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I think there has been discussions before about Everquest as a single player rpg but I don't think it got any further. Anyway, I was thinking about it and thought that if it was a rpg I would play it I think. Like a Morrowind type game but Everquest inspired with all it's lore and everything. How about anyone else? Would you play it, or do you think it just wouldn't be the same.
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I'd definitely consider rejoining EQ if it allowed more accessible soloing, at least in older zones for older content. Better yet, allow some type of NPC assist players to form a group that would be worthy. Then again, having the option of a couple NPC assistants to play with like Guild Wars & a few other games might be too tasking for EQ now. Not for raiding, but at least for group content. That sure would help & be fun for new/returning players since the community is so declining. Perhaps is this possible RPG type of EQ the actual quests would be worth while in completing. Always perplexed me that the game was titled 'EverQuest' yet much of the focus wasn't upon questing. Disappointing too since doing quests are good sources of lore. Better yet is for SOE to create an 'EverQuest' movie.
Hmm Everquest movie, that sounds good in concept especially when you think of LOTR but there has to be some sort of characters which it follows. And I don't think there is any characters you could really follow unlike LOTR.
I'd buy a single player version of EQ if it was only pre-luclin or earlier and had the original character models. Basically if it was all like it was pre-luclin expansion but with things adjusted a bit to make it playable as a single player game. Would need to be able to have henchmen to make a group for example.
I'd buy it just for the nostalgia value if it was close enough to the old EQ.
Well, there's always Mayong Mistmoore -- "From Vampire to Demi-God in 100 Easy Steps"
And weren't Firiona Vie and Lanys T'Vyl fighting it out in Nektulos as part of the backstory for Depths of Darkhollow?
Oh, and there's the Bayles in Qeynos... What's Kane Bayle doing hanging out with those Plaguebringer folks?? Looks like trouble to me.
And what's up with Lucan D'Lere? Heck, he even gets a sequel tie-in.
Then there was that whole Wayfarer's Brotherhood thing... what was all that about?
...
This is where I draw the line: __________________.
A single player EQ game from SOE. Well, let's see.
SOE loves to capitalize in anyway possible and their graphics - especially the characters - already look like plastic. So they'd probably partner with Mattel. I can already see it, some plastic looking NPC in one of the all-too-common dress designs... we'll call her Barbie... will introduce you to your house. The guy running the inn will be named Ken.
SOE also loves to sell "collector's editions" of their games, so the single player CE will probably ship with a special pet dog and various add-ons for the house and horse. They won't want to forget the "gurl gamerz", that's like so not PC, so the CE will also allow you to color the horse's shoes pink.
It will only be available in the CE however. When this is complained about, the SOE PR machine will say that they expect "female gamers to expect a higher quality experience". Never mind that this makes no sense, but if pushed into a corner Sony will make a vague reference to the increased cost of the CE and how gamers will be more than happy to work extra hours to save up for it.
Again, never mind that this response makes no sense.
You'll begin your epic quest by killing the "large rats" that have invaded the town square, and an old lady in the starting town will have a cat named Patches. Unfortunately the AI will be bugged and the cat will attempt to eat one of the large rats and will consequently be killed. This, of course, will break a quest that's supposed to trigger much later in the game.
"Hard core gamerz" will speed through the single player game only to find that the finishing dungeon is unfinished. SOE will be completely silent in response to these accusations for the first month or two, but will then release an expansion pack for the game.... despite the fact that you can't finish it, and again, never mind that doing this makes absolutely no sense.
Even worse, some people will actually buy the expansion pack.
The XPack will fix some of the quests that should have been fixed by a regular patch, and everyone will find out that the Patches (cat) quest... that won't be fixed, but will have a bandaid applied such as adding "Patches Kittens".. is now able to be completed and this will somehow fix the bugged final dungeon.
Which, of course, will make absolutely no sense.
SOE will herald it as a raging success and will hype the game's "unique, innovative" features such as dungeons, a "balanced leveling system" that causes mobs to match the player's level so that the challenge is never too hard, and "a cool new particle system" for uber loot like flaming swords.
...and so on, and so forth, etcetera.
~Mysk
so cynical
Aw come on, I thought that it was fun.
Well, it was fun to write anyway... heh heh.
~Mysk
I would buy it. A single player version of Eq could be alot of fun. Especially if it dealt with some of the conflict between certain in game pantheons. Bring on the hoards of Rallos Zek!
I honestly don't think updating graphics would be an issue, you already have them. Keep the zones as that's part of EQ's charm I think but time would need to be spent on single player balance and story.
Or if need be the Champions of Norrath engine is always still there, just allow for better camera angles (my biggest issue with the game, didn't like the top down all the time).
A single player Everquest game that looks like the MMORPG version would do well I believe (make sure the fact that it's offline with no monthly payment is known).
perhaps, though what intially awed me to Everquest was simply the world and a quest. Surefall glade, I was given a sequence of quests which culminated in going into qeynos hills and hunting this named gnoll. Now this, didn't involve grouping at all, nor did any exploring which I and every other player who played EQ did. In fact, I'm not even sure whether level 1-20 involved much grouping really. Grouping added an element certainly, it stretched the appeal of the game and increased the lastability of it. So taking that away, you would have a much more casual experience than playing EQ was. But this isn't a bad thing.
That's a matter of opinion NOT fact. Also multiplayer does not equal grouping! I can not stress this enough. It never has equaled grouping. That is something the original developers forced on others. Cooperation with others toward a goal is one thing. Complete and utter inter-dependence is something else and it is and was the worst problems that plagued MMORPGs because it simply forced a play-style on many people that didn't want it. People play MMORPGS for many reasons and a lot of them don't have anything to do with other people. The design of a mmorpg is completely different from a normal single player game and the only games that come close are games like Morrowwind. Luckily we are seeing more of those games coming out as developers realize that many like games like that.
Not that much of a problem. EQ is pretty Diablo anyway. jWell most MMORPGs are like this I feel. It's all about killing the most things to get the best weapons and repeating that. Not what everyone does but that's the basic design of the game for the most part. Hunting down bigger and badder enemies for the best loot.
"A wise man can learn more from a foolish question than a fool can learn from a wise answer" -Bruce Lee
I could also fire up the atari or nintendo 8 bit system I got boxed up and pretend i was living in the 90's still. Better still i'll sell my car and buy a horse/buggy and pretend its the 1890's.
I could also fire up the atari or nintendo 8 bit system I got boxed up and pretend i was living in the 90's still. Better still i'll sell my car and buy a horse/buggy and pretend its the 1890's.Sure....whatever lets you sleep at night.
"A wise man can learn more from a foolish question than a fool can learn from a wise answer" -Bruce Lee