing profits on their old ones. On the other hand, no mmorpg has as many subscribers as WoW...
Blizz made warcraft 3 after starcraft, starcraft after warcraft 2, and warcraft 2 after warcraft 1... All 4 of them were RTS... Given thats over a decade...
I hate to say it but I reckon we'll see another Diablo before another Starcraft. Starcraft is the best, and I dunno, I think when another starcraft comes, theres just no way it could ever be as good as the first. Seriously.... Never. Maybe they should just release the first starcraft with improved graphics. Thats all I can think of, because starcraft is just too perfect ATM.
Comments
soo all we can do is wait and see if Blizzard themselves tell us diablo 3 is coming
Nope, no D3 announced yet.
I reckon if there is a D3 it wont be a mmo in the traditional sense anyways. Maybe like Guild Wars, but it wont be a traditional mmorpg like WoW, and I doubt Blizzard would make it a sandbox mmorpg.
Play as your fav retro characters: cnd-online.net. My site: www.lysle.net. Blog: creatingaworld.blogspot.com.
I don't see why not, but I wouldn't hold my breath.
I'd say maybe in 7+ years they may consider it. I think we will see D3 before then, but as a 'normal' RPG.
That's my 2 cents anyways.
Warcraft the MMO
Diablo the RTS
Starcraft the ActionRPG (because SC is still so popular, why compete with yourself.)
Really guys, having more than one MMO on the market isn't competing with yourself, it's holding on to more of the market. (This is the stratagy being used by NCsoft I think.)
Warcraft the MMO
Diablo the ActionRPG
Starcraft the RTS
~Greatness~
Currently Playing:
Nothing
Basically think of it like this. (all my numbers are theoretical)
if 75% of all MMO players play WOW and then they introduce a new MMO they will lose current WOW customers to the new game, but they will also bring in fresh customer from other games. So instead of having one game with 75% of the share they will have 2 games with a combined 85% share.
It's easier to see with a pie chart but I'll give another example (these numbers are more or less correct, I worked for future shop for a long time)
In canada there is a company called Future Shop. Future shop is owned by Best Buy (just laying down the foundation here). Now in Winnipeg, Manitoba in an area called St James, there is a best buy right next to a future shop. Crazy you say? you would think they would be competing, and you would be correct, but the genius of this comes in after the money is counted. In 2003 the futureshop by it's self during christmas did about 1.5 million dollars, the year after when the best buy opened up both stores did about 1 million a piece. Netting Best Buy 2 million dollars in sales. So while each store individually had a smaller gross, Best Buy as a company did 500, 000 dollars more in sales. Brilliant I say!
So inactuallity Blizzard would stand a very good chance of taking up even more of the already huge market share they have going for them. not to mention the chance of bringing in the 10's of thousands of crazy Diablo 2 Battle.net players.
the only issue I could see with the idea of bringing in Diablo 3 would be that the current market is being flooded with new MMO's every single month.
As for development, there would a ton of work, but they have a solid engine with WoW and could use that to their advantage. Obviously the graphics and models would need a complete overhaul, and a bunch of other odds and ends. Obviously I'm completely unaware of their business model and where they want to take blizzard next... But I just wanted to explain the benefits of a Dual brand strategy as a business model/tactic.
Cheerio!
Twyn
I'm sure that now that they launched the WoW expansion and aren't revealing anything their working on for future WoW patches, They might have started work on a new game. But its not gonna be Diablo 3. If you played diablo 1 and 2 then you know that they wernt keeping diablo 2 a secret from us. But at the end of diablo 2 everyone died. So they'll have to make a whole new story. Or maybe a WoW 2?
And DX10 is coming out. The first mmorpg with DX10 is gonna be Age of Cohan. But I'm sure that company like Blizzard will (if theyre not already in the process) make a new game.
Btw any news on the new starcraft?
When they could simply wait until there is another opening in the market, where releasing a new MMO will attract more subscribers from your competitors than simply splitting your existing playerbase and gaining only a small additional share of the market that you are already dominating.
Unless of course the MMO's were each catering for a different audience like a MMORTS and a MMORPG...then it's a whole new ball park.
I think anyone who is expecting a diablo MMORPG to come out within the new few years or while WOW subscriptions are still climbing will be severely disappointed.
I guess time will tell
When they could simply wait until there is another opening in the market, where releasing a new MMO will attract more subscribers from your competitors than simply splitting your existing playerbase and gaining only a small additional share of the market that you are already dominating.
Unless of course the MMO's were each catering for a different audience like a MMORTS and a MMORPG...then it's a whole new ball park.
I think anyone who is expecting a diablo MMORPG to come out within the new few years or while WOW subscriptions are still climbing will be severely disappointed.
I guess time will tell
He means that the company will make a profit. Why are you going to hire all new peeps, when you can use the same ones that made the first one? They are already on the payroll.
He means that the company will make a profit. Why are you going to hire all new peeps, when you can use the same ones that made the first one? They are already on the payroll.
The argument isn’t whether they would make a profit or not but how they would make the most profit.
In regards to hiring new peeps do I really need to answer that? Do you really think the staff that made WOW are sitting around playing tootsies?
Why would they turn Diablo 3 into a MMORPG when WOW is already dominant in that market when they could make it a standard RPG and cater for a whole new market share?
Time will tell whose theory is right, though I must say I would be really happy if it was yours, go the MMO’s!
Don't be terrorized! You're more likely to die of a car accident, drowning, fire, or murder! More people die every year from prescription drugs than terrorism LOL!
Warcraft the MMO
Diablo the ActionRPG
Starcraft the RTS
I was pretty tierd when I posted that, let me be more clear, I suggest to blizzard:
World of warcraft the MMO
A Diablo setting RTS game
Starcraft ghost an actionRPG (in the style of diablo1&2)
It would be a shame for blizzard to leave the RTS/actionRPG genres, but I don't think a starcraft 2/diablo 3 would stand up to the predisisors, so instead they should just switch it right up. At least then there is some excuse if they aren't as fun.
Also I shop at those Best buy/Future shop locations. Seriously they are pretty well side by side. Having more locations (or games), even if costs go up, and they compete with each other, will get overall more buisness. If I can't find what I need at one, I go to the other, as apposed to another store further down the street(different company). WOW got old pretty fast, I came back to play BC but have basicly quit again. Now i'm playing <NDA> but if blizzard had something else to capture my interest I would have probably gone there.
He means that the company will make a profit. Why are you going to hire all new peeps, when you can use the same ones that made the first one? They are already on the payroll.
The argument isn’t whether they would make a profit or not but how they would make the most profit.
You still have the cult following of Diablo that will play, pluss other who will play because it says Blizzard . . . plus some that are dying for a ne MMO, plus some that got bored with WoW . . . The best way to go is with 2 games.
In regards to hiring new peeps do I really need to answer that? Do you really think the staff that made WOW are sitting around playing tootsies?
Nah . . . they are working on DIablo 3
Why would they turn Diablo 3 into a MMORPG when WOW is already dominant in that market when they could make it a standard RPG and cater for a whole new market share?
Because Diablo is a well known franchise, and it is a guarantee, as was/is any beloved franchise
i.e. Warcraft, Star Wars, Star Trek, Halo, Doom
If you make any game within these universes, it will sell, guaranteed.
Time will tell whose theory is right, though I must say I would be really happy if it was yours, go the MMO’s!
Well I dont think blizzard making a MMO is out of the question, after all, many mmorpg developers make new mmorpgs without worrying about losing profits on their old ones. On the other hand, no mmorpg has as many subscribers as WoW...
Blizz made warcraft 3 after starcraft, starcraft after warcraft 2, and warcraft 2 after warcraft 1... All 4 of them were RTS... Given thats over a decade...
I hate to say it but I reckon we'll see another Diablo before another Starcraft. Starcraft is the best, and I dunno, I think when another starcraft comes, theres just no way it could ever be as good as the first. Seriously.... Never. Maybe they should just release the first starcraft with improved graphics. Thats all I can think of, because starcraft is just too perfect ATM.
Play as your fav retro characters: cnd-online.net. My site: www.lysle.net. Blog: creatingaworld.blogspot.com.