The game play, user interface and quests all scream WoW to me.. the one thing they have that WoW doesn't is Gandolf stars in a few Quests.
It makes me sad to see a good storyline like this be sucked into the WoW persona like so many others games
And WoW's interface was basically a clone of AC2 back in the day, so it looks like it's finally come full circle... LOTRO is nothing at all like WoW, though, it really isn't.
Blizzard stole with hands and feet from old mmorpggames.
Their crafting has been done before.
Their hardcore raids has been done before.
Their instances has been done before.
Their graphics is a ripoff from the Warhammer lore.
Most of their classes has been in other games.
Their Flying mounts has been done before.
Their userinterface has been seen before.
Their auction houses has been done before.
Their battleground has been done before.
What is truly unique for WoW?
The million different mods people use to play the game for them?
Their Email system?
The amount of boxes they sold for sure.
Blizzard didn't really create anything new.
They just stole a lot of good ideas from other games and combined them.
Smart but unoriginal.
Does LOTRO offers anything that no else game has ever seen.
Nah not really but that does not make it look like WoW.
Thank you. Perfect. Absolutely perfect.
Currently: Playing EVE Online Previous: FFXI, Dragonrealms, sad little stint in WOWland. Awaiting: Fallen Earth, Hero''s Journey, Tabula Rasa, Age of Conan.
I love how WoW is the stadard gauge of every new MMO now.......
Hmmm if i recall, hasn't online gaming, actually hasn't online gaming in a dyanmic world been around for about 11 years now? How long has WoW been out? Two years?
It chaps my ass when someone who newly has entered this gaming genere through WoW has no real concept of MMO's, their history, or anything of the like and if you do and you still use WoW as the gauge then well you must be a "DeE dA DeeeEEE" ala Carlos Mencia.
WOW and LOTRO do not feel like the same or even similar games to me. WOW did some streamlining of the interface but lets face it, how different can an MMO interface be? They all basically do the same thing. I guess in a sense this is a compliment to the LOTRO interface as it is simple and easy to use. If you have played other MMOs you will get it without picking up a rule book. That is not a bad thing to me at all.
Game play is drastically different, the world is different, the characters are different, and WOW has no little instanced drama segments that advance the main plot except for when you first make a character.
I am not putting down WOW as I played it since before launch and up to a couple of months ago but simply put LOTRO is not WOW2 in my opinion, not even close.
I love how WoW is the stadard gauge of every new MMO now....... Hmmm if i recall, hasn't online gaming, actually hasn't online gaming in a dyanmic world been around for about 11 years now? How long has WoW been out? Two years? It chaps my ass when someone who newly has entered this gaming genere through WoW has no real concept of MMO's, their history, or anything of the like and if you do and you still use WoW as the gauge then well you must be a "DeE dA DeeeEEE" ala Carlos Mencia.
I played these mmorpgs since UO released late 1997.
A lot of them in both beta and release.
Ultima online,
Everquest I,
Asherons Call,
Anarchy Online
DAOC,
Asherons call II,
Horizons,
SWG,
Knight Online
Neocron,
Lineage II,
Everquest II,
WoW,
Guildwars,
Ryzom,
EVE,
Dark & Light
And now i'm in EU LOTRO beta and will play it at release.
The ones i consider truly Original is.
Ultima Online beeing the first isometric mainstream mmorpg and it's still number 1 on my all times favorite list.
Everquest I for beeing the first 3D mmorpg
DAOC for having some of the most fun PvP with relicraids and battlegrounds
EVE for taking the genre to the universe.
The rest just borrowed old stuff and slabbed a few ideas in and gave it new graphics.
LOTRO is more of the same,but atleast it's fun,polished and not so timeconsuming like certain games are.
Blizzard stole with hands and feet from old mmorpggames.
Their crafting has been done before.
Their hardcore raids has been done before.
Their instances has been done before.
Their graphics is a ripoff from the Warhammer lore.
Most of their classes has been in other games.
Their Flying mounts has been done before.
Their userinterface has been seen before.
Their auction houses has been done before.
Their battleground has been done before.
What is truly unique for WoW?
The million different mods people use to play the game for them?
Their Email system?
The amount of boxes they sold for sure.
Blizzard didn't really create anything new.
They just stole a lot of good ideas from other games and combined them.
Smart but unoriginal.
Does LOTRO offers anything that no else game has ever seen.
Nah not really but that does not make it look like WoW.
Okay, I call your bluff. I've played over 12 MMORPG's, most for over a month at least. There are plenty of things about WoW that might be similar, but not copied at all from other games.
What other game offers the ease that comes with crafting and also allows you to craft gear your same level with hardly any cost out of your pocket? In WoW you can grab two professions and pick up items for those professions as you level; enabling you to craft gear at your level for free and to make a profit off of it off of the auction house. Sure, crafting has been done before, but not like this.
Raiding has been done before, but not like WoW's...and I hope no other company copies that from WoW either.
Instances, the way WoW does it, where you fight through a dungeon that anyone can enter and then you get your own seperate instance to kill Elites and Bosses have not been done before. Plus WoW has a background story to go with each one.
I'm not certain, but I don't believe WoW's classes have been done exactly the same as any other game or their talent system.
What other game offered Flying mounts before WoW? We are talking about the Flight Paths here, not the mounts with TBC, which Dark and Light were the first to introduce Flying Player Mounts.
The ease of use of WoW's UI and the way it doesn't clutter the screen is a first. Before WoW, UI's were too big or too small and weren't modifyable enough. Also, show me another game that has UI where you can try on armor to see how it looks on you before buying it. Hell, show me a game that offers enough of a variety of armor looks at each level that WoW does.
Auction Houses. The polishness WoW has with its auction house and the ease of use is unique to WoW. SWG had an auction house, but it was not nearly as easy or as useful as WoW's is. You had to go to each planet to search the auctions for each planet. You also were not able to find out everything you need to know about the armor or try it on in SWG without buying it first.
Battlegrounds has not been done in a fantasy game the way WoW does it. DAoC offered BG's, but they were uneven all the time. WoW's BG's ensures that there are no more than a certain amount from each faction to ensure the fighting is fair.
The email system is a huge thing, not to be scoffed at the way you are doing. Show me a handful of people who would rather ask a person to do a transfer than to be able to mail goods to his other characters?
What really makes WoW unique is their level of polish on everything stated above and much more. I still prefer other games over WOW, but any person who is objective about things can concede to what I have pointed out. Prove me wrong by showing me were WoW copied the above and I will take back what I said, but I doubt you can refute it.
MMORPG's w/ Max level characters: DAoC, SWG, & WoW
Currently Playing: WAR Preferred Playstyle: Roleplay/adventurous, in a sandbox game.
"I love how WoW is the stadard gauge of every new MMO now......."
exactly put.. WoW has been the standard since it's release in 04, why? well maybe the fact that it currently has somewhere close to 8 million subscribers.. Personally i feel LOTRO doesn't bring much at all that is new to the table, that is why i have given up on MMO's until APB, Infinity, or Huxley come out... they bring something new to the table (infinity is a spin off of EVE, but it allows an RTS type management to be brought to the table, and no real pressure of a leveling system)
I'd say that of the current, and up coming releases in the next few months, Vanguard is the coolest, it is what many of you have called LOTRO "Polished".
Gl to all of you that preorder this game, as i suspect there will be a major let down.
WoW is sweetly done, no doubt about that, even if it does borrow many things from a lot of different MMOs. The thing is for the most part WoW takes those things and did/does them better. It looks like LoTR Online is borrowing heavily from WoW, yes, but at the same time there improving things and adding small extras. In the end most MMOs seem to be more of revolutions of other MMOs, since you can't always be unique while making money, and things like just being 3d are no longer original.
I love how WoW is the stadard gauge of every new MMO now....... Hmmm if i recall, hasn't online gaming, actually hasn't online gaming in a dyanmic world been around for about 11 years now? How long has WoW been out? Two years? It chaps my ass when someone who newly has entered this gaming genere through WoW has no real concept of MMO's, their history, or anything of the like and if you do and you still use WoW as the gauge then well you must be a "DeE dA DeeeEEE" ala Carlos Mencia.
I played these mmorpgs since UO released late 1997.
A lot of them in both beta and release.
Ultima online,
Everquest I,
Asherons Call,
Anarchy Online
DAOC,
Asherons call II,
Horizons,
SWG,
Knight Online
Neocron,
Lineage II,
Everquest II,
WoW,
Guildwars,
Ryzom,
EVE,
Dark & Light
And now i'm in EU LOTRO beta and will play it at release.
The ones i consider truly Original is.
Ultima Online beeing the first isometric mainstream mmorpg and it's still number 1 on my all times favorite list.
Everquest I for beeing the first 3D mmorpg
DAOC for having some of the most fun PvP with relicraids and battlegrounds
EVE for taking the genre to the universe.
The rest just borrowed old stuff and slabbed a few ideas in and gave it new graphics.
LOTRO is more of the same,but atleast it's fun,polished and not so timeconsuming like certain games are.
I would have to agree about 100%, I did about 75% of those game myself and the only thing is I would add in the original SWG as a heck of a try even if SOE did force an early release. Koster gave it a good shot.
Originally posted by JK-Kanosi Okay, I call your bluff. I've played over 12 MMORPG's, most for over a month at least. There are plenty of things about WoW that might be similar, but not copied at all from other games. Cool i love poker.Let's play
What other game offers the ease that comes with crafting and also allows you to craft gear your same level with hardly any cost out of your pocket? In WoW you can grab two professions and pick up items for those professions as you level; enabling you to craft gear at your level for free and to make a profit off of it off of the auction house. Sure, crafting has been done before, but not like this. That was possible in ultima Online too.You could have miners that could fight through the world somewhat effectively.
Raiding has been done before, but not like WoW's...and I hope no other company copies that from WoW either. Want to talk about the massive raids in Everquest I that also required access quest/keys etc?
Instances, the way WoW does it, where you fight through a dungeon that anyone can enter and then you get your own seperate instance to kill Elites and Bosses have not been done before. Plus WoW has a background story to go with each one. That's semantics.Anarchy Online invented personal/grouped instances and EQ I built on that idea with the lost dungeons of Norrath expansion.
I'm not certain, but I don't believe WoW's classes have been done exactly the same as any other game or their talent system. SWG is pretty much the same system where you can't spread out and learn everything but have to decide which skillboxes you want to learn. What other game offered Flying mounts before WoW? We are talking about the Flight Paths here, not the mounts with TBC, which Dark and Light were the first to introduce Flying Player Mounts. Anarchy Online.You plane is practically a flying mount
The ease of use of WoW's UI and the way it doesn't clutter the screen is a first. Before WoW, UI's were too big or too small and weren't modifyable enough. Also, show me another game that has UI where you can try on armor to see how it looks on you before buying it. Hell, show me a game that offers enough of a variety of armor looks at each level that WoW does. Don't mixup the userinterface with the option to get more special looking armor.The dressing room is special for WoW yes but that's not the overall UI you see.WoW took and polished and cleaned up the UI though,that's true,but other than that they didn't add anything special.You can mod the UI is old games too.AO for example.
Auction Houses. The polishness WoW has with its auction house and the ease of use is unique to WoW. SWG had an auction house, but it was not nearly as easy or as useful as WoW's is. You had to go to each planet to search the auctions for each planet. You also were not able to find out everything you need to know about the armor or try it on in SWG without buying it first. Everquest I had auction houses where you could search the system and buy from players too.WoW just polished it up a bit.
Battlegrounds has not been done in a fantasy game the way WoW does it. DAoC offered BG's, but they were uneven all the time. WoW's BG's ensures that there are no more than a certain amount from each faction to ensure the fighting is fair. Semantics again.It's a battleground no matter how you twist and turn it.
The email system is a huge thing, not to be scoffed at the way you are doing. Show me a handful of people who would rather ask a person to do a transfer than to be able to mail goods to his other characters? Where did i say they didn't invent the email system?
What really makes WoW unique is their level of polish on everything stated above and much more. I still prefer other games over WOW, but any person who is objective about things can concede to what I have pointed out. Prove me wrong by showing me were WoW copied the above and I will take back what I said, but I doubt you can refute it.
Blizzard stole with hands and feet from old mmorpggames.
Their crafting has been done before.
Their hardcore raids has been done before.
Their instances has been done before.
Their graphics is a ripoff from the Warhammer lore.
Most of their classes has been in other games.
Their Flying mounts has been done before.
Their userinterface has been seen before.
Their auction houses has been done before.
Their battleground has been done before.
What is truly unique for WoW?
The million different mods people use to play the game for them?
Their Email system?
The amount of boxes they sold for sure.
Blizzard didn't really create anything new.
They just stole a lot of good ideas from other games and combined them.
Smart but unoriginal.
Does LOTRO offers anything that no else game has ever seen.
Nah not really but that does not make it look like WoW.
Thank you. Perfect. Absolutely perfect.
no stupid absolutely stupid and the person you qouted was wrong on half his points
fact is WoW did what other games did but did them all extremely well and with a state of polish and finish that was before its time simply unheard of and since its time still not matched.
LOTRO copies a lot of what wow does cause well it works. The polish isnt as good as WoW but its better than most games that have come out since WoW and before it. For that fact LOTRO though breaks absoluytely NO NEW ground in the mmo scene it does provide a fresh take on the genre and is reasonably well done.
btw the userinteface from WOW was and is nothing like AC2's not sure where people are getting that from. It has since been copied by OTHER games.
But as said that really doesn't matter and really isnt relevent to LOTRO.
the game will break no records but will appeal to the casual crowd. it will NOT appeal to anyone who is looking for more end game content or a bit more of a challenging game. LOTRO is extremely easy to play more so than WoW. For the casual types it will work quie nicely and turn a nice profit for Turbine.
Blizzard stole with hands and feet from old mmorpggames.
Their crafting has been done before.
Their hardcore raids has been done before.
Their instances has been done before.
Their graphics is a ripoff from the Warhammer lore.
Most of their classes has been in other games.
Their Flying mounts has been done before.
Their userinterface has been seen before.
Their auction houses has been done before.
Their battleground has been done before.
What is truly unique for WoW?
The million different mods people use to play the game for them?
Their Email system?
The amount of boxes they sold for sure.
Blizzard didn't really create anything new.
They just stole a lot of good ideas from other games and combined them.
Smart but unoriginal.
Does LOTRO offers anything that no else game has ever seen.
Nah not really but that does not make it look like WoW.
Thank you. Perfect. Absolutely perfect.
no stupid absolutely stupid and the person you qouted was wrong on half his points
fact is WoW did what other games did but did them all extremely well and with a state of polish and finish that was before its time simply unheard of and since its time still not matched.
LOTRO copies a lot of what wow does cause well it works. The polish isnt as good as WoW but its better than most games that have come out since WoW and before it. For that fact LOTRO though breaks absoluytely NO NEW ground in the mmo scene it does provide a fresh take on the genre and is reasonably well done.
btw the userinteface from WOW was and is nothing like AC2's not sure where people are getting that from. It has since been copied by OTHER games.
But as said that really doesn't matter and really isnt relevent to LOTRO.
the game will break no records but will appeal to the casual crowd. it will NOT appeal to anyone who is looking for more end game content or a bit more of a challenging game. LOTRO is extremely easy to play more so than WoW. For the casual types it will work quie nicely and turn a nice profit for Turbine.
WoW is the most god-awful MMO in my opinion. I don't care if Blizzard did or did not steal features from other MMOs. I just liked the fact he was bashing WoW. The mechanics of WoW I like, but nothing else. Yes I have played WoW, and I have watched friends play WoW, and it did not appeal to me at all. Did you play LOTRO? Its not easy once you get into the mid levels. Up to 15 it is pretty damn easy but it starts to switch afterwards.
Games will always end up st- I mean borrowing the best from others in the same genre and maybe even improve on it a bit. Even if LOTRO was literally sat upon WoW's mechanics, they've tweaked, prodded, and improved on it enough to make it something different. I really get the feeling you didn't play LOTRO or play it long enough. The fact that it is real fantasy probably also turned you off, but thats what WoW did to fantasy....
Currently: Playing EVE Online Previous: FFXI, Dragonrealms, sad little stint in WOWland. Awaiting: Fallen Earth, Hero''s Journey, Tabula Rasa, Age of Conan.
WoW is the most god-awful MMO in my opinion. I don't care if Blizzard did or did not steal features from other MMOs. I just liked the fact he was bashing WoW. The mechanics of WoW I like, but nothing else. Yes I have played WoW, and I have watched friends play WoW, and it did not appeal to me at all. Did you play LOTRO? Its not easy once you get into the mid levels. Up to 15 it is pretty damn easy but it starts to switch afterwards.
Games will always end up st- I mean borrowing the best from others in the same genre and maybe even improve on it a bit. Even if LOTRO was literally sat upon WoW's mechanics, they've tweaked, prodded, and improved on it enough to make it something different. I really get the feeling you didn't play LOTRO or play it long enough. The fact that it is real fantasy probably also turned you off, but thats what WoW did to fantasy....
yes I have and the game plays exactly like WoW there is no difference. The only difference I noted was that I could play different classes and the graphics were different.
Now that is no slam on LOTRO what they did seems to work very well. But to say its vastly different or even better than a game like WoW is an overstatement. What i realized as I played initially was that I enjoyed the change from the regular got bored with WOW now trying something else game. Most games disappointed me and just weren't as fun as WoW was and in fact were more boring. This did not happen when I played LOTRO. I realized as I passed level 10 that it was because it played EXACTLY like WOW from its quest lines to everything else. I havent tried crafting but I have been told its better than WoW;s which will be a plus.
LOTRO is fine
but come its launch WoW will still lay claim to many millions of subscribers. Instead though there will be a new game from us all to play and perhaps it might prompt later on Blizzard to finally react to competition. Which likewise will make WoW better.
However I'm still waiting for that game that actually does something new and something better than WoW. It isn't LOTRO and when the shiny penny'ness of LOTRO wears so will most.
yes I have and the game plays exactly like WoW there is no difference. The only difference I noted was that I could play different classes and the graphics were different.
Now that is no slam on LOTRO what they did seems to work very well. But to say its vastly different or even better than a game like WoW is an overstatement. What i realized as I played initially was that I enjoyed the change from the regular got bored with WOW now trying something else game. Most games disappointed me and just weren't as fun as WoW was and in fact were more boring. This did not happen when I played LOTRO. I realized as I passed level 10 that it was because it played EXACTLY like WOW from its quest lines to everything else. I havent tried crafting but I have been told its better than WoW;s which will be a plus.
LOTRO is fine
but come its launch WoW will still lay claim to many millions of subscribers. Instead though there will be a new game from us all to play and perhaps it might prompt later on Blizzard to finally react to competition. Which likewise will make WoW better.
However I'm still waiting for that game that actually does something new and something better than WoW. It isn't LOTRO and when the shiny penny'ness of LOTRO wears so will most.
I am hoping WAR or POBS can do that.
First of all.
Care to comment on my post where i point out where WoW borrowered their ideas from?
The comments in yellow to guide you
WoW barely came up with anything new.
They just took good old used ideas,combined and improved them.
As for the rest.
LOTRO is a casual players wet dream without the insane 24/7 WoW raiding and that's what i love about it.
They are not bringing anything new into the genre which i also said in my post,but they have a solid game that in time might start to shine bright.
This game will still be here in 5-7 years.
I don't hate WoW,i just hate parts of it.
The levling up is really fun,but then the fun stops for me.
The 40 man raids and the mods ruined it for me.
Couldn't attend most raids because of my workhours so i couldn't progress in WoW
The mods blizzard allows really dumbs the game down and i hated that.
If Blizzard banned all mods,most guilds wouldn't have been where they are and having finished all the dungeons they currently have.
I'm in a guild with more 300 danish players and 200 of them plays WoW.
The rest is spread out in DAOC and EQ II and now i hope enough will play LOTRO so we can get a nice little kindred going.
We're waiting to see if Mythic can produce another good PvP game when they release WAR,but let's see what happens after EA entered the stage.
I really hate Electronic Arts.
That company is responsible for the death of sooo many cool and unique gamecompanies.
I don't think it looks that original either, though for different reasons. If you can remember MEO (Middle Earth Online, that was before turbine took over), and all the promises like me, you will be disappointed, Even the name is disappointing. It's an obvious attempt to draw mon.. I mean players to the game at the expense of being true to the lore.
When I really decided there was no way I would ever buy this game, is when I saw a picture of someone taking a bear to a party. I can imagine 1/3 of the players having bears or wolves as pets..
I don't think it looks that original either, though for different reasons. If you can remember MEO (Middle Earth Online, that was before turbine took over), and all the promises like me, you will be disappointed, Even the name is disappointing. It's an obvious attempt to draw mon.. I mean players to the game at the expense of being true to the lore.
When I really decided there was no way I would ever buy this game, is when I saw a picture of someone taking a bear to a party. I can imagine 1/3 of the players having bears or wolves as pets..
I never really followed this game a lot.
I just signed up for the EU beta and received an invite.
I came into the game with no expectations and that's maybe my luck.
Peoples expectations are often way to high.
I know that from myself because i have followed several games in production,beta and release and really looked forward to those games.
But they turned out to become disasters that no way lived up to my expectations. (Horizons;DnL,SWG)
This is why i stopped following games so close.
I also look forward to WAR,AOC,Stargate worlds,star trek online and because of that i don't follow them,but just wait and see if i get into their betaes.
I'm not going to fall into the same trap as i have been doing so many times before.
I don't think that many players will play loremasters just for the raven and wolfpets.
There is more interesting and needed classes in the game.
If this thread was in the Vanguard forum and it was about vanguard , it would been deleted and the use would of been banned. Shows you how one sided this site is getting.
If this thread was in the Vanguard forum and it was about vanguard , it would been deleted and the use would of been banned. Shows you how one sided this site is getting.
If there is one thing this site is not then it's one sided.
Everyone can say most or less what they want.
We can say both positive and negative things about a game without the thread is beeing deleted.
I love how WoW is the stadard gauge of every new MMO now....... Hmmm if i recall, hasn't online gaming, actually hasn't online gaming in a dyanmic world been around for about 11 years now? How long has WoW been out? Two years? It chaps my ass when someone who newly has entered this gaming genere through WoW has no real concept of MMO's, their history, or anything of the like and if you do and you still use WoW as the gauge then well you must be a "DeE dA DeeeEEE" ala Carlos Mencia.
I played these mmorpgs since UO released late 1997.
A lot of them in both beta and release.
Ultima online,
Everquest I,
Asherons Call,
Anarchy Online
DAOC,
Asherons call II,
Horizons,
SWG,
Knight Online
Neocron,
Lineage II,
Everquest II,
WoW,
Guildwars,
Ryzom,
EVE,
Dark & Light
And now i'm in EU LOTRO beta and will play it at release.
The ones i consider truly Original is.
Ultima Online beeing the first isometric mainstream mmorpg and it's still number 1 on my all times favorite list.
Everquest I for beeing the first 3D mmorpg
DAOC for having some of the most fun PvP with relicraids and battlegrounds
EVE for taking the genre to the universe.
The rest just borrowed old stuff and slabbed a few ideas in and gave it new graphics.
LOTRO is more of the same,but atleast it's fun,polished and not so timeconsuming like certain games are.
you mean earth and beyond for taking the genre into the universe
Comments
somewhere between ddo and eq2
And WoW's interface was basically a clone of AC2 back in the day, so it looks like it's finally come full circle... LOTRO is nothing at all like WoW, though, it really isn't.
When scary things get scared, that's bad...
Their crafting has been done before.
Their hardcore raids has been done before.
Their instances has been done before.
Their graphics is a ripoff from the Warhammer lore.
Most of their classes has been in other games.
Their Flying mounts has been done before.
Their userinterface has been seen before.
Their auction houses has been done before.
Their battleground has been done before.
What is truly unique for WoW?
The million different mods people use to play the game for them?
Their Email system?
The amount of boxes they sold for sure.
Blizzard didn't really create anything new.
They just stole a lot of good ideas from other games and combined them.
Smart but unoriginal.
Does LOTRO offers anything that no else game has ever seen.
Nah not really but that does not make it look like WoW.
___________________________________________
Currently: Playing EVE Online
Previous: FFXI, Dragonrealms, sad little stint in WOWland.
Awaiting: Fallen Earth, Hero''s Journey, Tabula Rasa, Age of Conan.
Mix of those two but with LoTR settings ... I have not tried it yet, but that makes it interesting enough to look for the open beta.
I love how WoW is the stadard gauge of every new MMO now.......
Hmmm if i recall, hasn't online gaming, actually hasn't online gaming in a dyanmic world been around for about 11 years now? How long has WoW been out? Two years?
It chaps my ass when someone who newly has entered this gaming genere through WoW has no real concept of MMO's, their history, or anything of the like and if you do and you still use WoW as the gauge then well you must be a "DeE dA DeeeEEE" ala Carlos Mencia.
WOW and LOTRO do not feel like the same or even similar games to me. WOW did some streamlining of the interface but lets face it, how different can an MMO interface be? They all basically do the same thing. I guess in a sense this is a compliment to the LOTRO interface as it is simple and easy to use. If you have played other MMOs you will get it without picking up a rule book. That is not a bad thing to me at all.
Game play is drastically different, the world is different, the characters are different, and WOW has no little instanced drama segments that advance the main plot except for when you first make a character.
I am not putting down WOW as I played it since before launch and up to a couple of months ago but simply put LOTRO is not WOW2 in my opinion, not even close.
A lot of them in both beta and release.
Ultima online,
Everquest I,
Asherons Call,
Anarchy Online
DAOC,
Asherons call II,
Horizons,
SWG,
Knight Online
Neocron,
Lineage II,
Everquest II,
WoW,
Guildwars,
Ryzom,
EVE,
Dark & Light
And now i'm in EU LOTRO beta and will play it at release.
The ones i consider truly Original is.
Ultima Online beeing the first isometric mainstream mmorpg and it's still number 1 on my all times favorite list.
Everquest I for beeing the first 3D mmorpg
DAOC for having some of the most fun PvP with relicraids and battlegrounds
EVE for taking the genre to the universe.
The rest just borrowed old stuff and slabbed a few ideas in and gave it new graphics.
LOTRO is more of the same,but atleast it's fun,polished and not so timeconsuming like certain games are.
___________________________________________
Okay, I call your bluff. I've played over 12 MMORPG's, most for over a month at least. There are plenty of things about WoW that might be similar, but not copied at all from other games.
What other game offers the ease that comes with crafting and also allows you to craft gear your same level with hardly any cost out of your pocket? In WoW you can grab two professions and pick up items for those professions as you level; enabling you to craft gear at your level for free and to make a profit off of it off of the auction house. Sure, crafting has been done before, but not like this.
Raiding has been done before, but not like WoW's...and I hope no other company copies that from WoW either.
Instances, the way WoW does it, where you fight through a dungeon that anyone can enter and then you get your own seperate instance to kill Elites and Bosses have not been done before. Plus WoW has a background story to go with each one.
I'm not certain, but I don't believe WoW's classes have been done exactly the same as any other game or their talent system.
What other game offered Flying mounts before WoW? We are talking about the Flight Paths here, not the mounts with TBC, which Dark and Light were the first to introduce Flying Player Mounts.
The ease of use of WoW's UI and the way it doesn't clutter the screen is a first. Before WoW, UI's were too big or too small and weren't modifyable enough. Also, show me another game that has UI where you can try on armor to see how it looks on you before buying it. Hell, show me a game that offers enough of a variety of armor looks at each level that WoW does.
Auction Houses. The polishness WoW has with its auction house and the ease of use is unique to WoW. SWG had an auction house, but it was not nearly as easy or as useful as WoW's is. You had to go to each planet to search the auctions for each planet. You also were not able to find out everything you need to know about the armor or try it on in SWG without buying it first.
Battlegrounds has not been done in a fantasy game the way WoW does it. DAoC offered BG's, but they were uneven all the time. WoW's BG's ensures that there are no more than a certain amount from each faction to ensure the fighting is fair.
The email system is a huge thing, not to be scoffed at the way you are doing. Show me a handful of people who would rather ask a person to do a transfer than to be able to mail goods to his other characters?
What really makes WoW unique is their level of polish on everything stated above and much more. I still prefer other games over WOW, but any person who is objective about things can concede to what I have pointed out. Prove me wrong by showing me were WoW copied the above and I will take back what I said, but I doubt you can refute it.
MMORPG's w/ Max level characters: DAoC, SWG, & WoW
Currently Playing: WAR
Preferred Playstyle: Roleplay/adventurous, in a sandbox game.
exactly put.. WoW has been the standard since it's release in 04, why? well maybe the fact that it currently has somewhere close to 8 million subscribers.. Personally i feel LOTRO doesn't bring much at all that is new to the table, that is why i have given up on MMO's until APB, Infinity, or Huxley come out... they bring something new to the table (infinity is a spin off of EVE, but it allows an RTS type management to be brought to the table, and no real pressure of a leveling system)
I'd say that of the current, and up coming releases in the next few months, Vanguard is the coolest, it is what many of you have called LOTRO "Polished".
Gl to all of you that preorder this game, as i suspect there will be a major let down.
A lot of them in both beta and release.
Ultima online,
Everquest I,
Asherons Call,
Anarchy Online
DAOC,
Asherons call II,
Horizons,
SWG,
Knight Online
Neocron,
Lineage II,
Everquest II,
WoW,
Guildwars,
Ryzom,
EVE,
Dark & Light
And now i'm in EU LOTRO beta and will play it at release.
The ones i consider truly Original is.
Ultima Online beeing the first isometric mainstream mmorpg and it's still number 1 on my all times favorite list.
Everquest I for beeing the first 3D mmorpg
DAOC for having some of the most fun PvP with relicraids and battlegrounds
EVE for taking the genre to the universe.
The rest just borrowed old stuff and slabbed a few ideas in and gave it new graphics.
LOTRO is more of the same,but atleast it's fun,polished and not so timeconsuming like certain games are.
I would have to agree about 100%, I did about 75% of those game myself and the only thing is I would add in the original SWG as a heck of a try even if SOE did force an early release. Koster gave it a good shot.
I miss DAoC
___________________________________________
no stupid absolutely stupid and the person you qouted was wrong on half his points
fact is WoW did what other games did but did them all extremely well and with a state of polish and finish that was before its time simply unheard of and since its time still not matched.
LOTRO copies a lot of what wow does cause well it works. The polish isnt as good as WoW but its better than most games that have come out since WoW and before it. For that fact LOTRO though breaks absoluytely NO NEW ground in the mmo scene it does provide a fresh take on the genre and is reasonably well done.
btw the userinteface from WOW was and is nothing like AC2's not sure where people are getting that from. It has since been copied by OTHER games.
But as said that really doesn't matter and really isnt relevent to LOTRO.
the game will break no records but will appeal to the casual crowd. it will NOT appeal to anyone who is looking for more end game content or a bit more of a challenging game. LOTRO is extremely easy to play more so than WoW. For the casual types it will work quie nicely and turn a nice profit for Turbine.
no stupid absolutely stupid and the person you qouted was wrong on half his points
fact is WoW did what other games did but did them all extremely well and with a state of polish and finish that was before its time simply unheard of and since its time still not matched.
LOTRO copies a lot of what wow does cause well it works. The polish isnt as good as WoW but its better than most games that have come out since WoW and before it. For that fact LOTRO though breaks absoluytely NO NEW ground in the mmo scene it does provide a fresh take on the genre and is reasonably well done.
btw the userinteface from WOW was and is nothing like AC2's not sure where people are getting that from. It has since been copied by OTHER games.
But as said that really doesn't matter and really isnt relevent to LOTRO.
the game will break no records but will appeal to the casual crowd. it will NOT appeal to anyone who is looking for more end game content or a bit more of a challenging game. LOTRO is extremely easy to play more so than WoW. For the casual types it will work quie nicely and turn a nice profit for Turbine.
WoW is the most god-awful MMO in my opinion. I don't care if Blizzard did or did not steal features from other MMOs. I just liked the fact he was bashing WoW. The mechanics of WoW I like, but nothing else. Yes I have played WoW, and I have watched friends play WoW, and it did not appeal to me at all. Did you play LOTRO? Its not easy once you get into the mid levels. Up to 15 it is pretty damn easy but it starts to switch afterwards.
Games will always end up st- I mean borrowing the best from others in the same genre and maybe even improve on it a bit. Even if LOTRO was literally sat upon WoW's mechanics, they've tweaked, prodded, and improved on it enough to make it something different. I really get the feeling you didn't play LOTRO or play it long enough. The fact that it is real fantasy probably also turned you off, but thats what WoW did to fantasy....
Currently: Playing EVE Online
Previous: FFXI, Dragonrealms, sad little stint in WOWland.
Awaiting: Fallen Earth, Hero''s Journey, Tabula Rasa, Age of Conan.
Games will always end up st- I mean borrowing the best from others in the same genre and maybe even improve on it a bit. Even if LOTRO was literally sat upon WoW's mechanics, they've tweaked, prodded, and improved on it enough to make it something different. I really get the feeling you didn't play LOTRO or play it long enough. The fact that it is real fantasy probably also turned you off, but thats what WoW did to fantasy....
yes I have and the game plays exactly like WoW there is no difference. The only difference I noted was that I could play different classes and the graphics were different.
Now that is no slam on LOTRO what they did seems to work very well. But to say its vastly different or even better than a game like WoW is an overstatement. What i realized as I played initially was that I enjoyed the change from the regular got bored with WOW now trying something else game. Most games disappointed me and just weren't as fun as WoW was and in fact were more boring. This did not happen when I played LOTRO. I realized as I passed level 10 that it was because it played EXACTLY like WOW from its quest lines to everything else. I havent tried crafting but I have been told its better than WoW;s which will be a plus.
LOTRO is fine
but come its launch WoW will still lay claim to many millions of subscribers. Instead though there will be a new game from us all to play and perhaps it might prompt later on Blizzard to finally react to competition. Which likewise will make WoW better.
However I'm still waiting for that game that actually does something new and something better than WoW. It isn't LOTRO and when the shiny penny'ness of LOTRO wears so will most.
I am hoping WAR or POBS can do that.
Care to comment on my post where i point out where WoW borrowered their ideas from?
The comments in yellow to guide you
WoW barely came up with anything new.
They just took good old used ideas,combined and improved them.
As for the rest.
LOTRO is a casual players wet dream without the insane 24/7 WoW raiding and that's what i love about it.
They are not bringing anything new into the genre which i also said in my post,but they have a solid game that in time might start to shine bright.
This game will still be here in 5-7 years.
I don't hate WoW,i just hate parts of it.
The levling up is really fun,but then the fun stops for me.
The 40 man raids and the mods ruined it for me.
Couldn't attend most raids because of my workhours so i couldn't progress in WoW
The mods blizzard allows really dumbs the game down and i hated that.
If Blizzard banned all mods,most guilds wouldn't have been where they are and having finished all the dungeons they currently have.
I'm in a guild with more 300 danish players and 200 of them plays WoW.
The rest is spread out in DAOC and EQ II and now i hope enough will play LOTRO so we can get a nice little kindred going.
We're waiting to see if Mythic can produce another good PvP game when they release WAR,but let's see what happens after EA entered the stage.
I really hate Electronic Arts.
That company is responsible for the death of sooo many cool and unique gamecompanies.
___________________________________________
When I really decided there was no way I would ever buy this game, is when I saw a picture of someone taking a bear to a party. I can imagine 1/3 of the players having bears or wolves as pets..
I just signed up for the EU beta and received an invite.
I came into the game with no expectations and that's maybe my luck.
Peoples expectations are often way to high.
I know that from myself because i have followed several games in production,beta and release and really looked forward to those games.
But they turned out to become disasters that no way lived up to my expectations. (Horizons;DnL,SWG)
This is why i stopped following games so close.
I also look forward to WAR,AOC,Stargate worlds,star trek online and because of that i don't follow them,but just wait and see if i get into their betaes.
I'm not going to fall into the same trap as i have been doing so many times before.
I don't think that many players will play loremasters just for the raven and wolfpets.
There is more interesting and needed classes in the game.
___________________________________________
who me ?
If there is one thing this site is not then it's one sided.
Everyone can say most or less what they want.
We can say both positive and negative things about a game without the thread is beeing deleted.
That's how it should be.
___________________________________________
A lot of them in both beta and release.
Ultima online,
Everquest I,
Asherons Call,
Anarchy Online
DAOC,
Asherons call II,
Horizons,
SWG,
Knight Online
Neocron,
Lineage II,
Everquest II,
WoW,
Guildwars,
Ryzom,
EVE,
Dark & Light
And now i'm in EU LOTRO beta and will play it at release.
The ones i consider truly Original is.
Ultima Online beeing the first isometric mainstream mmorpg and it's still number 1 on my all times favorite list.
Everquest I for beeing the first 3D mmorpg
DAOC for having some of the most fun PvP with relicraids and battlegrounds
EVE for taking the genre to the universe.
The rest just borrowed old stuff and slabbed a few ideas in and gave it new graphics.
LOTRO is more of the same,but atleast it's fun,polished and not so timeconsuming like certain games are.
you mean earth and beyond for taking the genre into the universe
playing eq2 and two worlds