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Why doesnt someone make a really good military mmo in a vast persistant world with a world war and zones set in different climates?
you could have outposts that change hands(which changes the NPC spawn faction)
I allways thought it would be cool if there were battle lines that players could move based upon the quests they proformed
I would have players do missions some for points to buy access to larger weapon systems.
example a player does supply runs to the front line supply base in a 5 ton truck or jeep or later on an APC or even helo
this gives them points to spend for such things as access to artillery mortars helos tanks ect
a world like this would allow a player to have a military life from basic training on to sargent to field comander
since this is a world war probably over resources and land any nationality could be involved and be in one of several factions
like a red team a blue team and a militia or rebel team
there would be plenty of room for crafters medics gear makers vehicle makers ammo makers
make a world, not a game, we dont want another game.
Comments
-=I can live with being a pawn, if the game makes sense=-
Yes, try WWII online (information can be found on this site).
I only played the trial, but it was not because it was a bad game, but because of a bit of lag in what I enjoy the most, flying. But if you can stay on the ground (or have a really good system), it is certainly fun. It is persistence, meaning that the war continue over a long periode of time, where each army tries to conquer different towns of Europe (which BTW is huge in the game).
Have fun.
Just sign up and go to Iraq. It's a lot more realistic. Good graphics too.
-=I can live with being a pawn, if the game makes sense=-