Are the raids and instances in this game really long? Like end-game instances such that are on WoW. I'm thinking of starting EQ2 because I've been playing WoW for about 2 years and it is very boring now, and I find no interest in playing. I also do not want to spend 4-6 hours a day raiding which ate up my life in WoW.
Answering this would help a lot.
"Dream as if you'll live forever...
Live as if you'll die today..."
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Extremism in the defense of Liberty is no vice.
There is a ton of high level quests and dungeons, when i was shown how much bigger the end game was in comparisson to some other MMOs i have played i was realy amazed.
And even when you finish it all there is still plenty of things to do:
*Decide on a deity to worship and follow through those epic questlines
*Finish the herritage quests-they are some of the best but also the most time demanding in the game
*Do the quests (probably hundereds of em) and dungeons you missed while leveling up- by mentoring system- not only are they fun but award AAs while doing them (this alone should take more time then leveling itself)
*Become a master crafter- it is much more challenging and fun then in most other MMOs
*Create a guild and bring it up to lvl 60
*Open a tavern or if you dont like RP just make the uberest house on your server- the one that people come to visit just to go wow!
*Betray and taste the other side- changing your class while retaining your level
*Gather the hundereds of collections out there for rewards and AAs
But remember EQ2 is not a game for powerlevelers- Unlike some other games on the market there is just too much content spread through all the levels that make the game what it is- and some lunatic run to reach the level cap.
This game is called EverQUEST for a reason.
Besides- those that rush uop through their levels will only find themselves severly gimped when they realise they have 30-40 AAs while the ones that took the time to play the game have a full 100 AA set and can pretty much whoop their asses.
Can't agree here. You're not "gimped" at the level cap if you didn't spend time getting "AAs", first of all - because all the experience you gain is converted to AA exp at this level, and also because AAs in EQ2 are boring and crap, and make only a minor difference to your character at best - in comparison to other games - like WoW, where you have Holy Priests and Shadow priests - the Templar in EQ1 is always the same templar, just with a couple of extra gimmicky abilties.
Still waiting for your Holy Grail MMORPG? Interesting...
Does most of the newest, coolest stuff seem to be for raiders? Yes. People have already given enough examples of this (Claymore quest-line, Unrest, Mistmoore, etc.) but there is still enough for us people who play to have some fun, and can't play for hours at a time, that we can still enjoy the game. We will just never be "uber."
I reckon for most people, when they hit the cap like me, there will still be unfinished business taht does not include raiding.
For one, ive barely scratched the surface on the claymore quest line in KoS.
Haven't even started the quest series for my class hat.
Haven't completed any KoS heritage quests.
Plus more, additionally there is still some zones i haven't explored fully.
So with that all said and done, i think there is plenty to do besides raiding once you reach the cap. Unless of course you are hardcore and have to do everything right away, then you may just run out of content.