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Im Not Here to Diss Guild Wars, But What Ive seen along time ago was that gw like rushed there expansions out so quickly. I never seen so many epansions made In a period of time , (Except EQ) But Still all they did was rearrange the sceenery , rearranged the classes and named it different. Its like GTA , they make so many , and they put no effort in to any of them. (Im Not Favoring WoW Either But) WoW Didnt rush there expansions out , they made sure it was gonna statify The players, instead of making 4 expansions In 4 months.
In Conclusion , Guild War's Xpacks Were Rushed , You got to Admit that
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But as you see Nc Soft Has like 5 other games , that have a monthly fee , Like CoV , CoH , L2 , Linage , All those have a monthly fee , so they Shouldnt be realeasing xpacks every month , they should work on one , and make it the best , like WoW (Not On WoW's Side But) Map basically is Bigger than Gw's Maps , There was no loading rate basically. Gw Needs Work , Ill Leave it at that.
Its A Game For people Who cant Afford Monthly Fees, Or People Who Juss dont want to ask their mommies for Money. As People Posted before Monthly fees Help Servers, New Content, Ext.
Since each chapter is a stand-alone game, making them crappy would be contra-productive as well since a number of Arenanet's customers have started with the newest expansion, being Nightfall. Other than that the expansions have also introduced new features and classes so people get the incentive of buying additional chapters. Personally I prefer paying for a complete, new chapter every six months rather than a steady fee of 15 dollars.
As for WoW I have nothing against the game itself or monthly fees in general but if you are charged full price for the box AND 15$/month AND have to buy an expansion for new content that should already be included with the fee and implemented through patches then I frankly couldn't care less how good this expansion is. Besides, I've read a feature article about The Burning Crusade and while it was hyped as usual to me it looked like it mainly introduces more of the same, being grinding but since this is obviously what WoW players want I'm not going to stop them. Still since the first expansion fails in really bringing anything new to the table I'd like to know how it is supposed not to be half-assed compared to GW expansions.
Let Me ask you these Questions:
1. Out of all the expansions how many new playable races have they made? Hmmm, None Only race Is Human , Pretty Pathetic for a Company , Who Makes Millions(As you say they Do).
2. Can you jump off 1ft ledges in Gw? Hmmm, No They'res no freedom of movement.
3. Also Gw Has constant loading times. WoW Doesnt , rly all the loading times in wow are the Instances and Stuff, Gw on the other hand , Haha Loading times everywhere. Constant Constant Never Ending Loading Times.
Like I Said Gw Needs Work. Its a Half Assed Game.
2. You probably failed to notice that the invisible walls are closed tied together with how the missions and quests operate. Many of them simply wouldn't work without the limited environment. Personally I never bothered about this since opposed to WoW I never felt like having my character commit suicide out of frustration in Guild Wars since permanently messing your build up isn't possible.
3. GW has load times indeed but unless your computer or your connection is just plain messy these should hardly be longer than a couple of seconds. Also since the world isn't seamless the game can run a lot more stable even on older systems/connections while at the same time requiring less server capacity than a consistant world, hence the lack of a monthly fee.
Now if for these reasons you are displeased with Guild Wars I'd suggest you to simply go back to WoW because you are either A) a WoW troll or one of the people who still didn't get that GW has never been a WoW without monthly fees but infact an entirely different game altogether.
Prophecies came out april 2005 > sorrows furnace extension august 2005 (big game update)
<diff 1 yr>
April 2006 factions gets released
<diff 6 months>
End October 2006 Nightfall gets released
December 2006 announced over 3 mill units sold. How is anything rushing here? demand for supply was evident in the community.
To the OP if it was up to you to release expansion how you going to do that without introducing new scenery? and classes?
Every Class is different, Every continent has a different theme - how is it all similar? How can you say no effort was put into any of them? WTF are you on about 4 expansions in 4 months?
FYI the next expansion i heard as a rumour will be coming out end of 2006 which will make it another year from the last one and on the whole the "2" expansions from the original GW game satisfied the majority of players that brought the game. PVE and PVP aspects.
Do you even own all the expansions? Do you even know what your talking about? - i dont think so. Take of your blindfold or crawl back under the rock from where you came.
Complete and utter ignorance. Okay, i'll play your game.
1. Out of 2 years of updates, and one 'huge' expansion, how many new classes has WoW added. NONE. Guild wars add's two fully fleshed out classes in their expansions, with hundreds of skills. Blizzard is pathetic for a company, who makes millions.
2. Are there cut scenes with full voice acting and storyline in WoW? Hmm, no there are none.
3. Also WoW has a constant grind to be level 70, so you can experience end game. You have to have good equipment to compete well in 'arena's. Guild Wars is all about skill, someone with great skill can destroy someone in good equipment.
You need some work, stop comparing everything to WoW. This game is meant to be different, stop to think before you type half assed posts.
NCSoft sucks hardcore, so I'd have to say it pretty well negates anything you might have to say.
What a terrible excuse of a company to draw examples from.
another wow troll
just play wow and stfu please
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Yep as I was going to say. ArenaNet make Guild Wars...
Firstly, the fact that you are complaining about races is quite sad. I agree it would be nice but a game isn't determined by what races it has. The humans are much better designed than in most other games.
Guild Wars isn't for poor people, it's for people who have lives. If someone doesn't have time to play 24/7 like many other games where the point is to get to the highest level, paying money to play all the time would just be a waste.
The expansions are not rushed in my opinion. They add a completely new theme to each one, two new classes, and hundreds of skills. The skills might I add are what makes Guild Wars what it is. The game doesn't involve paying for upgrades to the same old skills all the time.
Lastly, who cares what you think about the game in the first place? Going on and on about how much you hate the game or what you don't like about it isn't going to change the game in the first place. Sure, this is a forum to state your opinion...but starting another topic just like the million others stating the same problems is just lame. If you're trying to make a statement, that statement has already been made.
You posted false information
You made a ridiculous claim
I don't like your tone of voice
Since I've put my GW account on hiatus while I explore the Burning Crusade expansion - I feel the need to respond to the original poster.
1. The GW expansions have greatly, greatly improved the game. Factions had a so-so storyline but very cool quests, monsters, and new areas. Factions also greatly improved PVP with the launch of alliance battlegrounds (which btw are more fun than Alterac Valley and Warsong Gulch). Nightfall offers the total package - great quests, cool monsters, and a very well-done storyline. The expansions also added elite areas like The Deep and Domain of Anguish.
2. The GW expansions offer no new races but 4 great new classes. An assassin from Factions plays completely differently than a dervish from Nightfall. Compare this with WOW's pathetic excuse of "new races. BELFs - look they're blonde Night Elfs! Draenai - look it's space Tauren!
3. The GW expansions offer lots of fun for veteran players and enough lowbie content to make rerolling a character interesting. I've learned the hard way in Burning Crusade that while the new low-level starter areas are fun for a few hours, pretty quickly you're back to grinding the Barrens. And I'll probably never see the best parts of Outland because once you hit Karazan everything favors the hardcore raiders.
Summary of the story - had a blast playing GW Factions (which though the storyline felt a bit rushed the rest of the expansion rocked) and GW Nightfall (one of the best expansions I've played - ever). Went back to WOW at the bequest of old friends and to see what expansion offered. Two months down the road kicking myself for signing up for three months cause I'm so over WOW.
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The way I've always thought that an expansion could be considered 'rushed' would be that it was released with bugs, errors, balance issues etc.
The GW expansions are released with very little back-end fixes. So, I inquire, why would they be rushed when the content is massive, the skills are plenty, it's balanced, and ends up offering new classes?
That being said, Arenanet can rush them out all they want , as long as the quality is there..
Even at the pace they release the expansions now I find it hard enough to unlock all the new skills for the new classes by the time the next expansion is released.. not to mention beating the game.. I still haven't beat Nightfall with my Paragon .. although I've made it about 3/4 the way through with all my other classes or characters, which is 5. This thread is rather silly IMO..
PkRanger, you sound like a friend of mine who plays WoW. We often have a debate about which is better just for the sake of a debate (and yes, they are different games). He played GW Prophecies in the beta. I played the trial key of WoW.
First, is there much difference from the Beta and the finished game?
Second, would you please give more examples of why they were rushed.
And actually you are right, at least for me, I don't want to ask for money to play, nor would I play if they made the game Pay-Per-Month. That is one of the main selling points for me. For example, I gave video-games up for Lent and now I don't have to worry about canceling or anything like that.
Third, couldn't you make the "it needs work" argument for any game?
Bottom line is that I got bored with both in under one year. Guild Wars at least provided a new story line.
Rewards *energydrain* with 3 Panda points for vaild points in his topics
Keep up the good work
=D panda points?
Oh well, why do I care...
Today i'm just in the mood and am storming around different game forums and all. Looks like tomorrow I'll get promoted to at least hardcore member cause I've already accumulated tons of posts and forum polls today....all useful
Now, I think I'll go visit the LC forum...peace all.
That part is correct Greg...i was reluctant to put it in there..but, along with loading the area...it also does new updates and other in little pieces...way more comfortable..and those with a normal comp should still have a 1-2 sec loading...as for me, i think it beats like 5 hrs or so of patching.
Thanks for making that point Greg