I believe they will be trying to load their servers down with as many people as possible to evaluate the performance under high load. Then they will be able to make tweaks to their network code to increase capacity if necessary and also begin to gauge how many servers they might need at launch.
"Stress testing is a form of testing that is used to determine the stability of a given system or entity. It involves testing beyond normal operational capacity, often to a breaking point, in order to observe the results. Stress testing may have a more specific meaning in certain industries."
Yep. The whole point is to get as many people playing the game as possible. This is basically a MMORPG stress test:
Developer: Hey everybody! Come play our game for free for a weekend! We want to see how long it takes before the servers explode!
Players: Yay! FreeeeeEEee!
And in hordes, they come. A few at first, a handful of silhouettes cresting the hill, then many more, the mob growing ever larger until nothing can be seen but a rolling mass, the sound of their feet like that of a roaring tsunami and their visage fiercer still.
Something like that.
Most of them just want to see how the game plays out before they drop dime on it. Given the hype that has very recently started building for this game among the greater gamer community, I'd imagine that we're going to see a great many players participating in the stress tests. I can't really blame them. I know I've gone into enough games with the wrong expectations.
A word of advice from a closed beta tester: when you get in, don't even bother trying to do the "Kill X" newbie quests. Even in the closed beta, some of those early monsters didn't spawn enough to do the quest in any reasonable amount of time. With the rush of a few thousand newbie characters, good luck finding one in an hour.
Yes and no, by all means you can play, level, etc.
But, it will be crowded, lagging like hell, and very likely to crash.
No man is an island, entire of itself; every man is a piece of the continent, a part of the main. any man's death diminishes me, because I am involved in mankind, and therefore never send to know for whom the bell tolls; it tolls for thee. Hemingway
Yes and no, by all means you can play, level, etc.
But, it will be crowded, lagging like hell, and very likely to crash.
Which is natural and, ultimately, one of the objectives of a Stress Test. Also, testing login queues as well. When stress-testing, don't fret about wait times, lag, crashes or lack of spawns. It's why they call it a test. Definitely continue to report any bugs you encounter as well.
We are hearing rumors of them trying to fit 100K onto the servers- which is gonna be astonishing because the servers are already heavily populated. Expect queue lines into the 100's if not 1000's. But just minimize the queue screen and wait. I hope you get in- you gotta see that world!!
Comments
- MMORPG.COM Staff -
"Stress testing is a form of testing that is used to determine the stability of a given system or entity. It involves testing beyond normal operational capacity, often to a breaking point, in order to observe the results. Stress testing may have a more specific meaning in certain industries."
What did I used to do before wikipedia
Developer: Hey everybody! Come play our game for free for a weekend! We want to see how long it takes before the servers explode!
Players: Yay! FreeeeeEEee!
And in hordes, they come. A few at first, a handful of silhouettes cresting the hill, then many more, the mob growing ever larger until nothing can be seen but a rolling mass, the sound of their feet like that of a roaring tsunami and their visage fiercer still.
Something like that.
Most of them just want to see how the game plays out before they drop dime on it. Given the hype that has very recently started building for this game among the greater gamer community, I'd imagine that we're going to see a great many players participating in the stress tests. I can't really blame them. I know I've gone into enough games with the wrong expectations.
A word of advice from a closed beta tester: when you get in, don't even bother trying to do the "Kill X" newbie quests. Even in the closed beta, some of those early monsters didn't spawn enough to do the quest in any reasonable amount of time. With the rush of a few thousand newbie characters, good luck finding one in an hour.
But, it will be crowded, lagging like hell, and very likely to crash.
No man is an island, entire of itself; every man is a piece of the continent, a part of the main. any man's death diminishes me, because I am involved in mankind, and therefore never send to know for whom the bell tolls; it tolls for thee.
Hemingway
But, it will be crowded, lagging like hell, and very likely to crash.
Which is natural and, ultimately, one of the objectives of a Stress Test. Also, testing login queues as well. When stress-testing, don't fret about wait times, lag, crashes or lack of spawns. It's why they call it a test. Definitely continue to report any bugs you encounter as well.
Stress Test = Open beta + tons of crash and character wipe * Lag
All canceled. Waiting on Warhammer Online : Age of Reckoning.