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fear hardcore raiding in lotr?

its still undecided how there gonna go about it but their leaning on 24 man raids similar to wow.

if you dont want another wow bait and switch but still want to play lotr,

make yourself heard on the official boards.

 

 

 

Comments

  • virtuellavirtuella Member UncommonPosts: 699
    Have you talked to some of the level 50's ingame from the last beta?



    The 2 highend raiddungeons in the beta is nothing at all like WoW.

    They are less timedemanding and easier than most of WoW's and can be solved with far less than 24 players.



    You don't have to fear you are forced to raid through dungeons all the time to get the best gear.

    Similar gear can be quested for if you dislike raiding.

    The Dev's have stated that raidinstances are not forced upon you just to get the best loot in game.

    ___________________________________________

    image

  • OBK1OBK1 Member Posts: 637

    A question I think is valid and I would like an answer to. Is it also possible to craft great gear? A good MMO really needs a good crafting system and good crafting system should either :

    A: Supplement adventurers with things you can't get through adventuring, but you still feel that you need, or

    B: Be able to make things that are just as good or even better than things you get adventuring.

    Not saying every Joe out there should be able to make über items but time spent crafting should be awarded. So how is it?

    Edit: This is a question to Virtuella of course, since you mentioned loot and loot systems. Sorry to go off-topic.

  • JackdogJackdog Member UncommonPosts: 6,321
    Originally posted by rungard


    its still undecided how there gonna go about it but their leaning on 24 man raids similar to wow.
     

    since the game is ready to release in about 2 months now I think it is safe to say that all decisions have been made. Right now it looks like they have a good balance. WoW has shown that raids are not all that popular, since they had to reduce the size of their raid groups recently. As far as I can tell looks like Turbine seems to look at WoW and say " what do we need to do to be better than WoW".

    [offtopic]

    I don't craft so I can't answer the crafting question other than to say that the crafted goods seem to be selling and I buy quite a few off the auction house or get them given to me by guild crafters in return for hides. Looks like they have a good mix between drops, quest rewards and crafted at he moment but they still have another month before open beta and two before release to tweak it in more. I am sure after release even more recipes and fine tuning will take place.

    [/offtopic]

    I miss DAoC

  • rungardrungard Member Posts: 1,035

    I hope your right Jackdog.

    over on the official boards ive made a case for smaller raids to allow more players access to them,

    and lets say the more hardcore element was having none of that.

     

     

     

  • NeanderthalNeanderthal Member RarePosts: 1,861
    I'd go register on the official boards to help you make your case but I'm not very interested in this game to begin with.  And besides it's already too late.  The moment they put raids in the game you have already lost the battle.  I'd go through the whole spiel explaning why but what's the point?
  • KemenlithKemenlith Member Posts: 263
    Originally posted by OBK1


    A question I think is valid and I would like an answer to. Is it also possible to craft great gear? A good MMO really needs a good crafting system and good crafting system should either :
    A: Supplement adventurers with things you can't get through adventuring, but you still feel that you need, or
    B: Be able to make things that are just as good or even better than things you get adventuring.
    Not saying every Joe out there should be able to make über items but time spent crafting should be awarded. So how is it?
    Edit: This is a question to Virtuella of course, since you mentioned loot and loot systems. Sorry to go off-topic.
    It should be both. I'm not at a very high crafting level but from what I've heard from other beta testers some items you can craft are pretty damn good.

    Currently: Playing EVE Online
    Previous: FFXI, Dragonrealms, sad little stint in WOWland.
    Awaiting: Fallen Earth, Hero''s Journey, Tabula Rasa, Age of Conan.

  • JackdogJackdog Member UncommonPosts: 6,321
    Originally posted by rungard


    I hope your right Jackdog.
    over on the official boards ive made a case for smaller raids to allow more players access to them,
    and lets say the more hardcore element was having none of that.
     
     
     
    you should wait til you get into beta before getting all upset. This is not even a issue on the beta boards.

    I miss DAoC

  • gozzgullgozzgull Member Posts: 71
    The best gear is given from quests, 3 quests in a dungeon = why run it again.



    They are NOT good for farming as they require a group, so they are just for fun!
  • KhalathwyrKhalathwyr Member UncommonPosts: 3,133

    It has been officially stated that the best gear will come from grouping, raid, crafting and a very, very limited chance from soloing. No, I can't link it as it was lost in the hundreds of dev posts I've read. Until I hear/see different I'm sticking to that. If others don't beleive, oh well, their loss. THe few raids that were put in were done so b/c Turbine knows people like to gather a group of people and do stuff like that. They were not put in as they are in WoW to be the focus of getting top end loot.

    Course, nothing I say or the devs say are going to change the minds of certain folks, but until I see different or Turbine re-states the options about getting the best gear, just know that you're wrong. If anyone is interested in searching, I believe it was a Jeff Anderson interview where it was stated. *shrug*

    "Many nights, my friend... Many nights I've put a blade to your throat while you were sleeping. Glad I never killed you, Steve. You're alright..."

    Chavez y Chavez

  • KhalathwyrKhalathwyr Member UncommonPosts: 3,133
    Originally posted by Jackdog

    Originally posted by rungard


    I hope your right Jackdog.
    over on the official boards ive made a case for smaller raids to allow more players access to them,
    and lets say the more hardcore element was having none of that.
     
     
     
    you should wait til you get into beta before getting all upset. This is not even a issue on the beta boards.

    Very true, and I just ran back through the forums to be sure.

    "Many nights, my friend... Many nights I've put a blade to your throat while you were sleeping. Glad I never killed you, Steve. You're alright..."

    Chavez y Chavez

  • rungardrungard Member Posts: 1,035

    i am in beta 2 :)

     

     

  • JackdogJackdog Member UncommonPosts: 6,321
    Originally posted by rungard


    i am in beta 2 :)
     
     
    well a search of the beta boards did not come up with any threads or posts on raids other than the MvP keep raids, so I am not sure at this point as to what you are talking about

    I miss DAoC

  • rungardrungard Member Posts: 1,035

    http://lotro.turbine.com/article/130

    all the specifics are there.

     

  • KhalathwyrKhalathwyr Member UncommonPosts: 3,133
    Originally posted by rungard


    http://lotro.turbine.com/article/130
    all the specifics are there.
     



    I'm not disputing that that is there, obviously, but if you're gonna pull something that was written as a heads up in July of 2006, almost a year ago, then you also need to research and link all dev posts since then regarding the matter. You also need to point out that max size of 24 does not mean that you need 24 people to complete one. It means you can take up to that many.

    I realize it may be hard to understand that LOTRO as it stands is not going to be the raiding game that some other games are. I can also understand that the moment some hear the word raid they immediately block out everything else that is said, such as in this article that Turbine realizes different players enjoy different styles of gaming and raids were put in for those who like to to tackle large group content.

    We recognize that different segments of the gaming population like different styles of gaming.  Solo play, being one of those primary styles, is still very much alive and well.  We're not attempting to replace solo play with raids and other group content.  We are simply increasing your options, augmenting our previously announced plans with a whole new facet.  Players who prefer not to raid will not have to do so.  We feel that it's important to have endgame content that reflects the players' many different play styles.

    That paragraph, to me, is very important. You don't have to raid if your don't want to and it will not take away your opportunity to get high end gear, since gear seems to be the flash point of the raid debate. Now, a few months from now, if it turns out to be the nightmare of the only good gear is from raids and that you have to have a 24 person raid group to complete them, then yeah, I'll admit that those who cried foul were right. That said, I think those same people need to give it a good play through and let's all compile the facts, first, instead of doing the LOTRO version of Chicken Little.

    "Many nights, my friend... Many nights I've put a blade to your throat while you were sleeping. Glad I never killed you, Steve. You're alright..."

    Chavez y Chavez

  • Eol-Eol- Member UncommonPosts: 274

    I think everyone learned a lot from WoW's endgame issues, and given the player base that Turbine is aiming for with LotRO, I cant imagine they would let raids be the 'be all, end all' of the endgame. That being said, I am sure there will be some items and accomplishments that you can get from raids that are somewhat unique, but they wont be essential to playing the game at high levels. Just like player vs monster will provide some specific rewards, and smaller instances or signature mobs will provide some specific rewards.

    IMO, the best way to handle the endgame, is for there to be no permanent end-game, but to keep adding material every few months, and add periodic major expansions. Middle earth is perfect for that, there are so many great places people will want to explore. I sure hope that Turbine doesnt wait over two years to come out with an expansion like WoW did - that would be very bad business IMO, and dumb. They need to keep the material coming at reasonable intervals.

    Elladan - ESO (AD)
    Camring - SWTOR (Ebon Hawk)
    Eol & Justinian - Rift (Faeblight)
    Ceol and Duri - LotRO (Landroval)
    Kili - WoW
    Eol - Lineage 2
    Camring - SWG
    Justinian (Nimue), Camring - DAoC

  • Mars505Mars505 Member Posts: 623
    Think it will be pretty good game play

    who me ?

  • StevonStevon Member UncommonPosts: 222
    Originally posted by Jackdog

    Originally posted by rungard


    its still undecided how there gonna go about it but their leaning on 24 man raids similar to wow.
     

    since the game is ready to release in about 2 months now I think it is safe to say that all decisions have been made. Right now it looks like they have a good balance. WoW has shown that raids are not all that popular, since they had to reduce the size of their raid groups recently. As far as I can tell looks like Turbine seems to look at WoW and say " what do we need to do to be better than WoW".

    [offtopic]

    I don't craft so I can't answer the crafting question other than to say that the crafted goods seem to be selling and I buy quite a few off the auction house or get them given to me by guild crafters in return for hides. Looks like they have a good mix between drops, quest rewards and crafted at he moment but they still have another month before open beta and two before release to tweak it in more. I am sure after release even more recipes and fine tuning will take place.

    [/offtopic]



    Blizzard reduced raid sizes for techical reasons (testing effort, server burden, overall performance) NOT because they are unpopular heh.  Raiding in WoW is probably the best thats ever been seen in any MMO.



    As for LOTRO I hope to see some good raiding content but I'm so burned out on high end raiding and the "feeling" you need to be first that I'd be happy with less competitive and fun approach to raiding.
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