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Personally, i could. If i could find THAT game, THE game, that just for some reason works, that would be enjoyable every time you played. Is there ever going to be a game world you would be happy to play in year after year? Where you spent your time enjoying the game itself and not looking for the next big thing.
Do you think is it ever going to be possible to create a MMO world that you would be happy to play for 10 years or is the next big thing always going to drag you away?
Comments
Same game for 10 years???
No way!
I get bored fast and I cannot find an MMO that is worth that much time yet.
everquest and ultima online ... and diablo are all coming up on the ten year mark ...
i personally know people still playing those old dusty mmo's ...
depends on your character i guess ... some people have that staying power ... whether it be with marriage .. a career ... or a game ..
very true .. but im sure there are a few who have played for 15 years .. in fact, if i had to place a bet on its demographics ...
id say 100% of the people playing a 15 year old game are people who are still playing for nostalgic reasons ...meaning people who've played it for a while
Play as your fav retro characters: cnd-online.net. My site: www.lysle.net. Blog: creatingaworld.blogspot.com.
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This is where I draw the line: __________________.
I have to agree with Neschria. Provided that I've enjoyed the gaming experience, then the length of time I play a game doesn't matter. It's the enjoyment that counts. Once that enjoyment disappears, then so does the game. No drama, no fuss.
Another poster made a valid point that a large part of sticking with a particular game is the community, and friendships that one has built up. Once people start drifting off towards different games or even out of the MMORPG genre, then it becomes difficult to sustain interest and motivation if no real, substantial change happens.
My main problem is finding a product that doesn't ruin the game through excessive rule changes or expansions that trivialise previous content. Rather than needing to change game, I suspect I need to really stop playing generic fantasy, level and itemization based games.
Regards,
Riotgirl
"If you think I'm plucky and scrappy and all I need is love, you're in way over your head. I don't have a heart of gold or get nice. There are a lot nicer people coming up. We call them losers."
On the other hand, fun is all that counts, and once you don't enjoy yourself it's time to move on. That is the difference to marriage. You are not commited to a game, you don't have any responsibilities towards it, unless you want to (say as community manager, or something like that).
Unless they make a game so huge and changes so often and be so perfect I don't see it happening.
Now if it was 10 years off and on, yeah. Its about to happen in the next few years with UO, AC, EQ.
Could I play play a game for ten years ??
Probably not. Heck I may not not even be alive ten years from now.
Technology changes too much and too fast for an engine to be playable that long imo. It's the RPG part of the game that changes and moves faster thru time. Just look at latest Oblivion / Gothic3 / DarkMessiah to see state of the art fantasy graphics. Compare that to engines that are 10 years old. Imcomparable.
But the MMO side of the genre... sure! I have friends i've known for 25+ years at least... married almost 20 years. That's the reason some of these games last so long. Someone above said friendships etc was a big part of the reason games last so long....Well, once you get over 5 years, it's the ONLY reason they last that long.... imo.
So it comes down to the TYPE of friends you make in games. Being a software dev myself, having lots of techie friends, and of course being a graphics whore, I'm playing a game, then me "and my friends" are leaving to go to the next game.
~Greatness~
Currently Playing:
Nothing
it would have be more addictive than crack + alcohol *WoW^35
otherwise not
I've played Civilisation for over ten years. Probably more.
I even play the first version (286 processor) from time to time when I am using an old duffer laptop. (Actaully Diablo too).
I don't play Civ every day or even every week but once in a while I dig it out, or try the newer graphics and have another session for a month or so.
It's not really a game that improves with more powerful computers. Although it massively improved when it jumped to the PC from the boardgame. Civ 2 is perhaps my favourite version as it has nicely shot little film clips of the Pyramids and what not when you build them. Instead of nothing or some lame 3d animation.
CounterStrike is 9 years old. I bet plenty of people are still playing that.
I wouldn't subscribe to a game for 10 years. If I have to pay buy the month, I change games very quickly.
If I am going to be paying extra money, I want extra content and new games provide more of it per £, than farming another asteroid/zombie.
I play Tetris too, and of ocurse I play Chess and Backgammon still even after all these decades.
Played TFC for quite a few years, but not that reguarly just off and on. Would hate to have played a mmorpg for 10 years, as it would perhaps suggest addiction more than game replayability. Though, of course, I'm meaning if it was continuous/regular.
Probably not. I like meeting new people and having new situations to deal with.
1- Meeting new people would be hampered because Veteran communities would limit the ability of newer players to succeed.
2- Developers would not be able to create a world that is complex enough to have a player experience new situations 10 years after its creation.
The most years I could get out of a MMORPG would probably be 5, maybe 6.
--When you resubscribe to SWG, an 18 yearold Stripper finds Jesus, gives up stripping, and moves with a rolex reverend to Hawaii.
--In MMORPG's l007 is the opiate of the masses.
--The absence of evidence is not the evidence of absence!
--CCP could cut off an Eve player's fun bits, and that player would say that it was good CCP did that.
-In memory of Laura "Taera" Genender. Passed away on Aug/13/08-
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